| 1 | /* |
| 2 | * LegacyClonk |
| 3 | * |
| 4 | * Copyright (c) 1998-2000, Matthes Bender (RedWolf Design) |
| 5 | * Copyright (c) 2017-2022, The LegacyClonk Team and contributors |
| 6 | * |
| 7 | * Distributed under the terms of the ISC license; see accompanying file |
| 8 | * "COPYING" for details. |
| 9 | * |
| 10 | * "Clonk" is a registered trademark of Matthes Bender, used with permission. |
| 11 | * See accompanying file "TRADEMARK" for details. |
| 12 | * |
| 13 | * To redistribute this file separately, substitute the full license texts |
| 14 | * for the above references. |
| 15 | */ |
| 16 | |
| 17 | /* A piece of a DirectDraw surface */ |
| 18 | |
| 19 | #include <C4Include.h> |
| 20 | #include <C4Facet.h> |
| 21 | #include <C4Game.h> |
| 22 | |
| 23 | void C4Facet::Default() |
| 24 | { |
| 25 | Set(nsfc: nullptr, nx: 0, ny: 0, nwdt: 0, nhgt: 0); |
| 26 | } |
| 27 | |
| 28 | void C4Facet::Set(C4Surface *nsfc, int32_t nx, int32_t ny, int32_t nwdt, int32_t nhgt) |
| 29 | { |
| 30 | Surface = nsfc; X = nx; Y = ny; Wdt = nwdt; Hgt = nhgt; |
| 31 | } |
| 32 | |
| 33 | C4Facet::C4Facet() |
| 34 | { |
| 35 | Default(); |
| 36 | } |
| 37 | |
| 38 | int32_t C4Facet::GetSectionCount() |
| 39 | { |
| 40 | if (Hgt == 0) return 0; |
| 41 | return Wdt / Hgt; |
| 42 | } |
| 43 | |
| 44 | C4Facet C4Facet::GetSection(int32_t iSection) |
| 45 | { |
| 46 | C4Facet rval; |
| 47 | rval.Set(nsfc: Surface, nx: X + Hgt * iSection, ny: Y, nwdt: Hgt, nhgt: Hgt); |
| 48 | return rval; |
| 49 | } |
| 50 | |
| 51 | void C4Facet::Draw(C4Surface *sfcTarget, int32_t iX, int32_t iY, int32_t iPhaseX, int32_t iPhaseY, const float scale) |
| 52 | { |
| 53 | if (!lpDDraw || !Surface || !sfcTarget || !Wdt || !Hgt) return; |
| 54 | |
| 55 | lpDDraw->Blit(sfcSource: Surface, |
| 56 | fx: float(X + Wdt * iPhaseX) * scale, fy: float(Y + Hgt * iPhaseY) * scale, fwdt: float(Wdt) * scale, fhgt: float(Hgt) * scale, |
| 57 | sfcTarget, |
| 58 | tx: iX, ty: iY, twdt: Wdt, thgt: Hgt, fSrcColKey: true); |
| 59 | } |
| 60 | |
| 61 | void C4Facet::DrawT(C4Surface *sfcTarget, int32_t iX, int32_t iY, int32_t iPhaseX, int32_t iPhaseY, C4DrawTransform *pTransform, bool noScalingCorrection, const float scale) |
| 62 | { |
| 63 | if (!lpDDraw || !Surface || !sfcTarget || !Wdt || !Hgt) return; |
| 64 | |
| 65 | lpDDraw->Blit(sfcSource: Surface, |
| 66 | fx: float(X + Wdt * iPhaseX) * scale, fy: float(Y + Hgt * iPhaseY) * scale, fwdt: float(Wdt) * scale, fhgt: float(Hgt) * scale, |
| 67 | sfcTarget, |
| 68 | tx: iX, ty: iY, twdt: Wdt, thgt: Hgt, fSrcColKey: true, pTransform, noScalingCorrection); |
| 69 | } |
| 70 | |
| 71 | void C4Facet::DrawT(C4Facet &cgo, bool fAspect, int32_t iPhaseX, int32_t iPhaseY, C4DrawTransform *pTransform, bool noScalingCorrection, const float scale) |
| 72 | { |
| 73 | if (!lpDDraw || !Surface || !cgo.Surface || !Wdt || !Hgt) return; |
| 74 | |
| 75 | // Drawing area |
| 76 | C4Facet ccgo = cgo; |
| 77 | // Adjust for fixed aspect ratio |
| 78 | if (fAspect) |
| 79 | { |
| 80 | // By height |
| 81 | if (100 * cgo.Wdt / Wdt < 100 * cgo.Hgt / Hgt) |
| 82 | { |
| 83 | ccgo.Hgt = Hgt * cgo.Wdt / Wdt; |
| 84 | ccgo.Y += (cgo.Hgt - ccgo.Hgt) / 2; |
| 85 | } |
| 86 | // By width |
| 87 | else if (100 * cgo.Hgt / Hgt < 100 * cgo.Wdt / Wdt) |
| 88 | { |
| 89 | ccgo.Wdt = Wdt * cgo.Hgt / Hgt; |
| 90 | ccgo.X += (cgo.Wdt - ccgo.Wdt) / 2; |
| 91 | } |
| 92 | } |
| 93 | |
| 94 | lpDDraw->Blit(sfcSource: Surface, |
| 95 | fx: float(X + Wdt * iPhaseX) * scale, fy: float(Y + Hgt * iPhaseY) * scale, fwdt: float(Wdt) * scale, fhgt: float(Hgt) * scale, |
| 96 | sfcTarget: ccgo.Surface, tx: ccgo.X, ty: ccgo.Y, twdt: ccgo.Wdt, thgt: ccgo.Hgt, |
| 97 | fSrcColKey: true, pTransform, noScalingCorrection); |
| 98 | } |
| 99 | |
| 100 | void C4Facet::Draw(C4Facet &cgo, bool fAspect, int32_t iPhaseX, int32_t iPhaseY, bool fTransparent, const float scale) |
| 101 | { |
| 102 | // Valid parameter check |
| 103 | if (!lpDDraw || !Surface || !cgo.Surface || !Wdt || !Hgt) return; |
| 104 | // Drawing area |
| 105 | C4Facet ccgo = cgo; |
| 106 | // Adjust for fixed aspect ratio |
| 107 | if (fAspect) |
| 108 | { |
| 109 | // By height |
| 110 | if (100 * cgo.Wdt / Wdt < 100 * cgo.Hgt / Hgt) |
| 111 | { |
| 112 | ccgo.Hgt = Hgt * cgo.Wdt / Wdt; |
| 113 | ccgo.Y += (cgo.Hgt - ccgo.Hgt) / 2; |
| 114 | } |
| 115 | // By width |
| 116 | else if (100 * cgo.Hgt / Hgt < 100 * cgo.Wdt / Wdt) |
| 117 | { |
| 118 | ccgo.Wdt = Wdt * cgo.Hgt / Hgt; |
| 119 | ccgo.X += (cgo.Wdt - ccgo.Wdt) / 2; |
| 120 | } |
| 121 | } |
| 122 | // Blit |
| 123 | lpDDraw->Blit(sfcSource: Surface, |
| 124 | fx: float(X + Wdt * iPhaseX) * scale, fy: float(Y + Hgt * iPhaseY) * scale, fwdt: float(Wdt) * scale, fhgt: float(Hgt) * scale, |
| 125 | sfcTarget: ccgo.Surface, |
| 126 | tx: ccgo.X, ty: ccgo.Y, twdt: ccgo.Wdt, thgt: ccgo.Hgt, |
| 127 | fSrcColKey: fTransparent); |
| 128 | } |
| 129 | |
| 130 | void C4Facet::DrawFullScreen(C4Facet &cgo) |
| 131 | { |
| 132 | // stretched fullscreen blit: make sure right and lower side are cleared, because this may be missed due to stretching |
| 133 | if (cgo.Wdt > Wdt + 2 || cgo.Hgt > Wdt + 2) |
| 134 | { |
| 135 | lpDDraw->DrawBoxDw(sfcDest: cgo.Surface, iX1: cgo.X, iY1: cgo.Y + cgo.Hgt - 1, iX2: cgo.X + cgo.Wdt + 2, iY2: cgo.Y + cgo.Hgt + 2, dwClr: 0x00000000); |
| 136 | lpDDraw->DrawBoxDw(sfcDest: cgo.Surface, iX1: cgo.X + cgo.Wdt - 1, iY1: cgo.Y, iX2: cgo.X + cgo.Wdt + 2, iY2: cgo.Y + cgo.Hgt + 2, dwClr: 0x00000000); |
| 137 | } |
| 138 | // normal blit OK |
| 139 | Draw(cgo, fAspect: false); |
| 140 | } |
| 141 | |
| 142 | void C4Facet::DrawClr(C4Facet &cgo, bool fAspect, uint32_t dwClr) |
| 143 | { |
| 144 | if (!Surface) return; |
| 145 | // set ColorByOwner-color |
| 146 | Surface->SetClr(dwClr); |
| 147 | // draw |
| 148 | Draw(cgo, fAspect); |
| 149 | } |
| 150 | |
| 151 | void C4Facet::DrawValue2Clr(C4Facet &cgo, int32_t iValue1, int32_t iValue2, uint32_t dwClr) |
| 152 | { |
| 153 | // set ColorByOwner-color |
| 154 | Surface->SetClr(dwClr); |
| 155 | // draw |
| 156 | DrawValue2(cgo, iValue1, iValue2); |
| 157 | } |
| 158 | |
| 159 | void C4Facet::DrawXR(C4Surface *sfcTarget, int32_t iX, int32_t iY, int32_t iWdt, int32_t iHgt, int32_t iSectionX, int32_t iSectionY, int32_t r) |
| 160 | { |
| 161 | if (!lpDDraw || !Surface || !sfcTarget || !Wdt || !Hgt) return; |
| 162 | CBltTransform rot; |
| 163 | rot.SetRotate(iAngle: r, fOffX: (iX + iX + iWdt) / 2.f, fOffY: (iY + iY + iHgt) / 2.f); |
| 164 | lpDDraw->Blit(sfcSource: Surface, |
| 165 | fx: float(X + Wdt * iSectionX), fy: float(Y + Hgt * iSectionY), fwdt: float(Wdt), fhgt: float(Hgt), |
| 166 | sfcTarget, |
| 167 | tx: iX, ty: iY, twdt: iWdt, thgt: iHgt, |
| 168 | fSrcColKey: true, pTransform: &rot); |
| 169 | } |
| 170 | |
| 171 | void C4Facet::DrawClrMod(C4Surface *sfcTarget, int32_t iX, int32_t iY, int32_t iPhaseX, int32_t iPhaseY, uint32_t dwModClr) |
| 172 | { |
| 173 | // set color |
| 174 | if (!lpDDraw) return; |
| 175 | lpDDraw->ActivateBlitModulation(dwWithClr: dwModClr); |
| 176 | // blit |
| 177 | Draw(sfcTarget, iX, iY, iPhaseX, iPhaseY); |
| 178 | // reset color |
| 179 | lpDDraw->DeactivateBlitModulation(); |
| 180 | } |
| 181 | |
| 182 | C4Facet C4Facet::TruncateSection(int32_t iAlign) |
| 183 | { |
| 184 | C4Facet fctResult; fctResult.Set(nsfc: Surface, nx: 0, ny: 0, nwdt: 0, nhgt: 0); |
| 185 | // Calculate section size |
| 186 | int32_t iWdt = Wdt, iHgt = Hgt; |
| 187 | switch (iAlign & C4FCT_Alignment) |
| 188 | { |
| 189 | case C4FCT_Left: case C4FCT_Right: |
| 190 | iWdt = Hgt; |
| 191 | if (iAlign & C4FCT_Triple) iWdt *= 3; |
| 192 | if (iAlign & C4FCT_Double) iWdt *= 2; |
| 193 | if (iAlign & C4FCT_Half) iWdt /= 2; |
| 194 | break; |
| 195 | case C4FCT_Top: case C4FCT_Bottom: |
| 196 | iHgt = Wdt; |
| 197 | if (iAlign & C4FCT_Triple) iHgt *= 3; |
| 198 | if (iAlign & C4FCT_Double) iHgt *= 2; |
| 199 | if (iAlign & C4FCT_Half) iHgt /= 2; |
| 200 | break; |
| 201 | } |
| 202 | // Size safety |
| 203 | if ((iWdt > Wdt) || (iHgt > Hgt)) return fctResult; |
| 204 | // Truncate |
| 205 | switch (iAlign & C4FCT_Alignment) |
| 206 | { |
| 207 | case C4FCT_Left: fctResult.Set(nsfc: Surface, nx: X, ny: Y, nwdt: iWdt, nhgt: iHgt); X += iWdt; Wdt -= iWdt; break; |
| 208 | case C4FCT_Right: fctResult.Set(nsfc: Surface, nx: X + Wdt - iWdt, ny: Y, nwdt: iWdt, nhgt: iHgt); Wdt -= iWdt; break; |
| 209 | case C4FCT_Top: fctResult.Set(nsfc: Surface, nx: X, ny: Y, nwdt: iWdt, nhgt: iHgt); Y += iHgt; Hgt -= iHgt; break; |
| 210 | case C4FCT_Bottom: fctResult.Set(nsfc: Surface, nx: X, ny: Y + Hgt - iHgt, nwdt: iWdt, nhgt: iHgt); Hgt -= iHgt; break; |
| 211 | } |
| 212 | // Done |
| 213 | return fctResult; |
| 214 | } |
| 215 | |
| 216 | C4Facet C4Facet::Truncate(int32_t iAlign, int32_t iSize) |
| 217 | { |
| 218 | C4Facet fctResult; fctResult.Set(nsfc: Surface, nx: 0, ny: 0, nwdt: 0, nhgt: 0); |
| 219 | // Calculate section size |
| 220 | int32_t iWdt = Wdt, iHgt = Hgt; |
| 221 | switch (iAlign) |
| 222 | { |
| 223 | case C4FCT_Left: case C4FCT_Right: iWdt = iSize; break; |
| 224 | case C4FCT_Top: case C4FCT_Bottom: iHgt = iSize; break; |
| 225 | } |
| 226 | // Size safety |
| 227 | if ((iWdt > Wdt) || (iHgt > Hgt)) return fctResult; |
| 228 | // Truncate |
| 229 | switch (iAlign) |
| 230 | { |
| 231 | case C4FCT_Left: fctResult.Set(nsfc: Surface, nx: X, ny: Y, nwdt: iWdt, nhgt: iHgt); X += iWdt; Wdt -= iWdt; break; |
| 232 | case C4FCT_Right: fctResult.Set(nsfc: Surface, nx: X + Wdt - iWdt, ny: Y, nwdt: iWdt, nhgt: iHgt); Wdt -= iWdt; break; |
| 233 | case C4FCT_Top: fctResult.Set(nsfc: Surface, nx: X, ny: Y, nwdt: iWdt, nhgt: iHgt); Y += iHgt; Hgt -= iHgt; break; |
| 234 | case C4FCT_Bottom: fctResult.Set(nsfc: Surface, nx: X, ny: Y + Hgt - iHgt, nwdt: iWdt, nhgt: iHgt); Hgt -= iHgt; break; |
| 235 | } |
| 236 | // Done |
| 237 | return fctResult; |
| 238 | } |
| 239 | |
| 240 | void C4Facet::DrawValue(C4Facet &cgo, int32_t iValue, int32_t iSectionX, int32_t iSectionY, int32_t iAlign) |
| 241 | { |
| 242 | if (!lpDDraw) return; |
| 243 | std::array<char, C4Strings::NumberOfCharactersForDigits<std::int32_t> + 1> buf; |
| 244 | *std::to_chars(first: buf.data(), last: buf.data() + buf.size() - 1, value: iValue).ptr = '\0'; |
| 245 | switch (iAlign) |
| 246 | { |
| 247 | case C4FCT_Center: |
| 248 | Draw(cgo, fAspect: true, iPhaseX: iSectionX, iPhaseY: iSectionY); |
| 249 | lpDDraw->TextOut(szText: buf.data(), rFont&: Game.GraphicsResource.FontRegular, fZoom: 1.0, sfcDest: cgo.Surface, |
| 250 | iTx: cgo.X + cgo.Wdt - 1, iTy: cgo.Y + cgo.Hgt - 1, dwFCol: CStdDDraw::DEFAULT_MESSAGE_COLOR, byForm: ARight); |
| 251 | break; |
| 252 | case C4FCT_Right: |
| 253 | { |
| 254 | int32_t textwdt, texthgt; |
| 255 | Game.GraphicsResource.FontRegular.GetTextExtent(szText: buf.data(), rsx&: textwdt, rsy&: texthgt, fCheckMarkup: false); |
| 256 | lpDDraw->TextOut(szText: buf.data(), rFont&: Game.GraphicsResource.FontRegular, fZoom: 1.0, sfcDest: cgo.Surface, |
| 257 | iTx: cgo.X + cgo.Wdt - 1, iTy: cgo.Y, dwFCol: CStdDDraw::DEFAULT_MESSAGE_COLOR, byForm: ARight); |
| 258 | cgo.Set(nsfc: cgo.Surface, nx: cgo.X + cgo.Wdt - 1 - textwdt - 2 * cgo.Hgt, ny: cgo.Y, nwdt: 2 * cgo.Hgt, nhgt: cgo.Hgt); |
| 259 | Draw(cgo, fAspect: true, iPhaseX: iSectionX, iPhaseY: iSectionY); |
| 260 | break; |
| 261 | } |
| 262 | } |
| 263 | } |
| 264 | |
| 265 | void C4Facet::DrawValue2(C4Facet &cgo, int32_t iValue1, int32_t iValue2, int32_t iSectionX, int32_t iSectionY, int32_t iAlign, int32_t *piUsedWidth) |
| 266 | { |
| 267 | if (!lpDDraw) return; |
| 268 | std::array<char, C4Strings::NumberOfCharactersForDigits<std::int32_t> * 2 + 1 + 1> buf; |
| 269 | |
| 270 | char *ptr{std::to_chars(first: buf.data(), last: buf.data() + C4Strings::NumberOfCharactersForDigits<std::int32_t>, value: iValue1).ptr}; |
| 271 | *ptr++ = '/'; |
| 272 | *std::to_chars(first: ptr, last: ptr + C4Strings::NumberOfCharactersForDigits<std::int32_t>, value: iValue2).ptr = '\0'; |
| 273 | |
| 274 | switch (iAlign) |
| 275 | { |
| 276 | case C4FCT_Center: |
| 277 | Draw(cgo, fAspect: true, iPhaseX: iSectionX, iPhaseY: iSectionY); |
| 278 | lpDDraw->TextOut(szText: buf.data(), rFont&: Game.GraphicsResource.FontRegular, fZoom: 1.0, sfcDest: cgo.Surface, |
| 279 | iTx: cgo.X + cgo.Wdt - 1, iTy: cgo.Y + cgo.Hgt - 1, dwFCol: CStdDDraw::DEFAULT_MESSAGE_COLOR, byForm: ARight); |
| 280 | break; |
| 281 | case C4FCT_Right: |
| 282 | { |
| 283 | int32_t textwdt, texthgt; |
| 284 | Game.GraphicsResource.FontRegular.GetTextExtent(szText: buf.data(), rsx&: textwdt, rsy&: texthgt, fCheckMarkup: false); |
| 285 | textwdt += Wdt + 3; |
| 286 | lpDDraw->TextOut(szText: buf.data(), rFont&: Game.GraphicsResource.FontRegular, fZoom: 1.0, sfcDest: cgo.Surface, |
| 287 | iTx: cgo.X + cgo.Wdt - 1, iTy: cgo.Y, dwFCol: CStdDDraw::DEFAULT_MESSAGE_COLOR, byForm: ARight); |
| 288 | cgo.Set(nsfc: cgo.Surface, nx: cgo.X + cgo.Wdt - textwdt, ny: cgo.Y, nwdt: 2 * cgo.Hgt, nhgt: cgo.Hgt); |
| 289 | Draw(cgo, fAspect: true, iPhaseX: iSectionX, iPhaseY: iSectionY); |
| 290 | if (piUsedWidth) *piUsedWidth = textwdt; |
| 291 | } |
| 292 | break; |
| 293 | } |
| 294 | } |
| 295 | |
| 296 | void C4Facet::DrawX(C4Surface *sfcTarget, int32_t iX, int32_t iY, int32_t iWdt, int32_t iHgt, int32_t iSectionX, int32_t iSectionY, const float scale) const |
| 297 | { |
| 298 | if (!lpDDraw || !Surface || !sfcTarget || !Wdt || !Hgt) return; |
| 299 | lpDDraw->Blit(sfcSource: Surface, |
| 300 | fx: float(X + Wdt * iSectionX) * scale, fy: float(Y + Hgt * iSectionY) * scale, fwdt: float(Wdt) * scale, fhgt: float(Hgt) * scale, |
| 301 | sfcTarget, |
| 302 | tx: iX, ty: iY, twdt: iWdt, thgt: iHgt, |
| 303 | fSrcColKey: true); |
| 304 | } |
| 305 | |
| 306 | void C4Facet::DrawXFloat(C4Surface *sfcTarget, float fX, float fY, float fWdt, float fHgt) const |
| 307 | { |
| 308 | if (!lpDDraw || !Surface || !sfcTarget || !Wdt || !Hgt || fWdt <= 0 || fHgt <= 0) return; |
| 309 | // Since only source coordinates are available as floats for blitting, go inwards into this facet to match blit |
| 310 | // for closest integer target coordinates |
| 311 | float zx = fWdt / float(Wdt), zy = fHgt / float(Hgt); |
| 312 | int32_t iX = static_cast<int32_t>(ceilf(x: fX)), iY = static_cast<int32_t>(ceilf(x: fY)), iX2 = static_cast<int32_t>(floorf(x: fX + fWdt)), iY2 = static_cast<int32_t>(floorf(x: fY + fHgt)); |
| 313 | float ox = (-fX + iX) / zx, oy = (-fY + iY) / zy; |
| 314 | float oxs = (+fX + fWdt - iX2) / zx, oys = (+fY + fHgt - iY2) / zy; |
| 315 | lpDDraw->Blit(sfcSource: Surface, |
| 316 | fx: float(X) + ox, fy: float(Y) + oy, fwdt: float(Wdt) - ox - oxs, fhgt: float(Hgt) - oy - oys, |
| 317 | sfcTarget, |
| 318 | tx: iX, ty: iY, twdt: iX2 - iX, thgt: iY2 - iY, |
| 319 | fSrcColKey: true); |
| 320 | zx = (iX2 - iX) / (float(Wdt) - ox - oxs); |
| 321 | zy = (iY2 - iY) / (float(Hgt) - oy - oys); |
| 322 | } |
| 323 | |
| 324 | void C4Facet::DrawXT(C4Surface *sfcTarget, int32_t iX, int32_t iY, int32_t iWdt, int32_t iHgt, int32_t iPhaseX, int32_t iPhaseY, C4DrawTransform *pTransform, bool noScalingCorrection, const float scale) |
| 325 | { |
| 326 | if (!lpDDraw || !Surface || !sfcTarget || !Wdt || !Hgt) return; |
| 327 | lpDDraw->Blit(sfcSource: Surface, |
| 328 | fx: float(X + Wdt * iPhaseX) * scale, fy: float(Y + Hgt * iPhaseY) * scale, fwdt: float(Wdt) * scale, fhgt: float(Hgt) * scale, |
| 329 | sfcTarget, |
| 330 | tx: iX, ty: iY, twdt: iWdt, thgt: iHgt, |
| 331 | fSrcColKey: true, pTransform, noScalingCorrection); |
| 332 | } |
| 333 | |
| 334 | void C4Facet::DrawEnergyLevelEx(int32_t iLevel, int32_t iRange, const C4Facet &gfx, int32_t bar_idx) |
| 335 | { |
| 336 | // draw energy level using graphics |
| 337 | if (!lpDDraw || !gfx.Surface) return; |
| 338 | int32_t h = gfx.Hgt; |
| 339 | int32_t yBar = Hgt - BoundBy<int32_t>(bval: iLevel, lbound: 0, rbound: iRange) * Hgt / std::max<int32_t>(a: iRange, b: 1); |
| 340 | int32_t iY = 0, vidx = 0; |
| 341 | C4Facet gfx_draw = gfx; |
| 342 | bool filled = false; |
| 343 | while (iY < Hgt) |
| 344 | { |
| 345 | int32_t dy = iY % h; |
| 346 | int32_t dh = (iY >= Hgt - h) ? Hgt - iY : h - dy; |
| 347 | if (!filled) |
| 348 | { |
| 349 | if (iY >= yBar) |
| 350 | { |
| 351 | filled = true; // fully filled |
| 352 | } |
| 353 | else if (iY + h >= yBar) |
| 354 | dh = yBar - iY; // partially filled |
| 355 | } |
| 356 | if (!vidx && iY && iY + dh > h) |
| 357 | { |
| 358 | if (iY < h) |
| 359 | { |
| 360 | // had a break within top section of bar; finish top section |
| 361 | dh = h - iY; |
| 362 | } |
| 363 | else |
| 364 | { |
| 365 | // top section finished |
| 366 | ++vidx; |
| 367 | } |
| 368 | } |
| 369 | if (iY + dh >= Hgt - h) |
| 370 | { |
| 371 | if (iY >= Hgt - h) |
| 372 | { |
| 373 | // within bottom section |
| 374 | vidx = 2; |
| 375 | dy = iY + h - Hgt; |
| 376 | } |
| 377 | else |
| 378 | { |
| 379 | // finish middle section |
| 380 | dh = Hgt - h - iY; |
| 381 | } |
| 382 | } |
| 383 | // draw it; partially if necessary |
| 384 | gfx_draw.Y = gfx.Y + vidx * h + dy; |
| 385 | gfx_draw.Hgt = dh; |
| 386 | gfx_draw.Draw(sfcTarget: Surface, iX: X, iY: Y + iY, iPhaseX: bar_idx + bar_idx + !filled); |
| 387 | iY += dh; |
| 388 | } |
| 389 | } |
| 390 | |
| 391 | bool C4Facet::GetPhaseNum(int32_t &rX, int32_t &rY) |
| 392 | { |
| 393 | // safety |
| 394 | if (!Surface) return false; |
| 395 | // newgfx: use locally stored size |
| 396 | rX = Surface->Wdt / Wdt; rY = Surface->Hgt / Hgt; |
| 397 | // success |
| 398 | return true; |
| 399 | } |
| 400 | |
| 401 | void C4DrawTransform::CompileFunc(StdCompiler *pComp) |
| 402 | { |
| 403 | bool fCompiler = pComp->isCompiler(); |
| 404 | int i; |
| 405 | // hacky. StdCompiler doesn't allow floats to be safed directly. |
| 406 | for (i = 0; i < 6; i++) |
| 407 | { |
| 408 | if (i) pComp->Separator(); |
| 409 | std::string val; if (!fCompiler) val = fmt::sprintf(fmt: "%g" , args: mat[i]); |
| 410 | pComp->Value(rStruct: mkParAdapt(rObj&: val, rPar: StdCompiler::RCT_Idtf)); |
| 411 | if (fCompiler && pComp->hasNaming()) |
| 412 | if (pComp->Separator(eSep: StdCompiler::SEP_PART)) |
| 413 | { |
| 414 | std::string val2; |
| 415 | pComp->Value(rStruct: mkParAdapt(rObj&: val2, rPar: StdCompiler::RCT_Idtf)); |
| 416 | val += '.'; val += val2; |
| 417 | } |
| 418 | if (fCompiler) sscanf(s: val.c_str(), format: "%g" , &mat[i]); |
| 419 | } |
| 420 | pComp->Separator(); |
| 421 | pComp->Value(rInt&: FlipDir); |
| 422 | if (!fCompiler && mat[6] == 0 && mat[7] == 0 && mat[8] == 1) return; |
| 423 | // because of backwards-compatibility, the last row comes after flipdir |
| 424 | for (i = 6; i < 9; ++i) |
| 425 | { |
| 426 | if (!pComp->Separator()) |
| 427 | { |
| 428 | mat[i] = (i == 8) ? 1.0f : 0.0f; |
| 429 | } |
| 430 | else |
| 431 | { |
| 432 | std::string val; if (!fCompiler) val = fmt::sprintf(fmt: "%g" , args: mat[i]); |
| 433 | pComp->Value(rStruct: mkParAdapt(rObj&: val, rPar: StdCompiler::RCT_Idtf)); |
| 434 | if (fCompiler && pComp->hasNaming()) |
| 435 | if (pComp->Separator(eSep: StdCompiler::SEP_PART)) |
| 436 | { |
| 437 | std::string val2; |
| 438 | pComp->Value(rStruct: mkParAdapt(rObj&: val2, rPar: StdCompiler::RCT_Idtf)); |
| 439 | val += '.'; val += val2; |
| 440 | } |
| 441 | if (fCompiler) sscanf(s: val.c_str(), format: "%g" , &mat[i]); |
| 442 | } |
| 443 | } |
| 444 | } |
| 445 | |
| 446 | void C4DrawTransform::SetTransformAt(C4DrawTransform &r, float iOffX, float iOffY) |
| 447 | { |
| 448 | // Set matrix, so that this*(x,y,1)-(x,y,1)==this*(x+iOffX,y+iOffY,1)-(x+iOffX,y+iOffY,1) |
| 449 | float A = r.mat[0] + r.mat[6] * iOffX; |
| 450 | float B = r.mat[1] + r.mat[7] * iOffX; |
| 451 | float D = r.mat[3] + r.mat[6] * iOffY; |
| 452 | float E = r.mat[4] + r.mat[7] * iOffY; |
| 453 | CBltTransform::Set( |
| 454 | fA: A, fB: B, fC: r.mat[2] - A * iOffX - B * iOffY + r.mat[8] * iOffX, |
| 455 | fD: D, fE: E, fF: r.mat[5] - D * iOffX - E * iOffY + r.mat[8] * iOffY, |
| 456 | fG: r.mat[6], fH: r.mat[7], fI: r.mat[8] - r.mat[6] * iOffX - r.mat[7] * iOffY); |
| 457 | } |
| 458 | |
| 459 | C4Facet C4Facet::GetFraction(int32_t percentWdt, int32_t percentHgt, int32_t alignX, int32_t alignY) |
| 460 | { |
| 461 | C4Facet rval; |
| 462 | // Simple spec for square fractions |
| 463 | if (percentHgt == 0) percentHgt = percentWdt; |
| 464 | // Alignment |
| 465 | int iX = X, iY = Y, iWdt = (std::max)(a: Wdt * percentWdt / 100, b: 1), iHgt = (std::max)(a: Hgt * percentHgt / 100, b: 1); |
| 466 | if (alignX & C4FCT_Right) iX += Wdt - iWdt; |
| 467 | if (alignX & C4FCT_Center) iX += Wdt / 2 - iWdt / 2; |
| 468 | if (alignY & C4FCT_Bottom) iY += Hgt - iHgt; |
| 469 | if (alignY & C4FCT_Center) iY += Hgt / 2 - iHgt / 2; |
| 470 | // Set resulting facet |
| 471 | rval.Set(nsfc: Surface, nx: iX, ny: iY, nwdt: iWdt, nhgt: iHgt); |
| 472 | return rval; |
| 473 | } |
| 474 | |