| 1 | /* |
| 2 | * LegacyClonk |
| 3 | * |
| 4 | * Copyright (c) RedWolf Design |
| 5 | * Copyright (c) 2001, Sven2 |
| 6 | * Copyright (c) 2017-2023, The LegacyClonk Team and contributors |
| 7 | * |
| 8 | * Distributed under the terms of the ISC license; see accompanying file |
| 9 | * "COPYING" for details. |
| 10 | * |
| 11 | * "Clonk" is a registered trademark of Matthes Bender, used with permission. |
| 12 | * See accompanying file "TRADEMARK" for details. |
| 13 | * |
| 14 | * To redistribute this file separately, substitute the full license texts |
| 15 | * for the above references. |
| 16 | */ |
| 17 | |
| 18 | // generic user interface |
| 19 | // defines user controls |
| 20 | |
| 21 | // 2do: |
| 22 | // mouse wheel processing |
| 23 | // disabled buttons |
| 24 | |
| 25 | #pragma once |
| 26 | |
| 27 | #define ConsoleDlgClassName "C4GUIdlg" |
| 28 | #define ConsoleDlgWindowStyle (WS_VISIBLE | WS_POPUP | WS_SYSMENU | WS_CAPTION | WS_MINIMIZEBOX) |
| 29 | |
| 30 | #include "C4FacetEx.h" |
| 31 | #include "C4ForwardDeclarations.h" |
| 32 | #include "C4GamePadCon.h" |
| 33 | #include "C4Id.h" |
| 34 | #include "C4KeyboardInput.h" |
| 35 | #include "C4LogBuf.h" |
| 36 | #include "C4Rect.h" |
| 37 | |
| 38 | #include "StdFont.h" |
| 39 | #include "C4ResStrTable.h" |
| 40 | #include "StdWindow.h" |
| 41 | |
| 42 | #include <cmath> |
| 43 | #include <cstdint> |
| 44 | |
| 45 | class C4GroupSet; |
| 46 | class C4Viewport; |
| 47 | |
| 48 | template<typename T> |
| 49 | class C4Sec1TimerCallback; |
| 50 | |
| 51 | // consts (load those from a def file some time) |
| 52 | // font colors - alpha is font alpha, which is inversed opaque |
| 53 | #define C4GUI_CaptionFontClr 0xffffffff |
| 54 | #define C4GUI_Caption2FontClr 0xffffff00 |
| 55 | #define C4GUI_InactCaptionFontClr 0xffafafaf |
| 56 | #define C4GUI_ButtonFontClr 0xffffff00 |
| 57 | #define C4GUI_StatusFontClr 0xffffffff |
| 58 | #define C4GUI_MessageFontClr 0xffffffff |
| 59 | #define C4GUI_MessageFontAlpha 0xff000000 |
| 60 | #define C4GUI_InactMessageFontClr 0xffafafaf |
| 61 | #define C4GUI_NotifyFontClr 0xffff0000 |
| 62 | #define C4GUI_ComboFontClr 0xffffffff |
| 63 | #define C4GUI_CheckboxFontClr 0xffffffff |
| 64 | #define C4GUI_CheckboxDisabledFontClr 0xffafafaf |
| 65 | #define C4GUI_LogFontClr 0xffafafaf |
| 66 | #define C4GUI_LogFontClr2 0xffff1f1f |
| 67 | #define C4GUI_ErrorFontClr 0xffff1f1f |
| 68 | #define C4GUI_ProgressBarFontClr 0xffffffff |
| 69 | #define C4GUI_ContextFontClr 0xffffffff |
| 70 | #define C4GUI_GfxTabCaptActiveClr 0xff000000 |
| 71 | #define C4GUI_GfxTabCaptInactiveClr 0xff000000 |
| 72 | #define C4GUI_HyperlinkFontClr 0xff8080ff |
| 73 | |
| 74 | // other colors |
| 75 | #define C4GUI_ImportantBGColor 0xcf00007f |
| 76 | #define C4GUI_ListBoxSelColor 0xafaf0000 |
| 77 | #define C4GUI_ListBoxInactSelColor 0xaf7f7f7f |
| 78 | #define C4GUI_ContextSelColor 0xafaf0000 |
| 79 | #define C4GUI_ContextBGColor 0x4f3f1a00 |
| 80 | #define C4GUI_StandardBGColor 0x5f000000 |
| 81 | #define C4GUI_ActiveTabBGColor C4GUI_StandardBGColor |
| 82 | #define C4GUI_ListBoxBarColor 0x7f772200 |
| 83 | #define C4GUI_EditBGColor 0x7f000000 |
| 84 | #define C4GUI_EditFontColor 0xffffffff |
| 85 | |
| 86 | #define C4GUI_ToolTipBGColor 0x00F1EA78 |
| 87 | #define C4GUI_ToolTipFrameColor 0x7f000000 |
| 88 | #define C4GUI_ToolTipColor 0xFF483222 |
| 89 | |
| 90 | // winner/loser color marking |
| 91 | #define C4GUI_WinningTextColor 0xffffdf00 |
| 92 | #define C4GUI_WinningBackgroundColor 0x4faf7a00 |
| 93 | #define C4GUI_LosingTextColor 0xffffffff |
| 94 | #define C4GUI_LosingBackgroundColor 0x7fafafaf |
| 95 | |
| 96 | // border colors for 3D-frames |
| 97 | #define C4GUI_BorderAlpha 0xaf |
| 98 | #define C4GUI_BorderColor1 0x772200 |
| 99 | #define C4GUI_BorderColor2 0x331100 |
| 100 | #define C4GUI_BorderColor3 0xaa4400 |
| 101 | #define C4GUI_BorderColorA1 (C4GUI_BorderAlpha << 24 | C4GUI_BorderColor1) |
| 102 | #define C4GUI_BorderColorA2 (C4GUI_BorderAlpha << 24 | C4GUI_BorderColor2) |
| 103 | |
| 104 | // GUI icon sizes |
| 105 | #define C4GUI_IconWdt 40 |
| 106 | #define C4GUI_IconHgt 40 |
| 107 | #define C4GUI_IconExWdt 64 |
| 108 | #define C4GUI_IconExHgt 64 |
| 109 | |
| 110 | // scroll bar size |
| 111 | #define C4GUI_ScrollBarWdt 16 |
| 112 | #define C4GUI_ScrollBarHgt 16 |
| 113 | #define C4GUI_ScrollArrowHgt 16 |
| 114 | #define C4GUI_ScrollArrowWdt 16 |
| 115 | #define C4GUI_ScrollThumbHgt 16 // only for non-dynamic scroll thumbs |
| 116 | #define C4GUI_ScrollThumbWdt 16 // only for non-dynamic scroll thumbs |
| 117 | |
| 118 | // button size |
| 119 | #define C4GUI_ButtonHgt 32 // height of buttons |
| 120 | #define C4GUI_BigButtonHgt 40 // height of bigger buttons (main menu) |
| 121 | #define C4GUI_ButtonAreaHgt 40 // height of button areas |
| 122 | #define C4GUI_DefButtonWdt 140 // width of default buttons |
| 123 | #define C4GUI_DefButton2Wdt 120 // width of default buttons if there are two of them |
| 124 | #define C4GUI_DefButton2HSpace 10 // horzontal space between two def dlg buttons |
| 125 | |
| 126 | #define C4GUI_CheckBoxLabelSpacing 4 // pixels between checkbox box and label |
| 127 | |
| 128 | // list box item spacing |
| 129 | #define C4GUI_DefaultListSpacing 1 // 1 px of free space between two list items |
| 130 | #define C4GUI_ListBoxBarIndent 10 |
| 131 | |
| 132 | // default dialog box sizes |
| 133 | #define C4GUI_MessageDlgWdt 500 // width of message dialog |
| 134 | #define C4GUI_MessageDlgWdtMedium 360 // width of message dialog w/o much text |
| 135 | #define C4GUI_MessageDlgWdtSmall 300 // width of message dialog w/o much text |
| 136 | #define C4GUI_ProgressDlgWdt 500 // width of progress dialog |
| 137 | #define C4GUI_InputDlgWdt 300 |
| 138 | #define C4GUI_DefDlgIndent 10 // indent for default dlg items |
| 139 | #define C4GUI_DefDlgSmallIndent 4 // indent for dlg items that are grouped |
| 140 | #define C4GUI_ProgressDlgVRoom 150 // height added to text height in progress dialog |
| 141 | #define C4GUI_InputDlgVRoom 150 |
| 142 | #define C4GUI_ProgressDlgPBHgt 30 // height of progress bar in progress dlg |
| 143 | #define C4GUI_InfoDlgWdt 620 // width of info dialog |
| 144 | #define C4GUI_InfoDlgVRoom 100 // height added to text height in info dialog |
| 145 | #define C4GUI_MaxToolTipWdt 500 // maximum width for tooltip boxes |
| 146 | |
| 147 | // time for tooltips to appear (msecs) -evaluated while drawing |
| 148 | #define C4GUI_ToolTipShowTime 500 // 0.5 seconds |
| 149 | |
| 150 | // time for title bars to start scrolling to make longer text visible -evaluated while drawing |
| 151 | #define C4GUI_TitleAutoScrollTime 3000 // 3 seconds |
| 152 | |
| 153 | // time interval for tab caption scrolling |
| 154 | #define C4GUI_TabCaptionScrollTime 500 // 0.5 seconds |
| 155 | |
| 156 | // Z-ordering of dialogs |
| 157 | #define C4GUI_Z_CHAT +2 // chat input dialog more important than other input dialogs |
| 158 | #define C4GUI_Z_INPUT +1 // input dialogs on top of others |
| 159 | #define C4GUI_Z_DEFAULT 0 // normal placement on top of viewports |
| 160 | |
| 161 | #define C4GUI_MinWoodBarHgt 23 |
| 162 | |
| 163 | #define C4GUI_FullscreenDlg_TitleHeight C4UpperBoardHeight // pixels reserved for top of fullscreen dialog title |
| 164 | #define C4GUI_FullscreenCaptionFontClr 0xffffff00 |
| 165 | |
| 166 | namespace C4GUI |
| 167 | { |
| 168 | |
| 169 | // some class predefs |
| 170 | |
| 171 | // C4Gui.cpp |
| 172 | class Element; class Screen; class CMouse; |
| 173 | class Resource; class ComponentAligner; |
| 174 | |
| 175 | // C4GuiLabels.cpp |
| 176 | class Label; class WoodenLabel; class MultilineLabel; |
| 177 | class HorizontalLine; class ProgressBar; |
| 178 | class Picture; class Icon; |
| 179 | class TextWindow; |
| 180 | |
| 181 | // C4GuiContainers.cpp |
| 182 | class Container; class Window; class GroupBox; class Control; |
| 183 | class ScrollBar; class ScrollWindow; |
| 184 | |
| 185 | // C4GuiButton.cpp |
| 186 | class Button; template <class CallbackDlg, class Base> class CallbackButton; |
| 187 | class IconButton; |
| 188 | class CloseButton; |
| 189 | class CloseIconButton; |
| 190 | |
| 191 | // C4GuiEdit.cpp |
| 192 | class Edit; |
| 193 | class LabeledEdit; |
| 194 | class RenameEdit; |
| 195 | |
| 196 | enum InputResult // action to be taken when text is confirmed with enter |
| 197 | { |
| 198 | IR_None = 0, // do nothing and continue pasting |
| 199 | IR_CloseDlg, // stop any pastes and close parent dialog successfully |
| 200 | IR_CloseEdit, // stop any pastes and remove this control |
| 201 | IR_Abort, // do nothing and stop any pastes |
| 202 | }; |
| 203 | |
| 204 | enum RenameResult |
| 205 | { |
| 206 | RR_Invalid = 0, // rename not accepted; continue editing |
| 207 | RR_Accepted, // rename accepted; delete control |
| 208 | RR_Deleted, // control deleted - leave everything |
| 209 | }; |
| 210 | |
| 211 | // C4GuiCheckBox.cpp |
| 212 | class CheckBox; |
| 213 | |
| 214 | // C4GuiListBox.cpp |
| 215 | class ListBox; |
| 216 | |
| 217 | // C4GuiTabular.cpp |
| 218 | class Tabular; |
| 219 | |
| 220 | // C4GuiMenu.cpp |
| 221 | class ContextMenu; |
| 222 | |
| 223 | // C4GUIComboBox.cpp |
| 224 | class ComboBox; |
| 225 | |
| 226 | // C4GuiDialog.cpp |
| 227 | class Dialog; class MessageDialog; class ProgressDialog; |
| 228 | class InputDialog; class InfoDialog; class TimedDialog; |
| 229 | |
| 230 | // inline |
| 231 | class MenuHandler; class ContextHandler; |
| 232 | |
| 233 | // expand text like "Te&xt" to "Te<c ffff00>x</c>t" |
| 234 | bool ExpandHotkeyMarkup(StdStrBuf &sText, char &rcHotkey); |
| 235 | |
| 236 | // make color readable on black: max alpha to 0x1f, max color hues |
| 237 | uint32_t MakeColorReadableOnBlack(uint32_t &rdwClr); |
| 238 | |
| 239 | struct FLOAT_RECT |
| 240 | { |
| 241 | float left, right, top, bottom; |
| 242 | |
| 243 | // Surround floating point rectangle |
| 244 | operator C4Rect() const |
| 245 | { |
| 246 | return |
| 247 | { |
| 248 | static_cast<std::int32_t>(left), |
| 249 | static_cast<std::int32_t>(top), |
| 250 | static_cast<std::int32_t>(ceilf(x: right) - floorf(x: left)), |
| 251 | static_cast<std::int32_t>(ceilf(x: bottom) - floorf(x: top)) |
| 252 | }; |
| 253 | } |
| 254 | }; |
| 255 | |
| 256 | // menu handler: generic context menu callback |
| 257 | class MenuHandler |
| 258 | { |
| 259 | public: |
| 260 | MenuHandler() {} |
| 261 | virtual ~MenuHandler() {} |
| 262 | |
| 263 | virtual void OnOK(Element *pTarget) = 0; // menu item selected |
| 264 | }; |
| 265 | |
| 266 | // context handler: opens context menu on right-click or menu key |
| 267 | class ContextHandler |
| 268 | { |
| 269 | private: |
| 270 | int32_t iRefs; |
| 271 | |
| 272 | public: |
| 273 | ContextHandler() : iRefs(0) {} |
| 274 | virtual ~ContextHandler() {} |
| 275 | |
| 276 | virtual bool OnContext(Element *pOnElement, int32_t iX, int32_t iY) = 0; // context queried - ret true if handled |
| 277 | virtual ContextMenu *OnSubcontext(Element *pOnElement) = 0; // subcontext queried |
| 278 | |
| 279 | inline void Ref() { ++iRefs; } |
| 280 | inline void DeRef() { if (!--iRefs) delete this; } |
| 281 | }; |
| 282 | |
| 283 | // generic callback handler |
| 284 | class BaseCallbackHandler |
| 285 | { |
| 286 | private: |
| 287 | int32_t iRefs; |
| 288 | |
| 289 | public: |
| 290 | BaseCallbackHandler() : iRefs(0) {} |
| 291 | virtual ~BaseCallbackHandler() {} |
| 292 | |
| 293 | inline void Ref() { ++iRefs; } |
| 294 | inline void DeRef() { if (!--iRefs) delete this; } |
| 295 | |
| 296 | virtual void DoCall(class Element *pElement) = 0; |
| 297 | }; |
| 298 | |
| 299 | template <class CB> class CallbackHandler : public BaseCallbackHandler |
| 300 | { |
| 301 | public: |
| 302 | typedef void (CB::*Func)(class Element *pElement); |
| 303 | |
| 304 | private: |
| 305 | CB *pCBClass; |
| 306 | Func CBFunc; |
| 307 | |
| 308 | public: |
| 309 | virtual void DoCall(class Element *pElement) override |
| 310 | { |
| 311 | ((pCBClass)->*CBFunc)(pElement); |
| 312 | } |
| 313 | |
| 314 | CallbackHandler(CB *pTarget, Func rFunc) : pCBClass(pTarget), CBFunc(rFunc) {} |
| 315 | }; |
| 316 | |
| 317 | template <class CB> class CallbackHandlerNoPar : public BaseCallbackHandler |
| 318 | { |
| 319 | public: |
| 320 | typedef void (CB::*Func)(); |
| 321 | |
| 322 | private: |
| 323 | CB *pCBClass; |
| 324 | Func CBFunc; |
| 325 | |
| 326 | public: |
| 327 | virtual void DoCall(class Element *pElement) override |
| 328 | { |
| 329 | ((pCBClass)->*CBFunc)(); |
| 330 | } |
| 331 | |
| 332 | CallbackHandlerNoPar(CB *pTarget, Func rFunc) : pCBClass(pTarget), CBFunc(rFunc) {} |
| 333 | }; |
| 334 | |
| 335 | template <class CB, class ParType> class CallbackHandlerExPar : public BaseCallbackHandler |
| 336 | { |
| 337 | public: |
| 338 | typedef void (CB::*Func)(ParType); |
| 339 | |
| 340 | private: |
| 341 | CB *pCBClass; |
| 342 | ParType par; |
| 343 | Func CBFunc; |
| 344 | |
| 345 | public: |
| 346 | virtual void DoCall(class Element *pElement) override |
| 347 | { |
| 348 | ((pCBClass)->*CBFunc)(par); |
| 349 | } |
| 350 | |
| 351 | CallbackHandlerExPar(CB *pTarget, Func rFunc, ParType par) : pCBClass(pTarget), CBFunc(rFunc), par(par) {} |
| 352 | }; |
| 353 | |
| 354 | // callback with parameter coming from calling class |
| 355 | template <class ParType> class BaseParCallbackHandler : public BaseCallbackHandler |
| 356 | { |
| 357 | private: |
| 358 | virtual void DoCall(class Element *pElement) override { assert(false); } // no-par: Not to be called |
| 359 | |
| 360 | public: |
| 361 | BaseParCallbackHandler() {} |
| 362 | |
| 363 | virtual void DoCall(ParType par) = 0; |
| 364 | }; |
| 365 | |
| 366 | template <class CB, class ParType> class ParCallbackHandler : public BaseParCallbackHandler<ParType> |
| 367 | { |
| 368 | public: |
| 369 | typedef void (CB::*Func)(ParType par); |
| 370 | |
| 371 | private: |
| 372 | CB *pCBClass; |
| 373 | Func CBFunc; |
| 374 | |
| 375 | public: |
| 376 | virtual void DoCall(ParType par) override { ((pCBClass)->*CBFunc)(par); } |
| 377 | |
| 378 | ParCallbackHandler(CB *pTarget, Func rFunc) : pCBClass(pTarget), CBFunc(rFunc) {} |
| 379 | }; |
| 380 | |
| 381 | // three facets for left/top, middle and right/bottom of an auto-sized bar |
| 382 | struct DynBarFacet |
| 383 | { |
| 384 | C4Facet fctBegin, fctMiddle, fctEnd; |
| 385 | |
| 386 | void SetHorizontal(C4Surface &rBySfc, int iHeight = 0, int iBorderWidth = 0); |
| 387 | void SetHorizontal(C4Facet &rByFct, int32_t iBorderWidth = 0); |
| 388 | void Clear() { fctBegin.Default(); fctMiddle.Default(); fctEnd.Default(); } |
| 389 | }; |
| 390 | |
| 391 | // facets used to draw a scroll bar |
| 392 | struct ScrollBarFacets |
| 393 | { |
| 394 | DynBarFacet barScroll; |
| 395 | C4Facet fctScrollDTop, fctScrollPin, fctScrollDBottom; |
| 396 | |
| 397 | void Set(const C4Facet &rByFct, int32_t iPinIndex = 0); |
| 398 | void Clear() { barScroll.Clear(); fctScrollDTop.Default(); fctScrollPin.Default(); fctScrollDBottom.Default(); } |
| 399 | }; |
| 400 | |
| 401 | // a generic gui-element |
| 402 | class Element |
| 403 | { |
| 404 | private: |
| 405 | StdStrBuf ToolTip; // MouseOver - status text |
| 406 | |
| 407 | protected: |
| 408 | Container *pParent; // owning container |
| 409 | Element *pPrev, *pNext; // previous and next element of same container |
| 410 | Window *pDragTarget; // target that is dragged around when the user drags this element |
| 411 | int32_t iDragX, iDragY; // drag start pos |
| 412 | bool fDragging; // if set, mouse is down on component and dragging enabled |
| 413 | ContextHandler *pContextHandler; // context handler to be called upon context menu request |
| 414 | |
| 415 | public: |
| 416 | bool fVisible; // if false, component (and subcomponents) are not drawn |
| 417 | |
| 418 | protected: |
| 419 | C4Rect rcBounds; // element bounds |
| 420 | |
| 421 | virtual void Draw(C4FacetEx &cgo) { DrawElement(cgo); } // draw this class (this + any contents) |
| 422 | virtual void DrawElement(C4FacetEx &cgo) {} // draw element itself |
| 423 | |
| 424 | virtual void RemoveElement(Element *pChild); // clear ptrs |
| 425 | |
| 426 | virtual void UpdateSize(); // called when own size changed |
| 427 | virtual void UpdatePos(); // called when own position changed |
| 428 | |
| 429 | void Draw3DFrame(C4FacetEx &cgo, bool fUp = false, int32_t iIndent = 1, uint8_t byAlpha = C4GUI_BorderAlpha, bool fDrawTop = true, int32_t iTopOff = 0, bool fDrawLeft = true, int32_t iLeftOff = 0); // draw frame around element |
| 430 | void DrawBar(C4FacetEx &cgo, DynBarFacet &rFacets); // draw gfx bar within element bounds |
| 431 | void DrawVBar(C4FacetEx &cgo, DynBarFacet &rFacets); // draw gfx bar within element bounds |
| 432 | void DrawHBarByVGfx(C4FacetEx &cgo, DynBarFacet &rFacets); // draw horizontal gfx bar within element bounds, using gfx of vertical one |
| 433 | |
| 434 | virtual bool IsOwnPtrElement() { return false; } // if true is returned, item will not be deleted when container is cleared |
| 435 | virtual bool IsExternalDrawDialog() { return false; } |
| 436 | virtual bool () { return false; } |
| 437 | |
| 438 | // for listbox-selection by character input |
| 439 | virtual bool CheckNameHotkey(const char *c) { return false; } |
| 440 | |
| 441 | public: |
| 442 | virtual Container *GetContainer() { return pParent; } // returns parent for elements; this for containers |
| 443 | |
| 444 | virtual void MouseInput(CMouse &rMouse, int32_t iButton, int32_t iX, int32_t iY, uint32_t dwKeyParam); // input: mouse movement or buttons |
| 445 | virtual void MouseEnter(CMouse &rMouse) {} // called when mouse cursor enters element region |
| 446 | virtual void MouseLeave(CMouse &rMouse) {} // called when mouse cursor leaves element region |
| 447 | |
| 448 | virtual void StartDragging(CMouse &rMouse, int32_t iX, int32_t iY, uint32_t dwKeyParam); // called by element in MouseInput: start dragging |
| 449 | virtual void DoDragging(CMouse &rMouse, int32_t iX, int32_t iY, uint32_t dwKeyParam); // called by mouse: dragging process |
| 450 | virtual void StopDragging(CMouse &rMouse, int32_t iX, int32_t iY, uint32_t dwKeyParam); // called by mouse: mouse released after dragging process |
| 451 | |
| 452 | virtual bool OnHotkey(char cHotkey) { return false; } // return true when hotkey has been processed |
| 453 | |
| 454 | public: |
| 455 | bool DoContext(); // open context menu if assigned |
| 456 | |
| 457 | public: |
| 458 | Element(); |
| 459 | virtual ~Element(); |
| 460 | |
| 461 | Container *GetParent() { return pParent; } // get owning container |
| 462 | virtual class Dialog *GetDlg(); // return contained dialog |
| 463 | virtual Screen *GetScreen(); // return contained screen |
| 464 | virtual Control *IsFocusElement() { return nullptr; } // return control to gain focus in search-cycle |
| 465 | |
| 466 | virtual void UpdateOwnPos() {} // called when element bounds were changed externally |
| 467 | void ScreenPos2ClientPos(int32_t &riX, int32_t &riY); // transform screen coordinates to element coordinates |
| 468 | void ClientPos2ScreenPos(int32_t &riX, int32_t &riY); // transform element coordinates to screen coordinates |
| 469 | |
| 470 | void SetToolTip(const char *szNewTooltip); // update used tooltip |
| 471 | const char *GetToolTip(); // return tooltip const char* (own or fallback to parent) |
| 472 | |
| 473 | int32_t GetWidth() { return rcBounds.Wdt; } |
| 474 | int32_t GetHeight() { return rcBounds.Hgt; } |
| 475 | C4Rect &GetBounds() { return rcBounds; } |
| 476 | void SetBounds(const C4Rect &rcNewBound) { rcBounds = rcNewBound; UpdatePos(); UpdateSize(); } |
| 477 | virtual C4Rect &GetClientRect() { return rcBounds; } |
| 478 | C4Rect GetContainedClientRect() { C4Rect rc = GetClientRect(); rc.x = rc.y = 0; return rc; } |
| 479 | Element *GetNext() const { return pNext; } |
| 480 | Element *GetPrev() const { return pPrev; } |
| 481 | virtual Element *GetFirstNestedElement(bool fBackwards) { return this; } |
| 482 | virtual Element *GetFirstContained() { return nullptr; } |
| 483 | bool IsInActiveDlg(bool fForKeyboard); |
| 484 | virtual bool IsParentOf(Element *pEl) { return false; } // whether this is the parent container (directly or recursively) of the passed element |
| 485 | |
| 486 | C4Rect GetToprightCornerRect(int32_t iWidth = 16, int32_t iHeight = 16, int32_t iHIndent = 4, int32_t iVIndent = 4, int32_t iIndexX = 0); // get rectangle to be used for context buttons and stuff |
| 487 | |
| 488 | bool IsVisible(); |
| 489 | virtual void SetVisibility(bool fToValue); |
| 490 | |
| 491 | virtual int32_t GetListItemTopSpacing() { return C4GUI_DefaultListSpacing; } |
| 492 | virtual bool GetListItemTopSpacingBar() { return false; } |
| 493 | |
| 494 | void SetDragTarget(Window *pToWindow) { pDragTarget = pToWindow; } |
| 495 | |
| 496 | void SetContextHandler(ContextHandler *pNewHd) // takes over ptr |
| 497 | { |
| 498 | if (pContextHandler) pContextHandler->DeRef(); |
| 499 | if ((pContextHandler = pNewHd)) pNewHd->Ref(); |
| 500 | } |
| 501 | |
| 502 | virtual ContextHandler *GetContextHandler(); // get context handler to be used (own or parent) |
| 503 | |
| 504 | friend class Container; friend class TextWindow; friend class ListBox; |
| 505 | }; |
| 506 | |
| 507 | // a simple text label on the screen |
| 508 | class Label : public Element |
| 509 | { |
| 510 | protected: |
| 511 | StdStrBuf sText; // label text |
| 512 | StdStrBuf sHyperlink; // URL to be visited when clicked |
| 513 | uint32_t dwFgClr; // text color |
| 514 | int32_t x0, iAlign; // x-textstart-pos; horizontal alignment |
| 515 | CStdFont *pFont; |
| 516 | char cHotkey; // hotkey for this label |
| 517 | bool fAutosize; |
| 518 | bool fMarkup; |
| 519 | |
| 520 | Control *pClickFocusControl; // control that gets focus if the label is clicked or hotkey is pressed |
| 521 | |
| 522 | virtual void MouseInput(CMouse &rMouse, int32_t iButton, int32_t iX, int32_t iY, uint32_t dwKeyParam) override; // input: mouse |
| 523 | |
| 524 | virtual void DrawElement(C4FacetEx &cgo) override; // output label |
| 525 | virtual void UpdateOwnPos() override; |
| 526 | |
| 527 | virtual bool OnHotkey(char cHotkey) override; // focus control on correct hotkey |
| 528 | |
| 529 | virtual int32_t GetLeftIndent() { return 0; } |
| 530 | |
| 531 | public: |
| 532 | Label(std::string_view lblText, int32_t iX0, int32_t iTop, int32_t iAlign = ALeft, uint32_t dwFClr = 0xffffffff, CStdFont *pFont = nullptr, bool fMakeReadableOnBlack = true, bool fMarkup = true); |
| 533 | Label(std::string_view lblText, const C4Rect &rcBounds, int32_t iAlign = ALeft, uint32_t dwFClr = 0xffffffff, CStdFont *pFont = nullptr, bool fMakeReadableOnBlack = true, bool fAutosize = true, bool fMarkup = true); |
| 534 | |
| 535 | void SetText(const char *szText, bool fAllowHotkey = true); // update text |
| 536 | void SetText(std::string_view toText, bool fAllowHotkey = true); // update text |
| 537 | const char *GetText() { return sText.getData(); } // retrieve current text |
| 538 | void SetClickFocusControl(Control *pToCtrl) { pClickFocusControl = pToCtrl; } |
| 539 | void SetColor(uint32_t dwToClr, bool fMakeReadableOnBlack = true) { dwFgClr = fMakeReadableOnBlack ? MakeColorReadableOnBlack(rdwClr&: dwToClr) : dwToClr; } // update label color |
| 540 | void SetX0(int32_t iToX0); |
| 541 | void SetAutosize(bool fToVal) { fAutosize = fToVal; } |
| 542 | void SetHyperlink(const char *szURL); // make blue and underlined and open this URL when clicked |
| 543 | }; |
| 544 | |
| 545 | // a label with some wood behind |
| 546 | // used for captions |
| 547 | class WoodenLabel : public Label |
| 548 | { |
| 549 | private: |
| 550 | time_t tAutoScrollDelay; // if set and text is longer than would fit, the label will automatically start moving if not changed and displayed for a while |
| 551 | time_t tLastChangeTime; // time when the label text was changed last. 0 if not initialized; set upon first drawing |
| 552 | int32_t iScrollPos, iScrollDir; |
| 553 | int32_t iRightIndent; |
| 554 | |
| 555 | protected: |
| 556 | virtual void DrawElement(C4FacetEx &cgo) override; // output label |
| 557 | |
| 558 | C4Facet fctIcon; // icon shown at left-side of label; if set, text is aligned to left |
| 559 | |
| 560 | virtual int32_t GetLeftIndent() override { return fctIcon.Surface ? rcBounds.Hgt : 0; } |
| 561 | int32_t GetRightIndent() const { return iRightIndent; } |
| 562 | |
| 563 | public: |
| 564 | WoodenLabel(const char *szLblText, const C4Rect &rcBounds, uint32_t dwFClr = 0xffffffff, CStdFont *pFont = nullptr, int32_t iAlign = ACenter, bool fMarkup = true) |
| 565 | : Label(szLblText, rcBounds, iAlign, dwFClr, pFont, true, true, fMarkup), tAutoScrollDelay(0), tLastChangeTime(0), iScrollPos(0), iScrollDir(0), iRightIndent(0) |
| 566 | { |
| 567 | SetAutosize(false); this->rcBounds = rcBounds; |
| 568 | } // re-sets bounds after SetText |
| 569 | |
| 570 | static int32_t GetDefaultHeight(CStdFont *pUseFont = nullptr); |
| 571 | |
| 572 | void SetIcon(const C4Facet &rfctIcon); |
| 573 | void SetAutoScrollTime(time_t tDelay) { tAutoScrollDelay = tDelay; ResetAutoScroll(); } |
| 574 | void ResetAutoScroll() { tLastChangeTime = 0; iScrollPos = iScrollDir = 0; } |
| 575 | void SetRightIndent(int32_t iNewIndent) { iRightIndent = iNewIndent; } |
| 576 | }; |
| 577 | |
| 578 | // a multiline label with automated text clipping |
| 579 | // used for display of log buffers |
| 580 | class MultilineLabel : public Element |
| 581 | { |
| 582 | protected: |
| 583 | C4LogBuffer Lines; |
| 584 | bool fMarkup; |
| 585 | |
| 586 | protected: |
| 587 | virtual void DrawElement(C4FacetEx &cgo) override; // output label |
| 588 | void UpdateHeight(); |
| 589 | virtual void UpdateSize() override; // update label height |
| 590 | |
| 591 | public: |
| 592 | MultilineLabel(const C4Rect &rcBounds, int32_t iMaxLines, int32_t iMaxBuf, const char *szIndentChars, bool fAutoGrow, bool fMarkup); |
| 593 | |
| 594 | void AddLine(const char *szLine, CStdFont *pFont, uint32_t dwClr, bool fDoUpdate, bool fMakeReadableOnBlack, CStdFont *pCaptionFont); // add line of text |
| 595 | void Clear(bool fDoUpdate); // clear lines |
| 596 | |
| 597 | friend class TextWindow; |
| 598 | }; |
| 599 | |
| 600 | // a bar that show progress |
| 601 | class ProgressBar : public Element |
| 602 | { |
| 603 | protected: |
| 604 | int32_t iProgress, iMax; |
| 605 | |
| 606 | virtual void DrawElement(C4FacetEx &cgo) override; // draw progress bar |
| 607 | |
| 608 | public: |
| 609 | ProgressBar(C4Rect &rrcBounds, int32_t iMaxProgress = 100) |
| 610 | : Element(), iProgress(0), iMax(iMaxProgress) |
| 611 | { |
| 612 | rcBounds = rrcBounds; UpdatePos(); |
| 613 | } |
| 614 | |
| 615 | void SetProgress(int32_t iToProgress) { iProgress = iToProgress; } |
| 616 | }; |
| 617 | |
| 618 | // Auxiliary design gfx: a horizontal line |
| 619 | class HorizontalLine : public Element |
| 620 | { |
| 621 | protected: |
| 622 | uint32_t dwClr, dwShadowClr; |
| 623 | |
| 624 | virtual void DrawElement(C4FacetEx &cgo) override; // draw horizontal line |
| 625 | |
| 626 | public: |
| 627 | HorizontalLine(C4Rect &rrcBounds, uint32_t dwClr = 0x000000, uint32_t dwShadowClr = 0xaf7f7f7f) |
| 628 | : Element(), dwClr(dwClr), dwShadowClr(dwShadowClr) |
| 629 | { |
| 630 | SetBounds(rrcBounds); |
| 631 | } |
| 632 | }; |
| 633 | |
| 634 | // picture displaying a FacetEx |
| 635 | class Picture : public Element |
| 636 | { |
| 637 | protected: |
| 638 | C4FacetExSurface Facet; // picture facet |
| 639 | bool fAspect; // preserve width/height-ratio when drawing |
| 640 | bool fCustomDrawClr; // custom drawing color for clrbyowner-surfaces |
| 641 | uint32_t dwDrawClr; |
| 642 | bool fAnimate; // if true, the picture is animated. Whoaa! |
| 643 | int32_t iPhaseTime, iAnimationPhase, iDelay; // current animation phase - undefined if not animated |
| 644 | |
| 645 | virtual void DrawElement(C4FacetEx &cgo) override; // draw the image |
| 646 | |
| 647 | public: |
| 648 | Picture(const C4Rect &rcBounds, bool fAspect); // does not load image |
| 649 | |
| 650 | const C4FacetExSurface &GetFacet() const { return Facet; } // get picture facet |
| 651 | C4FacetExSurface &GetMFacet() { return Facet; } // get picture facet |
| 652 | void SetFacet(const C4Facet &fct) { Facet.Clear(); Facet.Set(fct); } |
| 653 | bool EnsureOwnSurface(); // create an own surface, if it's just a link |
| 654 | void SetDrawColor(uint32_t dwToClr) { dwDrawClr = dwToClr; fCustomDrawClr = true; } |
| 655 | void SetAnimated(bool fEnabled, int iDelay); // starts/stops cycling through all phases of the specified facet |
| 656 | }; |
| 657 | |
| 658 | // picture displaying two facets |
| 659 | class OverlayPicture : public Picture |
| 660 | { |
| 661 | protected: |
| 662 | int iBorderSize; // border of overlay image if not zoomed |
| 663 | C4Facet OverlayImage; // image to be displayed on top of the actual picture |
| 664 | |
| 665 | virtual void DrawElement(C4FacetEx &cgo) override; // draw the image |
| 666 | |
| 667 | public: |
| 668 | OverlayPicture(const C4Rect &rcBounds, bool fAspect, const C4Facet &rOverlayImage, int iBorderSize); // does not load image |
| 669 | }; |
| 670 | |
| 671 | // icon indices |
| 672 | enum Icons |
| 673 | { |
| 674 | Ico_Empty = -2, // for context menus only |
| 675 | Ico_None = -1, |
| 676 | Ico_Clonk = 0, |
| 677 | Ico_Notify = 1, |
| 678 | Ico_Wait = 2, |
| 679 | Ico_NetWait = 3, |
| 680 | Ico_Host = 4, |
| 681 | Ico_Client = 5, |
| 682 | Ico_UnknownClient = 6, |
| 683 | Ico_UnknownPlayer = 7, |
| 684 | Ico_ObserverClient = 8, |
| 685 | Ico_Player = 9, |
| 686 | Ico_Resource = 10, |
| 687 | Ico_Error = 11, |
| 688 | Ico_SavegamePlayer = 12, |
| 689 | Ico_Save = 13, |
| 690 | Ico_Active = 14, |
| 691 | Ico_Options = 14, |
| 692 | Ico_Inactive = 15, |
| 693 | Ico_Kick = 16, |
| 694 | Ico_Loading = 17, |
| 695 | Ico_Confirm = 18, |
| 696 | Ico_Team = 19, |
| 697 | Ico_AddPlr = 20, |
| 698 | Ico_Record = 21, |
| 699 | Ico_Chart = 21, |
| 700 | Ico_Gfx = 22, |
| 701 | Ico_Sound = 23, |
| 702 | Ico_Keyboard = 24, |
| 703 | Ico_Gamepad = 25, |
| 704 | Ico_MouseOff = 26, |
| 705 | Ico_MouseOn = 27, |
| 706 | Ico_Help = 28, |
| 707 | Ico_Definition = 29, |
| 708 | Ico_GameRunning = 30, |
| 709 | Ico_Lobby = 31, |
| 710 | Ico_RuntimeJoin = 32, |
| 711 | Ico_Exit = 33, |
| 712 | Ico_Close = 34, |
| 713 | Ico_Rank1 = 35, |
| 714 | Ico_Rank2 = 36, |
| 715 | Ico_Rank3 = 37, |
| 716 | Ico_Rank4 = 38, |
| 717 | Ico_Rank5 = 39, |
| 718 | Ico_Rank6 = 40, |
| 719 | Ico_Rank7 = 41, |
| 720 | Ico_Rank8 = 42, |
| 721 | Ico_Rank9 = 43, |
| 722 | Ico_OfficialServer = 44, |
| 723 | Ico_Surrender = 45, |
| 724 | Ico_MeleeLeague = 46, |
| 725 | Ico_Ready = 47, |
| 726 | Ico_Star = 48, |
| 727 | Ico_Disconnect = 49, |
| 728 | Ico_View = 50, |
| 729 | Ico_RegJoinOnly = 51, |
| 730 | Ico_NoSound = 52, |
| 731 | |
| 732 | Ico_Extended = 0x100, // icon index offset for extended icons |
| 733 | |
| 734 | Ico_Ex_RecordOff = Ico_Extended + 0, |
| 735 | Ico_Ex_RecordOn = Ico_Extended + 1, |
| 736 | Ico_Ex_FairCrew = Ico_Extended + 2, |
| 737 | Ico_Ex_NormalCrew = Ico_Extended + 3, |
| 738 | Ico_Ex_LeagueOff = Ico_Extended + 4, |
| 739 | Ico_Ex_LeagueOn = Ico_Extended + 5, |
| 740 | Ico_Ex_InternetOff = Ico_Extended + 6, |
| 741 | Ico_Ex_InternetOn = Ico_Extended + 7, |
| 742 | Ico_Ex_League = Ico_Extended + 8, |
| 743 | Ico_Ex_FairCrewGray = Ico_Extended + 9, |
| 744 | Ico_Ex_NormalCrewGray = Ico_Extended + 10, |
| 745 | Ico_Ex_Locked = Ico_Extended + 11, |
| 746 | Ico_Ex_Unlocked = Ico_Extended + 12, |
| 747 | Ico_Ex_LockedFrontal = Ico_Extended + 13, |
| 748 | Ico_Ex_Update = Ico_Extended + 14, |
| 749 | Ico_Ex_Chat = Ico_Extended + 15, |
| 750 | Ico_Ex_GameList = Ico_Extended + 16, |
| 751 | = Ico_Extended + 17, |
| 752 | }; |
| 753 | |
| 754 | // cute, litte, useless thingy |
| 755 | class Icon : public Picture |
| 756 | { |
| 757 | public: |
| 758 | Icon(const C4Rect &rcBounds, Icons icoIconIndex); |
| 759 | |
| 760 | void SetIcon(Icons icoNewIconIndex); |
| 761 | static C4FacetEx GetIconFacet(Icons icoIconIndex); |
| 762 | }; |
| 763 | |
| 764 | // a collection of gui-elements |
| 765 | class Container : public Element |
| 766 | { |
| 767 | protected: |
| 768 | Element *pFirst, *pLast; // contained elements |
| 769 | |
| 770 | virtual void Draw(C4FacetEx &cgo) override; // draw all elements |
| 771 | virtual void ElementSizeChanged(Element *pOfElement) {} // called when an element size is changed |
| 772 | virtual void ElementPosChanged(Element *pOfElement) {} // called when an element position is changed |
| 773 | |
| 774 | virtual void AfterElementRemoval() |
| 775 | { |
| 776 | if (pParent) pParent->AfterElementRemoval(); |
| 777 | } // called by ScrollWindow to parent after an element has been removed |
| 778 | |
| 779 | virtual bool OnHotkey(char cHotkey) override; // check all contained elements for hotkey |
| 780 | |
| 781 | public: |
| 782 | Container(); |
| 783 | ~Container(); |
| 784 | |
| 785 | void Clear(); // delete all child elements |
| 786 | void ClearChildren(); // delete all child elements |
| 787 | virtual void RemoveElement(Element *pChild) override; // remove child element from container |
| 788 | void MakeLastElement(Element *pChild); // resort to the end of the list |
| 789 | void AddElement(Element *pChild); // add child element to container |
| 790 | void ReaddElement(Element *pChild); // resort child element to end of list |
| 791 | void InsertElement(Element *pChild, Element *pInsertBefore); // add child element to container, ordered directly before given, other element |
| 792 | Element *GetNextNestedElement(Element *pPrevElement, bool fBackwards); // get next element after given, applying recursion |
| 793 | virtual Element *GetFirstContained() override { return pFirst; } |
| 794 | virtual Element *GetLastContained() { return pLast; } |
| 795 | virtual Element *GetFirstNestedElement(bool fBackwards) override; |
| 796 | Element *GetFirst() { return pFirst; } |
| 797 | Element *GetLast() { return pLast; } |
| 798 | virtual Container *GetContainer() override { return this; } // returns parent for elements; this for containers |
| 799 | Element *GetElementByIndex(int32_t i); // get indexed child element |
| 800 | int32_t GetElementCount(); |
| 801 | virtual void SetVisibility(bool fToValue) override; |
| 802 | |
| 803 | virtual bool IsFocused(Control *pCtrl) { return pParent ? pParent->IsFocused(pCtrl) : false; } |
| 804 | virtual bool IsSelectedChild(Element *pChild) { return pParent ? pParent->IsSelectedChild(pChild) : true; } // whether the child element is selected - only false for list-box-containers which can have unselected children |
| 805 | virtual bool IsParentOf(Element *pEl) override; // whether this is the parent container (directly or recursively) of the passed element |
| 806 | |
| 807 | virtual void ApplyElementOffset(int32_t &riX, int32_t &riY) {} // apply child drawing offset |
| 808 | virtual void ApplyInvElementOffset(int32_t &riX, int32_t &riY) {} // subtract child drawing offset |
| 809 | |
| 810 | friend class Element; friend class ScrollWindow; |
| 811 | }; |
| 812 | |
| 813 | // a rectangled control that contains other elements |
| 814 | class Window : public Container |
| 815 | { |
| 816 | protected: |
| 817 | C4Rect rcClientRect; // area for contained elements |
| 818 | |
| 819 | virtual void MouseInput(CMouse &rMouse, int32_t iButton, int32_t iX, int32_t iY, uint32_t dwKeyParam) override; // input: mouse movement or buttons |
| 820 | virtual void Draw(C4FacetEx &cgo) override; // draw this window |
| 821 | |
| 822 | public: |
| 823 | Window(); |
| 824 | |
| 825 | void SetPos(int32_t iXPos, int32_t iYPos) |
| 826 | { |
| 827 | rcBounds.x = iXPos; rcBounds.y = iYPos; UpdatePos(); |
| 828 | } |
| 829 | |
| 830 | virtual void UpdateOwnPos() override; // update client rect |
| 831 | virtual C4Rect &GetClientRect() override { return rcClientRect; } |
| 832 | |
| 833 | virtual void ApplyElementOffset(int32_t &riX, int32_t &riY) override |
| 834 | { |
| 835 | riX -= rcClientRect.x; riY -= rcClientRect.y; |
| 836 | } |
| 837 | |
| 838 | virtual void ApplyInvElementOffset(int32_t &riX, int32_t &riY) override |
| 839 | { |
| 840 | riX += rcClientRect.x; riY += rcClientRect.y; |
| 841 | } |
| 842 | |
| 843 | virtual bool IsComponentOutsideClientArea() { return false; } // if set, drawing routine of subcomponents will clip to Bounds rather than to ClientRect |
| 844 | |
| 845 | // get margins from bounds to client rect |
| 846 | virtual int32_t GetMarginTop() { return 0; } |
| 847 | virtual int32_t GetMarginLeft() { return 0; } |
| 848 | virtual int32_t GetMarginRight() { return 0; } |
| 849 | virtual int32_t GetMarginBottom() { return 0; } |
| 850 | }; |
| 851 | |
| 852 | // a scroll bar |
| 853 | class ScrollBar : public Element |
| 854 | { |
| 855 | protected: |
| 856 | bool fScrolling; // if set, scrolling is currently enabled |
| 857 | bool fAutoHide; // if set, bar is made invisible if scrolling is not possible anyway |
| 858 | int32_t iScrollThumbSize; // height(/width) of scroll thumb |
| 859 | int32_t iScrollPos; // y(/x) offset of scroll thumb |
| 860 | bool fTopDown, fBottomDown; // whether scrolling buttons are pressed |
| 861 | bool fHorizontal; // if set, the scroll bar is horizontal instead of vertical |
| 862 | int32_t iCBMaxRange; // range for callback class |
| 863 | |
| 864 | ScrollWindow *pScrollWindow; // associated scrolled window - may be 0 for callback scrollbars |
| 865 | BaseParCallbackHandler<int32_t> *pScrollCallback; // callback called when scroll pos changes |
| 866 | |
| 867 | ScrollBarFacets *pCustomGfx; |
| 868 | |
| 869 | void Update(); // update scroll bar according to window |
| 870 | void OnPosChanged(); // update window according to scroll bar, and/or do callbacks |
| 871 | |
| 872 | // mouse handling |
| 873 | virtual void MouseInput(CMouse &rMouse, int32_t iButton, int32_t iX, int32_t iY, uint32_t dwKeyParam) override; // input: mouse movement or buttons |
| 874 | virtual void DoDragging(CMouse &rMouse, int32_t iX, int32_t iY, uint32_t dwKeyParam) override; // dragging: allow dragging of thumb |
| 875 | virtual void MouseLeave(CMouse &rMouse) override; // mouse leaves with button down: reset down state of buttons |
| 876 | |
| 877 | virtual void DrawElement(C4FacetEx &cgo) override; // draw scroll bar |
| 878 | |
| 879 | // suppress scrolling pin for very narrow menus |
| 880 | bool HasPin() |
| 881 | { |
| 882 | if (fHorizontal) return rcBounds.Wdt > (2 * C4GUI_ScrollArrowWdt + C4GUI_ScrollThumbWdt); |
| 883 | else return rcBounds.Hgt > (2 * C4GUI_ScrollArrowHgt + C4GUI_ScrollThumbHgt); |
| 884 | } |
| 885 | |
| 886 | int32_t GetMaxScroll() |
| 887 | { |
| 888 | if (fHorizontal) return HasPin() ? GetBounds().Wdt - 2 * C4GUI_ScrollArrowWdt - iScrollThumbSize : 100; |
| 889 | else return HasPin() ? GetBounds().Hgt - 2 * C4GUI_ScrollArrowHgt - iScrollThumbSize : 100; |
| 890 | } |
| 891 | |
| 892 | int32_t GetScrollByPos(int32_t iX, int32_t iY) |
| 893 | { |
| 894 | return BoundBy<int32_t>(bval: (fHorizontal ? iX - C4GUI_ScrollArrowWdt : iY - C4GUI_ScrollArrowHgt) - iScrollThumbSize / 2, lbound: 0, rbound: GetMaxScroll()); |
| 895 | } |
| 896 | |
| 897 | bool IsScrolling() { return fScrolling; } |
| 898 | |
| 899 | public: |
| 900 | ScrollBar(C4Rect &rcBounds, ScrollWindow *pWin); // ctor for scroll window |
| 901 | ScrollBar(C4Rect &rcBounds, bool fHorizontal, BaseParCallbackHandler<int32_t> *pCB, int32_t iCBMaxRange = 256); // ctor for callback |
| 902 | ~ScrollBar(); |
| 903 | |
| 904 | // change style |
| 905 | void SetDecoration(ScrollBarFacets *pToGfx, bool fAutoHide) |
| 906 | { |
| 907 | pCustomGfx = pToGfx; this->fAutoHide = fAutoHide; |
| 908 | } |
| 909 | |
| 910 | // change scroll pos in a [0, iCBMaxRange-1] scale |
| 911 | void SetScrollPos(int32_t iToPos) { iScrollPos = iToPos * GetMaxScroll() / (iCBMaxRange - 1); } |
| 912 | |
| 913 | friend class ScrollWindow; |
| 914 | }; |
| 915 | |
| 916 | // a window that can be scrolled |
| 917 | class ScrollWindow : public Window |
| 918 | { |
| 919 | protected: |
| 920 | ScrollBar *pScrollBar; // vertical scroll bar associated with the window |
| 921 | int32_t iScrollY; // vertical scroll pos |
| 922 | int32_t iClientHeight; // client rect height |
| 923 | bool fHasBar; |
| 924 | int32_t iFrozen; // if >0, no scrolling updates are done (used during window refill) |
| 925 | |
| 926 | // pass element updates through to parent window |
| 927 | virtual void ElementSizeChanged(Element *pOfElement) override // called when an element size is changed |
| 928 | { |
| 929 | Window::ElementSizeChanged(pOfElement); |
| 930 | if (pParent) pParent->ElementSizeChanged(pOfElement); |
| 931 | } |
| 932 | |
| 933 | virtual void ElementPosChanged(Element *pOfElement) override // called when an element position is changed |
| 934 | { |
| 935 | Window::ElementPosChanged(pOfElement); |
| 936 | if (pParent) pParent->ElementPosChanged(pOfElement); |
| 937 | } |
| 938 | |
| 939 | virtual void MouseInput(CMouse &rMouse, int32_t iButton, int32_t iX, int32_t iY, uint32_t dwKeyParam) override; |
| 940 | |
| 941 | public: |
| 942 | ScrollWindow(Window *pParentWindow); // create scroll window in client area of window |
| 943 | ~ScrollWindow() { if (pScrollBar) pScrollBar->pScrollWindow = nullptr; } |
| 944 | |
| 945 | virtual bool IsComponentOutsideClientArea() override { return true; } // always clip drawing routine of subcomponents to Bounds |
| 946 | void Update(); // update client rect and scroll bar according to window |
| 947 | virtual void UpdateOwnPos() override; |
| 948 | void Freeze() { ++iFrozen; } |
| 949 | void UnFreeze() { if (!--iFrozen) Update(); } |
| 950 | bool IsFrozen() const { return !!iFrozen; } |
| 951 | |
| 952 | void SetClientHeight(int32_t iToHgt) // set new client height |
| 953 | { |
| 954 | iClientHeight = iToHgt; Update(); |
| 955 | } |
| 956 | |
| 957 | // change style |
| 958 | void SetDecoration(ScrollBarFacets *pToGfx, bool fAutoScroll) |
| 959 | { |
| 960 | if (pScrollBar) pScrollBar->SetDecoration(pToGfx, fAutoHide: fAutoScroll); |
| 961 | } |
| 962 | |
| 963 | void SetScroll(int32_t iToScroll); // sets new scrolling; does not update scroll bar |
| 964 | void ScrollToBottom(); // set scrolling to bottom range; updates scroll bar |
| 965 | void ScrollPages(int iPageCount); // scroll down by multiples of visible height; updates scroll bar |
| 966 | void ScrollBy(int iAmount); // scroll down by vertical pixel amount; updates scroll bar |
| 967 | void ScrollRangeInView(int32_t iY, int32_t iHgt); // sets scrolling so range is in view; updates scroll bar |
| 968 | bool IsRangeInView(int32_t iY, int32_t iHgt); // returns whether scrolling range is in view |
| 969 | |
| 970 | int32_t GetScrollY() { return iScrollY; } |
| 971 | |
| 972 | void SetScrollBarEnabled(bool fToVal); |
| 973 | bool IsScrollBarEnabled() { return fHasBar; } |
| 974 | |
| 975 | bool IsScrollingActive() { return fHasBar && pScrollBar && pScrollBar->IsScrolling(); } |
| 976 | bool IsScrollingNecessary() { return iClientHeight > rcBounds.Hgt; } |
| 977 | |
| 978 | friend class ScrollBar; |
| 979 | }; |
| 980 | |
| 981 | // a collection of components |
| 982 | class GroupBox : public Window |
| 983 | { |
| 984 | private: |
| 985 | StdStrBuf sTitle; |
| 986 | CStdFont *pFont; |
| 987 | uint32_t dwFrameClr, dwTitleClr, dwBackClr; |
| 988 | int32_t iMargin; |
| 989 | |
| 990 | CStdFont *GetTitleFont() const; |
| 991 | |
| 992 | public: |
| 993 | GroupBox(const C4Rect &rtBounds) : Window(), pFont(nullptr), dwFrameClr(0u), dwTitleClr(C4GUI_CaptionFontClr), dwBackClr(0xffffffff), iMargin(4) |
| 994 | { |
| 995 | // init client rect |
| 996 | SetBounds(rtBounds); |
| 997 | } |
| 998 | |
| 999 | void SetFont(CStdFont *pToFont) { pFont = pToFont; } |
| 1000 | void SetColors(uint32_t dwFrameClr, uint32_t dwTitleClr, uint32_t dwBackClr = 0xffffffff) { this->dwFrameClr = dwFrameClr; this->dwTitleClr = dwTitleClr; this->dwBackClr = dwBackClr; } |
| 1001 | void SetTitle(const char *szToTitle) { if (szToTitle && *szToTitle) sTitle.Copy(pnData: szToTitle); else sTitle.Clear(); UpdateOwnPos(); } |
| 1002 | void SetMargin(int32_t iNewMargin) { iMargin = iNewMargin; UpdateOwnPos(); } |
| 1003 | |
| 1004 | bool HasTitle() const { return !!sTitle.getLength(); } |
| 1005 | |
| 1006 | virtual void DrawElement(C4FacetEx &cgo) override; // draw frame |
| 1007 | |
| 1008 | virtual int32_t GetMarginTop() override { return HasTitle() ? iMargin + GetTitleFont()->GetLineHeight() : iMargin; } |
| 1009 | virtual int32_t GetMarginLeft() override { return iMargin; } |
| 1010 | virtual int32_t GetMarginRight() override { return iMargin; } |
| 1011 | virtual int32_t GetMarginBottom() override { return iMargin; } |
| 1012 | }; |
| 1013 | |
| 1014 | // a control that may have focus |
| 1015 | class Control : public Window |
| 1016 | { |
| 1017 | private: |
| 1018 | class C4KeyBinding *pKeyContext; |
| 1019 | |
| 1020 | protected: |
| 1021 | virtual bool CharIn(const char *c) { return false; } // input: character key pressed - should return false for none-character-inputs |
| 1022 | virtual void MouseInput(CMouse &rMouse, int32_t iButton, int32_t iX, int32_t iY, uint32_t dwKeyParam) override; // input: mouse. left-click sets focus |
| 1023 | |
| 1024 | void DisableFocus(); // called when control gets disabled: Make sure it loses focus |
| 1025 | virtual bool IsFocusOnClick() { return true; } // defaultly, controls get focused on left-down |
| 1026 | virtual Control *IsFocusElement() override { return this; } // this control can gain focus |
| 1027 | virtual void OnGetFocus(bool fByMouse) {} // callback when control gains focus |
| 1028 | virtual void OnLooseFocus() {} // callback when control looses focus |
| 1029 | |
| 1030 | bool KeyContext() { return DoContext(); } |
| 1031 | |
| 1032 | public: |
| 1033 | Control(const C4Rect &rtBounds); |
| 1034 | ~Control(); |
| 1035 | |
| 1036 | bool HasFocus() { return pParent && pParent->IsFocused(pCtrl: this); } |
| 1037 | bool HasDrawFocus(); |
| 1038 | |
| 1039 | friend class Dialog; friend class ListBox; |
| 1040 | }; |
| 1041 | |
| 1042 | // generic callback-functions to the dialog |
| 1043 | template <class CallbackDlg> class DlgCallback |
| 1044 | { |
| 1045 | public: |
| 1046 | typedef void (CallbackDlg::*Func)(Control *pFromControl); |
| 1047 | typedef ContextMenu *(CallbackDlg::*ContextFunc)(Element *pFromElement, int32_t iX, int32_t iY); |
| 1048 | typedef void (CallbackDlg::*ContextClickFunc)(Element *pTargetElement); |
| 1049 | }; |
| 1050 | |
| 1051 | // multi-param callback-functions to the dialog |
| 1052 | template <class CallbackDlg, class TEx> class DlgCallbackEx |
| 1053 | { |
| 1054 | public: |
| 1055 | typedef void (CallbackDlg::*ContextClickFunc)(Element *pTargetElement, TEx ); |
| 1056 | }; |
| 1057 | |
| 1058 | // a button. may be pressed. |
| 1059 | class Button : public Control |
| 1060 | { |
| 1061 | private: |
| 1062 | class C4KeyBinding *pKeyButton; |
| 1063 | DynBarFacet *pCustomGfx, *pCustomGfxDown; |
| 1064 | |
| 1065 | protected: |
| 1066 | StdStrBuf sText; // button label |
| 1067 | bool fDown; // if set, button is currently held down |
| 1068 | bool fMouseOver; // if set, the mouse hovers over the button |
| 1069 | char cHotkey; // hotkey for this button |
| 1070 | bool fEnabled; |
| 1071 | |
| 1072 | virtual void MouseInput(CMouse &rMouse, int32_t iButton, int32_t iX, int32_t iY, uint32_t dwKeyParam) override; // input: mouse movement or buttons |
| 1073 | virtual void MouseEnter(CMouse &rMouse) override; // mouse re-enters with button down: set button down |
| 1074 | virtual void MouseLeave(CMouse &rMouse) override; // mouse leaves with button down: reset down state |
| 1075 | virtual bool IsFocusOnClick() override { return false; } // buttons don't get focus on click (for easier input, e.g. in chatbox) |
| 1076 | |
| 1077 | virtual void DrawElement(C4FacetEx &cgo) override; // draw dlg bg |
| 1078 | |
| 1079 | virtual void OnPress(); // called when button is pressed |
| 1080 | |
| 1081 | bool KeyButtonDown(); |
| 1082 | bool KeyButtonUp(); |
| 1083 | void SetDown(); // mark down and play sound |
| 1084 | void SetUp(bool fPress); // mark up and play sound |
| 1085 | |
| 1086 | virtual bool OnHotkey(char cHotkey) override; // press btn on correct hotkey |
| 1087 | |
| 1088 | public: |
| 1089 | Button(const char *szBtnText, const C4Rect &rtBounds); |
| 1090 | ~Button(); |
| 1091 | |
| 1092 | void SetText(const char *szToText); // update button text (and hotkey) |
| 1093 | |
| 1094 | void SetCustomGraphics(DynBarFacet *pCustomGfx, DynBarFacet *pCustomGfxDown) |
| 1095 | { |
| 1096 | this->pCustomGfx = pCustomGfx; this->pCustomGfxDown = pCustomGfxDown; |
| 1097 | } |
| 1098 | |
| 1099 | void SetEnabled(bool fToVal) { fEnabled = fToVal; if (!fEnabled) fDown = false; } |
| 1100 | }; |
| 1101 | |
| 1102 | // button using icon image |
| 1103 | class IconButton : public Button |
| 1104 | { |
| 1105 | protected: |
| 1106 | C4Facet fctIcon; |
| 1107 | uint32_t dwClr; |
| 1108 | bool fHasClr; |
| 1109 | bool fHighlight; // if true, the button is highlighted permanently |
| 1110 | |
| 1111 | virtual void DrawElement(C4FacetEx &cgo) override; // draw icon and highlight if necessary |
| 1112 | |
| 1113 | public: |
| 1114 | IconButton(Icons eUseIcon, const C4Rect &rtBounds, char cHotkey); |
| 1115 | void SetIcon(Icons eUseIcon); |
| 1116 | void SetFacet(const C4Facet &rCpy, uint32_t dwClr = 0u) { fctIcon = rCpy; } |
| 1117 | void SetColor(uint32_t dwClr) { fHasClr = true; this->dwClr = dwClr; } |
| 1118 | void SetHighlight(bool fToVal) { fHighlight = fToVal; } |
| 1119 | }; |
| 1120 | |
| 1121 | // button using arrow image |
| 1122 | class ArrowButton : public Button |
| 1123 | { |
| 1124 | public: |
| 1125 | enum ArrowFct { Left = 0, Right = 1, Down = 2 }; |
| 1126 | |
| 1127 | protected: |
| 1128 | ArrowFct eDir; |
| 1129 | |
| 1130 | virtual void DrawElement(C4FacetEx &cgo) override; // draw arrow; highlight and down if necessary |
| 1131 | |
| 1132 | public: |
| 1133 | ArrowButton(ArrowFct eDir, const C4Rect &rtBounds, char cHotkey = 0); |
| 1134 | |
| 1135 | static int32_t GetDefaultWidth(); |
| 1136 | static int32_t GetDefaultHeight(); |
| 1137 | }; |
| 1138 | |
| 1139 | // button using facets for highlight |
| 1140 | class FacetButton : public Button |
| 1141 | { |
| 1142 | protected: |
| 1143 | C4Facet fctBase, fctHighlight; |
| 1144 | uint32_t dwTextClrInact, dwTextClrAct; // text colors for inactive/active button |
| 1145 | FLOAT_RECT rcfDrawBounds; // drawing bounds |
| 1146 | |
| 1147 | // title drawing parameters |
| 1148 | int32_t iTxtOffX, iTxtOffY; |
| 1149 | uint8_t byTxtAlign; // ALeft, ACenter or ARight |
| 1150 | CStdFont *pFont; float fFontZoom; |
| 1151 | |
| 1152 | virtual void DrawElement(C4FacetEx &cgo) override; // draw base facet or highlight facet if necessary |
| 1153 | |
| 1154 | public: |
| 1155 | FacetButton(const C4Facet &rBaseFct, const C4Facet &rHighlightFct, const FLOAT_RECT &rtfBounds, char cHotkey); |
| 1156 | |
| 1157 | void SetTextColors(uint32_t dwClrInact, uint32_t dwClrAct) |
| 1158 | { |
| 1159 | dwTextClrInact = dwClrInact; dwTextClrAct = dwClrAct; |
| 1160 | } |
| 1161 | |
| 1162 | void SetTextPos(int32_t iOffX, int32_t iOffY, uint8_t byAlign = ACenter) |
| 1163 | { |
| 1164 | iTxtOffX = iOffX; iTxtOffY = iOffY; byTxtAlign = byAlign; |
| 1165 | } |
| 1166 | |
| 1167 | void SetTextFont(CStdFont *pFont, float fFontZoom = 1.0f) |
| 1168 | { |
| 1169 | this->pFont = pFont; this->fFontZoom = fFontZoom; |
| 1170 | } |
| 1171 | }; |
| 1172 | |
| 1173 | // a button doing some callback... |
| 1174 | template <class CallbackDlg, class Base = Button> class CallbackButton : public Base |
| 1175 | { |
| 1176 | protected: |
| 1177 | CallbackDlg *pCB; |
| 1178 | |
| 1179 | typename DlgCallback<CallbackDlg>::Func pCallbackFn; // callback function |
| 1180 | |
| 1181 | virtual void OnPress() override |
| 1182 | { |
| 1183 | if (pCallbackFn) |
| 1184 | { |
| 1185 | CallbackDlg *pC = pCB; |
| 1186 | if (!pC) if (!(pC = reinterpret_cast<CallbackDlg *>(Base::GetDlg()))) return; |
| 1187 | (pC->*pCallbackFn)(this); |
| 1188 | } |
| 1189 | } |
| 1190 | |
| 1191 | public: |
| 1192 | CallbackButton(ArrowButton::ArrowFct eDir, const C4Rect &rtBounds, typename DlgCallback<CallbackDlg>::Func pFn, CallbackDlg *pCB = nullptr) |
| 1193 | : Base(eDir, rtBounds, 0), pCallbackFn(pFn), pCB(pCB) {} |
| 1194 | CallbackButton(const char *szBtnText, const C4Rect &rtBounds, typename DlgCallback<CallbackDlg>::Func pFn, CallbackDlg *pCB = nullptr) |
| 1195 | : Base(szBtnText, rtBounds), pCallbackFn(pFn), pCB(pCB) {} |
| 1196 | CallbackButton(Icons eUseIcon, const C4Rect &rtBounds, char cHotkey, typename DlgCallback<CallbackDlg>::Func pFn, CallbackDlg *pCB = nullptr) |
| 1197 | : Base(eUseIcon, rtBounds, cHotkey), pCallbackFn(pFn), pCB(pCB) {} |
| 1198 | CallbackButton(int32_t iID, const C4Rect &rtBounds, char cHotkey, typename DlgCallback<CallbackDlg>::Func pFn, CallbackDlg *pCB = nullptr) |
| 1199 | : Base(iID, rtBounds, cHotkey), pCallbackFn(pFn), pCB(pCB) {} |
| 1200 | }; |
| 1201 | |
| 1202 | // a button doing some callback to any class |
| 1203 | template <class CallbackDlg, class Base = Button> class CallbackButtonEx : public Base |
| 1204 | { |
| 1205 | protected: |
| 1206 | typedef CallbackDlg *CallbackDlgPointer; |
| 1207 | CallbackDlgPointer pCBTarget; // callback target |
| 1208 | typename DlgCallback<CallbackDlg>::Func pCallbackFn; // callback function |
| 1209 | |
| 1210 | virtual void OnPress() override |
| 1211 | { |
| 1212 | (pCBTarget->*pCallbackFn)(this); |
| 1213 | } |
| 1214 | |
| 1215 | public: |
| 1216 | CallbackButtonEx(const char *szBtnText, const C4Rect &rtBounds, CallbackDlgPointer pCBTarget, typename DlgCallback<CallbackDlg>::Func pFn) |
| 1217 | : Base(szBtnText, rtBounds), pCBTarget(pCBTarget), pCallbackFn(pFn) {} |
| 1218 | CallbackButtonEx(Icons eUseIcon, const C4Rect &rtBounds, char cHotkey, CallbackDlgPointer pCBTarget, typename DlgCallback<CallbackDlg>::Func pFn) |
| 1219 | : Base(eUseIcon, rtBounds, cHotkey), pCBTarget(pCBTarget), pCallbackFn(pFn) {} |
| 1220 | CallbackButtonEx(const C4Facet &fctBase, const C4Facet &fctHighlight, const FLOAT_RECT &rtfBounds, char cHotkey, CallbackDlgPointer pCBTarget, typename DlgCallback<CallbackDlg>::Func pFn) |
| 1221 | : Base(fctBase, fctHighlight, rtfBounds, cHotkey), pCBTarget(pCBTarget), pCallbackFn(pFn) {} |
| 1222 | }; |
| 1223 | |
| 1224 | // checkbox with a text label right of it |
| 1225 | class CheckBox : public Control |
| 1226 | { |
| 1227 | private: |
| 1228 | bool fChecked; |
| 1229 | class C4KeyBinding *pKeyCheck; |
| 1230 | StdStrBuf sCaption; |
| 1231 | bool fMouseOn; |
| 1232 | BaseCallbackHandler *pCBHandler; // callback handler called if check state changes |
| 1233 | bool fEnabled; |
| 1234 | CStdFont *pFont; |
| 1235 | uint32_t dwEnabledClr, dwDisabledClr; |
| 1236 | char cHotkey; |
| 1237 | |
| 1238 | public: |
| 1239 | CheckBox(const C4Rect &rtBounds, const std::string &caption, bool fChecked); |
| 1240 | ~CheckBox(); |
| 1241 | |
| 1242 | private: |
| 1243 | bool KeyCheck() { ToggleCheck(fByUser: true); return true; } |
| 1244 | |
| 1245 | public: |
| 1246 | void ToggleCheck(bool fByUser); // check on/off; do callback |
| 1247 | |
| 1248 | protected: |
| 1249 | virtual void UpdateOwnPos() override; |
| 1250 | virtual void MouseInput(CMouse &rMouse, int32_t iButton, int32_t iX, int32_t iY, uint32_t dwKeyParam) override; // input: mouse movement or buttons |
| 1251 | virtual void MouseEnter(CMouse &rMouse) override; |
| 1252 | virtual void MouseLeave(CMouse &rMouse) override; |
| 1253 | virtual bool IsFocusOnClick() override { return false; } // just check/uncheck on click; do not gain keyboard focus as well |
| 1254 | virtual Control *IsFocusElement() override { return fEnabled ? Control::IsFocusElement() : nullptr; } // this control can gain focus if enabled |
| 1255 | virtual void DrawElement(C4FacetEx &cgo) override; // draw checkbox |
| 1256 | virtual bool OnHotkey(char cHotkey) override; // return true when hotkey has been processed |
| 1257 | |
| 1258 | public: |
| 1259 | void SetChecked(bool fToVal) { fChecked = fToVal; } // set w/o callback |
| 1260 | bool GetChecked() const { return fChecked; } |
| 1261 | void SetOnChecked(BaseCallbackHandler *pCB); |
| 1262 | void SetEnabled(bool fToVal) { if (!(fEnabled = fToVal)) DisableFocus(); } |
| 1263 | void SetCaption(const std::string &caption); |
| 1264 | |
| 1265 | const char *GetText() { return sCaption.getData(); } |
| 1266 | |
| 1267 | void SetFont(CStdFont *pFont, uint32_t dwEnabledClr, uint32_t dwDisabledClr) |
| 1268 | { |
| 1269 | this->pFont = pFont; this->dwEnabledClr = dwEnabledClr; this->dwDisabledClr = dwDisabledClr; |
| 1270 | } |
| 1271 | |
| 1272 | static bool GetStandardCheckBoxSize(int *piWdt, int *piHgt, const char *szForCaptionText, CStdFont *pUseFont); // get needed size to construct a checkbox |
| 1273 | }; |
| 1274 | |
| 1275 | // scrollable text box |
| 1276 | class TextWindow : public Control |
| 1277 | { |
| 1278 | protected: |
| 1279 | ScrollWindow *pClientWindow; // client scrolling window |
| 1280 | Picture *pTitlePicture; // [optional]: Picture shown atop the text |
| 1281 | MultilineLabel *pLogBuffer; // buffer holding text data |
| 1282 | bool fDrawBackground, fDrawFrame; // whether dark background should be drawn (default true) |
| 1283 | size_t iPicPadding; |
| 1284 | |
| 1285 | virtual void DrawElement(C4FacetEx &cgo) override; // draw text window |
| 1286 | |
| 1287 | virtual void ElementSizeChanged(Element *pOfElement) override; // called when an element size is changed |
| 1288 | virtual void ElementPosChanged(Element *pOfElement) override; // called when an element position is changed |
| 1289 | virtual void UpdateSize() override; |
| 1290 | |
| 1291 | virtual Control *IsFocusElement() override { return nullptr; } // no focus element for now, because there's nothing to do (2do: scroll?) |
| 1292 | |
| 1293 | public: |
| 1294 | TextWindow(const C4Rect &rtBounds, size_t iPicWdt = 0, size_t iPicHgt = 0, size_t iPicPadding = 0, size_t iMaxLines = 100, size_t iMaxTextLen = 4096, const char *szIndentChars = " " , bool fAutoGrow = false, const C4Facet *pOverlayPic = nullptr, int iOverlayBorder = 0, bool fMarkup = false); |
| 1295 | |
| 1296 | void AddTextLine(const char *szText, CStdFont *pFont, uint32_t dwClr, bool fDoUpdate, bool fMakeReadableOnBlack, CStdFont *pCaptionFont = nullptr) // add text in a new line |
| 1297 | { |
| 1298 | if (pLogBuffer) pLogBuffer->AddLine(szLine: szText, pFont, dwClr, fDoUpdate, fMakeReadableOnBlack, pCaptionFont); |
| 1299 | } |
| 1300 | |
| 1301 | void ScrollToBottom() // set scrolling to bottom range |
| 1302 | { |
| 1303 | if (pClientWindow) pClientWindow->ScrollToBottom(); |
| 1304 | } |
| 1305 | |
| 1306 | void ClearText(bool fDoUpdate) |
| 1307 | { |
| 1308 | if (pLogBuffer) pLogBuffer->Clear(fDoUpdate); |
| 1309 | } |
| 1310 | |
| 1311 | int32_t GetScrollPos() |
| 1312 | { |
| 1313 | return pClientWindow ? pClientWindow->GetScrollY() : 0; |
| 1314 | } |
| 1315 | |
| 1316 | void SetScrollPos(int32_t iPos) |
| 1317 | { |
| 1318 | if (pClientWindow) pClientWindow->ScrollRangeInView(iY: iPos, iHgt: 0); |
| 1319 | } |
| 1320 | |
| 1321 | void UpdateHeight() |
| 1322 | { |
| 1323 | if (pLogBuffer) pLogBuffer->UpdateHeight(); |
| 1324 | } |
| 1325 | |
| 1326 | void SetDecoration(bool fDrawBG, bool fDrawFrame, ScrollBarFacets *pToGfx, bool fAutoScroll) |
| 1327 | { |
| 1328 | fDrawBackground = fDrawBG; this->fDrawFrame = fDrawFrame; if (pClientWindow) pClientWindow->SetDecoration(pToGfx, fAutoScroll); |
| 1329 | } |
| 1330 | |
| 1331 | void SetPicture(const C4Facet &rNewPic); |
| 1332 | |
| 1333 | // get margins from bounds to client rect |
| 1334 | virtual int32_t GetMarginTop() override { return 8; } |
| 1335 | virtual int32_t GetMarginLeft() override { return 10; } |
| 1336 | virtual int32_t GetMarginRight() override { return 5; } |
| 1337 | virtual int32_t GetMarginBottom() override { return 8; } |
| 1338 | }; |
| 1339 | |
| 1340 | // context menu opened on right-click |
| 1341 | class : public Window |
| 1342 | { |
| 1343 | private: |
| 1344 | // key bindings |
| 1345 | class C4KeyBinding *, *, *, *, *, *, *; |
| 1346 | |
| 1347 | bool (); |
| 1348 | bool (); |
| 1349 | bool (); |
| 1350 | bool (); |
| 1351 | bool (); |
| 1352 | bool (); |
| 1353 | bool (C4KeyCodeEx key); |
| 1354 | |
| 1355 | private: |
| 1356 | static int32_t ; |
| 1357 | int32_t ; |
| 1358 | |
| 1359 | void (); // stack all menu elements |
| 1360 | |
| 1361 | // element adding made private: May only add entries |
| 1362 | bool (Element *pChild); |
| 1363 | |
| 1364 | public: |
| 1365 | // one text entry (icon+text+eventually right-arrow) |
| 1366 | class : public Element |
| 1367 | { |
| 1368 | private: |
| 1369 | int32_t () { return (icoIcon == -1) ? 0 : rcBounds.Hgt + 2; } |
| 1370 | |
| 1371 | protected: |
| 1372 | StdStrBuf ; // entry text |
| 1373 | char ; // entry hotkey |
| 1374 | Icons ; // icon to be drawn left of text |
| 1375 | MenuHandler *pMenuHandler; // callback when item is selected |
| 1376 | ContextHandler *pSubmenuHandler; // callback when submenu is opened |
| 1377 | |
| 1378 | protected: |
| 1379 | virtual void (C4FacetEx &cgo) override; // draw element |
| 1380 | |
| 1381 | MenuHandler *GetAndZeroCallback() |
| 1382 | { |
| 1383 | MenuHandler *pMH = pMenuHandler; pMenuHandler = nullptr; return pMH; |
| 1384 | } |
| 1385 | |
| 1386 | virtual void (CMouse &rMouse) override |
| 1387 | { |
| 1388 | if (GetParent()) static_cast<ContextMenu *>(GetParent())->MouseLeaveEntry(rMouse, pOldEntry: this); |
| 1389 | } |
| 1390 | |
| 1391 | virtual bool (char cKey) override { return cKey == cHotkey; } |
| 1392 | |
| 1393 | virtual bool () override { return true; } |
| 1394 | |
| 1395 | public: |
| 1396 | Entry(const char *szText, Icons icoIcon = Ico_None, MenuHandler *pMenuHandler = nullptr, ContextHandler *pSubmenuHandler = nullptr); |
| 1397 | () |
| 1398 | { |
| 1399 | delete pMenuHandler; |
| 1400 | delete pSubmenuHandler; |
| 1401 | } |
| 1402 | |
| 1403 | const char *() { return sText.getData(); } |
| 1404 | |
| 1405 | friend class ContextMenu; |
| 1406 | }; |
| 1407 | |
| 1408 | protected: |
| 1409 | Element *; // target element; close menu if this is lost |
| 1410 | Element *; // currently highlighted menu item |
| 1411 | |
| 1412 | ContextMenu *; // currently open submenu |
| 1413 | |
| 1414 | // mouse movement or buttons forwarded from screen: |
| 1415 | // Check bounds and forward as MouseInput to context menu or submenus |
| 1416 | // return whether inside context menu bounds |
| 1417 | bool (CMouse &rMouse, int32_t iButton, int32_t iScreenX, int32_t iScreenY, uint32_t dwKeyParam); |
| 1418 | virtual void (Element *pChild) override; // clear ptr - abort menu if target is destroyed |
| 1419 | |
| 1420 | virtual bool (const char *c); // input: character key pressed - should return false for none-character-inputs |
| 1421 | virtual void (CMouse &rMouse, int32_t iButton, int32_t iX, int32_t iY, uint32_t dwKeyParam) override; // input: mouse movement or buttons |
| 1422 | void (CMouse &rMouse, Entry *pOldEntry); // callback: mouse leaves - deselect menu item if no submenu is open (callback done by menu item) |
| 1423 | |
| 1424 | virtual void (C4FacetEx &cgo) override; // draw BG |
| 1425 | virtual void (C4FacetEx &cgo) override; // draw inherited (element+contents) plus submenu |
| 1426 | |
| 1427 | virtual bool () override { return true; } |
| 1428 | |
| 1429 | virtual Screen *() override; // return screen by static var |
| 1430 | |
| 1431 | virtual int32_t () override { return 5; } |
| 1432 | virtual int32_t () override { return 5; } |
| 1433 | virtual int32_t () override { return 5; } |
| 1434 | virtual int32_t () override { return 5; } |
| 1435 | |
| 1436 | void (bool fByUser); // other item selected: Close any submenu; do callbacks |
| 1437 | |
| 1438 | virtual void (Element *pOfElement) override; // called when an element size is changed |
| 1439 | virtual void (Element *pOfElement) override; // called when an element position is changed |
| 1440 | |
| 1441 | void (); // open submenu if present for selected item |
| 1442 | bool (); // return whether it's a submenu |
| 1443 | void (); // do OK for selected item |
| 1444 | |
| 1445 | public: |
| 1446 | (); |
| 1447 | (); |
| 1448 | |
| 1449 | void (Element *pTarget, int32_t iScreenX, int32_t iScreenY); |
| 1450 | void (bool fByUser); |
| 1451 | |
| 1452 | void AddItem(const char *szText, const char *szToolTip = nullptr, Icons icoIcon = Ico_None, MenuHandler *pMenuHandler = nullptr, ContextHandler *pSubmenuHandler = nullptr) |
| 1453 | { |
| 1454 | Element *pNew = new ContextMenu::Entry(szText, icoIcon, pMenuHandler, pSubmenuHandler); |
| 1455 | AddElement(pChild: pNew); pNew->SetToolTip(szToolTip); |
| 1456 | } |
| 1457 | |
| 1458 | Entry *(int32_t iIndex) { return static_cast<Entry *>(GetElementByIndex(i: iIndex)); } |
| 1459 | |
| 1460 | int32_t () { return iMenuIndex; } |
| 1461 | static int32_t () { return iGlobalMenuIndex; } |
| 1462 | |
| 1463 | friend class Screen; friend class Entry; |
| 1464 | }; |
| 1465 | |
| 1466 | // combo box filler |
| 1467 | // should be ComboBox::FillCB; but nested class will cause internal compiler faults |
| 1468 | class ComboBox_FillCB |
| 1469 | { |
| 1470 | private: |
| 1471 | ComboBox *pCombo; |
| 1472 | ContextMenu *pDrop; |
| 1473 | |
| 1474 | public: |
| 1475 | virtual ~ComboBox_FillCB() {} |
| 1476 | |
| 1477 | void (ComboBox *pComboBox, ContextMenu *pDropdownList) |
| 1478 | { |
| 1479 | pCombo = pComboBox; pDrop = pDropdownList; FillDropDownCB(); |
| 1480 | } |
| 1481 | |
| 1482 | virtual void FillDropDownCB() = 0; |
| 1483 | virtual bool OnComboSelChange(ComboBox *pForCombo, int32_t idNewSelection) = 0; |
| 1484 | |
| 1485 | // to be used in fill-callback only (crash otherwise!) |
| 1486 | void AddEntry(const char *szText, int32_t id, const char *desc = nullptr); |
| 1487 | bool FindEntry(const char *szText); |
| 1488 | void ClearEntries(); |
| 1489 | }; |
| 1490 | |
| 1491 | template <class CB> class ComboBox_FillCallback : public ComboBox_FillCB |
| 1492 | { |
| 1493 | public: |
| 1494 | typedef void (CB::*ComboFillFunc)(ComboBox_FillCB *pFiller); |
| 1495 | typedef bool (CB::*ComboSelFunc)(ComboBox *pForCombo, int32_t idNewSelection); |
| 1496 | |
| 1497 | private: |
| 1498 | CB *pCBClass; |
| 1499 | ComboFillFunc FillFunc; |
| 1500 | ComboSelFunc SelFunc; |
| 1501 | |
| 1502 | protected: |
| 1503 | virtual void FillDropDownCB() override |
| 1504 | { |
| 1505 | if (pCBClass && FillFunc)(pCBClass->*FillFunc)(this); |
| 1506 | } |
| 1507 | |
| 1508 | virtual bool OnComboSelChange(ComboBox *pForCombo, int32_t idNewSelection) override |
| 1509 | { |
| 1510 | if (pCBClass && SelFunc) return (pCBClass->*SelFunc)(pForCombo, idNewSelection); else return false; |
| 1511 | } |
| 1512 | |
| 1513 | public: |
| 1514 | ComboBox_FillCallback(CB *pCBClass, ComboFillFunc FillFunc, ComboSelFunc SelFunc) : |
| 1515 | pCBClass(pCBClass), FillFunc(FillFunc), SelFunc(SelFunc) {} |
| 1516 | }; |
| 1517 | |
| 1518 | // information on how to draw dialog borders and face |
| 1519 | class FrameDecoration |
| 1520 | { |
| 1521 | private: |
| 1522 | int iRefCount; |
| 1523 | |
| 1524 | bool SetFacetByAction(C4Def *pOfDef, class C4FacetEx &rfctTarget, const char *szFacetName); |
| 1525 | |
| 1526 | public: |
| 1527 | C4ID idSourceDef; |
| 1528 | uint32_t dwBackClr; // background face color |
| 1529 | C4FacetEx fctTop, fctTopRight, fctRight, fctBottomRight, fctBottom, fctBottomLeft, fctLeft, fctTopLeft; |
| 1530 | int iBorderTop, iBorderLeft, iBorderRight, iBorderBottom; |
| 1531 | bool fHasGfxOutsideClientArea; |
| 1532 | |
| 1533 | FrameDecoration() : iRefCount(0) { Clear(); } |
| 1534 | void Clear(); // zero data |
| 1535 | |
| 1536 | // create from ActMap and graphics of a definition (does some script callbacks to get parameters) |
| 1537 | bool SetByDef(C4ID idSourceDef); |
| 1538 | bool UpdateGfx(); // update Surface, e.g. after def reload |
| 1539 | |
| 1540 | void Ref() { ++iRefCount; } |
| 1541 | void Deref() { if (!--iRefCount) delete this; } |
| 1542 | |
| 1543 | void Draw(C4FacetEx &cgo, C4Rect &rcDrawArea); // draw deco for given rect (rect includes border) |
| 1544 | }; |
| 1545 | |
| 1546 | // a button closing the Dlg |
| 1547 | class CloseButton : public Button |
| 1548 | { |
| 1549 | protected: |
| 1550 | bool fCloseResult; |
| 1551 | |
| 1552 | virtual void OnPress() override; |
| 1553 | |
| 1554 | public: |
| 1555 | CloseButton(const char *szBtnText, const C4Rect &rtBounds, bool fResult) |
| 1556 | : Button(szBtnText, rtBounds), fCloseResult(fResult) {} |
| 1557 | }; |
| 1558 | |
| 1559 | class CloseIconButton : public IconButton |
| 1560 | { |
| 1561 | protected: |
| 1562 | bool fCloseResult; |
| 1563 | |
| 1564 | virtual void OnPress() override; |
| 1565 | |
| 1566 | public: |
| 1567 | CloseIconButton(const C4Rect &rtBounds, Icons eIcon, bool fResult) |
| 1568 | : IconButton(eIcon, rtBounds, 0), fCloseResult(fResult) {} |
| 1569 | }; |
| 1570 | |
| 1571 | inline Button *newOKIconButton(const C4Rect &bounds, Icons icon) { return new CloseIconButton{bounds, icon, true}; } |
| 1572 | inline Button *newCancelIconButton(const C4Rect &bounds, Icons icon) { return new CloseIconButton{bounds, icon, false}; } |
| 1573 | |
| 1574 | inline Button *newOKButton(const C4Rect &bounds) { return new CloseButton{LoadResStr(id: C4ResStrTableKey::IDS_DLG_OK), bounds, true}; } |
| 1575 | inline Button *newCancelButton(const C4Rect &bounds) { return new CloseButton{LoadResStr(id: C4ResStrTableKey::IDS_DLG_CANCEL), bounds, false}; } |
| 1576 | inline Button *newYesButton(const C4Rect &bounds) { return new CloseButton{LoadResStr(id: C4ResStrTableKey::IDS_DLG_YES), bounds, true}; } |
| 1577 | inline Button *newNoButton(const C4Rect &bounds) { return new CloseButton{LoadResStr(id: C4ResStrTableKey::IDS_DLG_NO), bounds, false}; } |
| 1578 | |
| 1579 | class BaseInputCallback |
| 1580 | { |
| 1581 | public: |
| 1582 | virtual void OnOK(const StdStrBuf &sText) = 0; |
| 1583 | virtual ~BaseInputCallback() {} |
| 1584 | }; |
| 1585 | |
| 1586 | template <class T> class InputCallback : public BaseInputCallback |
| 1587 | { |
| 1588 | public: |
| 1589 | typedef void (T::*CBFunc)(const StdStrBuf &); |
| 1590 | |
| 1591 | private: |
| 1592 | T *pTarget; |
| 1593 | CBFunc pCBFunc; |
| 1594 | |
| 1595 | public: |
| 1596 | InputCallback(T *pTarget, CBFunc pCBFunc) : pTarget(pTarget), pCBFunc(pCBFunc) {} |
| 1597 | |
| 1598 | virtual void OnOK(const StdStrBuf &sText) override { (pTarget->*pCBFunc)(sText); } |
| 1599 | }; |
| 1600 | |
| 1601 | // a keyboard event that's only executed if the dialog is activated |
| 1602 | template <class TargetClass, template <typename Class, typename...> typename BaseTemplate = C4KeyCB, typename... BasePars> |
| 1603 | class DlgKeyCB : public BaseTemplate<TargetClass, BasePars...> |
| 1604 | { |
| 1605 | private: |
| 1606 | using Base = BaseTemplate<TargetClass, BasePars...>; |
| 1607 | using CallbackFunc = Base::CallbackFunc; |
| 1608 | |
| 1609 | public: |
| 1610 | DlgKeyCB(TargetClass &rTarget, const BasePars &... pars, CallbackFunc pFuncDown, CallbackFunc pFuncUp = nullptr, CallbackFunc pFuncPressed = nullptr) |
| 1611 | : Base(rTarget, pars..., pFuncDown, pFuncUp, pFuncPressed) {} |
| 1612 | |
| 1613 | virtual bool CheckCondition() override { return Base::rTarget.IsInActiveDlg(true) && Base::rTarget.IsVisible(); } |
| 1614 | }; |
| 1615 | |
| 1616 | template <class TargetClass> |
| 1617 | using DlgKeyCBPassKey = DlgKeyCB<TargetClass, C4KeyCBPassKey>; |
| 1618 | |
| 1619 | template <class TargetClass, class ParameterType> |
| 1620 | using DlgKeyCBEx = DlgKeyCB<TargetClass, C4KeyCBEx, ParameterType>; |
| 1621 | |
| 1622 | // a keyboard event that's only executed if the control has focus |
| 1623 | template <class TargetClass, template <typename Class, typename...> typename BaseTemplate = C4KeyCB, typename... BasePars> |
| 1624 | class ControlKeyCB : public BaseTemplate<TargetClass, BasePars...> |
| 1625 | { |
| 1626 | private: |
| 1627 | using Base = BaseTemplate<TargetClass, BasePars...>; |
| 1628 | using CallbackFunc = Base::CallbackFunc; |
| 1629 | |
| 1630 | public: |
| 1631 | ControlKeyCB(TargetClass &rTarget, const BasePars &... pars, CallbackFunc pFuncDown, CallbackFunc pFuncUp = nullptr, CallbackFunc pFuncPressed = nullptr) |
| 1632 | : Base(rTarget, pars..., pFuncDown, pFuncUp, pFuncPressed) {} |
| 1633 | |
| 1634 | virtual bool CheckCondition() override { return Base::rTarget.HasDrawFocus(); } |
| 1635 | }; |
| 1636 | |
| 1637 | template <class TargetClass, class ParameterType> |
| 1638 | using ControlKeyCBExPassKey = ControlKeyCB<TargetClass, C4KeyCBExPassKey, ParameterType>; |
| 1639 | |
| 1640 | // key event that checks whether a control is active, but forwards to the dialog |
| 1641 | template <class TargetClass> class ControlKeyDlgCB : public C4KeyCB<TargetClass> |
| 1642 | { |
| 1643 | private: |
| 1644 | class Control *pCtrl; |
| 1645 | typedef C4KeyCB<TargetClass> Base; |
| 1646 | typedef bool(TargetClass::*CallbackFunc)(); |
| 1647 | |
| 1648 | public: |
| 1649 | ControlKeyDlgCB(Control *pCtrl, TargetClass &rTarget, CallbackFunc pFuncDown, CallbackFunc pFuncUp = nullptr, CallbackFunc pFuncPressed = nullptr) |
| 1650 | : Base(rTarget, pFuncDown, pFuncUp, pFuncPressed), pCtrl(pCtrl) {} |
| 1651 | |
| 1652 | virtual bool CheckCondition() override { return pCtrl && pCtrl->IsInActiveDlg(fForKeyboard: true) && pCtrl->IsVisible(); } |
| 1653 | }; |
| 1654 | |
| 1655 | // mouse cursor control |
| 1656 | class CMouse |
| 1657 | { |
| 1658 | public: |
| 1659 | int32_t x, y; // cursor position |
| 1660 | bool LDown, MDown, RDown; // mouse button states |
| 1661 | uint32_t dwKeys; // shift, ctrl, etc. |
| 1662 | bool fActive; |
| 1663 | time_t tLastMovementTime; // timeGetTime() when the mouse pos changed last |
| 1664 | |
| 1665 | // whether last input was done by mouse |
| 1666 | // set to true whenever mouse pos changes or buttons are pressed |
| 1667 | // reset by keyboard actions to avoid tooltips where the user isn't even doing anything |
| 1668 | bool fActiveInput; |
| 1669 | |
| 1670 | public: |
| 1671 | Element *pMouseOverElement, *pPrevMouseOverElement; // elements at mouse position (after and before processing of mouse event) |
| 1672 | Element *pDragElement; // element at pos where left mouse button was clicked last |
| 1673 | |
| 1674 | public: |
| 1675 | CMouse(int32_t iX, int32_t iY); |
| 1676 | ~CMouse(); |
| 1677 | |
| 1678 | void Draw(C4FacetEx &cgo, bool fDrawToolTip); // draw cursor |
| 1679 | |
| 1680 | void Input(int32_t iButton, int32_t iX, int32_t iY, uint32_t dwKeyParam); // process mouse input |
| 1681 | bool IsLDown() { return LDown; } |
| 1682 | |
| 1683 | void GetLastXY(int32_t &rX, int32_t &rY, uint32_t &rdwKeys) { rX = x; rY = y; rdwKeys = dwKeys; } |
| 1684 | |
| 1685 | void ResetElements() // reset MouseOver/etc.-controls |
| 1686 | { |
| 1687 | pMouseOverElement = pPrevMouseOverElement = pDragElement = nullptr; |
| 1688 | } |
| 1689 | |
| 1690 | void ReleaseElements(); // reset MouseOver/etc.-controls, doing the appropriate callbacks |
| 1691 | void OnElementGetsInvisible(Element *pChild); // clear ptr |
| 1692 | |
| 1693 | void RemoveElement(Element *pChild); // clear ptr |
| 1694 | |
| 1695 | void SetOwnedMouse(bool fToVal) { fActive = fToVal; } |
| 1696 | |
| 1697 | void ResetToolTipTime() { tLastMovementTime = timeGetTime(); } |
| 1698 | bool IsMouseStill() { return timeGetTime() - tLastMovementTime >= C4GUI_ToolTipShowTime; } |
| 1699 | void ResetActiveInput() { fActiveInput = false; } |
| 1700 | bool IsActiveInput() { return fActiveInput; } |
| 1701 | |
| 1702 | void ReleaseButtons() { LDown = RDown = MDown = false; } |
| 1703 | }; |
| 1704 | |
| 1705 | // the dialog client area |
| 1706 | class Screen : public Window |
| 1707 | { |
| 1708 | public: |
| 1709 | CMouse Mouse; |
| 1710 | |
| 1711 | protected: |
| 1712 | Dialog *pActiveDlg; // current, active dialog |
| 1713 | ContextMenu *pContext; // currently opened context menu (lowest submenu) |
| 1714 | bool fExclusive; // default true. if false, input is shared with the game |
| 1715 | C4Rect PreferredDlgRect; // rectangle in which dialogs should be placed |
| 1716 | C4GamePadOpener *pGamePadOpener; |
| 1717 | |
| 1718 | static Screen *pScreen; // static singleton var |
| 1719 | |
| 1720 | public: |
| 1721 | virtual void RemoveElement(Element *pChild) override; // clear ptr |
| 1722 | const C4Rect &GetPreferredDlgRect() { return PreferredDlgRect; } |
| 1723 | |
| 1724 | protected: |
| 1725 | virtual void Draw(C4FacetEx &cgo, bool fDoBG); // draw screen contents |
| 1726 | |
| 1727 | virtual void ElementPosChanged(Element *pOfElement) override; // called when a dialog is moved |
| 1728 | |
| 1729 | public: |
| 1730 | void ShowDialog(Dialog *pDlg, bool fFade); // present dialog to user |
| 1731 | void CloseDialog(Dialog *pDlg, bool fFade); // hide dialog from user |
| 1732 | void ActivateDialog(Dialog *pDlg); // set dlg as active |
| 1733 | void RecheckActiveDialog(); |
| 1734 | |
| 1735 | Dialog *GetTopDialog(); // get topmost dlg |
| 1736 | |
| 1737 | public: |
| 1738 | Screen(int32_t tx, int32_t ty, int32_t twdt, int32_t thgt); |
| 1739 | ~Screen(); |
| 1740 | |
| 1741 | void Render(bool fDoBG); // render to lpDDraw |
| 1742 | void RenderMouse(C4FacetEx &cgo); // draw mouse only |
| 1743 | |
| 1744 | virtual Screen *GetScreen() override { return this; } // return contained screen |
| 1745 | static Screen *GetScreenS() { return pScreen; } // get global screen |
| 1746 | |
| 1747 | bool IsActive() { return !!GetTopDialog(); } // return whether GUI is active |
| 1748 | |
| 1749 | bool KeyAny(); // to be called on keystrokes; resets some tooltip-times |
| 1750 | virtual bool CharIn(const char *c); // input: character key pressed - should return false for none-character-inputs |
| 1751 | bool MouseInput(int32_t iButton, int32_t iX, int32_t iY, uint32_t dwKeyParam, Dialog *pDlg, C4Viewport *pVP); // input: mouse movement or buttons; sends MouseEnter/Leave; return whether inside dialog |
| 1752 | |
| 1753 | bool ShowMessage(const char *szMessage, const char *szCaption, Icons icoIcon, bool *pbConfigDontShowAgainSetting = nullptr); // show message |
| 1754 | bool ShowErrorMessage(const char *szMessage); // show message: Error caption and icon |
| 1755 | bool ShowMessageModal(const char *szMessage, const char *szCaption, uint32_t dwButtons, Icons icoIcon, bool *pbConfigDontShowAgainSetting = nullptr); // show modal message dlg |
| 1756 | bool ShowModalDlg(Dialog *pDlg, bool fDestruct = true); // show any dialog modal and destruct it afterwards |
| 1757 | bool ShowRemoveDlg(Dialog *pDlg); // show dialog, and flag it to delete itself when closed; return immediately |
| 1758 | |
| 1759 | void CloseAllDialogs(bool fWithOK); // close all dialogs on the screen; top dlgs first |
| 1760 | void SetPreferredDlgRect(const C4Rect &rtNewPref) { PreferredDlgRect = rtNewPref; } |
| 1761 | void (ContextMenu *pNewCtx, Element *pAtElement, int32_t iX, int32_t iY); // open context menu (closes any other contextmenu) |
| 1762 | void AbortContext(bool fByUser) { if (pContext) pContext->Abort(fByUser); } // close context menu |
| 1763 | int32_t () { return pContext ? pContext->GetMenuIndex() : 0; } // get current context-menu (lowest level) |
| 1764 | int32_t () { return ContextMenu::GetLastMenuIndex(); } // get last opened context-menu (lowest level) |
| 1765 | bool HasContext() { return !!pContext; } |
| 1766 | |
| 1767 | bool HasFullscreenDialog(bool fIncludeFading); // true if on fullscreen dialog is visible |
| 1768 | Dialog *GetFullscreenDialog(bool fIncludeFading); // return dlg pointer to first found fullscreen dialog |
| 1769 | |
| 1770 | // exclusive |
| 1771 | void SetExclusive(bool fToState) { fExclusive = fToState; Mouse.SetOwnedMouse(fExclusive); UpdateMouseFocus(); } |
| 1772 | bool IsExclusive() { return fExclusive; } |
| 1773 | |
| 1774 | bool HasKeyboardFocus(); |
| 1775 | |
| 1776 | bool HasMouseFocus(); // return whether mouse controls GUI only |
| 1777 | |
| 1778 | int32_t GetMouseControlledDialogCount(); // count dlgs with that flag set |
| 1779 | void UpdateMouseFocus(); // when exclusive mode has changed: Make sure mouse clip is correct |
| 1780 | |
| 1781 | // draw a tooltip in a box |
| 1782 | static void DrawToolTip(const char *szTip, C4FacetEx &cgo, int32_t x, int32_t y); |
| 1783 | |
| 1784 | // gamepad |
| 1785 | void UpdateGamepadGUIControlEnabled(); // callback when gamepad gui option changed |
| 1786 | |
| 1787 | friend class Dialog; friend class ContextMenu; |
| 1788 | }; |
| 1789 | |
| 1790 | // menu handler bound to member functions of another class |
| 1791 | template <class CBClass> class CBMenuHandler : public MenuHandler |
| 1792 | { |
| 1793 | private: |
| 1794 | CBClass *pCBTarget; // callback target |
| 1795 | typename DlgCallback<CBClass>::ContextClickFunc pCallbackFn; // callback function |
| 1796 | |
| 1797 | public: |
| 1798 | CBMenuHandler(CBClass *pCBTarget, typename DlgCallback<CBClass>::ContextClickFunc pCallbackFn, int32_t = 0) |
| 1799 | : MenuHandler(), pCBTarget(pCBTarget), pCallbackFn(pCallbackFn) {} |
| 1800 | |
| 1801 | virtual void OnOK(Element *pTargetElement) override |
| 1802 | { |
| 1803 | if (!pCBTarget || !pCallbackFn) return; |
| 1804 | // do callback |
| 1805 | (pCBTarget->*pCallbackFn)(pTargetElement); |
| 1806 | } |
| 1807 | }; |
| 1808 | |
| 1809 | // menu handler bound to member functions of another class, providing extra storage for parameters |
| 1810 | template <class CBClass, class TEx> class CBMenuHandlerEx : public MenuHandler |
| 1811 | { |
| 1812 | private: |
| 1813 | CBClass *pCBTarget; // callback target |
| 1814 | typename DlgCallbackEx<CBClass, const TEx &>::ContextClickFunc pCallbackFn; // callback function |
| 1815 | TEx Extra; // extra data |
| 1816 | |
| 1817 | public: |
| 1818 | CBMenuHandlerEx(CBClass *pCBTarget, typename DlgCallbackEx<CBClass, const TEx &>::ContextClickFunc pCallbackFn, TEx ) |
| 1819 | : MenuHandler(), pCBTarget(pCBTarget), pCallbackFn(pCallbackFn), Extra(aExtra) {} |
| 1820 | CBMenuHandlerEx(CBClass *pCBTarget, typename DlgCallbackEx<CBClass, const TEx &>::ContextClickFunc pCallbackFn) |
| 1821 | : MenuHandler(), pCBTarget(pCBTarget), pCallbackFn(pCallbackFn), Extra() {} |
| 1822 | |
| 1823 | void SetExtra(const TEx &e) { Extra = e; } |
| 1824 | |
| 1825 | virtual void OnOK(Element *pTargetElement) override |
| 1826 | { |
| 1827 | if (!pCBTarget || !pCallbackFn) return; |
| 1828 | // do callback |
| 1829 | (pCBTarget->*pCallbackFn)(pTargetElement, Extra); |
| 1830 | } |
| 1831 | }; |
| 1832 | |
| 1833 | // context handler bound to member functions of another class |
| 1834 | template <class CBClass> class CBContextHandler : public ContextHandler |
| 1835 | { |
| 1836 | private: |
| 1837 | CBClass *pCBTarget; // callback target |
| 1838 | typename DlgCallback<CBClass>::ContextFunc pCallbackFn; // callback function |
| 1839 | |
| 1840 | public: |
| 1841 | CBContextHandler(CBClass *pCBTarget, typename DlgCallback<CBClass>::ContextFunc pCallbackFn) |
| 1842 | : ContextHandler(), pCBTarget(pCBTarget), pCallbackFn(pCallbackFn) {} |
| 1843 | |
| 1844 | virtual bool OnContext(Element *pOnElement, int32_t iX, int32_t iY) override |
| 1845 | { |
| 1846 | if (!pCBTarget || !pCallbackFn) return false; |
| 1847 | Screen *pScreen = pOnElement->GetScreen(); |
| 1848 | if (!pScreen) return false; |
| 1849 | // let CB func create context menu |
| 1850 | ContextMenu * = (pCBTarget->*pCallbackFn)(pOnElement, iX, iY); |
| 1851 | if (!pNewMenu) return false; |
| 1852 | // open it on screen |
| 1853 | pScreen->DoContext(pNewCtx: pNewMenu, pAtElement: pOnElement, iX, iY); |
| 1854 | // done, success |
| 1855 | return true; |
| 1856 | } |
| 1857 | |
| 1858 | virtual C4GUI::ContextMenu *OnSubcontext(Element *pOnElement) override |
| 1859 | { |
| 1860 | // query directly |
| 1861 | return (pCBTarget->*pCallbackFn)(pOnElement, 0, 0); |
| 1862 | } |
| 1863 | |
| 1864 | friend class Dialog; |
| 1865 | }; |
| 1866 | |
| 1867 | // a helper used to align elements |
| 1868 | class ComponentAligner |
| 1869 | { |
| 1870 | protected: |
| 1871 | C4Rect rcClientArea; // free client area |
| 1872 | int32_t iMarginX, iMarginY; // horizontal and vertical margins of components |
| 1873 | |
| 1874 | static C4Rect rcTemp; // temp rect |
| 1875 | |
| 1876 | public: |
| 1877 | ComponentAligner(const C4Rect &rcArea, int32_t iMarginX, int32_t iMarginY, bool fZeroAreaXY = false) |
| 1878 | : rcClientArea(rcArea), iMarginX(iMarginX), iMarginY(iMarginY) |
| 1879 | { |
| 1880 | if (fZeroAreaXY) rcClientArea.x = rcClientArea.y = 0; |
| 1881 | } |
| 1882 | |
| 1883 | bool GetFromTop (int32_t iHgt, int32_t iWdt, C4Rect &rcOut); // get a portion from the top |
| 1884 | bool GetFromLeft (int32_t iWdt, int32_t iHgt, C4Rect &rcOut); // get a portion from the left |
| 1885 | bool GetFromRight (int32_t iWdt, int32_t iHgt, C4Rect &rcOut); // get a portion from the right |
| 1886 | bool GetFromBottom(int32_t iHgt, int32_t iWdt, C4Rect &rcOut); // get a portion from the bottom |
| 1887 | void GetAll(C4Rect &rcOut); // get remaining client area |
| 1888 | bool GetCentered(int32_t iWdt, int32_t iHgt, C4Rect &rcOut); // get centered subregion within area |
| 1889 | |
| 1890 | C4Rect &GetFromTop (int32_t iHgt, int32_t iWdt = -1) { GetFromTop (iHgt, iWdt, rcOut&: rcTemp); return rcTemp; } // get a portion from the top |
| 1891 | C4Rect &GetFromLeft (int32_t iWdt, int32_t iHgt = -1) { GetFromLeft (iWdt, iHgt, rcOut&: rcTemp); return rcTemp; } // get a portion from the left |
| 1892 | C4Rect &GetFromRight (int32_t iWdt, int32_t iHgt = -1) { GetFromRight (iWdt, iHgt, rcOut&: rcTemp); return rcTemp; } // get a portion from the right |
| 1893 | C4Rect &GetFromBottom(int32_t iHgt, int32_t iWdt = -1) { GetFromBottom(iHgt, iWdt, rcOut&: rcTemp); return rcTemp; } // get a portion from the bottom |
| 1894 | C4Rect &GetAll() { GetAll(rcOut&: rcTemp); return rcTemp; } // get remaining client are |
| 1895 | C4Rect &GetCentered(int32_t iWdt, int32_t iHgt) { GetCentered(iWdt, iHgt, rcOut&: rcTemp); return rcTemp; } // get centered subregion within area (w/o size checks) |
| 1896 | |
| 1897 | C4Rect &GetGridCell(int32_t iSectX, int32_t iSectXMax, int32_t iSectY, int32_t iSectYMax, int32_t iSectSizeX = -1, int32_t iSectSizeY = -1, bool fCenterPos = false, int32_t iSectNumX = 1, int32_t iSectNumY = 1); |
| 1898 | |
| 1899 | int32_t GetWidth() const { return rcClientArea.Wdt; } |
| 1900 | int32_t GetHeight() const { return rcClientArea.Hgt; } |
| 1901 | int32_t GetHMargin() const { return iMarginX; } |
| 1902 | int32_t GetVMargin() const { return iMarginY; } |
| 1903 | |
| 1904 | int32_t GetInnerWidth() const { return rcClientArea.Wdt - 2 * iMarginX; } |
| 1905 | int32_t GetInnerHeight() const { return rcClientArea.Hgt - 2 * iMarginY; } |
| 1906 | |
| 1907 | void ExpandTop (int32_t iByHgt) { rcClientArea.y -= iByHgt; rcClientArea.Hgt += iByHgt; } // enlarge client rect |
| 1908 | void ExpandLeft (int32_t iByWdt) { rcClientArea.x -= iByWdt; rcClientArea.Wdt += iByWdt; } // enlarge client rect |
| 1909 | void ExpandRight (int32_t iByWdt) { rcClientArea.Wdt += iByWdt; } // enlarge client rect |
| 1910 | void ExpandBottom(int32_t iByHgt) { rcClientArea.Hgt += iByHgt; } // enlarge client rect |
| 1911 | }; |
| 1912 | |
| 1913 | // shortcut for check whether GUI is active |
| 1914 | inline bool IsGUIValid() { return !!Screen::GetScreenS(); } |
| 1915 | inline bool IsActive() { return Screen::GetScreenS() && Screen::GetScreenS()->IsActive(); } |
| 1916 | inline bool IsExclusive() { return Screen::GetScreenS() && Screen::GetScreenS()->IsExclusive(); } |
| 1917 | |
| 1918 | // shortcut for GUI screen size |
| 1919 | int32_t GetScreenWdt(); |
| 1920 | int32_t GetScreenHgt(); |
| 1921 | |
| 1922 | // sound effect in GUI: Only if enabled |
| 1923 | void GUISound(const char *szSound); |
| 1924 | |
| 1925 | } // end of namespace |
| 1926 | |