| 1 | /* |
| 2 | * LegacyClonk |
| 3 | * |
| 4 | * Copyright (c) RedWolf Design |
| 5 | * Copyright (c) 2001, Sven2 |
| 6 | * Copyright (c) 2017-2021, The LegacyClonk Team and contributors |
| 7 | * |
| 8 | * Distributed under the terms of the ISC license; see accompanying file |
| 9 | * "COPYING" for details. |
| 10 | * |
| 11 | * "Clonk" is a registered trademark of Matthes Bender, used with permission. |
| 12 | * See accompanying file "TRADEMARK" for details. |
| 13 | * |
| 14 | * To redistribute this file separately, substitute the full license texts |
| 15 | * for the above references. |
| 16 | */ |
| 17 | |
| 18 | // scenario record functionality |
| 19 | |
| 20 | #include <C4Include.h> |
| 21 | #include <C4Record.h> |
| 22 | |
| 23 | #include <C4Console.h> |
| 24 | #include <C4PlayerInfo.h> |
| 25 | #include <C4GameSave.h> |
| 26 | #include <C4Log.h> |
| 27 | #include <C4Wrappers.h> |
| 28 | #include <C4Player.h> |
| 29 | |
| 30 | #include <StdFile.h> |
| 31 | |
| 32 | #include <format> |
| 33 | |
| 34 | #define IMMEDIATEREC |
| 35 | |
| 36 | //#define DEBUGREC_EXTFILE "DbgRec.c4b" // if defined, an external file is used for debugrec writing (replays only) |
| 37 | #define DEBUGREC_EXTFILE_WRITE // if defined, the external file is used for debugrec writing. Otherwise read/check |
| 38 | |
| 39 | #ifdef DEBUGREC |
| 40 | |
| 41 | #ifdef DEBUGREC_EXTFILE |
| 42 | CStdFile DbgRecFile; |
| 43 | #endif |
| 44 | int DoNoDebugRec = 0; // debugrec disable counter |
| 45 | |
| 46 | void AddDbgRec(C4RecordChunkType eType, const void *pData, int iSize) |
| 47 | { |
| 48 | Game.Control.DbgRec(eType, static_cast<const uint8_t *>(pData), iSize); |
| 49 | } |
| 50 | |
| 51 | #endif |
| 52 | |
| 53 | C4DebugRecOff::C4DebugRecOff() : fDoOff(true) |
| 54 | { |
| 55 | DEBUGREC_OFF; |
| 56 | } |
| 57 | |
| 58 | C4DebugRecOff::C4DebugRecOff(bool fDoOff) : fDoOff(fDoOff) |
| 59 | { |
| 60 | if (fDoOff) { DEBUGREC_OFF; } |
| 61 | } |
| 62 | |
| 63 | C4DebugRecOff::~C4DebugRecOff() |
| 64 | { |
| 65 | if (fDoOff) { DEBUGREC_ON; } |
| 66 | } |
| 67 | |
| 68 | void C4DebugRecOff::Clear() |
| 69 | { |
| 70 | DEBUGREC_ON; |
| 71 | fDoOff = false; |
| 72 | } |
| 73 | |
| 74 | void C4PktDebugRec::CompileFunc(StdCompiler *pComp) |
| 75 | { |
| 76 | // type |
| 77 | pComp->Value(rStruct: mkNamingAdapt(rValue: mkIntAdapt(rValue&: eType), szName: "Type" )); |
| 78 | // data |
| 79 | pComp->Value(rStruct: mkNamingAdapt(rValue&: Data, szName: "Data" )); |
| 80 | } |
| 81 | |
| 82 | C4RecordChunk::C4RecordChunk() |
| 83 | : pCtrl(nullptr) {} |
| 84 | |
| 85 | void C4RecordChunk::Delete() |
| 86 | { |
| 87 | switch (Type) |
| 88 | { |
| 89 | case RCT_Ctrl: delete pCtrl; pCtrl = nullptr; break; |
| 90 | case RCT_CtrlPkt: delete pPkt; pPkt = nullptr; break; |
| 91 | case RCT_End: break; |
| 92 | case RCT_Frame: break; |
| 93 | case RCT_File: delete pFileData; break; |
| 94 | default: delete pDbg; pDbg = nullptr; break; |
| 95 | } |
| 96 | } |
| 97 | |
| 98 | void C4RecordChunk::CompileFunc(StdCompiler *pComp) |
| 99 | { |
| 100 | pComp->Value(rStruct: mkNamingAdapt(rValue&: Frame, szName: "Frame" )); |
| 101 | pComp->Value(rStruct: mkNamingAdapt(rValue: mkIntAdapt(rValue&: Type), szName: "Type" )); |
| 102 | switch (Type) |
| 103 | { |
| 104 | case RCT_Ctrl: pComp->Value(rStruct: mkPtrAdaptNoNull(rpObj&: pCtrl)); break; |
| 105 | case RCT_CtrlPkt: pComp->Value(rStruct: mkPtrAdaptNoNull(rpObj&: pPkt)); break; |
| 106 | case RCT_End: break; |
| 107 | case RCT_Frame: break; |
| 108 | case RCT_File: pComp->Value(rStruct&: Filename); pComp->Value(rStruct: mkPtrAdaptNoNull(rpObj&: pFileData)); break; |
| 109 | default: pComp->Value(rStruct: mkPtrAdaptNoNull(rpObj&: pDbg)); break; |
| 110 | } |
| 111 | } |
| 112 | |
| 113 | C4Record::C4Record() |
| 114 | : fRecording(false), fStreaming(false) {} |
| 115 | |
| 116 | C4Record::~C4Record() {} |
| 117 | |
| 118 | bool C4Record::Start(bool fInitial) |
| 119 | { |
| 120 | // no double record |
| 121 | if (fRecording) return false; |
| 122 | |
| 123 | // create demos folder |
| 124 | if (!Config.General.CreateSaveFolder(strDirectory: Config.General.SaveDemoFolder.getData(), strLanguageTitle: LoadResStr(id: C4ResStrTableKey::IDS_GAME_RECORDSTITLE))) |
| 125 | return false; |
| 126 | |
| 127 | // various infos |
| 128 | StdStrBuf sDemoFolder; sDemoFolder.Ref(Buf2: Config.General.SaveDemoFolder); |
| 129 | char sScenName[_MAX_FNAME + 1]; SCopy(szSource: GetFilenameOnly(strFilename: Game.Parameters.Scenario.getFile()), sTarget: sScenName, _MAX_FNAME); |
| 130 | |
| 131 | // remove trailing numbers from scenario name (e.g. from savegames) - could we perhaps use C4S.Head.Origin instead...? |
| 132 | char *pScenNameEnd = sScenName + SLen(sptr: sScenName); |
| 133 | while (Inside<char>(ival: *--pScenNameEnd, lbound: '0', rbound: '9')) |
| 134 | if (pScenNameEnd == sScenName) |
| 135 | break; |
| 136 | pScenNameEnd[1] = 0; |
| 137 | |
| 138 | // determine index (by total number of records) |
| 139 | Index = 1; |
| 140 | for (DirectoryIterator i(Config.General.SaveDemoFolder.getData()); *i; ++i) |
| 141 | if (WildcardMatch(C4CFN_ScenarioFiles, szFName2: *i)) |
| 142 | Index++; |
| 143 | |
| 144 | // compose record filename |
| 145 | sFilename.Copy(pnData: std::format(fmt: "{}" DirSep "{:03}-{}.c4s" , args: sDemoFolder.getData(), args&: Index, args: +sScenName).c_str()); |
| 146 | |
| 147 | // log |
| 148 | std::string log{LoadResStr(id: C4ResStrTableKey::IDS_PRC_RECORDINGTO, args: sFilename.getData())}; |
| 149 | if (Game.FrameCounter) log += std::format(fmt: " (Frame {})" , args&: Game.FrameCounter); |
| 150 | LogNTr(message: log); |
| 151 | |
| 152 | // save game - this also saves player info list |
| 153 | C4GameSaveRecord saveRec(fInitial, Index, Game.Parameters.isLeague()); |
| 154 | if (!saveRec.Save(szFilename: sFilename.getData())) return false; |
| 155 | saveRec.Close(); |
| 156 | |
| 157 | // unpack group, if neccessary |
| 158 | if (!DirectoryExists(szFileName: sFilename.getData()) && |
| 159 | !C4Group_UnpackDirectory(szFilename: sFilename.getData())) |
| 160 | return false; |
| 161 | |
| 162 | // open control record file |
| 163 | const std::string ctrlRecFilename{std::format(fmt: "{}" DirSep C4CFN_CtrlRec, args: sFilename.getData())}; |
| 164 | if (!CtrlRec.Create(szFileName: ctrlRecFilename.c_str())) return false; |
| 165 | |
| 166 | // open record group |
| 167 | if (!RecordGrp.Open(szGroupName: sFilename.getData())) |
| 168 | return false; |
| 169 | |
| 170 | // record go |
| 171 | fStreaming = false; |
| 172 | fRecording = true; |
| 173 | iLastFrame = 0; |
| 174 | return true; |
| 175 | } |
| 176 | |
| 177 | bool C4Record::Stop(StdStrBuf *pRecordName, uint8_t *pRecordSHA1) |
| 178 | { |
| 179 | // safety |
| 180 | if (!fRecording) return false; |
| 181 | if (!DirectoryExists(szFileName: sFilename.getData())) return false; |
| 182 | |
| 183 | // streaming finished |
| 184 | StopStreaming(); |
| 185 | |
| 186 | // save desc into record group |
| 187 | C4GameSaveRecord saveRec(false, Index, Game.Parameters.isLeague()); |
| 188 | saveRec.SaveDesc(hToGroup&: RecordGrp); |
| 189 | |
| 190 | // save end player infos into record group |
| 191 | Game.PlayerInfos.Save(hGroup&: RecordGrp, C4CFN_RecPlayerInfos); |
| 192 | RecordGrp.Close(); |
| 193 | |
| 194 | // write last entry and close |
| 195 | C4RecordChunkHead Head; |
| 196 | Head.iFrm = Game.FrameCounter + 37; |
| 197 | Head.Type = RCT_End; |
| 198 | CtrlRec.Write(pBuffer: &Head, iSize: sizeof(Head)); |
| 199 | CtrlRec.Close(); |
| 200 | |
| 201 | // pack group |
| 202 | #ifndef DEBUGREC |
| 203 | if (!C4Group_PackDirectory(szFilename: sFilename.getData())) return false; |
| 204 | #endif |
| 205 | |
| 206 | // return record data |
| 207 | if (pRecordName) |
| 208 | pRecordName->Copy(Buf2: sFilename); |
| 209 | if (pRecordSHA1) |
| 210 | if (!C4Group_GetFileSHA1(szFilename: sFilename.getData(), pSHA1: pRecordSHA1)) |
| 211 | return false; |
| 212 | |
| 213 | // ok |
| 214 | fRecording = false; |
| 215 | return true; |
| 216 | } |
| 217 | |
| 218 | bool C4Record::Rec(const C4Control &Ctrl, int iFrame) |
| 219 | { |
| 220 | if (!fRecording) return false; |
| 221 | // don't record empty control |
| 222 | if (!Ctrl.firstPkt()) return true; |
| 223 | // create copy |
| 224 | C4Control Cpy; Cpy.Copy(Ctrl); |
| 225 | // prepare it for record |
| 226 | Cpy.PreRec(pRecord: this); |
| 227 | // record it |
| 228 | return Rec(iFrame, sBuf: DecompileToBuf<StdCompilerBinWrite>(SrcStruct: Cpy), eType: RCT_Ctrl); |
| 229 | } |
| 230 | |
| 231 | bool C4Record::Rec(C4PacketType eCtrlType, C4ControlPacket *pCtrl, int iFrame) |
| 232 | { |
| 233 | if (!fRecording) return false; |
| 234 | // create copy |
| 235 | C4IDPacket Pkt = C4IDPacket(eCtrlType, pCtrl, false); if (!Pkt.getPkt()) return false; |
| 236 | C4ControlPacket *pCtrlCpy = static_cast<C4ControlPacket *>(Pkt.getPkt()); |
| 237 | // prepare for recording |
| 238 | pCtrlCpy->PreRec(pRecord: this); |
| 239 | // record it |
| 240 | return Rec(iFrame, sBuf: DecompileToBuf<StdCompilerBinWrite>(SrcStruct: Pkt), eType: RCT_CtrlPkt); |
| 241 | } |
| 242 | |
| 243 | bool C4Record::Rec(uint32_t iFrame, const StdBuf &sBuf, C4RecordChunkType eType) |
| 244 | { |
| 245 | // filler chunks (this should never be necessary, though) |
| 246 | while (iFrame > iLastFrame + 0xff) |
| 247 | Rec(iFrame: iLastFrame + 0xff, sBuf: StdBuf(), eType: RCT_Frame); |
| 248 | // get frame difference |
| 249 | const uint32_t iFrameDiff = iLastFrame > iFrame ? 0 : iFrame - iLastFrame; |
| 250 | iLastFrame += iFrameDiff; |
| 251 | // create head |
| 252 | C4RecordChunkHead Head = { .iFrm: static_cast<uint8_t>(iFrameDiff), .Type: static_cast<uint8_t>(eType) }; |
| 253 | // pack |
| 254 | CtrlRec.Write(pBuffer: &Head, iSize: sizeof(Head)); |
| 255 | CtrlRec.Write(pBuffer: sBuf.getData(), iSize: sBuf.getSize()); |
| 256 | #ifdef IMMEDIATEREC |
| 257 | // immediate rec: always flush |
| 258 | CtrlRec.Flush(); |
| 259 | #endif |
| 260 | // Stream |
| 261 | if (fStreaming) |
| 262 | Stream(Head, sBuf); |
| 263 | return true; |
| 264 | } |
| 265 | |
| 266 | void C4Record::Stream(const C4RecordChunkHead &Head, const StdBuf &sBuf) |
| 267 | { |
| 268 | if (!fStreaming) return; |
| 269 | StreamingData.Append(pnData: &Head, inSize: sizeof(Head)); |
| 270 | StreamingData.Append(pnData: sBuf.getData(), inSize: sBuf.getSize()); |
| 271 | } |
| 272 | |
| 273 | bool C4Record::AddFile(const char *szLocalFilename, const char *szAddAs, bool fDelete) |
| 274 | { |
| 275 | if (!fRecording) return false; |
| 276 | |
| 277 | // Streaming? |
| 278 | if (fStreaming) |
| 279 | { |
| 280 | // Special stripping for streaming |
| 281 | StdStrBuf szFile(szLocalFilename); |
| 282 | if (SEqualNoCase(szStr1: GetExtension(fname: szAddAs), szStr2: "c4p" )) |
| 283 | { |
| 284 | // Create a copy |
| 285 | MakeTempFilename(sFileName: &szFile); |
| 286 | if (!CopyItem(szSource: szLocalFilename, szTarget: szFile.getData())) |
| 287 | return false; |
| 288 | // Strip it |
| 289 | if (!C4Player::Strip(szFilename: szFile.getData(), fAggressive: true)) |
| 290 | return false; |
| 291 | } |
| 292 | |
| 293 | // Add to stream |
| 294 | if (!StreamFile(szFilename: szFile.getData(), szAddAs)) |
| 295 | return false; |
| 296 | |
| 297 | // Remove temporary file |
| 298 | if (szFile != szLocalFilename) |
| 299 | EraseItem(szItemName: szFile.getData()); |
| 300 | } |
| 301 | |
| 302 | // Add to record group |
| 303 | if (fDelete) |
| 304 | { |
| 305 | if (!RecordGrp.Move(szFile: szLocalFilename, szAddAs)) |
| 306 | return false; |
| 307 | } |
| 308 | else |
| 309 | { |
| 310 | if (!RecordGrp.Add(szFile: szLocalFilename, szAddAs)) |
| 311 | return false; |
| 312 | } |
| 313 | |
| 314 | return true; |
| 315 | } |
| 316 | |
| 317 | bool C4Record::StartStreaming(bool fInitial) |
| 318 | { |
| 319 | if (!fRecording) return false; |
| 320 | if (fStreaming) return false; |
| 321 | |
| 322 | // Get temporary file name |
| 323 | StdStrBuf sTempFilename(sFilename); |
| 324 | MakeTempFilename(sFileName: &sTempFilename); |
| 325 | |
| 326 | // Save start state (without copy of scenario!) |
| 327 | C4GameSaveRecord saveRec(fInitial, Index, Game.Parameters.isLeague(), false); |
| 328 | if (!saveRec.Save(szFilename: sTempFilename.getData())) return false; |
| 329 | saveRec.Close(); |
| 330 | |
| 331 | // Add file into stream, delete file |
| 332 | fStreaming = true; |
| 333 | if (!StreamFile(szFilename: sTempFilename.getData(), szAddAs: sFilename.getData())) |
| 334 | { |
| 335 | fStreaming = false; |
| 336 | return false; |
| 337 | } |
| 338 | |
| 339 | // Okay |
| 340 | EraseFile(szFileName: sTempFilename.getData()); |
| 341 | iStreamingPos = 0; |
| 342 | return true; |
| 343 | } |
| 344 | |
| 345 | void C4Record::ClearStreamingBuf(unsigned int iAmount) |
| 346 | { |
| 347 | iStreamingPos += iAmount; |
| 348 | if (iAmount == StreamingData.getSize()) |
| 349 | StreamingData.Clear(); |
| 350 | else |
| 351 | { |
| 352 | StreamingData.Move(iFrom: iAmount, inSize: StreamingData.getSize() - iAmount); |
| 353 | StreamingData.SetSize(StreamingData.getSize() - iAmount); |
| 354 | } |
| 355 | } |
| 356 | |
| 357 | void C4Record::StopStreaming() |
| 358 | { |
| 359 | fStreaming = false; |
| 360 | } |
| 361 | |
| 362 | bool C4Record::StreamFile(const char *szLocalFilename, const char *szAddAs) |
| 363 | { |
| 364 | // Load file into memory |
| 365 | StdBuf FileData; |
| 366 | if (!FileData.LoadFromFile(szFile: szLocalFilename)) |
| 367 | return false; |
| 368 | |
| 369 | // Prepend name |
| 370 | StdBuf Packed = DecompileToBuf<StdCompilerBinWrite>( |
| 371 | SrcStruct: mkInsertAdapt(rObj: StdStrBuf::MakeRef(str: szAddAs), rIns&: FileData, fBefore: false)); |
| 372 | |
| 373 | // Add to stream |
| 374 | C4RecordChunkHead Head = { .iFrm: 0, .Type: RCT_File }; |
| 375 | Stream(Head, sBuf: Packed); |
| 376 | return true; |
| 377 | } |
| 378 | |
| 379 | // set defaults |
| 380 | C4Playback::C4Playback(std::shared_ptr<spdlog::logger> logger) : logger{std::move(logger)}, Finished(true),fLoadSequential(false) |
| 381 | { |
| 382 | #ifdef DEBUGREC |
| 383 | loggerDebugRec = logger->clone("DbgRec" ); |
| 384 | #endif |
| 385 | } |
| 386 | |
| 387 | C4Playback::~C4Playback() |
| 388 | { |
| 389 | Clear(); |
| 390 | } |
| 391 | |
| 392 | bool C4Playback::Open(C4Group &rGrp) |
| 393 | { |
| 394 | // clean up |
| 395 | Clear(); |
| 396 | fLoadSequential = false; |
| 397 | iLastSequentialFrame = 0; |
| 398 | bool fStrip = false; |
| 399 | // get text record file |
| 400 | StdStrBuf TextBuf; |
| 401 | if (rGrp.LoadEntryString(C4CFN_CtrlRecText, Buf&: TextBuf)) |
| 402 | { |
| 403 | if (!ReadText(Buf: TextBuf)) |
| 404 | return false; |
| 405 | } |
| 406 | else |
| 407 | { |
| 408 | // open group? Then do some sequential reading for large files |
| 409 | // Can't do this when a dump is forced, because the dump needs all data |
| 410 | // Also can't do this when stripping is desired |
| 411 | if (!rGrp.IsPacked()) if (!Game.RecordDumpFile.getLength()) if (!fStrip) fLoadSequential = true; |
| 412 | // get record file |
| 413 | if (fLoadSequential) |
| 414 | { |
| 415 | if (!rGrp.FindEntry(C4CFN_CtrlRec)) return false; |
| 416 | if (!playbackFile.Open(szFileName: std::format(fmt: "{}" DirSep "{}" , args: rGrp.GetFullName().getData(), C4CFN_CtrlRec).c_str())) return false; |
| 417 | // forcing first chunk to be read; will call ReadBinary |
| 418 | currChunk = chunks.end(); |
| 419 | if (!NextSequentialChunk()) |
| 420 | { |
| 421 | // empty replay??! |
| 422 | LogFatalNTr(message: "Record: Binary read error." ); |
| 423 | return false; |
| 424 | } |
| 425 | } |
| 426 | else |
| 427 | { |
| 428 | // non-sequential reading: Just read as a whole |
| 429 | StdBuf BinaryBuf; |
| 430 | if (rGrp.LoadEntry(C4CFN_CtrlRec, Buf&: BinaryBuf)) |
| 431 | { |
| 432 | if (!ReadBinary(Buf: BinaryBuf)) |
| 433 | return false; |
| 434 | } |
| 435 | else |
| 436 | { |
| 437 | // no control data? |
| 438 | LogFatalNTr(message: "Record: No control data found!" ); |
| 439 | return false; |
| 440 | } |
| 441 | } |
| 442 | } |
| 443 | // rewrite record |
| 444 | if (fStrip) Strip(); |
| 445 | if (Game.RecordDumpFile.getLength()) |
| 446 | { |
| 447 | if (SEqualNoCase(szStr1: GetExtension(fname: Game.RecordDumpFile.getData()), szStr2: "txt" )) |
| 448 | { |
| 449 | const std::string text{ReWriteText()}; |
| 450 | StdStrBuf{text.c_str(), text.size(), false}.SaveToFile(szFile: Game.RecordDumpFile.getData()); |
| 451 | } |
| 452 | else |
| 453 | { |
| 454 | ReWriteBinary().SaveToFile(szFile: Game.RecordDumpFile.getData()); |
| 455 | } |
| 456 | } |
| 457 | // reset status |
| 458 | currChunk = chunks.begin(); |
| 459 | Finished = false; |
| 460 | // external debugrec file |
| 461 | #if defined(DEBUGREC_EXTFILE) && defined(DEBUGREC) |
| 462 | #ifdef DEBUGREC_EXTFILE_WRITE |
| 463 | if (!DbgRecFile.Create(DEBUGREC_EXTFILE)) |
| 464 | { |
| 465 | LogFatalNTr("DbgRec: Creation of external file \"" DEBUGREC_EXTFILE "\" failed!" ); |
| 466 | return false; |
| 467 | } |
| 468 | else loggerDebugRec->info("Writing to \"" DEBUGREC_EXTFILE "\"..." ); |
| 469 | #else |
| 470 | if (!DbgRecFile.Open(DEBUGREC_EXTFILE)) |
| 471 | { |
| 472 | LogFatalNTr("DbgRec: Opening of external file \"" DEBUGREC_EXTFILE "\" failed!" ); |
| 473 | return false; |
| 474 | } |
| 475 | else loggerDebugRec->info("Checking against \"" DEBUGREC_EXTFILE "\"..." ); |
| 476 | #endif |
| 477 | #endif |
| 478 | // ok |
| 479 | return true; |
| 480 | } |
| 481 | |
| 482 | bool C4Playback::ReadBinary(const StdBuf &Buf) |
| 483 | { |
| 484 | // sequential reading: Take over rest from last buffer |
| 485 | const StdBuf *pUseBuf; uint32_t iFrame = 0; |
| 486 | if (fLoadSequential) |
| 487 | { |
| 488 | sequentialBuffer.Append(Buf2: Buf); |
| 489 | pUseBuf = &sequentialBuffer; |
| 490 | iFrame = iLastSequentialFrame; |
| 491 | } |
| 492 | else |
| 493 | pUseBuf = &Buf; |
| 494 | // get buffer data |
| 495 | size_t iPos = 0; bool fFinished = false; |
| 496 | do |
| 497 | { |
| 498 | // unpack header |
| 499 | if (pUseBuf->getSize() - iPos < sizeof(C4RecordChunkHead)) break; |
| 500 | const C4RecordChunkHead *pHead = pUseBuf->getPtr<C4RecordChunkHead>(pos: iPos); |
| 501 | // get chunk |
| 502 | iPos += sizeof(C4RecordChunkHead); |
| 503 | StdBuf Chunk = pUseBuf->getPart(iStart: iPos, inSize: pUseBuf->getSize() - iPos); |
| 504 | // Create entry |
| 505 | C4RecordChunk c; |
| 506 | c.Frame = (iFrame += pHead->iFrm); |
| 507 | c.Type = pHead->Type; |
| 508 | // Unpack data |
| 509 | try |
| 510 | { |
| 511 | // Initialize compiler |
| 512 | StdCompilerBinRead Compiler; |
| 513 | Compiler.setInput(Chunk); |
| 514 | Compiler.Begin(); |
| 515 | // Read chunk |
| 516 | switch (pHead->Type) |
| 517 | { |
| 518 | case RCT_Ctrl: |
| 519 | Compiler.Value(rStruct: mkPtrAdaptNoNull(rpObj&: c.pCtrl)); |
| 520 | break; |
| 521 | case RCT_CtrlPkt: |
| 522 | Compiler.Value(rStruct: mkPtrAdaptNoNull(rpObj&: c.pPkt)); |
| 523 | break; |
| 524 | case RCT_End: |
| 525 | fFinished = true; |
| 526 | break; |
| 527 | case RCT_File: |
| 528 | Compiler.Value(rStruct&: c.Filename); |
| 529 | Compiler.Value(rStruct: mkPtrAdaptNoNull(rpObj&: c.pFileData)); |
| 530 | break; |
| 531 | default: |
| 532 | // debugrec |
| 533 | if (pHead->Type >= 0x80) |
| 534 | Compiler.Value(rStruct: mkPtrAdaptNoNull(rpObj&: c.pDbg)); |
| 535 | } |
| 536 | // Advance over data |
| 537 | Compiler.End(); |
| 538 | iPos += Compiler.getPosition(); |
| 539 | } |
| 540 | catch (const StdCompiler::EOFException &e) |
| 541 | { |
| 542 | // This is to be expected for sequential reading |
| 543 | if (fLoadSequential) |
| 544 | { |
| 545 | iPos -= sizeof(C4RecordChunkHead); |
| 546 | iFrame -= pHead->iFrm; |
| 547 | break; |
| 548 | } |
| 549 | logger->error(fmt: "Binary unpack error: {}" , args: e.what()); |
| 550 | c.Delete(); |
| 551 | return false; |
| 552 | } |
| 553 | catch (const StdCompiler::Exception &e) |
| 554 | { |
| 555 | logger->error(fmt: "Binary unpack error: {}" , args: e.what()); |
| 556 | c.Delete(); |
| 557 | return false; |
| 558 | } |
| 559 | // Add to list |
| 560 | chunks.push_back(x: c); c.pPkt = nullptr; |
| 561 | } while (!fFinished); |
| 562 | // erase everything but the trailing part from sequential buffer |
| 563 | if (fLoadSequential) |
| 564 | { |
| 565 | if (iPos >= sequentialBuffer.getSize()) |
| 566 | sequentialBuffer.Clear(); |
| 567 | else if (iPos) |
| 568 | { |
| 569 | sequentialBuffer.Move(iFrom: iPos, inSize: sequentialBuffer.getSize() - iPos); |
| 570 | sequentialBuffer.Shrink(iShrink: iPos); |
| 571 | } |
| 572 | iLastSequentialFrame = iFrame; |
| 573 | } |
| 574 | return true; |
| 575 | } |
| 576 | |
| 577 | bool C4Playback::ReadText(const StdStrBuf &Buf) |
| 578 | { |
| 579 | return CompileFromBuf_LogWarn<StdCompilerINIRead>(TargetStruct: mkNamingAdapt(rValue: mkSTLContainerAdapt(rTarget&: chunks), szName: "Rec" ), SrcBuf: Buf, C4CFN_CtrlRecText); |
| 580 | } |
| 581 | |
| 582 | void C4Playback::NextChunk() |
| 583 | { |
| 584 | assert(currChunk != chunks.end()); |
| 585 | ++currChunk; |
| 586 | if (currChunk != chunks.end()) return; |
| 587 | // end of all chunks if not loading sequential here |
| 588 | if (!fLoadSequential) return; |
| 589 | // otherwise, get next few chunks |
| 590 | for (chunks_t::iterator i = chunks.begin(); i != chunks.end(); i++) i->Delete(); |
| 591 | chunks.clear(); currChunk = chunks.end(); |
| 592 | NextSequentialChunk(); |
| 593 | } |
| 594 | |
| 595 | bool C4Playback::NextSequentialChunk() |
| 596 | { |
| 597 | StdBuf BinaryBuf; size_t iRealSize; |
| 598 | BinaryBuf.New(inSize: 4096); |
| 599 | // load data until a chunk could be filled |
| 600 | for (;;) |
| 601 | { |
| 602 | iRealSize = 0; |
| 603 | playbackFile.Read(pBuffer: BinaryBuf.getMData(), iSize: 4096, ipFSize: &iRealSize); |
| 604 | if (!iRealSize) return false; |
| 605 | BinaryBuf.SetSize(iRealSize); |
| 606 | if (!ReadBinary(Buf: BinaryBuf)) return false; |
| 607 | // okay, at least one chunk has been read! |
| 608 | if (chunks.size()) |
| 609 | { |
| 610 | currChunk = chunks.begin(); |
| 611 | return true; |
| 612 | } |
| 613 | } |
| 614 | // playback file reading failed - looks like we're done |
| 615 | return false; |
| 616 | } |
| 617 | |
| 618 | std::string C4Playback::ReWriteText() |
| 619 | { |
| 620 | std::string output; |
| 621 | for (const auto &chunk : chunks) |
| 622 | { |
| 623 | output += DecompileToBuf<StdCompilerINIWrite>(SrcStruct: mkNamingAdapt(rValue: mkDecompileAdapt(rValue: chunk), szName: "Rec" )); |
| 624 | output += "\n\n" ; |
| 625 | } |
| 626 | return output; |
| 627 | } |
| 628 | |
| 629 | StdBuf C4Playback::ReWriteBinary() |
| 630 | { |
| 631 | const int OUTPUT_GROW = 16 * 1024; |
| 632 | StdBuf Output; int iPos = 0; |
| 633 | bool fFinished = false; |
| 634 | uint32_t iFrame = 0; |
| 635 | for (chunks_t::const_iterator i = chunks.begin(); !fFinished && i != chunks.end(); i++) |
| 636 | { |
| 637 | // Check frame difference |
| 638 | if (i->Frame - iFrame < 0 || i->Frame - iFrame > 0xff) |
| 639 | logger->error(msg: "Invalid frame difference between chunks (0-255 allowed)! Data will be invalid!" ); |
| 640 | // Pack data |
| 641 | StdBuf Chunk; |
| 642 | try |
| 643 | { |
| 644 | switch (i->Type) |
| 645 | { |
| 646 | case RCT_Ctrl: |
| 647 | Chunk = DecompileToBuf<StdCompilerBinWrite>(SrcStruct: *i->pCtrl); |
| 648 | break; |
| 649 | case RCT_CtrlPkt: |
| 650 | Chunk = DecompileToBuf<StdCompilerBinWrite>(SrcStruct: *i->pPkt); |
| 651 | break; |
| 652 | case RCT_End: |
| 653 | fFinished = true; |
| 654 | break; |
| 655 | default: // debugrec |
| 656 | if (i->pDbg) |
| 657 | Chunk = DecompileToBuf<StdCompilerBinWrite>(SrcStruct: *i->pDbg); |
| 658 | break; |
| 659 | } |
| 660 | } |
| 661 | catch (const StdCompiler::Exception &e) |
| 662 | { |
| 663 | logger->error(fmt: "Binary unpack error: {}" , args: e.what()); |
| 664 | return StdBuf(); |
| 665 | } |
| 666 | // Grow output |
| 667 | while (Output.getSize() - iPos < sizeof(C4RecordChunkHead) + Chunk.getSize()) |
| 668 | Output.Grow(iGrow: OUTPUT_GROW); |
| 669 | // Write header |
| 670 | C4RecordChunkHead *pHead = Output.getMPtr<C4RecordChunkHead>(pos: iPos); |
| 671 | pHead->Type = i->Type; |
| 672 | pHead->iFrm = i->Frame - iFrame; |
| 673 | iPos += sizeof(C4RecordChunkHead); |
| 674 | iFrame = i->Frame; |
| 675 | // Write chunk |
| 676 | Output.Write(Buf2: Chunk, iAt: iPos); |
| 677 | iPos += Chunk.getSize(); |
| 678 | } |
| 679 | Output.SetSize(iPos); |
| 680 | return Output; |
| 681 | } |
| 682 | |
| 683 | void C4Playback::Strip() |
| 684 | { |
| 685 | // Strip what? |
| 686 | const bool fStripPlayers = false; |
| 687 | const bool fStripSyncChecks = false; |
| 688 | const bool fStripDebugRec = true; |
| 689 | const bool fCheckCheat = false; |
| 690 | const bool fStripMessages = true; |
| 691 | const int32_t iEndFrame = -1; |
| 692 | // Iterate over chunk list |
| 693 | for (chunks_t::iterator i = chunks.begin(); i != chunks.end();) |
| 694 | { |
| 695 | // Strip rest of record? |
| 696 | if (iEndFrame >= 0 && i->Frame > iEndFrame) |
| 697 | { |
| 698 | // Remove this and all remaining chunks |
| 699 | while (i != chunks.end()) |
| 700 | { |
| 701 | i->Delete(); |
| 702 | i = chunks.erase(position: i); |
| 703 | } |
| 704 | // Push new End-Chunk |
| 705 | C4RecordChunk EndChunk; |
| 706 | EndChunk.Frame = iEndFrame; |
| 707 | EndChunk.Type = RCT_End; |
| 708 | chunks.push_back(x: EndChunk); |
| 709 | // Done |
| 710 | break; |
| 711 | } |
| 712 | switch (i->Type) |
| 713 | { |
| 714 | case RCT_Ctrl: |
| 715 | { |
| 716 | // Iterate over controls |
| 717 | C4Control *pCtrl = i->pCtrl; |
| 718 | for (C4IDPacket *pPkt = pCtrl->firstPkt(), *pNext; pPkt; pPkt = pNext) |
| 719 | { |
| 720 | pNext = pCtrl->nextPkt(pPkt); |
| 721 | switch (pPkt->getPktType()) |
| 722 | { |
| 723 | // Player join: Strip player file (if possible) |
| 724 | case CID_JoinPlr: |
| 725 | if (fStripPlayers) |
| 726 | { |
| 727 | C4ControlJoinPlayer *pJoinPlr = static_cast<C4ControlJoinPlayer *>(pPkt->getPkt()); |
| 728 | pJoinPlr->Strip(); |
| 729 | } |
| 730 | break; |
| 731 | // EM commands: May be cheats, so log them |
| 732 | case CID_Script: |
| 733 | case CID_EMMoveObj: |
| 734 | case CID_EMDrawTool: |
| 735 | if (fCheckCheat) LogNTr(message: DecompileToBuf<StdCompilerINIWrite>(SrcStruct: mkNamingAdapt(rValue&: *pPkt, szName: std::format(fmt: "Frame {}" , args&: i->Frame).c_str()))); |
| 736 | break; |
| 737 | // Strip sync check |
| 738 | case CID_SyncCheck: |
| 739 | if (fStripSyncChecks) |
| 740 | { |
| 741 | i->pCtrl->Remove(pPkt); |
| 742 | } |
| 743 | break; |
| 744 | default: |
| 745 | // don't strip anything else |
| 746 | break; |
| 747 | } |
| 748 | } |
| 749 | // Strip empty control lists (always) |
| 750 | if (!pCtrl->firstPkt()) |
| 751 | { |
| 752 | i->Delete(); |
| 753 | i = chunks.erase(position: i); |
| 754 | } |
| 755 | else |
| 756 | i++; |
| 757 | } |
| 758 | break; |
| 759 | case RCT_CtrlPkt: |
| 760 | { |
| 761 | bool fStripThis = false; |
| 762 | switch (i->pPkt->getPktType()) |
| 763 | { |
| 764 | // EM commands: May be cheats, so log them |
| 765 | case CID_Script: |
| 766 | case CID_EMMoveObj: |
| 767 | case CID_EMDrawTool: |
| 768 | if (fCheckCheat) LogNTr(message: DecompileToBuf<StdCompilerINIWrite>(SrcStruct: mkNamingAdapt(rValue&: *i->pPkt, szName: std::format(fmt: "Frame {}" , args&: i->Frame).c_str()))); |
| 769 | break; |
| 770 | // Strip some stuff |
| 771 | case CID_SyncCheck: |
| 772 | if (fStripSyncChecks) fStripThis = true; |
| 773 | break; |
| 774 | case CID_Message: |
| 775 | if (fStripMessages) fStripThis = true; |
| 776 | break; |
| 777 | default: |
| 778 | // don't strip anything else |
| 779 | break; |
| 780 | } |
| 781 | if (fStripThis) |
| 782 | { |
| 783 | i->Delete(); |
| 784 | i = chunks.erase(position: i); |
| 785 | } |
| 786 | else i++; |
| 787 | } |
| 788 | break; |
| 789 | case RCT_End: |
| 790 | i++; |
| 791 | break; |
| 792 | default: |
| 793 | // Strip debugrec |
| 794 | if (fStripDebugRec) |
| 795 | { |
| 796 | i->Delete(); |
| 797 | i = chunks.erase(position: i); |
| 798 | } |
| 799 | else |
| 800 | i++; |
| 801 | } |
| 802 | } |
| 803 | } |
| 804 | |
| 805 | bool C4Playback::ExecuteControl(C4Control *pCtrl, int iFrame) |
| 806 | { |
| 807 | // still playbacking? |
| 808 | if (currChunk == chunks.end()) return false; |
| 809 | if (Finished) { Finish(); return false; } |
| 810 | #ifdef DEBUGREC |
| 811 | if (DebugRec.firstPkt()) |
| 812 | DebugRecError("Debug rec overflow!" ); |
| 813 | DebugRec.Clear(); |
| 814 | #endif |
| 815 | // return all control until this frame |
| 816 | while (currChunk != chunks.end() && currChunk->Frame <= iFrame) |
| 817 | { |
| 818 | switch (currChunk->Type) |
| 819 | { |
| 820 | case RCT_Ctrl: |
| 821 | pCtrl->Append(Ctrl: *currChunk->pCtrl); |
| 822 | break; |
| 823 | |
| 824 | case RCT_CtrlPkt: |
| 825 | { |
| 826 | C4IDPacket Packet(*currChunk->pPkt); |
| 827 | pCtrl->Add(eType: Packet.getPktType(), pCtrl: static_cast<C4ControlPacket *>(Packet.getPkt())); |
| 828 | Packet.Default(); |
| 829 | break; |
| 830 | } |
| 831 | |
| 832 | case RCT_End: |
| 833 | // end of playback; stop it! |
| 834 | Finished = true; |
| 835 | break; |
| 836 | |
| 837 | #ifdef DEBUGREC |
| 838 | default: // expect it to be debug rec |
| 839 | // append to debug rec buffer |
| 840 | if (currChunk->pDbg) |
| 841 | { |
| 842 | DebugRec.Add(CID_DebugRec, currChunk->pDbg); |
| 843 | // the debugrec buffer is now responsible for deleting the packet |
| 844 | currChunk->pDbg = nullptr; |
| 845 | } |
| 846 | break; |
| 847 | #endif |
| 848 | } |
| 849 | // next chunk |
| 850 | NextChunk(); |
| 851 | } |
| 852 | return true; |
| 853 | } |
| 854 | |
| 855 | void C4Playback::Finish() |
| 856 | { |
| 857 | Clear(); |
| 858 | // finished playback: end game |
| 859 | if (Console.Active) |
| 860 | { |
| 861 | ++Game.HaltCount; |
| 862 | Console.UpdateHaltCtrls(fHalt: !!Game.HaltCount); |
| 863 | } |
| 864 | else |
| 865 | { |
| 866 | Game.DoGameOver(); |
| 867 | } |
| 868 | // finish playback: enable controls |
| 869 | Game.Control.ChangeToLocal(); |
| 870 | } |
| 871 | |
| 872 | void C4Playback::Clear() |
| 873 | { |
| 874 | // free stuff |
| 875 | for (chunks_t::iterator i = chunks.begin(); i != chunks.end(); i++) i->Delete(); |
| 876 | chunks.clear(); currChunk = chunks.end(); |
| 877 | playbackFile.Close(); |
| 878 | sequentialBuffer.Clear(); |
| 879 | fLoadSequential = false; |
| 880 | #ifdef DEBUGREC |
| 881 | C4IDPacket *pkt; |
| 882 | while (pkt = DebugRec.firstPkt()) DebugRec.Delete(pkt); |
| 883 | #ifdef DEBUGREC_EXTFILE |
| 884 | DbgRecFile.Close(); |
| 885 | #endif |
| 886 | #endif |
| 887 | // done |
| 888 | Finished = true; |
| 889 | } |
| 890 | |
| 891 | const char *GetRecordChunkTypeName(C4RecordChunkType eType) |
| 892 | { |
| 893 | switch (eType) |
| 894 | { |
| 895 | case RCT_Ctrl: return "Ctrl" ; // control |
| 896 | case RCT_CtrlPkt: return "CtrlPkt" ; // control packet |
| 897 | case RCT_Frame: return "Frame" ; // beginning frame |
| 898 | case RCT_End: return "End" ; // --- the end --- |
| 899 | case RCT_Log: return "Log" ; // log message |
| 900 | case RCT_File: return "File" ; // file data |
| 901 | // DEBUGREC |
| 902 | case RCT_DbgFrame: return "DbgFrame" ; |
| 903 | case RCT_Block: return "Block" ; // point in Game::Execute |
| 904 | case RCT_SetPix: return "SetPix" ; // set landscape pixel |
| 905 | case RCT_ExecObj: return "ExecObj" ; // exec object |
| 906 | case RCT_Random: return "Random" ; // Random()-call |
| 907 | case RCT_Rn3: return "Rn3" ; // Rn3()-call |
| 908 | case RCT_MMC: return "MMC" ; // create MassMover |
| 909 | case RCT_MMD: return "MMD" ; // destroy MassMover |
| 910 | case RCT_CrObj: return "CrObj" ; // create object |
| 911 | case RCT_DsObj: return "DsObj" ; // remove object |
| 912 | case RCT_GetPix: return "GetPix" ; // get landscape pixel; let the Gigas flow! |
| 913 | case RCT_RotVtx1: return "RotVtx1" ; // before shape is rotated |
| 914 | case RCT_RotVtx2: return "RotVtx2" ; // after shape is rotated |
| 915 | case RCT_ExecPXS: return "ExecPXS" ; // execute pxs system |
| 916 | case RCT_Sin: return "Sin" ; // sin by Shape-Rotation |
| 917 | case RCT_Cos: return "Cos" ; // cos by Shape-Rotation |
| 918 | case RCT_Map: return "Map" ; // map dump |
| 919 | case RCT_Ls: return "Ls" ; // complete landscape dump! |
| 920 | case RCT_MCT1: return "MCT1" ; // MapCreatorS2: before transformation |
| 921 | case RCT_MCT2: return "MCT2" ; // MapCreatorS2: after transformation |
| 922 | case RCT_AulFunc: return "AulFunc" ; // script function call |
| 923 | case RCT_ObjCom: return "ObjCom" ; // object com |
| 924 | case RCT_PlrCom: return "PlrCom" ; // player com |
| 925 | case RCT_PlrInCom: return "PlrInCom" ; // player InCom |
| 926 | case RCT_MatScan: return "MatScan" ; // landscape scan execute |
| 927 | case RCT_MatScanDo: return "MatScanDo" ; // landscape scan mat change |
| 928 | case RCT_Area: return "Area" ; // object area change |
| 929 | case RCT_MenuAdd: return "MenuAdd" ; // add menu item |
| 930 | case RCT_MenuAddC: return "MenuAddC" ; // add menu item: Following commands |
| 931 | case RCT_OCF: return "OCF" ; // OCF setting of updating |
| 932 | case RCT_DirectExec: return "DirectExec" ; // a DirectExec-script |
| 933 | |
| 934 | case RCT_Custom: return "Custom" ; // varies |
| 935 | |
| 936 | case RCT_Undefined: ; // fallthrough |
| 937 | }; |
| 938 | return "Undefined" ; |
| 939 | } |
| 940 | |
| 941 | std::string GetDbgRecPktData(C4RecordChunkType eType, const StdBuf &RawData) |
| 942 | { |
| 943 | std::string r; |
| 944 | switch (eType) |
| 945 | { |
| 946 | case RCT_AulFunc: r.assign(s: reinterpret_cast<const char *>(RawData.getData()), n: RawData.getSize() - 1); |
| 947 | break; |
| 948 | default: |
| 949 | for (std::size_t i = 0; i < RawData.getSize(); ++i) |
| 950 | r += std::format(fmt: "{:02x} " , args: reinterpret_cast<const uint8_t *>(RawData.getData())[i]); |
| 951 | break; |
| 952 | } |
| 953 | return r; |
| 954 | } |
| 955 | |
| 956 | #ifdef DEBUGREC |
| 957 | |
| 958 | void C4Playback::Check(C4RecordChunkType eType, const uint8_t *pData, int iSize) |
| 959 | { |
| 960 | // only if enabled |
| 961 | if (DoNoDebugRec > 0) return; |
| 962 | if (Game.FrameCounter < DEBUGREC_START_FRAME) return; |
| 963 | |
| 964 | C4PktDebugRec PktInReplay; |
| 965 | bool fHasPacketFromHead = false; |
| 966 | #ifdef DEBUGREC_EXTFILE |
| 967 | #ifdef DEBUGREC_EXTFILE_WRITE |
| 968 | // writing of external debugrec file |
| 969 | DbgRecFile.Write(&eType, sizeof(eType)); |
| 970 | int32_t iSize32 = iSize; |
| 971 | DbgRecFile.Write(&iSize32, sizeof(iSize32)); |
| 972 | DbgRecFile.Write(pData, iSize); |
| 973 | return; |
| 974 | #else |
| 975 | int32_t iSize32 = 0; |
| 976 | C4RecordChunkType eTypeRec = RCT_Undefined; |
| 977 | DbgRecFile.Read(&eTypeRec, sizeof(eTypeRec)); |
| 978 | DbgRecFile.Read(&iSize32, sizeof(iSize32)); |
| 979 | if (iSize32) |
| 980 | { |
| 981 | StdBuf buf; |
| 982 | buf.SetSize(iSize32); |
| 983 | DbgRecFile.Read(buf.getMData(), iSize32); |
| 984 | PktInReplay = C4PktDebugRec(eTypeRec, buf); |
| 985 | } |
| 986 | #endif |
| 987 | #else |
| 988 | // check debug rec in list |
| 989 | C4IDPacket *pkt; |
| 990 | if (pkt = DebugRec.firstPkt()) |
| 991 | { |
| 992 | // copy from list |
| 993 | PktInReplay = *static_cast<C4PktDebugRec *>(pkt->getPkt()); |
| 994 | DebugRec.Delete(pkt); |
| 995 | } |
| 996 | else |
| 997 | { |
| 998 | // special sync check skip... |
| 999 | while (currChunk != chunks.end() && currChunk->Type == RCT_CtrlPkt) |
| 1000 | { |
| 1001 | C4IDPacket Packet(*currChunk->pPkt); |
| 1002 | C4ControlPacket *pCtrlPck = static_cast<C4ControlPacket *>(Packet.getPkt()); |
| 1003 | assert(!pCtrlPck->Sync()); |
| 1004 | Game.Control.ExecControlPacket(Packet.getPktType(), pCtrlPck); |
| 1005 | NextChunk(); |
| 1006 | } |
| 1007 | // record end? |
| 1008 | if (currChunk == chunks.end() || currChunk->Type == RCT_End || Finished) |
| 1009 | { |
| 1010 | loggerDebugRec->info("end: All in sync!" ); |
| 1011 | ++DoNoDebugRec; |
| 1012 | return; |
| 1013 | } |
| 1014 | // unpack directly from head |
| 1015 | if (currChunk->Type != eType) |
| 1016 | { |
| 1017 | DebugRecError(std::format("Playback type {:x}, this type {:x}" , currChunk->Type, std::to_underlying(eType))); |
| 1018 | return; |
| 1019 | } |
| 1020 | PktInReplay = *currChunk->pDbg; |
| 1021 | fHasPacketFromHead = true; |
| 1022 | } |
| 1023 | #endif // DEBUGREC_EXTFILE |
| 1024 | // record end? |
| 1025 | if (PktInReplay.getType() == RCT_End) |
| 1026 | { |
| 1027 | loggerDebugRec->info("end: All in sync (2)!" ); |
| 1028 | ++DoNoDebugRec; |
| 1029 | return; |
| 1030 | } |
| 1031 | // replay packet is unpacked to PktInReplay now; check it |
| 1032 | if (PktInReplay.getType() != eType) |
| 1033 | { |
| 1034 | DebugRecError(std::format("Type {} != {}" , GetRecordChunkTypeName(PktInReplay.getType()), GetRecordChunkTypeName(eType))); |
| 1035 | return; |
| 1036 | } |
| 1037 | if (PktInReplay.getSize() != iSize) |
| 1038 | { |
| 1039 | DebugRecError(std::format("Size {} != {}" , PktInReplay.getSize(), iSize)); |
| 1040 | } |
| 1041 | // check packet data |
| 1042 | if (memcmp(PktInReplay.getData(), pData, iSize)) |
| 1043 | { |
| 1044 | const std::string error{std::format( |
| 1045 | "DbgRectPkt Type {}, size {} Replay: {} Here: {}" , |
| 1046 | GetRecordChunkTypeName(eType), |
| 1047 | iSize, |
| 1048 | GetDbgRecPktData(eType, StdBuf{PktInReplay.getData(), PktInReplay.getSize(), false}), |
| 1049 | GetDbgRecPktData(eType, StdBuf{pData, static_cast<std::size_t>(iSize), false}) |
| 1050 | )}; |
| 1051 | DebugRecError(error); |
| 1052 | } |
| 1053 | // packet is fine, jump over it |
| 1054 | if (fHasPacketFromHead) |
| 1055 | NextChunk(); |
| 1056 | } |
| 1057 | |
| 1058 | void C4Playback::DebugRecError(const std::string_view error) |
| 1059 | { |
| 1060 | loggerDebugRec->error("Playback error: {}" , error); |
| 1061 | BREAKPOINT_HERE; |
| 1062 | } |
| 1063 | |
| 1064 | #endif |
| 1065 | |
| 1066 | bool C4Playback::StreamToRecord(const char *szStream, StdStrBuf *pRecordFile) |
| 1067 | { |
| 1068 | auto logger = Application.LogSystem.CreateLogger(config&: Config.Logging.Playback); |
| 1069 | // Load data |
| 1070 | StdBuf CompressedData; |
| 1071 | logger->info(msg: "Reading stream..." ); |
| 1072 | if (!CompressedData.LoadFromFile(szFile: szStream)) |
| 1073 | return false; |
| 1074 | |
| 1075 | // Decompress |
| 1076 | unsigned long iStreamSize = CompressedData.getSize() * 5; |
| 1077 | StdBuf StreamData; StreamData.New(inSize: iStreamSize); |
| 1078 | while (true) |
| 1079 | { |
| 1080 | // Initialize stream |
| 1081 | z_stream strm{}; |
| 1082 | strm.next_in = CompressedData.getMPtr<uint8_t>(); |
| 1083 | strm.avail_in = CompressedData.getSize(); |
| 1084 | strm.next_out = StreamData.getMPtr<uint8_t>(); |
| 1085 | strm.avail_out = StreamData.getSize(); |
| 1086 | |
| 1087 | // Decompress |
| 1088 | if (inflateInit(&strm) != Z_OK) |
| 1089 | return false; |
| 1090 | int ret = inflate(strm: &strm, Z_FINISH); |
| 1091 | if (ret == Z_STREAM_END) |
| 1092 | { |
| 1093 | inflateEnd(strm: &strm); |
| 1094 | break; |
| 1095 | } |
| 1096 | if (ret != Z_BUF_ERROR) |
| 1097 | return false; |
| 1098 | |
| 1099 | // All input consumed? |
| 1100 | iStreamSize = strm.total_out; |
| 1101 | if (strm.avail_in == 0) |
| 1102 | { |
| 1103 | logger->error(msg: "Stream data incomplete, using as much data as possible" ); |
| 1104 | break; |
| 1105 | } |
| 1106 | |
| 1107 | // Larger buffer needed |
| 1108 | StreamData.Grow(iGrow: CompressedData.getSize()); |
| 1109 | iStreamSize = StreamData.getSize(); |
| 1110 | } |
| 1111 | StreamData.SetSize(iStreamSize); |
| 1112 | |
| 1113 | // Parse |
| 1114 | C4Playback Playback{logger}; |
| 1115 | Playback.ReadBinary(Buf: StreamData); |
| 1116 | logger->info(fmt: "Got {} chunks from stream" , args: Playback.chunks.size()); |
| 1117 | |
| 1118 | // Get first chunk, which must contain the initial |
| 1119 | chunks_t::iterator chunkIter = Playback.chunks.begin(); |
| 1120 | if (chunkIter == Playback.chunks.end() || chunkIter->Type != RCT_File) |
| 1121 | return false; |
| 1122 | |
| 1123 | // Get initial chunk, go over file name |
| 1124 | StdBuf InitialData = StdBuf::TakeOrRef(other&: *chunkIter->pFileData); |
| 1125 | |
| 1126 | // Put to temporary file and unpack |
| 1127 | char szInitial[_MAX_PATH + 1] = "~initial.tmp" ; |
| 1128 | MakeTempFilename(szFileName: szInitial); |
| 1129 | if (!InitialData.SaveToFile(szFile: szInitial) || |
| 1130 | !C4Group_UnpackDirectory(szFilename: szInitial)) |
| 1131 | return false; |
| 1132 | |
| 1133 | // Load Scenario.txt from Initial |
| 1134 | C4Group Grp; C4Scenario Initial; |
| 1135 | if (!Grp.Open(szGroupName: szInitial) || |
| 1136 | !Initial.Load(hGroup&: Grp) || |
| 1137 | !Grp.Close()) |
| 1138 | return false; |
| 1139 | |
| 1140 | // Copy original scenario |
| 1141 | const char *szOrigin = Initial.Head.Origin.getData(); |
| 1142 | char szRecord[_MAX_PATH + 1]; |
| 1143 | SCopy(szSource: szStream, sTarget: szRecord, _MAX_PATH); |
| 1144 | if (GetExtension(fname: szRecord)) |
| 1145 | *(GetExtension(fname: szRecord) - 1) = 0; |
| 1146 | SAppend(szSource: ".c4s" , szTarget: szRecord, _MAX_PATH); |
| 1147 | logger->info(fmt: "Original scenario is {}, creating {}." , args&: szOrigin, args&: szRecord); |
| 1148 | if (!C4Group_CopyItem(szSource: szOrigin, szTarget: szRecord, fNoSort: false, fResetAttributes: false)) |
| 1149 | return false; |
| 1150 | |
| 1151 | // Merge initial |
| 1152 | if (!Grp.Open(szGroupName: szRecord) || |
| 1153 | !Grp.Merge(szFolders: szInitial)) |
| 1154 | return false; |
| 1155 | |
| 1156 | // Process other files in stream |
| 1157 | chunkIter->Delete(); |
| 1158 | chunkIter = Playback.chunks.erase(position: chunkIter); |
| 1159 | while (chunkIter != Playback.chunks.end()) |
| 1160 | if (chunkIter->Type == RCT_File) |
| 1161 | { |
| 1162 | logger->info(fmt: "Inserting {}..." , args: chunkIter->Filename.getData()); |
| 1163 | StdStrBuf Temp; Temp.Copy(Buf2: chunkIter->Filename); |
| 1164 | MakeTempFilename(sFileName: &Temp); |
| 1165 | if (!chunkIter->pFileData->SaveToFile(szFile: Temp.getData())) |
| 1166 | return false; |
| 1167 | if (!Grp.Move(szFile: Temp.getData(), szAddAs: chunkIter->Filename.getData())) |
| 1168 | return false; |
| 1169 | chunkIter = Playback.chunks.erase(position: chunkIter); |
| 1170 | } |
| 1171 | else |
| 1172 | chunkIter++; |
| 1173 | |
| 1174 | // Write record data |
| 1175 | StdBuf RecordData = Playback.ReWriteBinary(); |
| 1176 | if (!Grp.Add(C4CFN_CtrlRec, pBuffer&: RecordData, fChild: false, fHoldBuffer: true)) |
| 1177 | return false; |
| 1178 | |
| 1179 | // Done |
| 1180 | logger->info(msg: "Writing record file..." ); |
| 1181 | Grp.Close(); |
| 1182 | pRecordFile->Copy(pnData: szRecord); |
| 1183 | return true; |
| 1184 | } |
| 1185 | |