| 1 | /* |
| 2 | * LegacyClonk |
| 3 | * |
| 4 | * Copyright (c) RedWolf Design |
| 5 | * Copyright (c) 2004, Sven2 |
| 6 | * Copyright (c) 2017-2022, The LegacyClonk Team and contributors |
| 7 | * |
| 8 | * Distributed under the terms of the ISC license; see accompanying file |
| 9 | * "COPYING" for details. |
| 10 | * |
| 11 | * "Clonk" is a registered trademark of Matthes Bender, used with permission. |
| 12 | * See accompanying file "TRADEMARK" for details. |
| 13 | * |
| 14 | * To redistribute this file separately, substitute the full license texts |
| 15 | * for the above references. |
| 16 | */ |
| 17 | |
| 18 | // graphics used by object definitions (object and portraits) |
| 19 | |
| 20 | #include <C4Include.h> |
| 21 | #include <C4DefGraphics.h> |
| 22 | |
| 23 | #include <C4SurfaceFile.h> |
| 24 | #include <C4Object.h> |
| 25 | #include <C4ObjectInfo.h> |
| 26 | #include <C4Config.h> |
| 27 | #include <C4Components.h> |
| 28 | #include <C4Application.h> |
| 29 | #include <C4Game.h> |
| 30 | #include <C4Menu.h> |
| 31 | #include <C4ObjectMenu.h> |
| 32 | #include <C4Player.h> |
| 33 | #include <C4Log.h> |
| 34 | |
| 35 | // C4DefGraphics |
| 36 | |
| 37 | C4DefGraphics::C4DefGraphics(C4Def *pOwnDef) |
| 38 | { |
| 39 | // store def |
| 40 | pDef = pOwnDef; |
| 41 | // zero fields |
| 42 | Bitmap = BitmapClr = nullptr; |
| 43 | pNext = nullptr; |
| 44 | fColorBitmapAutoCreated = false; |
| 45 | } |
| 46 | |
| 47 | void C4DefGraphics::Clear() |
| 48 | { |
| 49 | // zero own fields |
| 50 | delete BitmapClr; BitmapClr = nullptr; |
| 51 | delete Bitmap; Bitmap = nullptr; |
| 52 | // delete additonal graphics |
| 53 | C4AdditionalDefGraphics *pGrp2N = pNext, *pGrp2; |
| 54 | while (pGrp2 = pGrp2N) { pGrp2N = pGrp2->pNext; pGrp2->pNext = nullptr; delete pGrp2; } |
| 55 | pNext = nullptr; fColorBitmapAutoCreated = false; |
| 56 | } |
| 57 | |
| 58 | bool C4DefGraphics::LoadGraphics(C4Group &hGroup, const char *szFilename, const char *szFilenamePNG, const char *szOverlayPNG, bool fColorByOwner) |
| 59 | { |
| 60 | // try png |
| 61 | if (szFilenamePNG && hGroup.AccessEntry(szWildCard: szFilenamePNG)) |
| 62 | { |
| 63 | Bitmap = new C4Surface(); |
| 64 | if (!Bitmap->ReadPNG(hGroup)) return false; |
| 65 | } |
| 66 | else |
| 67 | { |
| 68 | if (szFilename) |
| 69 | if (!hGroup.AccessEntry(szWildCard: szFilename) |
| 70 | || !(Bitmap = GroupReadSurface(hGroup))) |
| 71 | return false; |
| 72 | } |
| 73 | // Create owner color bitmaps |
| 74 | if (fColorByOwner) |
| 75 | { |
| 76 | // Create additionmal bitmap |
| 77 | BitmapClr = new C4Surface(); |
| 78 | // if overlay-surface is present, load from that |
| 79 | if (szOverlayPNG && hGroup.AccessEntry(szWildCard: szOverlayPNG)) |
| 80 | { |
| 81 | if (!BitmapClr->ReadPNG(hGroup)) |
| 82 | return false; |
| 83 | // set as Clr-surface, also checking size |
| 84 | if (!BitmapClr->SetAsClrByOwnerOf(Bitmap)) |
| 85 | { |
| 86 | const char *szFn = szFilenamePNG ? szFilenamePNG : szFilename; |
| 87 | if (!szFn) szFn = "???" ; |
| 88 | DebugLog(level: spdlog::level::err, fmt: "Gfx loading error in {}: {} ({} x {}) doesn't match overlay {} ({} x {}) - invalid file or size mismatch" , |
| 89 | args: hGroup.GetFullName().getData(), args&: szFn, args: Bitmap ? Bitmap->Wdt : -1, args: Bitmap ? Bitmap->Hgt : -1, |
| 90 | args&: szOverlayPNG, args&: BitmapClr->Wdt, args&: BitmapClr->Hgt); |
| 91 | delete BitmapClr; BitmapClr = nullptr; |
| 92 | return false; |
| 93 | } |
| 94 | } |
| 95 | else |
| 96 | // otherwise, create by all blue shades |
| 97 | if (!BitmapClr->CreateColorByOwner(pBySurface: Bitmap)) return false; |
| 98 | fColorBitmapAutoCreated = true; |
| 99 | } |
| 100 | // success |
| 101 | return true; |
| 102 | } |
| 103 | |
| 104 | bool C4DefGraphics::LoadAllGraphics(C4Group &hGroup, bool fColorByOwner) |
| 105 | { |
| 106 | // load basic graphics |
| 107 | if (!LoadGraphics(hGroup, C4CFN_DefGraphics, C4CFN_DefGraphicsPNG, C4CFN_ClrByOwnerPNG, fColorByOwner)) return false; |
| 108 | // load additional graphics |
| 109 | // first, search all png-graphics in NewGfx |
| 110 | char Filename[_MAX_PATH + 1]; *Filename = 0; |
| 111 | C4DefGraphics *pLastGraphics = this; |
| 112 | int32_t iWildcardPos; |
| 113 | iWildcardPos = SCharPos(cTarget: '*', C4CFN_DefGraphicsExPNG); |
| 114 | int32_t iOverlayWildcardPos = SCharPos(cTarget: '*', C4CFN_ClrByOwnerExPNG); |
| 115 | hGroup.ResetSearch(); |
| 116 | while (hGroup.FindNextEntry(C4CFN_DefGraphicsExPNG, sFileName: Filename, iSize: nullptr, fChild: nullptr, fStartAtFilename: !!*Filename)) |
| 117 | { |
| 118 | // skip def graphics |
| 119 | if (SEqualNoCase(szStr1: Filename, C4CFN_DefGraphicsPNG)) continue; |
| 120 | // get name |
| 121 | char GrpName[_MAX_PATH + 1]; |
| 122 | SCopy(szSource: Filename + iWildcardPos, sTarget: GrpName, _MAX_PATH); |
| 123 | RemoveExtension(szFileName: GrpName); |
| 124 | // clip to max length |
| 125 | GrpName[C4MaxName] = 0; |
| 126 | // create new graphics |
| 127 | pLastGraphics->pNext = new C4AdditionalDefGraphics(pDef, GrpName); |
| 128 | pLastGraphics = pLastGraphics->pNext; |
| 129 | // create overlay-filename |
| 130 | char OverlayFn[_MAX_PATH + 1]; |
| 131 | if (fColorByOwner) |
| 132 | { |
| 133 | // GraphicsX.png -> OverlayX.png |
| 134 | SCopy(C4CFN_ClrByOwnerExPNG, sTarget: OverlayFn, _MAX_PATH); |
| 135 | OverlayFn[iOverlayWildcardPos] = 0; |
| 136 | SAppend(szSource: Filename + iWildcardPos, szTarget: OverlayFn); |
| 137 | EnforceExtension(szFileName: OverlayFn, szExtension: GetExtension(C4CFN_ClrByOwnerExPNG)); |
| 138 | } |
| 139 | // load them |
| 140 | if (!pLastGraphics->LoadGraphics(hGroup, szFilename: nullptr, szFilenamePNG: Filename, szOverlayPNG: fColorByOwner ? OverlayFn : nullptr, fColorByOwner)) |
| 141 | return false; |
| 142 | } |
| 143 | // load bitmap-graphics |
| 144 | iWildcardPos = SCharPos(cTarget: '*', C4CFN_DefGraphicsEx); |
| 145 | hGroup.ResetSearch(); |
| 146 | *Filename = 0; |
| 147 | while (hGroup.FindNextEntry(C4CFN_DefGraphicsEx, sFileName: Filename, iSize: nullptr, fChild: nullptr, fStartAtFilename: !!*Filename)) |
| 148 | { |
| 149 | // skip def graphics |
| 150 | if (SEqualNoCase(szStr1: Filename, C4CFN_DefGraphics)) continue; |
| 151 | // get graphics name |
| 152 | char GrpName[_MAX_PATH + 1]; |
| 153 | SCopy(szSource: Filename + iWildcardPos, sTarget: GrpName, _MAX_PATH); |
| 154 | RemoveExtension(szFileName: GrpName); |
| 155 | // clip to max length |
| 156 | GrpName[C4MaxName] = 0; |
| 157 | // check if graphics already exist (-> loaded as PNG) |
| 158 | if (Get(szGrpName: GrpName)) continue; |
| 159 | // create new graphics |
| 160 | pLastGraphics->pNext = new C4AdditionalDefGraphics(pDef, GrpName); |
| 161 | pLastGraphics = pLastGraphics->pNext; |
| 162 | // load them |
| 163 | if (!pLastGraphics->LoadGraphics(hGroup, szFilename: Filename, szFilenamePNG: nullptr, szOverlayPNG: nullptr, fColorByOwner)) |
| 164 | return false; |
| 165 | } |
| 166 | // load portrait graphics |
| 167 | iWildcardPos = SCharPos(cTarget: '*', C4CFN_Portraits); |
| 168 | hGroup.ResetSearch(); |
| 169 | *Filename = 0; |
| 170 | while (hGroup.FindNextEntry(C4CFN_Portraits, sFileName: Filename, iSize: nullptr, fChild: nullptr, fStartAtFilename: !!*Filename)) |
| 171 | { |
| 172 | // get graphics name |
| 173 | char GrpName[_MAX_PATH + 1]; |
| 174 | SCopy(szSource: Filename + iWildcardPos, sTarget: GrpName, _MAX_PATH); |
| 175 | RemoveExtension(szFileName: GrpName); |
| 176 | // clip to max length |
| 177 | GrpName[C4MaxName] = 0; |
| 178 | // determine file type (bmp or png) |
| 179 | char OverlayFn[_MAX_PATH + 1]; bool fBMP; *OverlayFn = 0; |
| 180 | if (SEqualNoCase(szStr1: GetExtension(fname: Filename), szStr2: "bmp" )) |
| 181 | fBMP = true; |
| 182 | else |
| 183 | { |
| 184 | fBMP = false; |
| 185 | if (!SEqualNoCase(szStr1: GetExtension(fname: Filename), szStr2: "png" )) continue; |
| 186 | // create overlay-filename for PNGs |
| 187 | if (fColorByOwner) |
| 188 | { |
| 189 | // PortraitX.png -> OverlayX.png |
| 190 | SCopy(C4CFN_ClrByOwnerExPNG, sTarget: OverlayFn, _MAX_PATH); |
| 191 | OverlayFn[iOverlayWildcardPos] = 0; |
| 192 | SAppend(szSource: Filename + iWildcardPos, szTarget: OverlayFn); |
| 193 | EnforceExtension(szFileName: OverlayFn, szExtension: GetExtension(C4CFN_ClrByOwnerExPNG)); |
| 194 | } |
| 195 | } |
| 196 | // create new graphics |
| 197 | pLastGraphics->pNext = new C4PortraitGraphics(pDef, GrpName); |
| 198 | pLastGraphics = pLastGraphics->pNext; |
| 199 | // load them |
| 200 | if (!pLastGraphics->LoadGraphics(hGroup, szFilename: fBMP ? Filename : nullptr, szFilenamePNG: fBMP ? nullptr : Filename, szOverlayPNG: *OverlayFn ? OverlayFn : nullptr, fColorByOwner)) |
| 201 | return false; |
| 202 | } |
| 203 | // done, success |
| 204 | return true; |
| 205 | } |
| 206 | |
| 207 | bool C4DefGraphics::ColorizeByMaterial(int32_t iMat, C4MaterialMap &rMats, uint8_t bGBM) |
| 208 | { |
| 209 | C4Surface *sfcBitmap = GetBitmap(); // first bitmap only |
| 210 | if (sfcBitmap) |
| 211 | { |
| 212 | uint32_t dwMatColors[C4M_ColsPerMat]; |
| 213 | for (int32_t i = 0; i < C4M_ColsPerMat; ++i) |
| 214 | dwMatColors[i] = rMats.Map[iMat].GetDWordColor(iIndex: i); |
| 215 | Application.DDraw->SurfaceAllowColor(sfcSfc: sfcBitmap, pdwColors: dwMatColors, iNumColors: C4M_ColsPerMat, fAllowZero: true); |
| 216 | } |
| 217 | // colorize other graphics |
| 218 | if (pNext) return pNext->ColorizeByMaterial(iMat, rMats, bGBM); else return true; |
| 219 | } |
| 220 | |
| 221 | C4DefGraphics *C4DefGraphics::Get(const char *szGrpName) |
| 222 | { |
| 223 | // no group or empty string: base graphics |
| 224 | if (!szGrpName || !szGrpName[0]) return this; |
| 225 | // search additional graphics |
| 226 | for (C4AdditionalDefGraphics *pGrp = pNext; pGrp; pGrp = pGrp->pNext) |
| 227 | if (SEqualNoCase(szStr1: pGrp->GetName(), szStr2: szGrpName)) return pGrp; |
| 228 | // nothing found |
| 229 | return nullptr; |
| 230 | } |
| 231 | |
| 232 | C4PortraitGraphics *C4PortraitGraphics::Get(const char *szGrpName) |
| 233 | { |
| 234 | // no group or empty string: no gfx |
| 235 | if (!szGrpName || !szGrpName[0]) return nullptr; |
| 236 | // search self and additional graphics |
| 237 | for (C4AdditionalDefGraphics *pGrp = this; pGrp; pGrp = pGrp->GetNext()) |
| 238 | if (SEqualNoCase(szStr1: pGrp->GetName(), szStr2: szGrpName)) return pGrp->IsPortrait(); |
| 239 | // nothing found |
| 240 | return nullptr; |
| 241 | } |
| 242 | |
| 243 | bool C4DefGraphics::CopyGraphicsFrom(C4DefGraphics &rSource) |
| 244 | { |
| 245 | // clear previous |
| 246 | delete BitmapClr; BitmapClr = nullptr; |
| 247 | delete Bitmap; Bitmap = nullptr; |
| 248 | // copy from source |
| 249 | if (rSource.Bitmap) |
| 250 | { |
| 251 | Bitmap = new C4Surface(); |
| 252 | if (!Bitmap->Copy(fromSfc&: *rSource.Bitmap)) |
| 253 | { |
| 254 | delete Bitmap; Bitmap = nullptr; return false; |
| 255 | } |
| 256 | } |
| 257 | if (rSource.BitmapClr) |
| 258 | { |
| 259 | BitmapClr = new C4Surface(); |
| 260 | if (!BitmapClr->Copy(fromSfc&: *rSource.BitmapClr)) |
| 261 | { |
| 262 | delete Bitmap; Bitmap = nullptr; |
| 263 | delete BitmapClr; BitmapClr = nullptr; return false; |
| 264 | } |
| 265 | if (Bitmap) BitmapClr->SetAsClrByOwnerOf(Bitmap); |
| 266 | } |
| 267 | // done, success |
| 268 | return true; |
| 269 | } |
| 270 | |
| 271 | void C4DefGraphics::DrawClr(C4Facet &cgo, bool fAspect, uint32_t dwClr) |
| 272 | { |
| 273 | // create facet and draw it |
| 274 | C4Surface *pSfc = BitmapClr ? BitmapClr : Bitmap; if (!pSfc) return; |
| 275 | C4Facet fct(pSfc, 0, 0, pSfc->Wdt, pSfc->Hgt); |
| 276 | fct.DrawClr(cgo, fAspect, dwClr); |
| 277 | } |
| 278 | |
| 279 | void C4DefGraphicsAdapt::CompileFunc(StdCompiler *pComp) |
| 280 | { |
| 281 | bool fCompiler = pComp->isCompiler(); |
| 282 | // nothing? |
| 283 | if (!fCompiler && !pDefGraphics) return; |
| 284 | // definition |
| 285 | C4ID id; if (!fCompiler) id = pDefGraphics->pDef->id; |
| 286 | pComp->Value(rStruct: mkC4IDAdapt(rValue&: id)); |
| 287 | // go over two separators ("::"). Expect them if an id was found. |
| 288 | if (!pComp->Separator(eSep: StdCompiler::SEP_PART2) || !pComp->Separator(eSep: StdCompiler::SEP_PART2)) |
| 289 | pComp->excCorrupt(message: "DefGraphics: expected \"::\"" ); |
| 290 | // compile name |
| 291 | StdStrBuf Name; if (!fCompiler) Name.Ref(pnData: pDefGraphics->GetName()); |
| 292 | pComp->Value(rStruct: mkDefaultAdapt(rValue: mkParAdapt(rObj&: Name, rPar: StdCompiler::RCT_Idtf), rDefault: "" )); |
| 293 | // reading: search def-graphics |
| 294 | if (fCompiler) |
| 295 | { |
| 296 | // search definition, throw expection if not found |
| 297 | C4Def *pDef = Game.Defs.ID2Def(id); |
| 298 | // search def-graphics |
| 299 | if (!pDef || !(pDefGraphics = pDef->Graphics.Get(szGrpName: Name.getData()))) |
| 300 | pComp->excCorrupt(message: "DefGraphics: could not find graphics \"{}\" in {}({})!" , args: Name.getData(), args: C4IdText(id), args: pDef ? pDef->Name.getData() : "def not found" ); |
| 301 | } |
| 302 | } |
| 303 | |
| 304 | C4AdditionalDefGraphics::C4AdditionalDefGraphics(C4Def *pOwnDef, const char *szName) : C4DefGraphics(pOwnDef) |
| 305 | { |
| 306 | // store name |
| 307 | SCopy(szSource: szName, sTarget: Name, iMaxL: C4MaxName); |
| 308 | } |
| 309 | |
| 310 | C4PortraitGraphics *C4PortraitGraphics::GetByIndex(int32_t iIndex) |
| 311 | { |
| 312 | // start from this portrait |
| 313 | C4DefGraphics *pResult = this; |
| 314 | while (iIndex--) |
| 315 | { |
| 316 | // get next indexed |
| 317 | pResult = pResult->GetNext(); if (!pResult) return nullptr; |
| 318 | // skip non-portraits |
| 319 | if (!pResult->IsPortrait()) ++iIndex; |
| 320 | } |
| 321 | // return portrait |
| 322 | return pResult->IsPortrait(); |
| 323 | } |
| 324 | |
| 325 | C4DefGraphicsPtrBackup::C4DefGraphicsPtrBackup(C4DefGraphics *pSourceGraphics) |
| 326 | { |
| 327 | // assign graphics + def |
| 328 | pGraphicsPtr = pSourceGraphics; |
| 329 | BitmapPtr = pSourceGraphics->GetBitmap(); |
| 330 | pDef = pSourceGraphics->pDef; |
| 331 | // assign name |
| 332 | const char *szName = pGraphicsPtr->GetName(); |
| 333 | if (szName) SCopy(szSource: szName, sTarget: Name, iMaxL: C4MaxName); else *Name = 0; |
| 334 | // create next graphics recursively |
| 335 | C4DefGraphics *pNextGfx = pGraphicsPtr->pNext; |
| 336 | if (pNextGfx) |
| 337 | pNext = new C4DefGraphicsPtrBackup(pNextGfx); |
| 338 | else |
| 339 | pNext = nullptr; |
| 340 | } |
| 341 | |
| 342 | C4DefGraphicsPtrBackup::~C4DefGraphicsPtrBackup() |
| 343 | { |
| 344 | // graphics ptr still assigned? then remove dead graphics pointers from objects |
| 345 | if (pGraphicsPtr) AssignRemoval(); |
| 346 | // delete following graphics recursively |
| 347 | delete pNext; |
| 348 | } |
| 349 | |
| 350 | void C4DefGraphicsPtrBackup::AssignUpdate(C4DefGraphics *pNewGraphics) |
| 351 | { |
| 352 | // only if graphics are assigned |
| 353 | if (pGraphicsPtr) |
| 354 | { |
| 355 | const auto newSameGraphics = pNewGraphics->Get(szGrpName: Name); |
| 356 | // check all objects |
| 357 | C4Object *pObj; |
| 358 | for (C4ObjectLink *pLnk = Game.Objects.First; pLnk; pLnk = pLnk->Next) |
| 359 | if (pObj = pLnk->Obj) if (pObj->Status) |
| 360 | { |
| 361 | if (pObj->pGraphics == pGraphicsPtr) |
| 362 | { |
| 363 | // same graphics found: try to set them |
| 364 | if (!pObj->SetGraphics(szGraphicsName: Name, pSourceDef: pDef)) |
| 365 | if (!pObj->SetGraphics(szGraphicsName: Name, pSourceDef: pObj->Def)) |
| 366 | { |
| 367 | // shouldn't happen |
| 368 | pObj->AssignRemoval(); pObj->pGraphics = nullptr; |
| 369 | } |
| 370 | } |
| 371 | // remove any overlay graphics |
| 372 | for (;;) |
| 373 | { |
| 374 | C4GraphicsOverlay *pGfxOverlay; |
| 375 | for (pGfxOverlay = pObj->pGfxOverlay; pGfxOverlay; pGfxOverlay = pGfxOverlay->GetNext()) |
| 376 | { |
| 377 | if (pGfxOverlay->GetGfx() == pGraphicsPtr) |
| 378 | { |
| 379 | if (!newSameGraphics) |
| 380 | { |
| 381 | // then remove this overlay and redo the loop, because iterator has become invalid |
| 382 | pObj->RemoveGraphicsOverlay(iOverlayID: pGfxOverlay->GetID()); |
| 383 | break; |
| 384 | } |
| 385 | |
| 386 | pGfxOverlay->UpdateSourceGraphics(newSource: newSameGraphics); |
| 387 | } |
| 388 | } |
| 389 | // looped through w/o removal? |
| 390 | if (!pGfxOverlay) break; |
| 391 | } |
| 392 | if (pDef && pObj->Menu) |
| 393 | { |
| 394 | // update menu frame decorations - may do multiple updates to the same deco if multiple menus share it... |
| 395 | if (C4GUI::FrameDecoration *pDeco = pObj->Menu->GetFrameDecoration(); pDeco && pDeco->idSourceDef == pDef->id) |
| 396 | { |
| 397 | if (!pDeco->UpdateGfx()) |
| 398 | { |
| 399 | pObj->Menu->SetFrameDeco(nullptr); |
| 400 | } |
| 401 | } |
| 402 | |
| 403 | // update menu item icons |
| 404 | for (std::int32_t count = pObj->Menu->GetItemCount(), i = 0; i < count; ++i) |
| 405 | { |
| 406 | const auto item = pObj->Menu->GetItem(iIndex: i); |
| 407 | if (item->Symbol.Surface == BitmapPtr) |
| 408 | { |
| 409 | if (newSameGraphics) |
| 410 | { |
| 411 | item->Symbol.Surface = pDef->Graphics.GetBitmap(); |
| 412 | } |
| 413 | else |
| 414 | { |
| 415 | item->Symbol.Clear(); |
| 416 | } |
| 417 | } |
| 418 | } |
| 419 | } |
| 420 | } |
| 421 | // check all object infos for portraits |
| 422 | for (C4Player *pPlr = Game.Players.First; pPlr; pPlr = pPlr->Next) |
| 423 | for (C4ObjectInfo *pInfo = pPlr->CrewInfoList.GetFirst(); pInfo; pInfo = pInfo->Next) |
| 424 | { |
| 425 | if (pInfo->Portrait.GetGfx() == pGraphicsPtr) |
| 426 | { |
| 427 | // portrait found: try to re-set by new name |
| 428 | if (!pInfo->SetPortrait(szPortraitName: Name, pSourceDef: pDef, fAssignPermanently: false, fCopyFile: false)) |
| 429 | // not found: no portrait then |
| 430 | pInfo->ClearPortrait(fPermanently: false); |
| 431 | } |
| 432 | if (pInfo->pNewPortrait && pInfo->pNewPortrait->GetGfx() == pGraphicsPtr) |
| 433 | { |
| 434 | // portrait found as new portrait: simply reset (no complex handling for EM crew changes necessary) |
| 435 | delete pInfo->pNewPortrait; |
| 436 | pInfo->pNewPortrait = nullptr; |
| 437 | } |
| 438 | } |
| 439 | // done; reset field to indicate finished update |
| 440 | pGraphicsPtr = nullptr; |
| 441 | } |
| 442 | // check next graphics |
| 443 | if (pNext) pNext->AssignUpdate(pNewGraphics); |
| 444 | } |
| 445 | |
| 446 | void C4DefGraphicsPtrBackup::AssignRemoval() |
| 447 | { |
| 448 | // only if graphics are assigned |
| 449 | if (pGraphicsPtr) |
| 450 | { |
| 451 | // check all objects |
| 452 | C4Object *pObj; |
| 453 | for (C4ObjectLink *pLnk = Game.Objects.First; pLnk; pLnk = pLnk->Next) |
| 454 | if (pObj = pLnk->Obj) if (pObj->Status) |
| 455 | { |
| 456 | if (pObj->pGraphics == pGraphicsPtr) |
| 457 | // same graphics found: reset them |
| 458 | if (!pObj->SetGraphics()) { pObj->AssignRemoval(); pObj->pGraphics = nullptr; } |
| 459 | // remove any overlay graphics |
| 460 | for (;;) |
| 461 | { |
| 462 | C4GraphicsOverlay *pGfxOverlay; |
| 463 | for (pGfxOverlay = pObj->pGfxOverlay; pGfxOverlay; pGfxOverlay = pGfxOverlay->GetNext()) |
| 464 | if (pGfxOverlay->GetGfx() == pGraphicsPtr) |
| 465 | { |
| 466 | // then remove this overlay and redo the loop, because iterator has become invalid |
| 467 | pObj->RemoveGraphicsOverlay(iOverlayID: pGfxOverlay->GetID()); |
| 468 | break; |
| 469 | } |
| 470 | // looped through w/o removal? |
| 471 | if (!pGfxOverlay) break; |
| 472 | } |
| 473 | // remove menu frame decorations |
| 474 | C4GUI::FrameDecoration *pDeco; |
| 475 | if (pDef && pObj->Menu && (pDeco = pObj->Menu->GetFrameDecoration())) |
| 476 | if (pDeco->idSourceDef == pDef->id) |
| 477 | pObj->Menu->SetFrameDeco(nullptr); |
| 478 | } |
| 479 | // done; reset field to indicate finished update |
| 480 | pGraphicsPtr = nullptr; |
| 481 | } |
| 482 | // check next graphics |
| 483 | if (pNext) pNext->AssignRemoval(); |
| 484 | } |
| 485 | |
| 486 | bool C4Portrait::Load(C4Group &rGrp, const char *szFilename, const char *szFilenamePNG, const char *szOverlayPNG) |
| 487 | { |
| 488 | // clear previous |
| 489 | Clear(); |
| 490 | // create new gfx |
| 491 | pGfxPortrait = new C4DefGraphics(); |
| 492 | // load |
| 493 | if (!pGfxPortrait->LoadGraphics(hGroup&: rGrp, szFilename, szFilenamePNG, szOverlayPNG, fColorByOwner: true)) |
| 494 | { |
| 495 | // load failure |
| 496 | delete pGfxPortrait; pGfxPortrait = nullptr; |
| 497 | return false; |
| 498 | } |
| 499 | // assign owned gfx |
| 500 | fGraphicsOwned = true; |
| 501 | // done, success |
| 502 | return true; |
| 503 | } |
| 504 | |
| 505 | bool C4Portrait::Link(C4DefGraphics *pGfxPortrait) |
| 506 | { |
| 507 | // clear previous |
| 508 | Clear(); |
| 509 | // simply assign ptr |
| 510 | this->pGfxPortrait = pGfxPortrait; |
| 511 | // done, success |
| 512 | return true; |
| 513 | } |
| 514 | |
| 515 | bool C4Portrait::SavePNG(C4Group &rGroup, const char *szFilename, const char *szOverlayFN) |
| 516 | { |
| 517 | // safety |
| 518 | if (!pGfxPortrait || !szFilename || !pGfxPortrait->Bitmap) return false; |
| 519 | // save files |
| 520 | if (pGfxPortrait->fColorBitmapAutoCreated) |
| 521 | { |
| 522 | // auto-created ColorByOwner: save file with blue shades to be read by frontend |
| 523 | if (!pGfxPortrait->GetBitmap(dwClr: 0xff)->SavePNG(hGroup&: rGroup, szFilename)) return false; |
| 524 | } |
| 525 | else |
| 526 | { |
| 527 | // save regular baseface |
| 528 | if (!pGfxPortrait->Bitmap->SavePNG(hGroup&: rGroup, szFilename)) return false; |
| 529 | // save Overlay |
| 530 | if (pGfxPortrait->BitmapClr && szOverlayFN) |
| 531 | if (!pGfxPortrait->BitmapClr->SavePNG(hGroup&: rGroup, szFilename: szOverlayFN, fSaveAlpha: true, fApplyGamma: false, fSaveOverlayOnly: true)) return false; |
| 532 | } |
| 533 | // done, success |
| 534 | return true; |
| 535 | } |
| 536 | |
| 537 | bool C4Portrait::CopyFrom(C4DefGraphics &rCopyGfx) |
| 538 | { |
| 539 | // clear previous |
| 540 | Clear(); |
| 541 | // gfx copy |
| 542 | pGfxPortrait = new C4DefGraphics(); |
| 543 | if (!pGfxPortrait->CopyGraphicsFrom(rSource&: rCopyGfx)) |
| 544 | { |
| 545 | Clear(); return false; |
| 546 | } |
| 547 | // mark as own gfx |
| 548 | fGraphicsOwned = true; |
| 549 | // done, success |
| 550 | return true; |
| 551 | } |
| 552 | |
| 553 | bool C4Portrait::CopyFrom(C4Portrait &rCopy) |
| 554 | { |
| 555 | // clear previous |
| 556 | Clear(); |
| 557 | if (fGraphicsOwned = rCopy.fGraphicsOwned) |
| 558 | { |
| 559 | // gfx copy |
| 560 | pGfxPortrait = new C4DefGraphics(); |
| 561 | if (!pGfxPortrait->CopyGraphicsFrom(rSource&: *rCopy.GetGfx())) |
| 562 | { |
| 563 | Clear(); return false; |
| 564 | } |
| 565 | } |
| 566 | else |
| 567 | { |
| 568 | // simple link |
| 569 | pGfxPortrait = rCopy.GetGfx(); |
| 570 | } |
| 571 | // done, success |
| 572 | return true; |
| 573 | } |
| 574 | |
| 575 | const char *C4Portrait::EvaluatePortraitString(const char *szPortrait, C4ID &rIDOut, C4ID idDefaultID, uint32_t *pdwClrOut) |
| 576 | { |
| 577 | // examine portrait string |
| 578 | if (SLen(sptr: szPortrait) > 6 && szPortrait[4] == ':' && szPortrait[5] == ':') |
| 579 | { |
| 580 | // C4ID::PortraitName or C4ID::dwClr::PortraitName |
| 581 | rIDOut = C4Id(str: szPortrait); |
| 582 | // color specified? |
| 583 | szPortrait += 6; |
| 584 | const char *szAfterQColon = SSearch(szString: szPortrait, szIndex: "::" ); |
| 585 | if (szAfterQColon) |
| 586 | { |
| 587 | char buf[7]; |
| 588 | |
| 589 | // szAfterQColon-szPortrait-2 results in long on 64bit, |
| 590 | // so the template needs to be specialised |
| 591 | SCopy(szSource: szPortrait, sTarget: buf, iMaxL: std::min<ptrdiff_t>(a: 6, b: szAfterQColon - szPortrait - 2)); |
| 592 | if (pdwClrOut) sscanf(s: buf, format: "%x" , pdwClrOut); |
| 593 | szPortrait = szAfterQColon; |
| 594 | } |
| 595 | // return last part of string |
| 596 | return szPortrait; |
| 597 | } |
| 598 | else |
| 599 | { |
| 600 | // PortraitName. ID is info ID |
| 601 | rIDOut = idDefaultID; |
| 602 | return szPortrait; |
| 603 | } |
| 604 | } |
| 605 | |
| 606 | // C4GraphicsOverlay: graphics overlay used to attach additional graphics to objects |
| 607 | |
| 608 | C4GraphicsOverlay::~C4GraphicsOverlay() |
| 609 | { |
| 610 | // free any additional overlays |
| 611 | C4GraphicsOverlay *pNextOther = pNext, *pOther; |
| 612 | while (pOther = pNextOther) |
| 613 | { |
| 614 | pNextOther = pOther->pNext; |
| 615 | pOther->pNext = nullptr; |
| 616 | delete pOther; |
| 617 | } |
| 618 | } |
| 619 | |
| 620 | void C4GraphicsOverlay::UpdateFacet() |
| 621 | { |
| 622 | // special: Nothing to update for object and pSourceGfx may be nullptr |
| 623 | // If there will ever be something to init here, UpdateFacet() will also need to be called when objects have been loaded |
| 624 | if (eMode == MODE_Object) return; |
| 625 | // otherwise, source graphics must be specified |
| 626 | if (!pSourceGfx) return; |
| 627 | C4Def *pDef = pSourceGfx->pDef; |
| 628 | assert(pDef); |
| 629 | fZoomToShape = false; |
| 630 | // update by mode |
| 631 | switch (eMode) |
| 632 | { |
| 633 | case MODE_None: |
| 634 | break; |
| 635 | |
| 636 | case MODE_Base: // def base graphics |
| 637 | fctBlit.Set(nsfc: pSourceGfx->GetBitmap(), nx: 0, ny: 0, nwdt: pDef->Shape.Wdt, nhgt: pDef->Shape.Hgt, ntx: pDef->Shape.x + pDef->Shape.Wdt / 2, nty: pDef->Shape.y + pDef->Shape.Hgt / 2); |
| 638 | break; |
| 639 | |
| 640 | case MODE_Action: // graphics of specified action |
| 641 | { |
| 642 | // Find act in ActMap of object |
| 643 | int32_t cnt; |
| 644 | for (cnt = 0; cnt < pDef->ActNum; cnt++) |
| 645 | if (SEqual(szStr1: Action, szStr2: pDef->ActMap[cnt].Name)) |
| 646 | break; |
| 647 | if (cnt == pDef->ActNum) { fctBlit.Default(); break; } |
| 648 | // assign base gfx of action |
| 649 | // doesn't catch any special action parameters (FacetBase, etc.)... |
| 650 | C4ActionDef *pAct = pDef->ActMap + cnt; |
| 651 | fctBlit.Set(nsfc: pSourceGfx->GetBitmap(), nx: pAct->Facet.x, ny: pAct->Facet.y, nwdt: pAct->Facet.Wdt, nhgt: pAct->Facet.Hgt); |
| 652 | } |
| 653 | break; |
| 654 | |
| 655 | case MODE_IngamePicture: |
| 656 | case MODE_Picture: // def picture |
| 657 | fZoomToShape = true; |
| 658 | fctBlit.Set(nsfc: pSourceGfx->GetBitmap(), nx: pDef->PictureRect.x, ny: pDef->PictureRect.y, nwdt: pDef->PictureRect.Wdt, nhgt: pDef->PictureRect.Hgt); |
| 659 | break; |
| 660 | |
| 661 | case MODE_ExtraGraphics: // like ColorByOwner-sfc |
| 662 | // calculated at runtime |
| 663 | break; |
| 664 | |
| 665 | case MODE_Object: |
| 666 | // nothing to do |
| 667 | break; |
| 668 | } |
| 669 | } |
| 670 | |
| 671 | void C4GraphicsOverlay::UpdateSourceGraphics(C4DefGraphics *newSource) |
| 672 | { |
| 673 | pSourceGfx = newSource; |
| 674 | UpdateFacet(); |
| 675 | } |
| 676 | |
| 677 | void C4GraphicsOverlay::Set(Mode aMode, C4DefGraphics *pGfx, const char *szAction, uint32_t dwBMode, C4Object *pOvrlObj) |
| 678 | { |
| 679 | // set values |
| 680 | eMode = aMode; |
| 681 | pSourceGfx = pGfx; |
| 682 | if (szAction) SCopy(szSource: szAction, sTarget: Action, iMaxL: C4MaxName); else *Action = 0; |
| 683 | dwBlitMode = dwBMode; |
| 684 | pOverlayObj = pOvrlObj; |
| 685 | // (keep transform) |
| 686 | // reset phase |
| 687 | iPhase = 0; |
| 688 | // update used facet |
| 689 | UpdateFacet(); |
| 690 | } |
| 691 | |
| 692 | bool C4GraphicsOverlay::IsValid(const C4Object *pForObj) const |
| 693 | { |
| 694 | assert(pForObj); |
| 695 | if (eMode == MODE_Object) |
| 696 | { |
| 697 | if (!pOverlayObj || !pOverlayObj->Status) return false; |
| 698 | return !pOverlayObj->HasGraphicsOverlayRecursion(pCheckObj: pForObj); |
| 699 | } |
| 700 | else if (eMode == MODE_ExtraGraphics) |
| 701 | { |
| 702 | return !!pSourceGfx; |
| 703 | } |
| 704 | else |
| 705 | return pSourceGfx && fctBlit.Surface; |
| 706 | } |
| 707 | |
| 708 | void C4GraphicsOverlay::CompileFunc(StdCompiler *pComp) |
| 709 | { |
| 710 | // read ID |
| 711 | pComp->Value(rInt&: iID); pComp->Separator(); |
| 712 | // read def-graphics |
| 713 | pComp->Value(rStruct: mkDefaultAdapt(rValue: C4DefGraphicsAdapt(pSourceGfx), rDefault: nullptr)); |
| 714 | pComp->Separator(); |
| 715 | // read mode |
| 716 | pComp->Value(rStruct: mkIntAdapt(rValue&: eMode)); pComp->Separator(); |
| 717 | // read action (identifier) |
| 718 | pComp->Value(mkStringAdaptMIE(Action)); pComp->Separator(); |
| 719 | // read blit mode |
| 720 | pComp->Value(rInt&: dwBlitMode); pComp->Separator(); |
| 721 | // read phase |
| 722 | pComp->Value(rInt&: iPhase); pComp->Separator(); |
| 723 | // read transform |
| 724 | pComp->Separator(eSep: StdCompiler::SEP_START); |
| 725 | pComp->Value(rStruct&: Transform); |
| 726 | pComp->Separator(eSep: StdCompiler::SEP_END); |
| 727 | // read color-modulation |
| 728 | if (pComp->Separator()) |
| 729 | pComp->Value(rStruct: mkIntAdapt(rValue&: dwClrModulation)); |
| 730 | else |
| 731 | // default |
| 732 | if (pComp->isCompiler()) dwClrModulation = 0xffffff; |
| 733 | // read overlay target object |
| 734 | if (pComp->Separator()) |
| 735 | pComp->Value(rStruct&: pOverlayObj); |
| 736 | else |
| 737 | // default |
| 738 | if (pComp->isCompiler()) pOverlayObj.Reset(); |
| 739 | // update used facet according to read data |
| 740 | if (pComp->isCompiler()) UpdateFacet(); |
| 741 | } |
| 742 | |
| 743 | void C4GraphicsOverlay::EnumeratePointers() |
| 744 | { |
| 745 | pOverlayObj.Enumerate(); |
| 746 | } |
| 747 | |
| 748 | void C4GraphicsOverlay::DenumeratePointers() |
| 749 | { |
| 750 | pOverlayObj.Denumerate(); |
| 751 | } |
| 752 | |
| 753 | void C4GraphicsOverlay::Draw(C4FacetEx &cgo, C4Object *pForObj, int32_t iByPlayer) |
| 754 | { |
| 755 | assert(!IsPicture()); |
| 756 | assert(pForObj); |
| 757 | // get target pos |
| 758 | int32_t cotx = cgo.TargetX, coty = cgo.TargetY; pForObj->TargetPos(riTx&: cotx, riTy&: coty, fctViewport: cgo); |
| 759 | int32_t iTx = pForObj->x - cotx + cgo.X, |
| 760 | iTy = pForObj->y - coty + cgo.Y; |
| 761 | // special blit mode |
| 762 | if (dwBlitMode == C4GFXBLIT_PARENT) |
| 763 | (pOverlayObj ? pOverlayObj : pForObj)->PrepareDrawing(); |
| 764 | else |
| 765 | { |
| 766 | Application.DDraw->SetBlitMode(dwBlitMode); |
| 767 | if (dwClrModulation != 0xffffff) Application.DDraw->ActivateBlitModulation(dwWithClr: dwClrModulation); |
| 768 | } |
| 769 | // drawing specific object? |
| 770 | if (pOverlayObj) |
| 771 | { |
| 772 | // Draw specified object at target pos of this object; offset by transform. |
| 773 | // This ignores any other transform than offset, and it doesn't work with parallax overlay objects yet |
| 774 | // (But any parallaxity of pForObj is regarded in calculation of cotx/y!) |
| 775 | int32_t oldTx = cgo.TargetX, oldTy = cgo.TargetY; |
| 776 | cgo.TargetX = cotx - pForObj->x + pOverlayObj->x - Transform.GetXOffset(); |
| 777 | cgo.TargetY = coty - pForObj->y + pOverlayObj->y - Transform.GetYOffset(); |
| 778 | pOverlayObj->Draw(cgo, iByPlayer, eDrawMode: C4Object::ODM_Overlay); |
| 779 | pOverlayObj->DrawTopFace(cgo, iByPlayer, eDrawMode: C4Object::ODM_Overlay); |
| 780 | cgo.TargetX = oldTx; |
| 781 | cgo.TargetY = oldTy; |
| 782 | } |
| 783 | else if (eMode == MODE_ExtraGraphics) |
| 784 | { |
| 785 | // draw self with specified gfx |
| 786 | if (pSourceGfx) |
| 787 | { |
| 788 | C4DefGraphics *pPrevGfx = pForObj->GetGraphics(); |
| 789 | C4DrawTransform *pPrevTrf = pForObj->pDrawTransform; |
| 790 | C4DrawTransform trf; |
| 791 | if (pPrevTrf) |
| 792 | { |
| 793 | trf = *pPrevTrf; |
| 794 | trf *= Transform; |
| 795 | } |
| 796 | else |
| 797 | { |
| 798 | trf = Transform; |
| 799 | } |
| 800 | pForObj->SetGraphics(pNewGfx: pSourceGfx, fUpdateData: true); |
| 801 | pForObj->pDrawTransform = &trf; |
| 802 | pForObj->Draw(cgo, iByPlayer, eDrawMode: C4Object::ODM_BaseOnly); |
| 803 | pForObj->DrawTopFace(cgo, iByPlayer, eDrawMode: C4Object::ODM_BaseOnly); |
| 804 | pForObj->SetGraphics(pNewGfx: pPrevGfx, fUpdateData: true); |
| 805 | pForObj->pDrawTransform = pPrevTrf; |
| 806 | } |
| 807 | } |
| 808 | else |
| 809 | { |
| 810 | // no object specified: Draw from fctBlit |
| 811 | // update by object color |
| 812 | if (fctBlit.Surface) fctBlit.Surface->SetClr(pForObj->Color); |
| 813 | |
| 814 | // draw there |
| 815 | C4DrawTransform trf(Transform, float(iTx), float(iTy)); |
| 816 | if (fZoomToShape) |
| 817 | { |
| 818 | float fZoom = std::min<float>(a: static_cast<float>(pForObj->Shape.Wdt) / std::max<int>(a: fctBlit.Wdt, b: 1), b: static_cast<float>(pForObj->Shape.Hgt) / std::max<int>(a: fctBlit.Hgt, b: 1)); |
| 819 | trf.ScaleAt(sx: fZoom, sy: fZoom, tx: float(iTx), ty: float(iTy)); |
| 820 | } |
| 821 | fctBlit.DrawT(sfcTarget: cgo.Surface, iX: iTx - fctBlit.Wdt / 2 + fctBlit.TargetX, iY: iTy - fctBlit.Hgt / 2 + fctBlit.TargetY, iPhaseX: iPhase, iPhaseY: 0, pTransform: &trf, noScalingCorrection: false, scale: pSourceGfx->pDef->Scale); |
| 822 | } |
| 823 | |
| 824 | // cleanup |
| 825 | if (dwBlitMode == C4GFXBLIT_PARENT) |
| 826 | (pOverlayObj ? pOverlayObj : pForObj)->FinishedDrawing(); |
| 827 | else |
| 828 | { |
| 829 | Application.DDraw->ResetBlitMode(); |
| 830 | Application.DDraw->DeactivateBlitModulation(); |
| 831 | } |
| 832 | } |
| 833 | |
| 834 | void C4GraphicsOverlay::DrawPicture(C4Facet &cgo, C4Object *pForObj) |
| 835 | { |
| 836 | assert(IsPicture()); |
| 837 | // update object color |
| 838 | if (pForObj && fctBlit.Surface) fctBlit.Surface->SetClr(pForObj->Color); |
| 839 | // special blit mode |
| 840 | if (dwBlitMode == C4GFXBLIT_PARENT) |
| 841 | { |
| 842 | if (pForObj) pForObj->PrepareDrawing(); |
| 843 | } |
| 844 | else |
| 845 | { |
| 846 | Application.DDraw->SetBlitMode(dwBlitMode); |
| 847 | if (dwClrModulation != 0xffffff) Application.DDraw->ActivateBlitModulation(dwWithClr: dwClrModulation); |
| 848 | } |
| 849 | // the translation has to be adjusted, because positioning on the picture assumes that cgo is quadratic with side length C4SymbolSize |
| 850 | C4DrawTransform adjustedTransform{Transform, 0, 0}; |
| 851 | float scaleFactor = static_cast<float>(cgo.Wdt) / float{C4SymbolSize}; |
| 852 | adjustedTransform.mat[2] *= scaleFactor; |
| 853 | adjustedTransform.mat[5] *= scaleFactor; |
| 854 | // draw at given rect |
| 855 | fctBlit.DrawT(cgo, fAspect: true, iPhaseX: iPhase, iPhaseY: 0, pTransform: &C4DrawTransform(adjustedTransform, cgo.X + float(cgo.Wdt) / 2, cgo.Y + float(cgo.Hgt) / 2), noScalingCorrection: pSourceGfx->pDef->Scale); |
| 856 | // cleanup |
| 857 | if (dwBlitMode == C4GFXBLIT_PARENT) |
| 858 | { |
| 859 | if (pForObj) pForObj->FinishedDrawing(); |
| 860 | } |
| 861 | else |
| 862 | { |
| 863 | Application.DDraw->ResetBlitMode(); |
| 864 | Application.DDraw->DeactivateBlitModulation(); |
| 865 | } |
| 866 | } |
| 867 | |
| 868 | bool C4GraphicsOverlay::operator==(const C4GraphicsOverlay &rCmp) const |
| 869 | { |
| 870 | // compare relevant fields |
| 871 | // ignoring phase, because different animation state may be concatenated in graphics display |
| 872 | return (eMode == rCmp.eMode) |
| 873 | && (pSourceGfx == rCmp.pSourceGfx) |
| 874 | && SEqual(szStr1: Action, szStr2: rCmp.Action) |
| 875 | && (dwBlitMode == rCmp.dwBlitMode) |
| 876 | && (dwClrModulation == rCmp.dwClrModulation) |
| 877 | && (Transform == rCmp.Transform) |
| 878 | && (pOverlayObj == rCmp.pOverlayObj); |
| 879 | } |
| 880 | |
| 881 | void C4GraphicsOverlayListAdapt::CompileFunc(StdCompiler *pComp) |
| 882 | { |
| 883 | bool fNaming = pComp->hasNaming(); |
| 884 | if (pComp->isCompiler()) |
| 885 | { |
| 886 | // clear list |
| 887 | delete[] pOverlay; pOverlay = nullptr; |
| 888 | // read the whole list |
| 889 | C4GraphicsOverlay *pLast = nullptr; |
| 890 | bool fContinue; |
| 891 | do |
| 892 | { |
| 893 | C4GraphicsOverlay *pNext = new C4GraphicsOverlay(); |
| 894 | try |
| 895 | { |
| 896 | // read an overlay |
| 897 | pComp->Value(rStruct&: *pNext); |
| 898 | } |
| 899 | catch (const StdCompiler::NotFoundException &) |
| 900 | { |
| 901 | // delete unused overlay |
| 902 | delete pNext; pNext = nullptr; |
| 903 | // clear up |
| 904 | if (!pLast) pOverlay = nullptr; |
| 905 | // done |
| 906 | return; |
| 907 | } |
| 908 | // link it |
| 909 | if (pLast) |
| 910 | pLast->SetNext(pNext); |
| 911 | else |
| 912 | pOverlay = pNext; |
| 913 | // step |
| 914 | pLast = pNext; |
| 915 | // continue? |
| 916 | if (fNaming) |
| 917 | fContinue = pComp->Separator(eSep: StdCompiler::SEP_SEP2) || pComp->Separator(eSep: StdCompiler::SEP_SEP); |
| 918 | else |
| 919 | pComp->Value(rBool&: fContinue); |
| 920 | } while (fContinue); |
| 921 | } |
| 922 | else |
| 923 | { |
| 924 | // write everything |
| 925 | bool fContinue = true; |
| 926 | for (C4GraphicsOverlay *pPos = pOverlay; pPos; pPos = pPos->GetNext()) |
| 927 | { |
| 928 | // separate |
| 929 | if (pPos != pOverlay) |
| 930 | if (fNaming) |
| 931 | pComp->Separator(eSep: StdCompiler::SEP_SEP2); |
| 932 | else |
| 933 | pComp->Value(rBool&: fContinue); |
| 934 | // write |
| 935 | pComp->Value(rStruct&: *pPos); |
| 936 | } |
| 937 | // terminate |
| 938 | if (!fNaming) |
| 939 | { |
| 940 | fContinue = false; |
| 941 | pComp->Value(rBool&: fContinue); |
| 942 | } |
| 943 | } |
| 944 | } |
| 945 | |