| 1 | /* |
| 2 | * LegacyClonk |
| 3 | * |
| 4 | * Copyright (c) 1998-2000, Matthes Bender (RedWolf Design) |
| 5 | * Copyright (c) 2017-2019, The LegacyClonk Team and contributors |
| 6 | * |
| 7 | * Distributed under the terms of the ISC license; see accompanying file |
| 8 | * "COPYING" for details. |
| 9 | * |
| 10 | * "Clonk" is a registered trademark of Matthes Bender, used with permission. |
| 11 | * See accompanying file "TRADEMARK" for details. |
| 12 | * |
| 13 | * To redistribute this file separately, substitute the full license texts |
| 14 | * for the above references. |
| 15 | */ |
| 16 | |
| 17 | /* Dynamic list for crew member info */ |
| 18 | |
| 19 | #pragma once |
| 20 | |
| 21 | #include <C4Id.h> |
| 22 | #include "C4ObjectInfo.h" |
| 23 | |
| 24 | class C4ObjectInfoList |
| 25 | { |
| 26 | public: |
| 27 | C4ObjectInfoList(); |
| 28 | ~C4ObjectInfoList(); |
| 29 | |
| 30 | protected: |
| 31 | C4ObjectInfo *First; |
| 32 | |
| 33 | public: |
| 34 | int32_t iNumCreated; // number of new defs created during this round |
| 35 | |
| 36 | public: |
| 37 | void Default(); |
| 38 | void Clear(); |
| 39 | void Evaluate(); |
| 40 | void DetachFromObjects(); |
| 41 | int32_t Load(C4Group &hGroup, bool fLoadPortraits); |
| 42 | bool Add(C4ObjectInfo *pInfo); |
| 43 | bool Save(C4Group &hGroup, bool fSavegame, bool fStoreTiny, C4DefList *pDefs); |
| 44 | C4ObjectInfo *New(C4ID n_id, C4DefList *pDefs, const char *cpNames); |
| 45 | C4ObjectInfo *GetIdle(C4ID c_id, C4DefList &rDefs); |
| 46 | C4ObjectInfo *GetIdle(const char *szByName); |
| 47 | C4ObjectInfo *GetFirst() { return First; } |
| 48 | bool IsElement(C4ObjectInfo *pInfo); |
| 49 | void Strip(C4DefList &rDefs); |
| 50 | |
| 51 | public: |
| 52 | void MakeValidName(char *sName); |
| 53 | bool NameExists(const char *szName); |
| 54 | |
| 55 | protected: |
| 56 | C4ObjectInfo *GetLast(); |
| 57 | C4ObjectInfo *GetPrevious(C4ObjectInfo *pInfo); |
| 58 | }; |
| 59 | |