| 1 | /* |
| 2 | * LegacyClonk |
| 3 | * |
| 4 | * Copyright (c) 1998-2000, Matthes Bender (RedWolf Design) |
| 5 | * Copyright (c) 2017-2021, The LegacyClonk Team and contributors |
| 6 | * |
| 7 | * Distributed under the terms of the ISC license; see accompanying file |
| 8 | * "COPYING" for details. |
| 9 | * |
| 10 | * "Clonk" is a registered trademark of Matthes Bender, used with permission. |
| 11 | * See accompanying file "TRADEMARK" for details. |
| 12 | * |
| 13 | * To redistribute this file separately, substitute the full license texts |
| 14 | * for the above references. |
| 15 | */ |
| 16 | |
| 17 | /* Handles engine execution in developer mode */ |
| 18 | |
| 19 | #include <C4Console.h> |
| 20 | #include <C4Application.h> |
| 21 | |
| 22 | #include <C4GameSave.h> |
| 23 | #include <C4UserMessages.h> |
| 24 | #include <C4Version.h> |
| 25 | #include <C4Log.h> |
| 26 | #include <C4Player.h> |
| 27 | #include "C4TextEncoding.h" |
| 28 | |
| 29 | #include <StdFile.h> |
| 30 | |
| 31 | #ifdef _WIN32 |
| 32 | #include "StdRegistry.h" |
| 33 | #include "StdStringEncodingConverter.h" |
| 34 | #include "res/engine_resource.h" |
| 35 | #endif |
| 36 | |
| 37 | #ifdef _WIN32 |
| 38 | |
| 39 | #include <commdlg.h> |
| 40 | |
| 41 | bool SetMenuItemText(HMENU hMenu, WORD id, const char *szText); |
| 42 | |
| 43 | #else |
| 44 | |
| 45 | namespace |
| 46 | { |
| 47 | const uint32_t OFN_HIDEREADONLY = 1 << 0; |
| 48 | const uint32_t OFN_OVERWRITEPROMPT = 1 << 1; |
| 49 | const uint32_t OFN_FILEMUSTEXIST = 1 << 2; |
| 50 | const uint32_t OFN_ALLOWMULTISELECT = 1 << 3; |
| 51 | |
| 52 | const uint32_t OFN_EXPLORER = 0; // ignored |
| 53 | } |
| 54 | |
| 55 | #ifdef USE_X11 |
| 56 | #include <X11/Xlib.h> |
| 57 | #include <X11/Xutil.h> |
| 58 | #endif |
| 59 | |
| 60 | #endif // _WIN32 |
| 61 | |
| 62 | #ifndef WITH_DEVELOPER_MODE |
| 63 | #define WITH_DEVELOPER_MODE 0 |
| 64 | #endif |
| 65 | |
| 66 | #if WITH_DEVELOPER_MODE |
| 67 | |
| 68 | #include <gdk/gdkcursor.h> |
| 69 | #include <gdk/gdkx.h> |
| 70 | #include <gtk/gtk.h> |
| 71 | |
| 72 | #include <res/Play.h> |
| 73 | #include <res/Halt.h> |
| 74 | #include <res/Mouse.h> |
| 75 | #include <res/Cursor.h> |
| 76 | #include <res/Brush.h> |
| 77 | |
| 78 | namespace |
| 79 | { |
| 80 | GtkWidget *CreateImageFromInlinedPixbuf(const guint8 *pixbuf_data) |
| 81 | { |
| 82 | GdkPixbuf *pixbuf = gdk_pixbuf_new_from_inline(data_length: -1, data: pixbuf_data, FALSE, error: nullptr); |
| 83 | GtkWidget *image = gtk_image_new_from_pixbuf(pixbuf); |
| 84 | g_object_unref(object: pixbuf); |
| 85 | return image; |
| 86 | } |
| 87 | } |
| 88 | |
| 89 | #endif |
| 90 | |
| 91 | C4Console::C4Console() |
| 92 | { |
| 93 | Active = false; |
| 94 | Editing = true; |
| 95 | ScriptCounter = 0; |
| 96 | FrameCounter = 0; |
| 97 | fGameOpen = false; |
| 98 | |
| 99 | #ifdef _WIN32 |
| 100 | hWindow = nullptr; |
| 101 | hbmCursor = nullptr; |
| 102 | hbmCursor2 = nullptr; |
| 103 | hbmBrush = nullptr; |
| 104 | hbmBrush2 = nullptr; |
| 105 | hbmPlay = nullptr; |
| 106 | hbmPlay2 = nullptr; |
| 107 | hbmHalt = nullptr; |
| 108 | hbmHalt2 = nullptr; |
| 109 | #elif WITH_DEVELOPER_MODE |
| 110 | cursorDefault = nullptr; |
| 111 | cursorWait = nullptr; |
| 112 | itemNet = nullptr; |
| 113 | txtLog = nullptr; |
| 114 | txtScript = nullptr; |
| 115 | #endif // WITH_DEVELOPER_MODE / _WIN32 |
| 116 | |
| 117 | MenuIndexFile = 0; |
| 118 | MenuIndexComponents = 1; |
| 119 | MenuIndexPlayer = 2; |
| 120 | MenuIndexViewport = 3; |
| 121 | MenuIndexNet = -1; |
| 122 | MenuIndexHelp = 4; |
| 123 | } |
| 124 | |
| 125 | C4Console::~C4Console() |
| 126 | { |
| 127 | #ifdef _WIN32 |
| 128 | if (hbmCursor) DeleteObject(hbmCursor); |
| 129 | if (hbmCursor2) DeleteObject(hbmCursor2); |
| 130 | if (hbmBrush) DeleteObject(hbmBrush); |
| 131 | if (hbmBrush2) DeleteObject(hbmBrush2); |
| 132 | if (hbmPlay) DeleteObject(hbmPlay); |
| 133 | if (hbmPlay2) DeleteObject(hbmPlay2); |
| 134 | if (hbmHalt) DeleteObject(hbmHalt); |
| 135 | if (hbmHalt2) DeleteObject(hbmHalt2); |
| 136 | #elif WITH_DEVELOPER_MODE |
| 137 | if (cursorDefault) g_object_unref(object: cursorDefault); |
| 138 | if (cursorWait) g_object_unref(object: cursorWait); |
| 139 | #endif // WITH_DEVELOPER_MODE / _WIN32 |
| 140 | } |
| 141 | |
| 142 | #ifdef _WIN32 |
| 143 | |
| 144 | INT_PTR CALLBACK ConsoleDlgProc(HWND hDlg, UINT Msg, WPARAM wParam, LPARAM lParam) |
| 145 | { |
| 146 | switch (Msg) |
| 147 | { |
| 148 | case WM_ACTIVATEAPP: |
| 149 | Application.Active = wParam != 0; |
| 150 | return TRUE; |
| 151 | |
| 152 | case WM_TIMER: |
| 153 | if (wParam == SEC1_TIMER) { Console.Sec1Timer(); } |
| 154 | return TRUE; |
| 155 | |
| 156 | case WM_DESTROY: |
| 157 | Console.StorePosition(); |
| 158 | Application.Quit(); |
| 159 | return TRUE; |
| 160 | |
| 161 | case WM_CLOSE: |
| 162 | Console.Close(); |
| 163 | return TRUE; |
| 164 | |
| 165 | case WM_INITDIALOG: |
| 166 | SendMessage(hDlg, DM_SETDEFID, IDOK, 0); |
| 167 | Console.UpdateMenuText(GetMenu(hDlg)); |
| 168 | return TRUE; |
| 169 | |
| 170 | case WM_COMMAND: |
| 171 | // Evaluate command |
| 172 | switch (LOWORD(wParam)) |
| 173 | { |
| 174 | case IDOK: |
| 175 | { |
| 176 | const std::wstring text{C4Console::GetDialogItemText(hDlg, IDC_COMBOINPUT)}; |
| 177 | if (!text.empty()) |
| 178 | { |
| 179 | Console.In(StdStringEncodingConverter::Utf16ToWinAcp(text).c_str()); |
| 180 | } |
| 181 | return TRUE; |
| 182 | } |
| 183 | |
| 184 | case IDC_BUTTONHALT: |
| 185 | Console.DoHalt(); |
| 186 | return TRUE; |
| 187 | |
| 188 | case IDC_BUTTONPLAY: |
| 189 | Console.DoPlay(); |
| 190 | return TRUE; |
| 191 | |
| 192 | case IDC_BUTTONMODEPLAY: |
| 193 | Console.EditCursor.SetMode(C4CNS_ModePlay); |
| 194 | return TRUE; |
| 195 | |
| 196 | case IDC_BUTTONMODEEDIT: |
| 197 | Console.EditCursor.SetMode(C4CNS_ModeEdit); |
| 198 | return TRUE; |
| 199 | |
| 200 | case IDC_BUTTONMODEDRAW: |
| 201 | Console.EditCursor.SetMode(C4CNS_ModeDraw); |
| 202 | return TRUE; |
| 203 | |
| 204 | case IDM_FILE_QUIT: Console.FileQuit(); return TRUE; |
| 205 | case IDM_FILE_SAVEAS: Console.FileSaveAs(false); return TRUE; |
| 206 | case IDM_FILE_SAVE: Console.FileSave(false); return TRUE; |
| 207 | case IDM_FILE_SAVEGAMEAS: Console.FileSaveAs(true); return TRUE; |
| 208 | case IDM_FILE_SAVEGAME: Console.FileSave(true); return TRUE; |
| 209 | case IDM_FILE_OPEN: Console.FileOpen(); return TRUE; |
| 210 | case IDM_FILE_RECORD: Console.FileRecord(); return TRUE; |
| 211 | case IDM_FILE_OPENWPLRS: Console.FileOpenWPlrs(); return TRUE; |
| 212 | case IDM_FILE_CLOSE: Console.FileClose(); return TRUE; |
| 213 | case IDM_HELP_ABOUT: Console.HelpAbout(); return TRUE; |
| 214 | case IDM_PLAYER_JOIN: Console.PlayerJoin(); return TRUE; |
| 215 | case IDM_VIEWPORT_NEW: Console.ViewportNew(); return TRUE; |
| 216 | case IDM_COMPONENTS_TITLE: Console.EditTitle(); return TRUE; |
| 217 | case IDM_COMPONENTS_INFO: Console.EditInfo(); return TRUE; |
| 218 | case IDM_COMPONENTS_SCRIPT: Console.EditScript(); return TRUE; |
| 219 | } |
| 220 | // New player viewport |
| 221 | if (Inside((int)LOWORD(wParam), IDM_VIEWPORT_NEW1, IDM_VIEWPORT_NEW2)) |
| 222 | { |
| 223 | Game.CreateViewport(LOWORD(wParam) - IDM_VIEWPORT_NEW1); |
| 224 | return TRUE; |
| 225 | } |
| 226 | // Remove player |
| 227 | if (Inside((int)LOWORD(wParam), IDM_PLAYER_QUIT1, IDM_PLAYER_QUIT2)) |
| 228 | { |
| 229 | Game.Control.Input.Add(CID_EliminatePlayer, new C4ControlEliminatePlayer(LOWORD(wParam) - IDM_PLAYER_QUIT1)); |
| 230 | return TRUE; |
| 231 | } |
| 232 | // Remove client |
| 233 | if (Inside((int)LOWORD(wParam), IDM_NET_CLIENT1, IDM_NET_CLIENT2)) |
| 234 | { |
| 235 | if (!Game.Control.isCtrlHost()) return FALSE; |
| 236 | Game.Clients.CtrlRemove(Game.Clients.getClientByID(LOWORD(wParam) - IDM_NET_CLIENT1), LoadResStr(C4ResStrTableKey::IDS_MSG_KICKBYMENU)); |
| 237 | return TRUE; |
| 238 | } |
| 239 | return FALSE; |
| 240 | |
| 241 | case WM_COPYDATA: |
| 242 | COPYDATASTRUCT *pcds = reinterpret_cast<COPYDATASTRUCT *>(lParam); |
| 243 | if (pcds->dwData == WM_USER_RELOADFILE) |
| 244 | { |
| 245 | // get path, ensure proper termination |
| 246 | const char *szPath = reinterpret_cast<const char *>(pcds->lpData); |
| 247 | if (szPath[pcds->cbData - 1]) break; |
| 248 | // reload |
| 249 | Game.ReloadFile(szPath); |
| 250 | } |
| 251 | return FALSE; |
| 252 | } |
| 253 | |
| 254 | return FALSE; |
| 255 | } |
| 256 | |
| 257 | #elif defined(USE_X11) && !WITH_DEVELOPER_MODE |
| 258 | |
| 259 | void C4Console::HandleMessage(XEvent &e) |
| 260 | { |
| 261 | // Parent handling |
| 262 | C4ConsoleBase::HandleMessage(e); |
| 263 | |
| 264 | switch (e.type) |
| 265 | { |
| 266 | case FocusIn: |
| 267 | Application.Active = true; |
| 268 | break; |
| 269 | case FocusOut: |
| 270 | Application.Active = false; |
| 271 | break; |
| 272 | } |
| 273 | } |
| 274 | |
| 275 | #endif // _WIN32/USE_X11 |
| 276 | |
| 277 | bool C4Console::Init(CStdApp *const app) |
| 278 | { |
| 279 | return Init(app, title: LoadResStr(id: C4ResStrTableKey::IDS_CNS_CONSOLE)); |
| 280 | } |
| 281 | |
| 282 | bool C4Console::Init(CStdApp *const app, const char *const title, const C4Rect &bounds, CStdWindow *const parent) |
| 283 | { |
| 284 | // Active |
| 285 | Active = true; |
| 286 | // Editing (enable even if network) |
| 287 | Editing = true; |
| 288 | #ifdef _WIN32 |
| 289 | // Init common controls |
| 290 | INITCOMMONCONTROLSEX controls{.dwSize = sizeof(controls), .dwICC = ICC_STANDARD_CLASSES}; |
| 291 | if (!InitCommonControlsEx(&controls)) |
| 292 | { |
| 293 | spdlog::critical("Error initializing common controls: {}" , winrt::to_string(winrt::hresult_error{HRESULT_FROM_WIN32(GetLastError())}.message())); |
| 294 | return false; |
| 295 | } |
| 296 | |
| 297 | // Create dialog window |
| 298 | hWindow = CreateDialog(app->hInstance, MAKEINTRESOURCE(IDD_CONSOLE), nullptr, ConsoleDlgProc); |
| 299 | if (!hWindow) |
| 300 | { |
| 301 | spdlog::critical("Error creating dialog window: {}" , winrt::to_string(winrt::hresult_error{HRESULT_FROM_WIN32(GetLastError())}.message())); |
| 302 | return false; |
| 303 | } |
| 304 | // Restore window position |
| 305 | RestorePosition(); |
| 306 | // Set icon |
| 307 | SendMessage(hWindow, WM_SETICON, ICON_BIG, reinterpret_cast<LPARAM>(LoadIcon(app->hInstance, MAKEINTRESOURCE(IDI_00_C4X)))); |
| 308 | SendMessage(hWindow, WM_SETICON, ICON_SMALL, reinterpret_cast<LPARAM>(LoadIcon(app->hInstance, MAKEINTRESOURCE(IDI_00_C4X)))); |
| 309 | // Set text |
| 310 | SetCaption(title); |
| 311 | // Load bitmaps |
| 312 | hbmMouse = LoadBitmap(app->hInstance, MAKEINTRESOURCE(IDB_MOUSE)); |
| 313 | hbmMouse2 = LoadBitmap(app->hInstance, MAKEINTRESOURCE(IDB_MOUSE2)); |
| 314 | hbmCursor = LoadBitmap(app->hInstance, MAKEINTRESOURCE(IDB_CURSOR)); |
| 315 | hbmCursor2 = LoadBitmap(app->hInstance, MAKEINTRESOURCE(IDB_CURSOR2)); |
| 316 | hbmBrush = LoadBitmap(app->hInstance, MAKEINTRESOURCE(IDB_BRUSH)); |
| 317 | hbmBrush2 = LoadBitmap(app->hInstance, MAKEINTRESOURCE(IDB_BRUSH2)); |
| 318 | hbmPlay = LoadBitmap(app->hInstance, MAKEINTRESOURCE(IDB_PLAY)); |
| 319 | hbmPlay2 = LoadBitmap(app->hInstance, MAKEINTRESOURCE(IDB_PLAY2)); |
| 320 | hbmHalt = LoadBitmap(app->hInstance, MAKEINTRESOURCE(IDB_HALT)); |
| 321 | hbmHalt2 = LoadBitmap(app->hInstance, MAKEINTRESOURCE(IDB_HALT2)); |
| 322 | // Enable controls |
| 323 | UpdateHaltCtrls(true); |
| 324 | EnableControls(fGameOpen); |
| 325 | ClearViewportMenu(); |
| 326 | // Show window and set focus |
| 327 | ShowWindow(hWindow, SW_SHOWNORMAL); |
| 328 | UpdateWindow(hWindow); |
| 329 | SetFocus(hWindow); |
| 330 | ShowCursor(TRUE); |
| 331 | // Success |
| 332 | return true; |
| 333 | #elif WITH_DEVELOPER_MODE |
| 334 | if (!C4ConsoleBase::Init(app, title, bounds, parent)) |
| 335 | { |
| 336 | return false; |
| 337 | } |
| 338 | |
| 339 | GdkDisplay *const display{gtk_widget_get_display(widget: window)}; |
| 340 | cursorWait = gdk_cursor_new_for_display(display, cursor_type: GDK_WATCH); |
| 341 | cursorDefault = gdk_cursor_new_for_display(display, cursor_type: GDK_ARROW); |
| 342 | |
| 343 | // Calls InitGUI |
| 344 | UpdateHaltCtrls(fHalt: true); |
| 345 | EnableControls(fEnable: fGameOpen); |
| 346 | ClearViewportMenu(); |
| 347 | return true; |
| 348 | #else |
| 349 | return C4ConsoleBase::Init(app, LoadResStr(C4ResStrTableKey::IDS_CNS_CONSOLE), bounds); |
| 350 | #endif // WITH_DEVELOPER_MODE / _WIN32 |
| 351 | } |
| 352 | |
| 353 | #if WITH_DEVELOPER_MODE |
| 354 | GtkWidget *C4Console::InitGUI() |
| 355 | { |
| 356 | // Play/Pause and Mode |
| 357 | |
| 358 | GtkWidget *image_play = CreateImageFromInlinedPixbuf(pixbuf_data: play_pixbuf_data); |
| 359 | GtkWidget *image_pause = CreateImageFromInlinedPixbuf(pixbuf_data: halt_pixbuf_data); |
| 360 | |
| 361 | GtkWidget *image_mode_play = CreateImageFromInlinedPixbuf(pixbuf_data: mouse_pixbuf_data); |
| 362 | GtkWidget *image_mode_edit = CreateImageFromInlinedPixbuf(pixbuf_data: cursor_pixbuf_data); |
| 363 | GtkWidget *image_mode_draw = CreateImageFromInlinedPixbuf(pixbuf_data: brush_pixbuf_data); |
| 364 | |
| 365 | btnPlay = gtk_toggle_button_new(); |
| 366 | btnHalt = gtk_toggle_button_new(); |
| 367 | btnModePlay = gtk_toggle_button_new(); |
| 368 | btnModeEdit = gtk_toggle_button_new(); |
| 369 | btnModeDraw = gtk_toggle_button_new(); |
| 370 | |
| 371 | gtk_container_add(GTK_CONTAINER(btnPlay), widget: image_play); |
| 372 | gtk_container_add(GTK_CONTAINER(btnHalt), widget: image_pause); |
| 373 | gtk_container_add(GTK_CONTAINER(btnModePlay), widget: image_mode_play); |
| 374 | gtk_container_add(GTK_CONTAINER(btnModeEdit), widget: image_mode_edit); |
| 375 | gtk_container_add(GTK_CONTAINER(btnModeDraw), widget: image_mode_draw); |
| 376 | |
| 377 | GtkWidget *top_hbox = gtk_box_new(orientation: GTK_ORIENTATION_HORIZONTAL, spacing: 18); |
| 378 | GtkWidget *play_hbox = gtk_box_new(orientation: GTK_ORIENTATION_HORIZONTAL, spacing: 6); |
| 379 | GtkWidget *mode_hbox = gtk_box_new(orientation: GTK_ORIENTATION_HORIZONTAL, spacing: 6); |
| 380 | |
| 381 | gtk_box_pack_start(GTK_BOX(play_hbox), child: btnPlay, FALSE, TRUE, padding: 0); |
| 382 | gtk_box_pack_start(GTK_BOX(play_hbox), child: btnHalt, FALSE, TRUE, padding: 0); |
| 383 | gtk_box_pack_start(GTK_BOX(mode_hbox), child: btnModePlay, FALSE, TRUE, padding: 0); |
| 384 | gtk_box_pack_start(GTK_BOX(mode_hbox), child: btnModeEdit, FALSE, TRUE, padding: 0); |
| 385 | gtk_box_pack_start(GTK_BOX(mode_hbox), child: btnModeDraw, FALSE, TRUE, padding: 0); |
| 386 | |
| 387 | lblCursor = gtk_label_new(str: "" ); |
| 388 | gtk_label_set_xalign(GTK_LABEL(lblCursor), xalign: 0.0f); |
| 389 | |
| 390 | gtk_box_pack_start(GTK_BOX(top_hbox), child: lblCursor, TRUE, TRUE, padding: 0); |
| 391 | gtk_box_pack_start(GTK_BOX(top_hbox), child: play_hbox, FALSE, TRUE, padding: 0); |
| 392 | gtk_box_pack_start(GTK_BOX(top_hbox), child: mode_hbox, FALSE, TRUE, padding: 0); |
| 393 | |
| 394 | // Statusbar |
| 395 | |
| 396 | GtkWidget *statusbar = gtk_box_new(orientation: GTK_ORIENTATION_HORIZONTAL, spacing: 6); |
| 397 | |
| 398 | GtkWidget *status_frame = gtk_frame_new(label: nullptr); |
| 399 | gtk_frame_set_shadow_type(GTK_FRAME(status_frame), type: GTK_SHADOW_IN); |
| 400 | gtk_container_add(GTK_CONTAINER(status_frame), widget: statusbar); |
| 401 | |
| 402 | lblFrame = gtk_label_new(str: "Frame: 0" ); |
| 403 | lblScript = gtk_label_new(str: "Script: 0" ); |
| 404 | lblTime = gtk_label_new(str: "00:00:00 (0 FPS)" ); |
| 405 | |
| 406 | gtk_label_set_xalign(GTK_LABEL(lblFrame), xalign: 0.0f); |
| 407 | gtk_label_set_xalign(GTK_LABEL(lblScript), xalign: 0.0f); |
| 408 | gtk_label_set_xalign(GTK_LABEL(lblTime), xalign: 0.0f); |
| 409 | |
| 410 | GtkWidget *sep1 = gtk_separator_new(orientation: GTK_ORIENTATION_VERTICAL); |
| 411 | GtkWidget *sep2 = gtk_separator_new(orientation: GTK_ORIENTATION_VERTICAL); |
| 412 | |
| 413 | gtk_box_pack_start(GTK_BOX(statusbar), child: lblFrame, TRUE, TRUE, padding: 0); |
| 414 | gtk_box_pack_start(GTK_BOX(statusbar), child: sep1, FALSE, FALSE, padding: 0); |
| 415 | gtk_box_pack_start(GTK_BOX(statusbar), child: lblScript, TRUE, TRUE, padding: 0); |
| 416 | gtk_box_pack_start(GTK_BOX(statusbar), child: sep2, FALSE, FALSE, padding: 0); |
| 417 | gtk_box_pack_start(GTK_BOX(statusbar), child: lblTime, TRUE, TRUE, padding: 0); |
| 418 | |
| 419 | // Log view and script entry |
| 420 | |
| 421 | GtkWidget *scroll = gtk_scrolled_window_new(hadjustment: nullptr, vadjustment: nullptr); |
| 422 | |
| 423 | txtLog = gtk_text_view_new(); |
| 424 | txtScript = gtk_entry_new(); |
| 425 | |
| 426 | gtk_scrolled_window_set_shadow_type(GTK_SCROLLED_WINDOW(scroll), type: GTK_SHADOW_IN); |
| 427 | gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scroll), hscrollbar_policy: GTK_POLICY_AUTOMATIC, vscrollbar_policy: GTK_POLICY_AUTOMATIC); |
| 428 | gtk_text_view_set_editable(GTK_TEXT_VIEW(txtLog), FALSE); |
| 429 | |
| 430 | gtk_container_add(GTK_CONTAINER(scroll), widget: txtLog); |
| 431 | |
| 432 | // Menu |
| 433 | |
| 434 | menuBar = gtk_menu_bar_new(); |
| 435 | |
| 436 | GtkWidget *itemFile = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_FILE).c_str()); |
| 437 | GtkWidget *itemComponents = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_COMPONENTS).c_str()); |
| 438 | GtkWidget *itemPlayer = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_PLAYER).c_str()); |
| 439 | GtkWidget *itemViewport = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_VIEWPORT).c_str()); |
| 440 | GtkWidget *itemHelp = gtk_menu_item_new_with_label(label: "?" ); |
| 441 | |
| 442 | gtk_menu_shell_append(GTK_MENU_SHELL(menuBar), child: itemFile); |
| 443 | gtk_menu_shell_append(GTK_MENU_SHELL(menuBar), child: itemComponents); |
| 444 | gtk_menu_shell_append(GTK_MENU_SHELL(menuBar), child: itemPlayer); |
| 445 | gtk_menu_shell_append(GTK_MENU_SHELL(menuBar), child: itemViewport); |
| 446 | gtk_menu_shell_append(GTK_MENU_SHELL(menuBar), child: itemHelp); |
| 447 | |
| 448 | GtkWidget * = gtk_menu_new(); |
| 449 | GtkWidget * = gtk_menu_new(); |
| 450 | GtkWidget * = gtk_menu_new(); |
| 451 | |
| 452 | menuPlayer = gtk_menu_new(); |
| 453 | menuViewport = gtk_menu_new(); |
| 454 | |
| 455 | gtk_menu_item_set_submenu(GTK_MENU_ITEM(itemFile), submenu: menuFile); |
| 456 | gtk_menu_item_set_submenu(GTK_MENU_ITEM(itemComponents), submenu: menuComponents); |
| 457 | gtk_menu_item_set_submenu(GTK_MENU_ITEM(itemPlayer), submenu: menuPlayer); |
| 458 | gtk_menu_item_set_submenu(GTK_MENU_ITEM(itemViewport), submenu: menuViewport); |
| 459 | gtk_menu_item_set_submenu(GTK_MENU_ITEM(itemHelp), submenu: menuHelp); |
| 460 | |
| 461 | fileOpen = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_OPEN).c_str()); |
| 462 | gtk_menu_shell_append(GTK_MENU_SHELL(menuFile), child: fileOpen); |
| 463 | |
| 464 | fileOpenWithPlayers = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_OPENWPLRS).c_str()); |
| 465 | gtk_menu_shell_append(GTK_MENU_SHELL(menuFile), child: fileOpenWithPlayers); |
| 466 | |
| 467 | gtk_menu_shell_append(GTK_MENU_SHELL(menuFile), GTK_WIDGET(gtk_separator_menu_item_new())); |
| 468 | |
| 469 | fileSave = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_SAVESCENARIO).c_str()); |
| 470 | gtk_menu_shell_append(GTK_MENU_SHELL(menuFile), child: fileSave); |
| 471 | |
| 472 | fileSaveAs = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_SAVESCENARIOAS).c_str()); |
| 473 | gtk_menu_shell_append(GTK_MENU_SHELL(menuFile), child: fileSaveAs); |
| 474 | |
| 475 | fileSaveGame = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_SAVEGAME).c_str()); |
| 476 | gtk_menu_shell_append(GTK_MENU_SHELL(menuFile), child: fileSaveGame); |
| 477 | |
| 478 | fileSaveGameAs = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_SAVEGAMEAS).c_str()); |
| 479 | gtk_menu_shell_append(GTK_MENU_SHELL(menuFile), child: fileSaveGameAs); |
| 480 | |
| 481 | fileRecord = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_RECORD).c_str()); |
| 482 | gtk_menu_shell_append(GTK_MENU_SHELL(menuFile), child: fileRecord); |
| 483 | |
| 484 | gtk_menu_shell_append(GTK_MENU_SHELL(menuFile), GTK_WIDGET(gtk_separator_menu_item_new())); |
| 485 | |
| 486 | fileClose = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_CLOSE).c_str()); |
| 487 | gtk_menu_shell_append(GTK_MENU_SHELL(menuFile), child: fileClose); |
| 488 | |
| 489 | gtk_menu_shell_append(GTK_MENU_SHELL(menuFile), GTK_WIDGET(gtk_separator_menu_item_new())); |
| 490 | |
| 491 | fileQuit = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_QUIT).c_str()); |
| 492 | gtk_menu_shell_append(GTK_MENU_SHELL(menuFile), child: fileQuit); |
| 493 | |
| 494 | compObjects = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_BTN_OBJECTS).c_str()); |
| 495 | gtk_menu_shell_append(GTK_MENU_SHELL(menuComponents), child: compObjects); |
| 496 | |
| 497 | compScript = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_SCRIPT).c_str()); |
| 498 | gtk_menu_shell_append(GTK_MENU_SHELL(menuComponents), child: compScript); |
| 499 | |
| 500 | compTitle = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_TITLE).c_str()); |
| 501 | gtk_menu_shell_append(GTK_MENU_SHELL(menuComponents), child: compTitle); |
| 502 | |
| 503 | compInfo = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_INFO).c_str()); |
| 504 | gtk_menu_shell_append(GTK_MENU_SHELL(menuComponents), child: compInfo); |
| 505 | |
| 506 | plrJoin = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_JOIN).c_str()); |
| 507 | gtk_menu_shell_append(GTK_MENU_SHELL(menuPlayer), child: plrJoin); |
| 508 | |
| 509 | viewNew = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_NEW).c_str()); |
| 510 | gtk_menu_shell_append(GTK_MENU_SHELL(menuViewport), child: viewNew); |
| 511 | |
| 512 | helpAbout = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MENU_ABOUT).c_str()); |
| 513 | gtk_menu_shell_append(GTK_MENU_SHELL(menuHelp), child: helpAbout); |
| 514 | |
| 515 | // Window |
| 516 | |
| 517 | GtkWidget *topbox = gtk_box_new(orientation: GTK_ORIENTATION_VERTICAL, spacing: 0); |
| 518 | GtkWidget *midbox = gtk_box_new(orientation: GTK_ORIENTATION_VERTICAL, spacing: 6); |
| 519 | gtk_container_set_border_width(GTK_CONTAINER(midbox), border_width: 6); |
| 520 | |
| 521 | gtk_box_pack_start(GTK_BOX(midbox), child: scroll, TRUE, TRUE, padding: 0); |
| 522 | gtk_box_pack_start(GTK_BOX(midbox), child: txtScript, FALSE, FALSE, padding: 0); |
| 523 | gtk_box_pack_start(GTK_BOX(midbox), child: top_hbox, FALSE, TRUE, padding: 0); |
| 524 | |
| 525 | gtk_box_pack_start(GTK_BOX(topbox), child: menuBar, FALSE, FALSE, padding: 0); |
| 526 | gtk_box_pack_start(GTK_BOX(topbox), child: midbox, TRUE, TRUE, padding: 0); |
| 527 | gtk_box_pack_start(GTK_BOX(topbox), child: status_frame, FALSE, FALSE, padding: 0); |
| 528 | |
| 529 | gtk_window_set_default_size(GTK_WINDOW(window), width: 320, height: 320); |
| 530 | |
| 531 | gtk_container_add(GTK_CONTAINER(window), widget: topbox); |
| 532 | |
| 533 | // Signals |
| 534 | |
| 535 | handlerPlay = g_signal_connect(G_OBJECT(btnPlay), "toggled" , G_CALLBACK(OnPlay), this); |
| 536 | handlerHalt = g_signal_connect(G_OBJECT(btnHalt), "toggled" , G_CALLBACK(OnHalt), this); |
| 537 | handlerModePlay = g_signal_connect(G_OBJECT(btnModePlay), "toggled" , G_CALLBACK(OnModePlay), this); |
| 538 | handlerModeEdit = g_signal_connect(G_OBJECT(btnModeEdit), "toggled" , G_CALLBACK(OnModeEdit), this); |
| 539 | handlerModeDraw = g_signal_connect(G_OBJECT(btnModeDraw), "toggled" , G_CALLBACK(OnModeDraw), this); |
| 540 | g_signal_connect(G_OBJECT(txtScript), "activate" , G_CALLBACK(OnScriptEntry), this); |
| 541 | g_signal_connect(G_OBJECT(fileOpen), "activate" , G_CALLBACK(OnFileOpen), this); |
| 542 | g_signal_connect(G_OBJECT(fileOpenWithPlayers), "activate" , G_CALLBACK(OnFileOpenWPlrs), this); |
| 543 | g_signal_connect(G_OBJECT(fileSave), "activate" , G_CALLBACK(OnFileSave), this); |
| 544 | g_signal_connect(G_OBJECT(fileSaveAs), "activate" , G_CALLBACK(OnFileSaveAs), this); |
| 545 | g_signal_connect(G_OBJECT(fileSaveGame), "activate" , G_CALLBACK(OnFileSaveGame), this); |
| 546 | g_signal_connect(G_OBJECT(fileSaveGameAs), "activate" , G_CALLBACK(OnFileSaveGameAs), this); |
| 547 | g_signal_connect(G_OBJECT(fileRecord), "activate" , G_CALLBACK(OnFileRecord), this); |
| 548 | g_signal_connect(G_OBJECT(fileClose), "activate" , G_CALLBACK(OnFileClose), this); |
| 549 | g_signal_connect(G_OBJECT(fileQuit), "activate" , G_CALLBACK(OnFileQuit), this); |
| 550 | g_signal_connect(G_OBJECT(compObjects), "activate" , G_CALLBACK(OnCompObjects), this); |
| 551 | g_signal_connect(G_OBJECT(compScript), "activate" , G_CALLBACK(OnCompScript), this); |
| 552 | g_signal_connect(G_OBJECT(compTitle), "activate" , G_CALLBACK(OnCompTitle), this); |
| 553 | g_signal_connect(G_OBJECT(compInfo), "activate" , G_CALLBACK(OnCompInfo), this); |
| 554 | g_signal_connect(G_OBJECT(plrJoin), "activate" , G_CALLBACK(OnPlrJoin), this); |
| 555 | g_signal_connect(G_OBJECT(viewNew), "activate" , G_CALLBACK(OnViewNew), this); |
| 556 | g_signal_connect(G_OBJECT(helpAbout), "activate" , G_CALLBACK(OnHelpAbout), this); |
| 557 | |
| 558 | return C4ConsoleBase::InitGUI(); |
| 559 | } |
| 560 | #endif // WITH_DEVELOPER_MODE |
| 561 | |
| 562 | bool C4Console::In(const char *szText) |
| 563 | { |
| 564 | if (!Active || !szText) return false; |
| 565 | // begins with '/'? then it's a command |
| 566 | if (*szText == '/') |
| 567 | { |
| 568 | Game.MessageInput.ProcessCommand(szCommand: szText); |
| 569 | // done |
| 570 | return true; |
| 571 | } |
| 572 | // begins with '#'? then it's a message. Route cia ProcessInput to allow #/sound |
| 573 | if (*szText == '#') |
| 574 | { |
| 575 | Game.MessageInput.ProcessInput(szText: szText + 1); |
| 576 | return true; |
| 577 | } |
| 578 | // editing enabled? |
| 579 | if (!EditCursor.EditingOK()) return false; |
| 580 | // pass through network queue |
| 581 | Game.Control.DoInput(eCtrlType: CID_Script, pPkt: new C4ControlScript(szText, C4ControlScript::SCOPE_Console, Config.Developer.ConsoleScriptStrictness), eDelivery: CDT_Decide); |
| 582 | return true; |
| 583 | } |
| 584 | |
| 585 | bool C4Console::Out(std::string_view text) |
| 586 | { |
| 587 | #ifdef _WIN32 |
| 588 | if (!Active) return false; |
| 589 | if (text.empty()) return true; |
| 590 | |
| 591 | const std::wstring textWide{StdStringEncodingConverter::WinAcpToUtf16(text)}; |
| 592 | |
| 593 | const bool hasNewline{textWide.ends_with(L"\r\n" )}; |
| 594 | |
| 595 | std::wstring buffer; |
| 596 | const LRESULT dlgItemTextSize{SendDlgItemMessage(hWindow, IDC_EDITOUTPUT, WM_GETTEXTLENGTH, 0, 0)}; |
| 597 | buffer.resize_and_overwrite(dlgItemTextSize + textWide.size() + (hasNewline ? 0 : 2), [dlgItemTextSize, hasNewline, &textWide, this](wchar_t *const ptr, std::size_t size) |
| 598 | { |
| 599 | const UINT textSize{GetDlgItemText(hWindow, IDC_EDITOUTPUT, ptr, dlgItemTextSize + 1)}; |
| 600 | wchar_t *newlinePtr{ptr + textSize + textWide.copy(ptr + textSize, textWide.size())}; |
| 601 | |
| 602 | if (!hasNewline) |
| 603 | { |
| 604 | *newlinePtr++ = '\r'; |
| 605 | *newlinePtr++ = '\n'; |
| 606 | } |
| 607 | |
| 608 | return newlinePtr - ptr; |
| 609 | }); |
| 610 | |
| 611 | const wchar_t *const newText{buffer.size() <= 60000 ? buffer.c_str() : buffer.c_str() + buffer.size() - 60000}; // max log length: Otherwise, discard beginning |
| 612 | SetDlgItemText(hWindow, IDC_EDITOUTPUT, newText); |
| 613 | |
| 614 | const auto lines = SendDlgItemMessage(hWindow, IDC_EDITOUTPUT, EM_GETLINECOUNT, 0, 0); |
| 615 | SendDlgItemMessage(hWindow, IDC_EDITOUTPUT, EM_LINESCROLL, 0, static_cast<LPARAM>(lines)); |
| 616 | UpdateWindow(hWindow); |
| 617 | #elif WITH_DEVELOPER_MODE |
| 618 | // Append text to log |
| 619 | if (!window) return true; |
| 620 | |
| 621 | GtkTextIter end; |
| 622 | GtkTextBuffer *buffer = gtk_text_view_get_buffer(GTK_TEXT_VIEW(txtLog)); |
| 623 | gtk_text_buffer_get_end_iter(buffer, iter: &end); |
| 624 | |
| 625 | gtk_text_buffer_insert(buffer, iter: &end, text: ClonkToGtk(text).c_str(), len: -1); |
| 626 | |
| 627 | if (!text.ends_with(x: '\n')) |
| 628 | { |
| 629 | gtk_text_buffer_insert(buffer, iter: &end, text: "\n" , len: 1); |
| 630 | } |
| 631 | |
| 632 | gtk_text_view_scroll_to_mark(GTK_TEXT_VIEW(txtLog), mark: gtk_text_buffer_get_insert(buffer), within_margin: 0.0, FALSE, xalign: 0.0, yalign: 0.0); |
| 633 | |
| 634 | // Cheap hack to get the Console window updated while loading |
| 635 | while (g_main_context_pending(context: nullptr)) |
| 636 | g_main_context_iteration(context: nullptr, FALSE); |
| 637 | #endif // WITH_DEVELOPER_MODE / _WIN32 |
| 638 | return true; |
| 639 | } |
| 640 | |
| 641 | bool C4Console::ClearLog() |
| 642 | { |
| 643 | #ifdef _WIN32 |
| 644 | SetDlgItemText(hWindow, IDC_EDITOUTPUT, L"" ); |
| 645 | SendDlgItemMessage(hWindow, IDC_EDITOUTPUT, EM_LINESCROLL, 0, 0); |
| 646 | UpdateWindow(hWindow); |
| 647 | #elif WITH_DEVELOPER_MODE |
| 648 | gtk_text_buffer_set_text(buffer: gtk_text_view_get_buffer(GTK_TEXT_VIEW(txtLog)), text: "" , len: 0); |
| 649 | #endif // WITH_DEVELOPER_MODE / _WIN32 |
| 650 | return true; |
| 651 | } |
| 652 | |
| 653 | void C4Console::DoPlay() |
| 654 | { |
| 655 | Game.Unpause(); |
| 656 | } |
| 657 | |
| 658 | void C4Console::DoHalt() |
| 659 | { |
| 660 | Game.Pause(); |
| 661 | } |
| 662 | |
| 663 | bool C4Console::UpdateStatusBars() |
| 664 | { |
| 665 | if (!Active) return false; |
| 666 | // Frame counter |
| 667 | if (Game.FrameCounter != FrameCounter) |
| 668 | { |
| 669 | FrameCounter = Game.FrameCounter; |
| 670 | #ifdef _WIN32 |
| 671 | const std::wstring text{std::format(L"Frame: {}" , FrameCounter)}; |
| 672 | SetDlgItemText(hWindow, IDC_STATICFRAME, text.c_str()); |
| 673 | UpdateWindow(GetDlgItem(hWindow, IDC_STATICFRAME)); |
| 674 | #elif WITH_DEVELOPER_MODE |
| 675 | const std::string text{std::format(fmt: "Frame: {}" , args&: FrameCounter)}; |
| 676 | gtk_label_set_label(GTK_LABEL(lblFrame), str: text.c_str()); |
| 677 | #endif // WITH_DEVELOPER_MODE / _WIN32 |
| 678 | } |
| 679 | // Script counter |
| 680 | if (Game.Script.Counter != ScriptCounter) |
| 681 | { |
| 682 | ScriptCounter = Game.Script.Counter; |
| 683 | #ifdef _WIN32 |
| 684 | const std::wstring text{std::format(L"Script: {}" , ScriptCounter)}; |
| 685 | SetDlgItemText(hWindow, IDC_STATICSCRIPT, text.c_str()); |
| 686 | UpdateWindow(GetDlgItem(hWindow, IDC_STATICSCRIPT)); |
| 687 | #elif WITH_DEVELOPER_MODE |
| 688 | const std::string text{std::format(fmt: "Script: {}" , args&: ScriptCounter)}; |
| 689 | gtk_label_set_label(GTK_LABEL(lblScript), str: text.c_str()); |
| 690 | #endif // WITH_DEVELOPER_MODE / _WIN32 |
| 691 | } |
| 692 | // Time & FPS |
| 693 | if ((Game.Time != Time) || (Game.FPS != FPS)) |
| 694 | { |
| 695 | Time = Game.Time; |
| 696 | FPS = Game.FPS; |
| 697 | #ifdef _WIN32 |
| 698 | const std::wstring text{std::format(L"{:02}:{:02}:{:02} ({} FPS)" , Time / 3600, (Time % 3600) / 60, Time % 60, FPS)}; |
| 699 | SetDlgItemText(hWindow, IDC_STATICTIME, text.c_str()); |
| 700 | UpdateWindow(GetDlgItem(hWindow, IDC_STATICTIME)); |
| 701 | #elif WITH_DEVELOPER_MODE |
| 702 | const std::string text{std::format(fmt: "{:02}:{:02}:{:02} ({} FPS)" , args: Time / 3600, args: (Time % 3600) / 60, args: Time % 60, args&: FPS)}; |
| 703 | gtk_label_set_label(GTK_LABEL(lblTime), str: text.c_str()); |
| 704 | #endif // WITH_DEVELOPER_MODE |
| 705 | } |
| 706 | return true; |
| 707 | } |
| 708 | |
| 709 | bool C4Console::UpdateHaltCtrls(bool fHalt) |
| 710 | { |
| 711 | if (!Active) return false; |
| 712 | #ifdef _WIN32 |
| 713 | SendDlgItemMessage(hWindow, IDC_BUTTONPLAY, BM_SETSTATE, !fHalt, 0); |
| 714 | UpdateWindow(GetDlgItem(hWindow, IDC_BUTTONPLAY)); |
| 715 | SendDlgItemMessage(hWindow, IDC_BUTTONHALT, BM_SETSTATE, fHalt, 0); |
| 716 | UpdateWindow(GetDlgItem(hWindow, IDC_BUTTONHALT)); |
| 717 | #elif WITH_DEVELOPER_MODE |
| 718 | // Prevents recursion |
| 719 | g_signal_handler_block(instance: btnPlay, handler_id: handlerPlay); |
| 720 | g_signal_handler_block(instance: btnHalt, handler_id: handlerHalt); |
| 721 | |
| 722 | gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(btnPlay), is_active: !fHalt); |
| 723 | gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(btnHalt), is_active: fHalt); |
| 724 | |
| 725 | g_signal_handler_unblock(instance: btnPlay, handler_id: handlerPlay); |
| 726 | g_signal_handler_unblock(instance: btnHalt, handler_id: handlerHalt); |
| 727 | |
| 728 | #endif // WITH_DEVELOPER_MODE / _WIN32 |
| 729 | return true; |
| 730 | } |
| 731 | |
| 732 | bool C4Console::SaveGame(bool fSaveGame) |
| 733 | { |
| 734 | // Network hosts only |
| 735 | if (Game.Network.isEnabled() && !Game.Network.isHost()) |
| 736 | { |
| 737 | Message(szMessage: LoadResStr(id: C4ResStrTableKey::IDS_GAME_NOCLIENTSAVE)); return false; |
| 738 | } |
| 739 | |
| 740 | // Can't save to child groups |
| 741 | if (Game.ScenarioFile.GetMother()) |
| 742 | { |
| 743 | Message(szMessage: LoadResStr(id: C4ResStrTableKey::IDS_CNS_NOCHILDSAVE, args: GetFilename(path: Game.ScenarioFile.GetName())).c_str()); |
| 744 | return false; |
| 745 | } |
| 746 | |
| 747 | // Save game to open scenario file |
| 748 | bool fOkay = true; |
| 749 | #ifdef _WIN32 |
| 750 | SetCursor(LoadCursor(0, IDC_WAIT)); |
| 751 | #elif WITH_DEVELOPER_MODE |
| 752 | // Seems not to work. Don't know why... |
| 753 | gdk_window_set_cursor(window: gtk_widget_get_window(widget: window), cursor: cursorWait); |
| 754 | #endif |
| 755 | |
| 756 | C4GameSave *pGameSave; |
| 757 | if (fSaveGame) |
| 758 | pGameSave = new C4GameSaveSavegame(); |
| 759 | else |
| 760 | pGameSave = new C4GameSaveScenario(!Console.Active || Game.Landscape.Mode == C4LSC_Exact, false); |
| 761 | if (!pGameSave->Save(hToGroup&: Game.ScenarioFile, fKeepGroup: false)) |
| 762 | { |
| 763 | Out(text: "Game::Save failed" ); fOkay = false; |
| 764 | } |
| 765 | delete pGameSave; |
| 766 | |
| 767 | // Close and reopen scenario file to fix file changes |
| 768 | if (!Game.ScenarioFile.Close()) |
| 769 | { |
| 770 | Out(text: "ScenarioFile::Close failed" ); fOkay = false; |
| 771 | } |
| 772 | if (!Game.ScenarioFile.Open(szGroupName: Game.ScenarioFilename)) |
| 773 | { |
| 774 | Out(text: "ScenarioFile::Open failed" ); fOkay = false; |
| 775 | } |
| 776 | |
| 777 | #ifdef _WIN32 |
| 778 | SetCursor(LoadCursor(0, IDC_ARROW)); |
| 779 | #elif WITH_DEVELOPER_MODE |
| 780 | gdk_window_set_cursor(window: gtk_widget_get_window(widget: window), cursor: nullptr); |
| 781 | #endif |
| 782 | |
| 783 | // Initialize/script notification |
| 784 | if (Game.fScriptCreatedObjects) |
| 785 | if (!fSaveGame) |
| 786 | { |
| 787 | Message(szMessage: (std::string{LoadResStr(id: C4ResStrTableKey::IDS_CNS_SCRIPTCREATEDOBJECTS)} + LoadResStr(id: C4ResStrTableKey::IDS_CNS_WARNDOUBLE)).c_str()); |
| 788 | Game.fScriptCreatedObjects = false; |
| 789 | } |
| 790 | |
| 791 | // Status report |
| 792 | if (!fOkay) Message(szMessage: LoadResStr(id: C4ResStrTableKey::IDS_CNS_SAVERROR)); |
| 793 | else Out(text: LoadResStrChoice(condition: fSaveGame, ifTrue: C4ResStrTableKey::IDS_CNS_GAMESAVED, ifFalse: C4ResStrTableKey::IDS_CNS_SCENARIOSAVED)); |
| 794 | |
| 795 | return fOkay; |
| 796 | } |
| 797 | |
| 798 | bool C4Console::FileSave(bool fSaveGame) |
| 799 | { |
| 800 | // Don't quicksave games over scenarios |
| 801 | if (fSaveGame) |
| 802 | if (!Game.C4S.Head.SaveGame) |
| 803 | { |
| 804 | Message(szMessage: LoadResStr(id: C4ResStrTableKey::IDS_CNS_NOGAMEOVERSCEN)); |
| 805 | return false; |
| 806 | } |
| 807 | // Save game |
| 808 | return SaveGame(fSaveGame); |
| 809 | } |
| 810 | |
| 811 | bool C4Console::FileSaveAs(bool fSaveGame) |
| 812 | { |
| 813 | // Do save-as dialog |
| 814 | char filename[512 + 1]; |
| 815 | SCopy(szSource: Game.ScenarioFile.GetName(), sTarget: filename); |
| 816 | if (!FileSelect(sFilename: filename, iSize: 512, |
| 817 | szFilter: "Clonk 4 Scenario\0*.c4s\0\0" , |
| 818 | dwFlags: OFN_OVERWRITEPROMPT | OFN_HIDEREADONLY, |
| 819 | fSave: true)) return false; |
| 820 | DefaultExtension(szFileName: filename, szExtension: "c4s" ); |
| 821 | bool fOkay = true; |
| 822 | // Close current scenario file |
| 823 | if (!Game.ScenarioFile.Close()) fOkay = false; |
| 824 | // Copy current scenario file to target |
| 825 | if (!C4Group_CopyItem(szSource: Game.ScenarioFilename, szTarget: filename)) fOkay = false; |
| 826 | // Open new scenario file |
| 827 | SCopy(szSource: filename, sTarget: Game.ScenarioFilename); |
| 828 | |
| 829 | SetCaption(GetFilename(path: Game.ScenarioFilename)); |
| 830 | if (!Game.ScenarioFile.Open(szGroupName: Game.ScenarioFilename)) fOkay = false; |
| 831 | // Failure message |
| 832 | if (!fOkay) |
| 833 | { |
| 834 | Message(szMessage: LoadResStr(id: C4ResStrTableKey::IDS_CNS_SAVEASERROR, args&: Game.ScenarioFilename).c_str()); |
| 835 | return false; |
| 836 | } |
| 837 | // Save game |
| 838 | return SaveGame(fSaveGame); |
| 839 | } |
| 840 | |
| 841 | bool C4Console::Message(const char *szMessage, bool fQuery) |
| 842 | { |
| 843 | if (!Active) return false; |
| 844 | #ifdef _WIN32 |
| 845 | return (IDOK == MessageBox(hWindow, StdStringEncodingConverter::WinAcpToUtf16(szMessage).c_str(), _CRT_WIDE(C4ENGINECAPTION), fQuery ? (MB_OKCANCEL | MB_ICONEXCLAMATION) : MB_ICONEXCLAMATION)); |
| 846 | #elif WITH_DEVELOPER_MODE |
| 847 | GtkWidget *dialog = gtk_message_dialog_new(GTK_WINDOW(window), flags: GTK_DIALOG_MODAL, type: GTK_MESSAGE_INFO, buttons: fQuery ? (GTK_BUTTONS_OK_CANCEL) : (GTK_BUTTONS_OK), message_format: "%s" , szMessage); |
| 848 | int response = gtk_dialog_run(GTK_DIALOG(dialog)); |
| 849 | gtk_widget_destroy(widget: dialog); |
| 850 | return response == GTK_RESPONSE_OK; |
| 851 | #endif |
| 852 | return false; |
| 853 | } |
| 854 | |
| 855 | void C4Console::EnableControls(bool fEnable) |
| 856 | { |
| 857 | if (!Active) return; |
| 858 | // disable Editing if no input allowed |
| 859 | Editing &= !Game.Control.NoInput(); |
| 860 | |
| 861 | #ifdef _WIN32 |
| 862 | // Set button images (edit modes & halt controls) |
| 863 | SendDlgItemMessage(hWindow, IDC_BUTTONMODEPLAY, BM_SETIMAGE, IMAGE_BITMAP, reinterpret_cast<LPARAM>(fEnable ? hbmMouse : hbmMouse2)); |
| 864 | SendDlgItemMessage(hWindow, IDC_BUTTONMODEEDIT, BM_SETIMAGE, IMAGE_BITMAP, reinterpret_cast<LPARAM>((fEnable && Editing) ? hbmCursor : hbmCursor2)); |
| 865 | SendDlgItemMessage(hWindow, IDC_BUTTONMODEDRAW, BM_SETIMAGE, IMAGE_BITMAP, reinterpret_cast<LPARAM>((fEnable && Editing) ? hbmBrush : hbmBrush2)); |
| 866 | SendDlgItemMessage(hWindow, IDC_BUTTONPLAY, BM_SETIMAGE, IMAGE_BITMAP, reinterpret_cast<LPARAM>(Game.Network.isLobbyActive() || fEnable ? hbmPlay : hbmPlay2)); |
| 867 | SendDlgItemMessage(hWindow, IDC_BUTTONHALT, BM_SETIMAGE, IMAGE_BITMAP, reinterpret_cast<LPARAM>(Game.Network.isLobbyActive() || fEnable ? hbmHalt : hbmHalt2)); |
| 868 | |
| 869 | // OK |
| 870 | EnableWindow(GetDlgItem(hWindow, IDOK), fEnable); |
| 871 | |
| 872 | // Halt controls |
| 873 | EnableWindow(GetDlgItem(hWindow, IDC_BUTTONPLAY), Game.Network.isLobbyActive() || fEnable); |
| 874 | EnableWindow(GetDlgItem(hWindow, IDC_BUTTONHALT), Game.Network.isLobbyActive() || fEnable); |
| 875 | |
| 876 | // Edit modes |
| 877 | EnableWindow(GetDlgItem(hWindow, IDC_BUTTONMODEPLAY), (fEnable)); |
| 878 | EnableWindow(GetDlgItem(hWindow, IDC_BUTTONMODEEDIT), (fEnable && Editing)); |
| 879 | EnableWindow(GetDlgItem(hWindow, IDC_BUTTONMODEDRAW), (fEnable && Editing)); |
| 880 | |
| 881 | // Console input |
| 882 | EnableWindow(GetDlgItem(hWindow, IDC_COMBOINPUT), fEnable); |
| 883 | |
| 884 | // File menu |
| 885 | // C4Network2 will have to handle that cases somehow (TODO: test) |
| 886 | EnableMenuItem(GetMenu(hWindow), IDM_FILE_OPEN, MF_BYCOMMAND | MF_ENABLED); |
| 887 | EnableMenuItem(GetMenu(hWindow), IDM_FILE_OPENWPLRS, MF_BYCOMMAND | MF_ENABLED); |
| 888 | EnableMenuItem(GetMenu(hWindow), IDM_FILE_RECORD, MF_BYCOMMAND | ((Game.IsRunning && Game.Control.IsRuntimeRecordPossible()) ? MF_ENABLED : MF_GRAYED)); |
| 889 | EnableMenuItem(GetMenu(hWindow), IDM_FILE_SAVEGAME, MF_BYCOMMAND | ((fEnable && Game.Players.GetCount()) ? MF_ENABLED : MF_GRAYED)); |
| 890 | EnableMenuItem(GetMenu(hWindow), IDM_FILE_SAVEGAMEAS, MF_BYCOMMAND | ((fEnable && Game.Players.GetCount()) ? MF_ENABLED : MF_GRAYED)); |
| 891 | EnableMenuItem(GetMenu(hWindow), IDM_FILE_SAVE, MF_BYCOMMAND | (fEnable ? MF_ENABLED : MF_GRAYED)); |
| 892 | EnableMenuItem(GetMenu(hWindow), IDM_FILE_SAVEAS, MF_BYCOMMAND | (fEnable ? MF_ENABLED : MF_GRAYED)); |
| 893 | EnableMenuItem(GetMenu(hWindow), IDM_FILE_CLOSE, MF_BYCOMMAND | (fEnable ? MF_ENABLED : MF_GRAYED)); |
| 894 | |
| 895 | // Components menu |
| 896 | EnableMenuItem(GetMenu(hWindow), IDM_COMPONENTS_SCRIPT, MF_BYCOMMAND | ((fEnable && Editing) ? MF_ENABLED : MF_GRAYED)); |
| 897 | EnableMenuItem(GetMenu(hWindow), IDM_COMPONENTS_INFO, MF_BYCOMMAND | ((fEnable && Editing) ? MF_ENABLED : MF_GRAYED)); |
| 898 | EnableMenuItem(GetMenu(hWindow), IDM_COMPONENTS_TITLE, MF_BYCOMMAND | ((fEnable && Editing) ? MF_ENABLED : MF_GRAYED)); |
| 899 | |
| 900 | // Player & viewport menu |
| 901 | EnableMenuItem(GetMenu(hWindow), IDM_PLAYER_JOIN, MF_BYCOMMAND | ((fEnable && Editing) ? MF_ENABLED : MF_GRAYED)); |
| 902 | EnableMenuItem(GetMenu(hWindow), IDM_VIEWPORT_NEW, MF_BYCOMMAND | (fEnable ? MF_ENABLED : MF_GRAYED)); |
| 903 | #elif WITH_DEVELOPER_MODE |
| 904 | // Halt controls |
| 905 | gtk_widget_set_sensitive(widget: btnPlay, sensitive: Game.Network.isLobbyActive() || fEnable); |
| 906 | gtk_widget_set_sensitive(widget: btnHalt, sensitive: Game.Network.isLobbyActive() || fEnable); |
| 907 | |
| 908 | // Edit modes |
| 909 | gtk_widget_set_sensitive(widget: btnModePlay, sensitive: Game.Network.isLobbyActive() || fEnable); |
| 910 | gtk_widget_set_sensitive(widget: btnModeEdit, sensitive: Game.Network.isLobbyActive() || fEnable); |
| 911 | gtk_widget_set_sensitive(widget: btnModeDraw, sensitive: Game.Network.isLobbyActive() || fEnable); |
| 912 | |
| 913 | // Console input |
| 914 | gtk_widget_set_sensitive(widget: txtScript, sensitive: Game.Network.isLobbyActive() || fEnable); |
| 915 | |
| 916 | // File menu |
| 917 | // C4Network2 will have to handle that cases somehow (TODO: test) |
| 918 | gtk_widget_set_sensitive(widget: fileRecord, sensitive: Game.IsRunning && Game.Control.IsRuntimeRecordPossible()); |
| 919 | gtk_widget_set_sensitive(widget: fileSaveGame, sensitive: fEnable && Game.Players.GetCount()); |
| 920 | gtk_widget_set_sensitive(widget: fileSaveGameAs, sensitive: fEnable && Game.Players.GetCount()); |
| 921 | gtk_widget_set_sensitive(widget: fileSave, sensitive: fEnable); |
| 922 | gtk_widget_set_sensitive(widget: fileSaveAs, sensitive: fEnable); |
| 923 | gtk_widget_set_sensitive(widget: fileClose, sensitive: fEnable); |
| 924 | |
| 925 | // Components menu |
| 926 | gtk_widget_set_sensitive(widget: compObjects, sensitive: fEnable && Editing); |
| 927 | gtk_widget_set_sensitive(widget: compScript, sensitive: fEnable && Editing); |
| 928 | gtk_widget_set_sensitive(widget: compInfo, sensitive: fEnable && Editing); |
| 929 | gtk_widget_set_sensitive(widget: compTitle, sensitive: fEnable && Editing); |
| 930 | |
| 931 | // Player & viewport menu |
| 932 | gtk_widget_set_sensitive(widget: plrJoin, sensitive: fEnable && Editing); |
| 933 | gtk_widget_set_sensitive(widget: viewNew, sensitive: fEnable); |
| 934 | #endif // WITH_DEVELOPER_MODE / _WIN32 |
| 935 | } |
| 936 | |
| 937 | bool C4Console::FileOpen() |
| 938 | { |
| 939 | // Get scenario file name |
| 940 | char c4sfile[512 + 1] = "" ; |
| 941 | if (!FileSelect(sFilename: c4sfile, iSize: 512, |
| 942 | szFilter: "Clonk 4 Scenario\0*.c4s;*.c4f;Scenario.txt\0\0" , |
| 943 | dwFlags: OFN_HIDEREADONLY | OFN_FILEMUSTEXIST |
| 944 | )) return false; |
| 945 | // Compose command line |
| 946 | char cmdline[2000] = "" ; |
| 947 | SAppend(szSource: "\"" , szTarget: cmdline, iMaxL: 1999); SAppend(szSource: c4sfile, szTarget: cmdline, iMaxL: 1999); SAppend(szSource: "\" " , szTarget: cmdline, iMaxL: 1999); |
| 948 | // Open game |
| 949 | OpenGame(szCmdLine: cmdline); |
| 950 | return true; |
| 951 | } |
| 952 | |
| 953 | bool C4Console::FileOpenWPlrs() |
| 954 | { |
| 955 | // Get scenario file name |
| 956 | char c4sfile[512 + 1] = "" ; |
| 957 | if (!FileSelect(sFilename: c4sfile, iSize: 512, |
| 958 | szFilter: "Clonk 4 Scenario\0*.c4s;*.c4f\0\0" , |
| 959 | dwFlags: OFN_HIDEREADONLY | OFN_FILEMUSTEXIST |
| 960 | )) return false; |
| 961 | // Get player file name(s) |
| 962 | char c4pfile[4096 + 1] = "" ; |
| 963 | if (!FileSelect(sFilename: c4pfile, iSize: 4096, |
| 964 | szFilter: "Clonk 4 Player\0*.c4p\0\0" , |
| 965 | dwFlags: OFN_HIDEREADONLY | OFN_ALLOWMULTISELECT | OFN_EXPLORER |
| 966 | )) return false; |
| 967 | // Compose command line |
| 968 | char cmdline[6000] = "" ; |
| 969 | SAppend(szSource: "\"" , szTarget: cmdline, iMaxL: 5999); SAppend(szSource: c4sfile, szTarget: cmdline, iMaxL: 5999); SAppend(szSource: "\" " , szTarget: cmdline, iMaxL: 5999); |
| 970 | if (DirectoryExists(szFileName: c4pfile)) // Multiplayer |
| 971 | { |
| 972 | const char *cptr = c4pfile + SLen(sptr: c4pfile) + 1; |
| 973 | while (*cptr) |
| 974 | { |
| 975 | SAppend(szSource: "\"" , szTarget: cmdline, iMaxL: 5999); |
| 976 | SAppend(szSource: c4pfile, szTarget: cmdline, iMaxL: 5999); SAppend(DirSep, szTarget: cmdline, iMaxL: 5999); |
| 977 | SAppend(szSource: cptr, szTarget: cmdline, iMaxL: 5999); SAppend(szSource: "\" " , szTarget: cmdline, iMaxL: 5999); |
| 978 | cptr += SLen(sptr: cptr) + 1; |
| 979 | } |
| 980 | } |
| 981 | else // Single player |
| 982 | { |
| 983 | SAppend(szSource: "\"" , szTarget: cmdline, iMaxL: 5999); SAppend(szSource: c4pfile, szTarget: cmdline, iMaxL: 5999); SAppend(szSource: "\" " , szTarget: cmdline, iMaxL: 5999); |
| 984 | } |
| 985 | // Open game |
| 986 | OpenGame(szCmdLine: cmdline); |
| 987 | return true; |
| 988 | } |
| 989 | |
| 990 | bool C4Console::FileClose() |
| 991 | { |
| 992 | return CloseGame(); |
| 993 | } |
| 994 | |
| 995 | #ifdef _WIN32 |
| 996 | bool C4Console::FileSelect(char *sFilename, int iSize, const char *szFilter, DWORD dwFlags, bool fSave) |
| 997 | #else |
| 998 | bool C4Console::FileSelect(char *sFilename, int iSize, const char *szFilter, uint32_t dwFlags, bool fSave) |
| 999 | #endif |
| 1000 | { |
| 1001 | #ifdef _WIN32 |
| 1002 | OPENFILENAMEA ofn{}; |
| 1003 | ofn.lStructSize = sizeof(ofn); |
| 1004 | ofn.hwndOwner = hWindow; |
| 1005 | ofn.lpstrFilter = szFilter; |
| 1006 | ofn.lpstrFile = sFilename; |
| 1007 | ofn.nMaxFile = iSize; |
| 1008 | ofn.Flags = dwFlags; |
| 1009 | |
| 1010 | bool fResult; |
| 1011 | if (fSave) |
| 1012 | fResult = GetSaveFileNameA(&ofn); |
| 1013 | else |
| 1014 | fResult = GetOpenFileNameA(&ofn); |
| 1015 | |
| 1016 | // Reset working directory to exe path as Windows file dialog might have changed it |
| 1017 | SetCurrentDirectoryA(Config.General.ExePath); |
| 1018 | return fResult; |
| 1019 | #elif WITH_DEVELOPER_MODE |
| 1020 | GtkWidget *dialog = gtk_file_chooser_dialog_new(title: fSave ? "Save file..." : "Load file..." , GTK_WINDOW(window), action: fSave ? GTK_FILE_CHOOSER_ACTION_SAVE : GTK_FILE_CHOOSER_ACTION_OPEN, first_button_text: "format-text-bold" , GTK_RESPONSE_CANCEL, fSave ? "document-save" : "document-open" , GTK_RESPONSE_ACCEPT, nullptr); |
| 1021 | |
| 1022 | // TODO: Set dialog modal? |
| 1023 | |
| 1024 | if (g_path_is_absolute(file_name: sFilename)) |
| 1025 | gtk_file_chooser_set_filename(GTK_FILE_CHOOSER(dialog), filename: sFilename); |
| 1026 | else if (fSave) |
| 1027 | gtk_file_chooser_set_current_name(GTK_FILE_CHOOSER(dialog), name: sFilename); |
| 1028 | |
| 1029 | // Install file filter |
| 1030 | while (*szFilter) |
| 1031 | { |
| 1032 | char pattern[16 + 1]; |
| 1033 | |
| 1034 | GtkFileFilter *filter = gtk_file_filter_new(); |
| 1035 | gtk_file_filter_set_name(filter, name: szFilter); |
| 1036 | szFilter += SLen(sptr: szFilter) + 1; |
| 1037 | |
| 1038 | while (true) |
| 1039 | { |
| 1040 | SCopyUntil(szSource: szFilter, sTarget: pattern, cUntil: ';', iMaxL: 16); |
| 1041 | |
| 1042 | int len = SLen(sptr: pattern); |
| 1043 | char last_c = szFilter[len]; |
| 1044 | |
| 1045 | szFilter += (len + 1); |
| 1046 | |
| 1047 | // Got not all of the filter, try again. |
| 1048 | if (last_c != ';' && last_c != '\0') |
| 1049 | continue; |
| 1050 | |
| 1051 | gtk_file_filter_add_pattern(filter, pattern); |
| 1052 | if (last_c == '\0') break; |
| 1053 | } |
| 1054 | |
| 1055 | gtk_file_chooser_add_filter(GTK_FILE_CHOOSER(dialog), filter); |
| 1056 | } |
| 1057 | |
| 1058 | gtk_file_chooser_set_select_multiple(GTK_FILE_CHOOSER(dialog), select_multiple: (dwFlags & OFN_ALLOWMULTISELECT) != 0); |
| 1059 | gtk_file_chooser_set_local_only(GTK_FILE_CHOOSER(dialog), local_only: true); |
| 1060 | |
| 1061 | int response; |
| 1062 | while (true) |
| 1063 | { |
| 1064 | response = gtk_dialog_run(GTK_DIALOG(dialog)); |
| 1065 | if (response == GTK_RESPONSE_CANCEL || response == GTK_RESPONSE_DELETE_EVENT) break; |
| 1066 | |
| 1067 | bool error = false; |
| 1068 | |
| 1069 | // Check for OFN_FILEMUSTEXIST |
| 1070 | if ((dwFlags & OFN_ALLOWMULTISELECT) == 0) |
| 1071 | { |
| 1072 | char *filename = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(dialog)); |
| 1073 | |
| 1074 | if ((dwFlags & OFN_FILEMUSTEXIST) && !g_file_test(filename, test: G_FILE_TEST_IS_REGULAR)) |
| 1075 | { |
| 1076 | Message(szMessage: std::format(fmt: "File \"{}\" does not exist" , args&: filename).c_str(), fQuery: false); |
| 1077 | error = true; |
| 1078 | } |
| 1079 | |
| 1080 | g_free(mem: filename); |
| 1081 | } |
| 1082 | |
| 1083 | if (!error) break; |
| 1084 | } |
| 1085 | |
| 1086 | if (response != GTK_RESPONSE_ACCEPT) |
| 1087 | { |
| 1088 | gtk_widget_destroy(widget: dialog); |
| 1089 | return false; |
| 1090 | } |
| 1091 | |
| 1092 | // Build result string |
| 1093 | if ((dwFlags & OFN_ALLOWMULTISELECT) == 0) |
| 1094 | { |
| 1095 | // Just the file name without multiselect |
| 1096 | char *filename = gtk_file_chooser_get_filename(GTK_FILE_CHOOSER(dialog)); |
| 1097 | SCopy(szSource: filename, sTarget: sFilename, iMaxL: iSize); |
| 1098 | g_free(mem: filename); |
| 1099 | } |
| 1100 | else |
| 1101 | { |
| 1102 | // Otherwise its the folder followed by the file names, |
| 1103 | // separated by '\0'-bytes |
| 1104 | char *folder = gtk_file_chooser_get_current_folder(GTK_FILE_CHOOSER(dialog)); |
| 1105 | int len = SLen(sptr: folder); |
| 1106 | |
| 1107 | if (iSize > 0) SCopy(szSource: folder, sTarget: sFilename, iMaxL: (std::min)(a: len + 1, b: iSize)); |
| 1108 | iSize -= (len + 1); sFilename += (len + 1); |
| 1109 | g_free(mem: folder); |
| 1110 | |
| 1111 | GSList *files = gtk_file_chooser_get_filenames(GTK_FILE_CHOOSER(dialog)); |
| 1112 | for (GSList *item = files; item != nullptr; item = item->next) |
| 1113 | { |
| 1114 | const char *file = static_cast<const char *>(item->data); |
| 1115 | char *basefile = g_path_get_basename(file_name: file); |
| 1116 | |
| 1117 | int len = SLen(sptr: basefile); |
| 1118 | if (iSize > 0) SCopy(szSource: basefile, sTarget: sFilename, iMaxL: (std::min)(a: len + 1, b: iSize)); |
| 1119 | iSize -= (len + 1); sFilename += (len + 1); |
| 1120 | |
| 1121 | g_free(mem: basefile); |
| 1122 | g_free(mem: item->data); |
| 1123 | } |
| 1124 | |
| 1125 | // End of list |
| 1126 | *sFilename = '\0'; |
| 1127 | g_slist_free(list: files); |
| 1128 | } |
| 1129 | |
| 1130 | gtk_widget_destroy(widget: dialog); |
| 1131 | return true; |
| 1132 | #endif // WITH_DEVELOPER_MODE / _WIN32 |
| 1133 | return 0; |
| 1134 | } |
| 1135 | |
| 1136 | bool C4Console::FileRecord() |
| 1137 | { |
| 1138 | // only in running mode |
| 1139 | if (!Game.IsRunning || !Game.Control.IsRuntimeRecordPossible()) return false; |
| 1140 | // start record! |
| 1141 | Game.Control.RequestRuntimeRecord(); |
| 1142 | // disable menuitem |
| 1143 | #ifdef _WIN32 |
| 1144 | EnableMenuItem(GetMenu(hWindow), IDM_FILE_RECORD, MF_BYCOMMAND | MF_GRAYED); |
| 1145 | #elif WITH_DEVELOPER_MODE |
| 1146 | gtk_widget_set_sensitive(widget: fileRecord, sensitive: false); |
| 1147 | #endif |
| 1148 | return true; |
| 1149 | } |
| 1150 | |
| 1151 | void C4Console::ClearPointers(C4Object *pObj) |
| 1152 | { |
| 1153 | EditCursor.ClearPointers(pObj); |
| 1154 | PropertyDlg.ClearPointers(pObj); |
| 1155 | } |
| 1156 | |
| 1157 | void C4Console::Default() |
| 1158 | { |
| 1159 | EditCursor.Default(); |
| 1160 | PropertyDlg.Default(); |
| 1161 | ToolsDlg.Default(); |
| 1162 | } |
| 1163 | |
| 1164 | void C4Console::Clear() |
| 1165 | { |
| 1166 | C4ConsoleBase::Clear(); |
| 1167 | |
| 1168 | EditCursor.Clear(); |
| 1169 | PropertyDlg.Clear(); |
| 1170 | ToolsDlg.Clear(); |
| 1171 | ClearViewportMenu(); |
| 1172 | ClearPlayerMenu(); |
| 1173 | ClearNetMenu(); |
| 1174 | #ifndef _WIN32 |
| 1175 | Application.Quit(); |
| 1176 | #endif |
| 1177 | } |
| 1178 | |
| 1179 | void C4Console::Close() |
| 1180 | { |
| 1181 | Application.Quit(); |
| 1182 | } |
| 1183 | |
| 1184 | bool C4Console::FileQuit() |
| 1185 | { |
| 1186 | Close(); |
| 1187 | return true; |
| 1188 | } |
| 1189 | |
| 1190 | #define C4COPYRIGHT_YEAR "2008" // might make this dynamic some time... |
| 1191 | #define C4COPYRIGHT_COMPANY "RedWolf Design GmbH" |
| 1192 | |
| 1193 | void C4Console::HelpAbout() |
| 1194 | { |
| 1195 | #ifdef _WIN32 |
| 1196 | static constexpr auto Message = _CRT_WIDE(C4ENGINECAPTION) L" " _CRT_WIDE(C4VERSION) L"\n\nCopyright (c) " _CRT_WIDE(C4COPYRIGHT_YEAR) L" " _CRT_WIDE(C4COPYRIGHT_COMPANY); |
| 1197 | MessageBox(nullptr, Message, _CRT_WIDE(C4ENGINECAPTION), MB_ICONINFORMATION | MB_TASKMODAL); |
| 1198 | #elif WITH_DEVELOPER_MODE |
| 1199 | gtk_show_about_dialog(GTK_WINDOW(window), first_property_name: "name" , C4ENGINECAPTION, "version" , C4VERSION, "copyright" , "Copyright (c) " C4COPYRIGHT_YEAR " " C4COPYRIGHT_COMPANY, nullptr); |
| 1200 | #endif // WITH_DEVELOPER_MODE / _WIN32 |
| 1201 | } |
| 1202 | |
| 1203 | void C4Console::ViewportNew() |
| 1204 | { |
| 1205 | Game.CreateViewport(iPlayer: NO_OWNER); |
| 1206 | } |
| 1207 | |
| 1208 | bool C4Console::UpdateCursorBar(const char *szCursor) |
| 1209 | { |
| 1210 | if (!Active) return false; |
| 1211 | #ifdef _WIN32 |
| 1212 | // Cursor |
| 1213 | SetDlgItemText(hWindow, IDC_STATICCURSOR, StdStringEncodingConverter::WinAcpToUtf16(szCursor).c_str()); |
| 1214 | UpdateWindow(GetDlgItem(hWindow, IDC_STATICCURSOR)); |
| 1215 | #elif WITH_DEVELOPER_MODE |
| 1216 | gtk_label_set_label(GTK_LABEL(lblCursor), str: ClonkToGtk(text: szCursor).c_str()); |
| 1217 | #endif |
| 1218 | return true; |
| 1219 | } |
| 1220 | |
| 1221 | bool C4Console::() |
| 1222 | { |
| 1223 | if (!Active) return false; |
| 1224 | ClearViewportMenu(); |
| 1225 | #ifdef _WIN32 |
| 1226 | HMENU hMenu = GetSubMenu(GetMenu(hWindow), MenuIndexViewport); |
| 1227 | #endif |
| 1228 | for (C4Player *pPlr = Game.Players.First; pPlr; pPlr = pPlr->Next) |
| 1229 | { |
| 1230 | const std::string text{LoadResStr(id: C4ResStrTableKey::IDS_CNS_NEWPLRVIEWPORT, args: pPlr->GetName())}; |
| 1231 | #ifdef _WIN32 |
| 1232 | AddMenuItem(hMenu, IDM_VIEWPORT_NEW1 + pPlr->Number, text.c_str()); |
| 1233 | #elif WITH_DEVELOPER_MODE |
| 1234 | GtkWidget * = gtk_menu_item_new_with_label(label: ClonkToGtk(text).c_str()); |
| 1235 | gtk_menu_shell_append(GTK_MENU_SHELL(menuViewport), child: menuItem); |
| 1236 | g_signal_connect(G_OBJECT(menuItem), "activate" , G_CALLBACK(OnViewNewPlr), GINT_TO_POINTER(pPlr->Number)); |
| 1237 | gtk_widget_show(widget: menuItem); |
| 1238 | #endif // WITH_DEVELOPER_MODE / _WIN32 |
| 1239 | } |
| 1240 | return true; |
| 1241 | } |
| 1242 | |
| 1243 | void C4Console::() |
| 1244 | { |
| 1245 | if (!Active) return; |
| 1246 | #ifdef _WIN32 |
| 1247 | HMENU hMenu = GetSubMenu(GetMenu(hWindow), MenuIndexViewport); |
| 1248 | while (DeleteMenu(hMenu, 1, MF_BYPOSITION)); |
| 1249 | #elif WITH_DEVELOPER_MODE |
| 1250 | GList *children = gtk_container_get_children(GTK_CONTAINER(menuViewport)); |
| 1251 | for (GList *item = children; item != nullptr; item = item->next) |
| 1252 | { |
| 1253 | if (item->data != viewNew) |
| 1254 | gtk_container_remove(GTK_CONTAINER(menuViewport), GTK_WIDGET(item->data)); |
| 1255 | } |
| 1256 | g_list_free(list: children); |
| 1257 | #endif // WITH_DEVELOPER_MODE / _WIN32 |
| 1258 | } |
| 1259 | |
| 1260 | #ifdef _WIN32 |
| 1261 | bool C4Console::AddMenuItem(HMENU hMenu, DWORD dwID, const char *szString, bool fEnabled) |
| 1262 | { |
| 1263 | if (!Active) return false; |
| 1264 | |
| 1265 | std::wstring text{StdStringEncodingConverter::WinAcpToUtf16(szString)}; |
| 1266 | |
| 1267 | MENUITEMINFO minfo{}; |
| 1268 | minfo.cbSize = sizeof(minfo); |
| 1269 | minfo.fMask = MIIM_ID | MIIM_TYPE | MIIM_DATA | MIIM_STATE; |
| 1270 | minfo.fType = MFT_STRING; |
| 1271 | minfo.wID = dwID; |
| 1272 | minfo.dwTypeData = text.data(); |
| 1273 | minfo.cch = text.size(); |
| 1274 | if (!fEnabled) minfo.fState |= MFS_GRAYED; |
| 1275 | return InsertMenuItem(hMenu, 0, FALSE, &minfo); |
| 1276 | } |
| 1277 | |
| 1278 | bool C4Console::GetPositionData(std::string &id, std::string &subKey, bool &storeSize) const |
| 1279 | { |
| 1280 | id = "Main" ; |
| 1281 | subKey = Config.GetSubkeyPath("Console" ); |
| 1282 | storeSize = false; |
| 1283 | return true; |
| 1284 | } |
| 1285 | |
| 1286 | std::wstring C4Console::GetDialogItemText(const HWND dlg, const int item) |
| 1287 | { |
| 1288 | std::wstring result; |
| 1289 | const LRESULT textSize{SendDlgItemMessage(dlg, item, WM_GETTEXTLENGTH, 0, 0)}; |
| 1290 | |
| 1291 | result.resize_and_overwrite(textSize, [dlg, item, textSize](wchar_t *const ptr, const std::size_t size) |
| 1292 | { |
| 1293 | return GetDlgItemText(dlg, item, ptr, textSize + 1); |
| 1294 | }); |
| 1295 | |
| 1296 | return result; |
| 1297 | } |
| 1298 | #endif // _WIN32 |
| 1299 | |
| 1300 | bool C4Console::UpdateModeCtrls(int iMode) |
| 1301 | { |
| 1302 | if (!Active) return false; |
| 1303 | |
| 1304 | #ifdef _WIN32 |
| 1305 | SendDlgItemMessage(hWindow, IDC_BUTTONMODEPLAY, BM_SETSTATE, (iMode == C4CNS_ModePlay), 0); |
| 1306 | UpdateWindow(GetDlgItem(hWindow, IDC_BUTTONMODEPLAY)); |
| 1307 | SendDlgItemMessage(hWindow, IDC_BUTTONMODEEDIT, BM_SETSTATE, (iMode == C4CNS_ModeEdit), 0); |
| 1308 | UpdateWindow(GetDlgItem(hWindow, IDC_BUTTONMODEEDIT)); |
| 1309 | SendDlgItemMessage(hWindow, IDC_BUTTONMODEDRAW, BM_SETSTATE, (iMode == C4CNS_ModeDraw), 0); |
| 1310 | UpdateWindow(GetDlgItem(hWindow, IDC_BUTTONMODEDRAW)); |
| 1311 | #elif WITH_DEVELOPER_MODE |
| 1312 | // Prevents recursion |
| 1313 | g_signal_handler_block(instance: btnModePlay, handler_id: handlerModePlay); |
| 1314 | g_signal_handler_block(instance: btnModeEdit, handler_id: handlerModeEdit); |
| 1315 | g_signal_handler_block(instance: btnModeDraw, handler_id: handlerModeDraw); |
| 1316 | |
| 1317 | gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(btnModePlay), is_active: iMode == C4CNS_ModePlay); |
| 1318 | gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(btnModeEdit), is_active: iMode == C4CNS_ModeEdit); |
| 1319 | gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(btnModeDraw), is_active: iMode == C4CNS_ModeDraw); |
| 1320 | |
| 1321 | g_signal_handler_unblock(instance: btnModePlay, handler_id: handlerModePlay); |
| 1322 | g_signal_handler_unblock(instance: btnModeEdit, handler_id: handlerModeEdit); |
| 1323 | g_signal_handler_unblock(instance: btnModeDraw, handler_id: handlerModeDraw); |
| 1324 | #endif // WITH_DEVELOPER_MODE / _WIN32 |
| 1325 | return true; |
| 1326 | } |
| 1327 | |
| 1328 | void C4Console::EditTitle() |
| 1329 | { |
| 1330 | if (Game.Network.isEnabled()) return; |
| 1331 | #ifdef _WIN32 |
| 1332 | Game.Title.ShowDialog(hWindow); |
| 1333 | #endif |
| 1334 | } |
| 1335 | |
| 1336 | void C4Console::EditScript() |
| 1337 | { |
| 1338 | if (Game.Network.isEnabled()) return; |
| 1339 | #ifdef _WIN32 |
| 1340 | Game.Script.ShowDialog(hWindow); |
| 1341 | #endif |
| 1342 | Game.ScriptEngine.ReLink(rDefs: &Game.Defs); |
| 1343 | } |
| 1344 | |
| 1345 | void C4Console::EditInfo() |
| 1346 | { |
| 1347 | if (Game.Network.isEnabled()) return; |
| 1348 | #ifdef _WIN32 |
| 1349 | Game.Info.ShowDialog(hWindow); |
| 1350 | #endif |
| 1351 | } |
| 1352 | |
| 1353 | void C4Console::EditObjects() |
| 1354 | { |
| 1355 | ObjectListDlg.Open(); |
| 1356 | } |
| 1357 | |
| 1358 | void C4Console::UpdateInputCtrl() |
| 1359 | { |
| 1360 | int cnt; |
| 1361 | C4AulScriptFunc *pRef; |
| 1362 | #ifdef _WIN32 |
| 1363 | HWND hCombo = GetDlgItem(hWindow, IDC_COMBOINPUT); |
| 1364 | // Clear |
| 1365 | SendMessage(hCombo, CB_RESETCONTENT, 0, 0); |
| 1366 | #elif WITH_DEVELOPER_MODE |
| 1367 | GtkEntryCompletion *completion = gtk_entry_get_completion(GTK_ENTRY(txtScript)); |
| 1368 | if (!completion) |
| 1369 | { |
| 1370 | completion = gtk_entry_completion_new(); |
| 1371 | GtkListStore *store = gtk_list_store_new(n_columns: 1, G_TYPE_STRING); |
| 1372 | gtk_entry_completion_set_model(completion, GTK_TREE_MODEL(store)); |
| 1373 | g_object_unref(G_OBJECT(store)); |
| 1374 | gtk_entry_completion_set_text_column(completion, column: 0); |
| 1375 | gtk_entry_set_completion(GTK_ENTRY(txtScript), completion); |
| 1376 | g_object_unref(G_OBJECT(completion)); |
| 1377 | } |
| 1378 | |
| 1379 | GtkTreeIter iter; |
| 1380 | GtkListStore *store = GTK_LIST_STORE(gtk_entry_completion_get_model(completion)); |
| 1381 | gtk_list_store_clear(list_store: store); |
| 1382 | #endif // WITH_DEVELOPER_MODE / _WIN32 |
| 1383 | // add global and standard functions |
| 1384 | for (C4AulFunc *pFn = Game.ScriptEngine.GetFirstFunc(); pFn; pFn = Game.ScriptEngine.GetNextFunc(pFunc: pFn)) |
| 1385 | if (pFn->GetPublic()) |
| 1386 | { |
| 1387 | #ifdef _WIN32 |
| 1388 | SendMessage(hCombo, CB_ADDSTRING, 0, reinterpret_cast<LPARAM>(std::format(L"{}()" , StdStringEncodingConverter::WinAcpToUtf16(pFn->Name)).c_str())); |
| 1389 | #elif WITH_DEVELOPER_MODE |
| 1390 | gtk_list_store_append(list_store: store, iter: &iter); |
| 1391 | gtk_list_store_set(list_store: store, iter: &iter, 0, pFn->Name, -1); |
| 1392 | #endif |
| 1393 | } |
| 1394 | // Add scenario script functions |
| 1395 | #ifdef _WIN32 |
| 1396 | if (pRef = Game.Script.GetSFunc(0)) |
| 1397 | SendMessage(hCombo, CB_INSERTSTRING, 0, reinterpret_cast<LPARAM>(L"----------" )); |
| 1398 | #endif |
| 1399 | for (cnt = 0; pRef = Game.Script.GetSFunc(iIndex: cnt); cnt++) |
| 1400 | { |
| 1401 | #ifdef _WIN32 |
| 1402 | SendMessage(hCombo, CB_INSERTSTRING, 0, reinterpret_cast<LPARAM>(std::format(L"{}()" , StdStringEncodingConverter::WinAcpToUtf16(pRef->Name)).c_str())); |
| 1403 | #elif WITH_DEVELOPER_MODE |
| 1404 | gtk_list_store_append(list_store: store, iter: &iter); |
| 1405 | gtk_list_store_set(list_store: store, iter: &iter, 0, pRef->Name, -1); |
| 1406 | #endif |
| 1407 | } |
| 1408 | } |
| 1409 | |
| 1410 | bool C4Console::() |
| 1411 | { |
| 1412 | if (!Active) return false; |
| 1413 | ClearPlayerMenu(); |
| 1414 | #ifdef _WIN32 |
| 1415 | HMENU hMenu = GetSubMenu(GetMenu(hWindow), MenuIndexPlayer); |
| 1416 | #endif |
| 1417 | for (C4Player *pPlr = Game.Players.First; pPlr; pPlr = pPlr->Next) |
| 1418 | { |
| 1419 | const std::string text{ |
| 1420 | Game.Network.isEnabled() |
| 1421 | ? LoadResStr(id: C4ResStrTableKey::IDS_CNS_PLRQUITNET, args: pPlr->GetName(), args&: pPlr->AtClientName) |
| 1422 | : LoadResStr(id: C4ResStrTableKey::IDS_CNS_PLRQUIT, args: pPlr->GetName()) |
| 1423 | }; |
| 1424 | #ifdef _WIN32 |
| 1425 | AddMenuItem(hMenu, IDM_PLAYER_QUIT1 + pPlr->Number, text.c_str(), (!Game.Network.isEnabled() || Game.Network.isHost()) && Editing); |
| 1426 | #elif WITH_DEVELOPER_MODE |
| 1427 | // TODO: Implement AddMenuItem... |
| 1428 | GtkWidget * = gtk_menu_item_new_with_label(label: ClonkToGtk(text).c_str()); |
| 1429 | gtk_menu_shell_append(GTK_MENU_SHELL(menuPlayer), child: menuItem); |
| 1430 | g_signal_connect(G_OBJECT(menuItem), "activate" , G_CALLBACK(OnPlrQuit), GINT_TO_POINTER(pPlr->Number)); |
| 1431 | gtk_widget_show(widget: menuItem); |
| 1432 | |
| 1433 | gtk_widget_set_sensitive(widget: menuItem, sensitive: (!Game.Network.isEnabled() || Game.Network.isHost()) && Editing); |
| 1434 | #endif // WITH_DEVELOPER_MODE / _WIN32 |
| 1435 | } |
| 1436 | return true; |
| 1437 | } |
| 1438 | |
| 1439 | void C4Console::() |
| 1440 | { |
| 1441 | if (!Active) return; |
| 1442 | #ifdef _WIN32 |
| 1443 | HMENU hMenu = GetSubMenu(GetMenu(hWindow), MenuIndexPlayer); |
| 1444 | while (DeleteMenu(hMenu, 1, MF_BYPOSITION)); |
| 1445 | #elif WITH_DEVELOPER_MODE |
| 1446 | GList *children = gtk_container_get_children(GTK_CONTAINER(menuPlayer)); |
| 1447 | for (GList *item = children; item != nullptr; item = item->next) |
| 1448 | { |
| 1449 | if (item->data != plrJoin) |
| 1450 | gtk_container_remove(GTK_CONTAINER(menuPlayer), GTK_WIDGET(item->data)); |
| 1451 | } |
| 1452 | g_list_free(list: children); |
| 1453 | #endif // _WIN32 |
| 1454 | } |
| 1455 | |
| 1456 | void C4Console::() |
| 1457 | { |
| 1458 | if (!Active) return; |
| 1459 | EnableControls(fEnable: fGameOpen); |
| 1460 | UpdatePlayerMenu(); |
| 1461 | UpdateViewportMenu(); |
| 1462 | UpdateNetMenu(); |
| 1463 | } |
| 1464 | |
| 1465 | void C4Console::PlayerJoin() |
| 1466 | { |
| 1467 | // Get player file name(s) |
| 1468 | char c4pfile[4096 + 1] = "" ; |
| 1469 | if (!FileSelect(sFilename: c4pfile, iSize: 4096, |
| 1470 | szFilter: "Clonk 4 Player\0*.c4p\0\0" , |
| 1471 | dwFlags: OFN_HIDEREADONLY | OFN_ALLOWMULTISELECT | OFN_EXPLORER |
| 1472 | )) return; |
| 1473 | |
| 1474 | // Compose player file list |
| 1475 | char c4plist[6000] = "" ; |
| 1476 | // Multiple players |
| 1477 | if (DirectoryExists(szFileName: c4pfile)) |
| 1478 | { |
| 1479 | const char *cptr = c4pfile + SLen(sptr: c4pfile) + 1; |
| 1480 | while (*cptr) |
| 1481 | { |
| 1482 | SNewSegment(szStr: c4plist); |
| 1483 | SAppend(szSource: c4pfile, szTarget: c4plist); SAppend(DirSep, szTarget: c4plist); SAppend(szSource: cptr, szTarget: c4plist); |
| 1484 | cptr += SLen(sptr: cptr) + 1; |
| 1485 | } |
| 1486 | } |
| 1487 | // Single player |
| 1488 | else |
| 1489 | { |
| 1490 | SAppend(szSource: c4pfile, szTarget: c4plist); |
| 1491 | } |
| 1492 | |
| 1493 | // Join players (via network/ctrl queue) |
| 1494 | char szPlayerFilename[_MAX_PATH + 1]; |
| 1495 | for (int iPar = 0; SCopySegment(fstr: c4plist, segn: iPar, tstr: szPlayerFilename, sepa: ';', _MAX_PATH); iPar++) |
| 1496 | if (szPlayerFilename[0]) |
| 1497 | if (Game.Network.isEnabled()) |
| 1498 | Game.Network.Players.JoinLocalPlayer(szLocalPlayerFilename: szPlayerFilename, fAdd: true); |
| 1499 | else |
| 1500 | Game.Players.CtrlJoinLocalNoNetwork(szFilename: szPlayerFilename, iAtClient: Game.Clients.getLocalID(), szAtClientName: Game.Clients.getLocalName()); |
| 1501 | } |
| 1502 | |
| 1503 | #ifdef _WIN32 |
| 1504 | void C4Console::UpdateMenuText(HMENU hMenu) |
| 1505 | { |
| 1506 | HMENU hSubMenu; |
| 1507 | if (!Active) return; |
| 1508 | // File |
| 1509 | ModifyMenu(hMenu, MenuIndexFile, MF_BYPOSITION | MF_STRING, 0, StdStringEncodingConverter::WinAcpToUtf16(LoadResStr(C4ResStrTableKey::IDS_MNU_FILE)).c_str()); |
| 1510 | hSubMenu = GetSubMenu(hMenu, MenuIndexFile); |
| 1511 | SetMenuItemText(hSubMenu, IDM_FILE_OPEN, LoadResStr(C4ResStrTableKey::IDS_MNU_OPEN)); |
| 1512 | SetMenuItemText(hSubMenu, IDM_FILE_OPENWPLRS, LoadResStr(C4ResStrTableKey::IDS_MNU_OPENWPLRS)); |
| 1513 | SetMenuItemText(hSubMenu, IDM_FILE_RECORD, LoadResStr(C4ResStrTableKey::IDS_MNU_RECORD)); |
| 1514 | SetMenuItemText(hSubMenu, IDM_FILE_SAVE, LoadResStr(C4ResStrTableKey::IDS_MNU_SAVESCENARIO)); |
| 1515 | SetMenuItemText(hSubMenu, IDM_FILE_SAVEAS, LoadResStr(C4ResStrTableKey::IDS_MNU_SAVESCENARIOAS)); |
| 1516 | SetMenuItemText(hSubMenu, IDM_FILE_SAVEGAME, LoadResStr(C4ResStrTableKey::IDS_MNU_SAVEGAME)); |
| 1517 | SetMenuItemText(hSubMenu, IDM_FILE_SAVEGAMEAS, LoadResStr(C4ResStrTableKey::IDS_MNU_SAVEGAMEAS)); |
| 1518 | SetMenuItemText(hSubMenu, IDM_FILE_CLOSE, LoadResStr(C4ResStrTableKey::IDS_MNU_CLOSE)); |
| 1519 | SetMenuItemText(hSubMenu, IDM_FILE_QUIT, LoadResStr(C4ResStrTableKey::IDS_MNU_QUIT)); |
| 1520 | // Components |
| 1521 | ModifyMenu(hMenu, MenuIndexComponents, MF_BYPOSITION | MF_STRING, 0, StdStringEncodingConverter::WinAcpToUtf16(LoadResStr(C4ResStrTableKey::IDS_MNU_COMPONENTS)).c_str()); |
| 1522 | hSubMenu = GetSubMenu(hMenu, MenuIndexComponents); |
| 1523 | SetMenuItemText(hSubMenu, IDM_COMPONENTS_SCRIPT, LoadResStr(C4ResStrTableKey::IDS_MNU_SCRIPT)); |
| 1524 | SetMenuItemText(hSubMenu, IDM_COMPONENTS_TITLE, LoadResStr(C4ResStrTableKey::IDS_MNU_TITLE)); |
| 1525 | SetMenuItemText(hSubMenu, IDM_COMPONENTS_INFO, LoadResStr(C4ResStrTableKey::IDS_MNU_INFO)); |
| 1526 | // Player |
| 1527 | ModifyMenu(hMenu, MenuIndexPlayer, MF_BYPOSITION | MF_STRING, 0, StdStringEncodingConverter::WinAcpToUtf16(LoadResStr(C4ResStrTableKey::IDS_MNU_PLAYER)).c_str()); |
| 1528 | hSubMenu = GetSubMenu(hMenu, MenuIndexPlayer); |
| 1529 | SetMenuItemText(hSubMenu, IDM_PLAYER_JOIN, LoadResStr(C4ResStrTableKey::IDS_MNU_JOIN)); |
| 1530 | // Viewport |
| 1531 | ModifyMenu(hMenu, MenuIndexViewport, MF_BYPOSITION | MF_STRING, 0, StdStringEncodingConverter::WinAcpToUtf16(LoadResStr(C4ResStrTableKey::IDS_MNU_VIEWPORT)).c_str()); |
| 1532 | hSubMenu = GetSubMenu(hMenu, MenuIndexViewport); |
| 1533 | SetMenuItemText(hSubMenu, IDM_VIEWPORT_NEW, LoadResStr(C4ResStrTableKey::IDS_MNU_NEW)); |
| 1534 | // Help |
| 1535 | hSubMenu = GetSubMenu(hMenu, MenuIndexHelp); |
| 1536 | SetMenuItemText(hSubMenu, IDM_HELP_ABOUT, LoadResStr(C4ResStrTableKey::IDS_MENU_ABOUT)); |
| 1537 | } |
| 1538 | #endif // _WIN32 |
| 1539 | |
| 1540 | void C4Console::() |
| 1541 | { |
| 1542 | // Active & network hosting check |
| 1543 | if (!Active) return; |
| 1544 | if (!Game.Network.isHost() || !Game.Network.isEnabled()) return; |
| 1545 | // Clear old |
| 1546 | ClearNetMenu(); |
| 1547 | // Insert menu |
| 1548 | #ifdef _WIN32 |
| 1549 | if (!InsertMenu(GetMenu(hWindow), MenuIndexHelp, MF_BYPOSITION | MF_POPUP, reinterpret_cast<UINT_PTR>(CreateMenu()), StdStringEncodingConverter::WinAcpToUtf16(LoadResStr(C4ResStrTableKey::IDS_MNU_NET)).c_str())) return; |
| 1550 | #elif WITH_DEVELOPER_MODE |
| 1551 | itemNet = gtk_menu_item_new_with_label(label: LoadResStrGtk(id: C4ResStrTableKey::IDS_MNU_NET).c_str()); |
| 1552 | GtkWidget * = gtk_menu_new(); |
| 1553 | gtk_menu_item_set_submenu(GTK_MENU_ITEM(itemNet), submenu: menuNet); |
| 1554 | gtk_menu_shell_insert(GTK_MENU_SHELL(menuBar), child: itemNet, position: MenuIndexHelp); |
| 1555 | #endif |
| 1556 | MenuIndexNet = MenuIndexHelp; |
| 1557 | MenuIndexHelp++; |
| 1558 | |
| 1559 | #ifdef _WIN32 |
| 1560 | DrawMenuBar(hWindow); |
| 1561 | // Update menu |
| 1562 | HMENU hMenu = GetSubMenu(GetMenu(hWindow), MenuIndexNet); |
| 1563 | #endif |
| 1564 | |
| 1565 | // Host |
| 1566 | const auto text = LoadResStr(id: C4ResStrTableKey::IDS_MNU_NETHOST, args: Game.Clients.getLocalName(), args: Game.Clients.getLocalID()); |
| 1567 | #ifdef _WIN32 |
| 1568 | AddMenuItem(hMenu, IDM_NET_CLIENT1 + Game.Clients.getLocalID(), text.c_str()); |
| 1569 | #elif WITH_DEVELOPER_MODE |
| 1570 | GtkWidget *item = gtk_menu_item_new_with_label(label: text.c_str()); |
| 1571 | gtk_menu_shell_append(GTK_MENU_SHELL(menuNet), child: item); |
| 1572 | g_signal_connect(G_OBJECT(item), "activate" , G_CALLBACK(OnNetClient), GINT_TO_POINTER(Game.Clients.getLocalID())); |
| 1573 | #endif |
| 1574 | // Clients |
| 1575 | for (C4Network2Client *pClient = Game.Network.Clients.GetNextClient(pClient: nullptr); pClient; pClient = Game.Network.Clients.GetNextClient(pClient)) |
| 1576 | { |
| 1577 | const auto text = LoadResStrChoice(condition: pClient->isActivated(), ifTrue: C4ResStrTableKey::IDS_MNU_NETCLIENT, ifFalse: C4ResStrTableKey::IDS_MNU_NETCLIENTDE, |
| 1578 | args: pClient->getName(), args: pClient->getID()); |
| 1579 | #ifdef _WIN32 |
| 1580 | AddMenuItem(hMenu, IDM_NET_CLIENT1 + pClient->getID(), text.c_str()); |
| 1581 | #elif WITH_DEVELOPER_MODE |
| 1582 | item = gtk_menu_item_new_with_label(label: text.c_str()); |
| 1583 | gtk_menu_shell_append(GTK_MENU_SHELL(menuNet), child: item); |
| 1584 | g_signal_connect(G_OBJECT(item), "activate" , G_CALLBACK(OnNetClient), GINT_TO_POINTER(pClient->getID())); |
| 1585 | #endif |
| 1586 | } |
| 1587 | #if WITH_DEVELOPER_MODE |
| 1588 | gtk_widget_show_all(widget: itemNet); |
| 1589 | #endif |
| 1590 | return; |
| 1591 | } |
| 1592 | |
| 1593 | void C4Console::() |
| 1594 | { |
| 1595 | if (!Active) return; |
| 1596 | if (MenuIndexNet < 0) return; |
| 1597 | #ifdef _WIN32 |
| 1598 | DeleteMenu(GetMenu(hWindow), MenuIndexNet, MF_BYPOSITION); |
| 1599 | #elif WITH_DEVELOPER_MODE |
| 1600 | gtk_container_remove(GTK_CONTAINER(menuBar), widget: itemNet); |
| 1601 | itemNet = nullptr; |
| 1602 | #endif |
| 1603 | MenuIndexNet = -1; |
| 1604 | MenuIndexHelp--; |
| 1605 | #ifdef _WIN32 |
| 1606 | DrawMenuBar(hWindow); |
| 1607 | #endif |
| 1608 | } |
| 1609 | |
| 1610 | void C4Console::SetCaption(const char *szCaption) |
| 1611 | { |
| 1612 | if (!Active) return; |
| 1613 | #ifdef _WIN32 |
| 1614 | // Sorry, the window caption needs to be constant so |
| 1615 | // the window can be found using FindWindow |
| 1616 | SetTitle(C4ENGINECAPTION); |
| 1617 | #else |
| 1618 | SetTitle(szCaption); |
| 1619 | #endif |
| 1620 | } |
| 1621 | |
| 1622 | void C4Console::Execute() |
| 1623 | { |
| 1624 | EditCursor.Execute(); |
| 1625 | #ifdef _WIN32 |
| 1626 | PropertyDlg.Execute(); |
| 1627 | #endif |
| 1628 | ObjectListDlg.Execute(); |
| 1629 | UpdateStatusBars(); |
| 1630 | Game.GraphicsSystem.Execute(); |
| 1631 | } |
| 1632 | |
| 1633 | bool C4Console::OpenGame(const char *szCmdLine) |
| 1634 | { |
| 1635 | bool fGameWasOpen = fGameOpen; |
| 1636 | // Close any old game |
| 1637 | CloseGame(); |
| 1638 | |
| 1639 | // Default game dependent members |
| 1640 | Default(); |
| 1641 | SetCaption(GetFilename(path: Game.ScenarioFile.GetName())); |
| 1642 | // Init game dependent members |
| 1643 | if (!EditCursor.Init()) return false; |
| 1644 | // Default game - only if open before, because we do not want to default out the GUI |
| 1645 | if (fGameWasOpen) Game.Default(); |
| 1646 | |
| 1647 | // Pretend to be called with a new commandline |
| 1648 | if (szCmdLine) |
| 1649 | Game.ParseCommandLine(szCmdLine); |
| 1650 | |
| 1651 | // PreInit is required because GUI has been deleted |
| 1652 | if (!Game.PreInit()) { Game.Clear(); return false; } |
| 1653 | |
| 1654 | // Init game |
| 1655 | if (!Game.Init()) |
| 1656 | { |
| 1657 | Game.Clear(); |
| 1658 | return false; |
| 1659 | } |
| 1660 | |
| 1661 | // Console updates |
| 1662 | fGameOpen = true; |
| 1663 | UpdateInputCtrl(); |
| 1664 | EnableControls(fEnable: fGameOpen); |
| 1665 | UpdatePlayerMenu(); |
| 1666 | UpdateViewportMenu(); |
| 1667 | |
| 1668 | return true; |
| 1669 | } |
| 1670 | |
| 1671 | bool C4Console::CloseGame() |
| 1672 | { |
| 1673 | if (!fGameOpen) return false; |
| 1674 | Game.Clear(); |
| 1675 | Game.GameOver = false; // No leftover values when exiting on closed game |
| 1676 | Game.GameOverDlgShown = false; |
| 1677 | fGameOpen = false; |
| 1678 | EnableControls(fEnable: fGameOpen); |
| 1679 | SetCaption(LoadResStr(id: C4ResStrTableKey::IDS_CNS_CONSOLE)); |
| 1680 | return true; |
| 1681 | } |
| 1682 | |
| 1683 | bool C4Console::TogglePause() |
| 1684 | { |
| 1685 | return Game.TogglePause(); |
| 1686 | } |
| 1687 | |
| 1688 | #if WITH_DEVELOPER_MODE |
| 1689 | |
| 1690 | C4Console::GCharStringWrapper C4Console::ClonkToGtk(const std::string_view text) |
| 1691 | { |
| 1692 | return {.String: TextEncodingConverter.ClonkToUtf8(input: text)}; |
| 1693 | } |
| 1694 | |
| 1695 | |
| 1696 | // GTK+ callbacks |
| 1697 | |
| 1698 | void C4Console::OnScriptEntry(GtkWidget *entry, gpointer data) |
| 1699 | { |
| 1700 | C4Console *console = static_cast<C4Console *>(data); |
| 1701 | console->In(szText: gtk_entry_get_text(GTK_ENTRY(console->txtScript))); |
| 1702 | gtk_editable_select_region(GTK_EDITABLE(console->txtScript), start_pos: 0, end_pos: -1); |
| 1703 | } |
| 1704 | |
| 1705 | void C4Console::OnPlay(GtkWidget *button, gpointer data) |
| 1706 | { |
| 1707 | static_cast<C4Console *>(data)->DoPlay(); |
| 1708 | |
| 1709 | // Must update haltctrls even if DoPlay did noting to restore |
| 1710 | // previous settings since GTK may have released this toggle button |
| 1711 | static_cast<C4Console *>(data)->UpdateHaltCtrls(fHalt: !!Game.HaltCount); |
| 1712 | } |
| 1713 | |
| 1714 | void C4Console::OnHalt(GtkWidget *button, gpointer data) |
| 1715 | { |
| 1716 | static_cast<C4Console *>(data)->DoHalt(); |
| 1717 | |
| 1718 | // Must update haltctrls even if DoPlay did noting to restore |
| 1719 | // previous settings since GTK may have released this toggle button |
| 1720 | static_cast<C4Console *>(data)->UpdateHaltCtrls(fHalt: !!Game.HaltCount); |
| 1721 | } |
| 1722 | |
| 1723 | void C4Console::OnModePlay(GtkWidget *button, gpointer data) |
| 1724 | { |
| 1725 | static_cast<C4Console *>(data)->EditCursor.SetMode(C4CNS_ModePlay); |
| 1726 | } |
| 1727 | |
| 1728 | void C4Console::OnModeEdit(GtkWidget *button, gpointer data) |
| 1729 | { |
| 1730 | static_cast<C4Console *>(data)->EditCursor.SetMode(C4CNS_ModeEdit); |
| 1731 | } |
| 1732 | |
| 1733 | void C4Console::OnModeDraw(GtkWidget *button, gpointer data) |
| 1734 | { |
| 1735 | static_cast<C4Console *>(data)->EditCursor.SetMode(C4CNS_ModeDraw); |
| 1736 | } |
| 1737 | |
| 1738 | void C4Console::OnFileOpen(GtkWidget *item, gpointer data) |
| 1739 | { |
| 1740 | static_cast<C4Console *>(data)->FileOpen(); |
| 1741 | } |
| 1742 | |
| 1743 | void C4Console::OnFileOpenWPlrs(GtkWidget *item, gpointer data) |
| 1744 | { |
| 1745 | static_cast<C4Console *>(data)->FileOpenWPlrs(); |
| 1746 | } |
| 1747 | |
| 1748 | void C4Console::OnFileSave(GtkWidget *item, gpointer data) |
| 1749 | { |
| 1750 | static_cast<C4Console *>(data)->FileSave(fSaveGame: false); |
| 1751 | } |
| 1752 | |
| 1753 | void C4Console::OnFileSaveAs(GtkWidget *item, gpointer data) |
| 1754 | { |
| 1755 | static_cast<C4Console *>(data)->FileSaveAs(fSaveGame: false); |
| 1756 | } |
| 1757 | |
| 1758 | void C4Console::OnFileSaveGame(GtkWidget *item, gpointer data) |
| 1759 | { |
| 1760 | static_cast<C4Console *>(data)->FileSave(fSaveGame: true); |
| 1761 | } |
| 1762 | |
| 1763 | void C4Console::OnFileSaveGameAs(GtkWidget *item, gpointer data) |
| 1764 | { |
| 1765 | static_cast<C4Console *>(data)->FileSaveAs(fSaveGame: true); |
| 1766 | } |
| 1767 | |
| 1768 | void C4Console::OnFileRecord(GtkWidget *item, gpointer data) |
| 1769 | { |
| 1770 | static_cast<C4Console *>(data)->FileRecord(); |
| 1771 | } |
| 1772 | |
| 1773 | void C4Console::OnFileClose(GtkWidget *item, gpointer data) |
| 1774 | { |
| 1775 | static_cast<C4Console *>(data)->FileClose(); |
| 1776 | } |
| 1777 | |
| 1778 | void C4Console::OnFileQuit(GtkWidget *item, gpointer data) |
| 1779 | { |
| 1780 | static_cast<C4Console *>(data)->FileQuit(); |
| 1781 | } |
| 1782 | |
| 1783 | void C4Console::OnCompObjects(GtkWidget *item, gpointer data) |
| 1784 | { |
| 1785 | static_cast<C4Console *>(data)->EditObjects(); |
| 1786 | } |
| 1787 | |
| 1788 | void C4Console::OnCompScript(GtkWidget *item, gpointer data) |
| 1789 | { |
| 1790 | static_cast<C4Console *>(data)->EditScript(); |
| 1791 | } |
| 1792 | |
| 1793 | void C4Console::OnCompTitle(GtkWidget *item, gpointer data) |
| 1794 | { |
| 1795 | static_cast<C4Console *>(data)->EditTitle(); |
| 1796 | } |
| 1797 | |
| 1798 | void C4Console::OnCompInfo(GtkWidget *item, gpointer data) |
| 1799 | { |
| 1800 | static_cast<C4Console *>(data)->EditInfo(); |
| 1801 | } |
| 1802 | |
| 1803 | void C4Console::OnPlrJoin(GtkWidget *item, gpointer data) |
| 1804 | { |
| 1805 | static_cast<C4Console *>(data)->PlayerJoin(); |
| 1806 | } |
| 1807 | |
| 1808 | void C4Console::OnPlrQuit(GtkWidget *item, gpointer data) |
| 1809 | { |
| 1810 | Game.Control.Input.Add(eType: CID_EliminatePlayer, pCtrl: new C4ControlEliminatePlayer(GPOINTER_TO_INT(data))); |
| 1811 | } |
| 1812 | |
| 1813 | void C4Console::OnViewNew(GtkWidget *item, gpointer data) |
| 1814 | { |
| 1815 | static_cast<C4Console *>(data)->ViewportNew(); |
| 1816 | } |
| 1817 | |
| 1818 | void C4Console::OnViewNewPlr(GtkWidget *item, gpointer data) |
| 1819 | { |
| 1820 | Game.CreateViewport(GPOINTER_TO_INT(data)); |
| 1821 | } |
| 1822 | |
| 1823 | void C4Console::OnHelpAbout(GtkWidget *item, gpointer data) |
| 1824 | { |
| 1825 | static_cast<C4Console *>(data)->HelpAbout(); |
| 1826 | } |
| 1827 | |
| 1828 | void C4Console::OnNetClient(GtkWidget *item, gpointer data) |
| 1829 | { |
| 1830 | if (!Game.Control.isCtrlHost()) return; |
| 1831 | Game.Clients.CtrlRemove(pClient: Game.Clients.getClientByID(GPOINTER_TO_INT(data)), szReason: LoadResStr(id: C4ResStrTableKey::IDS_MSG_KICKBYMENU)); |
| 1832 | } |
| 1833 | |
| 1834 | C4Console::GCharStringWrapper LoadResStrGtkV(C4ResStrTableKey id) |
| 1835 | { |
| 1836 | return C4Console::ClonkToGtk(text: LoadResStrV(id)); |
| 1837 | } |
| 1838 | |
| 1839 | #endif // WITH_DEVELOPER_MODE |
| 1840 | |