| 1 | /* |
| 2 | * LegacyClonk |
| 3 | * |
| 4 | * Copyright (c) RedWolf Design |
| 5 | * Copyright (c) 2003, Sven2 |
| 6 | * Copyright (c) 2017-2022, The LegacyClonk Team and contributors |
| 7 | * |
| 8 | * Distributed under the terms of the ISC license; see accompanying file |
| 9 | * "COPYING" for details. |
| 10 | * |
| 11 | * "Clonk" is a registered trademark of Matthes Bender, used with permission. |
| 12 | * See accompanying file "TRADEMARK" for details. |
| 13 | * |
| 14 | * To redistribute this file separately, substitute the full license texts |
| 15 | * for the above references. |
| 16 | */ |
| 17 | |
| 18 | /* freetype support by JanL and Guenther */ |
| 19 | // text drawing facility for CStdDDraw |
| 20 | |
| 21 | #include "C4Config.h" |
| 22 | #include <Standard.h> |
| 23 | #include <StdBuf.h> |
| 24 | #include "StdFont.h" |
| 25 | #include <StdDDraw2.h> |
| 26 | #include <C4Surface.h> |
| 27 | #include <StdMarkup.h> |
| 28 | |
| 29 | #include <cmath> |
| 30 | #include <stdexcept> |
| 31 | #include <string> |
| 32 | |
| 33 | #ifdef _WIN32 |
| 34 | #include <tchar.h> |
| 35 | #include <stdio.h> |
| 36 | #else |
| 37 | #define _T(x) x |
| 38 | #endif // _WIN32 |
| 39 | |
| 40 | #ifdef HAVE_FREETYPE |
| 41 | #include <ft2build.h> |
| 42 | #include FT_FREETYPE_H |
| 43 | #endif // HAVE_FREETYPE |
| 44 | |
| 45 | #ifdef HAVE_ICONV |
| 46 | #include <iconv.h> |
| 47 | #endif // HAVE_ICONV |
| 48 | |
| 49 | /* Initialization */ |
| 50 | |
| 51 | #ifdef HAVE_FREETYPE |
| 52 | class CStdVectorFont |
| 53 | { |
| 54 | FT_Library library; |
| 55 | FT_Face face; |
| 56 | |
| 57 | public: |
| 58 | CStdVectorFont(const char *filepathname) |
| 59 | { |
| 60 | // Initialize Freetype |
| 61 | if (FT_Init_FreeType(alibrary: &library)) |
| 62 | throw std::runtime_error("Cannot init Freetype" ); |
| 63 | // Load the font |
| 64 | FT_Error e; |
| 65 | if (e = FT_New_Face(library, filepathname, face_index: 0, aface: &face)) |
| 66 | throw std::runtime_error(std::format(fmt: "Cannot load {}: {}" , args&: filepathname, args&: e)); |
| 67 | } |
| 68 | |
| 69 | CStdVectorFont(const StdBuf &Data) |
| 70 | { |
| 71 | // Initialize Freetype |
| 72 | if (FT_Init_FreeType(alibrary: &library)) |
| 73 | throw std::runtime_error("Cannot init Freetype" ); |
| 74 | // Load the font |
| 75 | FT_Error e; |
| 76 | if (e = FT_New_Memory_Face(library, file_base: static_cast<const FT_Byte *>(Data.getData()), file_size: Data.getSize(), face_index: 0, aface: &face)) |
| 77 | throw std::runtime_error(std::format(fmt: "Cannot load font: {}" , args&: e)); |
| 78 | } |
| 79 | |
| 80 | ~CStdVectorFont() |
| 81 | { |
| 82 | FT_Done_Face(face); |
| 83 | FT_Done_FreeType(library); |
| 84 | } |
| 85 | |
| 86 | operator FT_Face() { return face; } |
| 87 | FT_Face operator->() { return face; } |
| 88 | }; |
| 89 | |
| 90 | CStdVectorFont *CStdFont::CreateFont(const char *szFaceName) |
| 91 | { |
| 92 | return new CStdVectorFont(szFaceName); |
| 93 | } |
| 94 | |
| 95 | CStdVectorFont *CStdFont::CreateFont(const StdBuf &Data) |
| 96 | { |
| 97 | return new CStdVectorFont(Data); |
| 98 | } |
| 99 | |
| 100 | void CStdFont::DestroyFont(CStdVectorFont *pFont) |
| 101 | { |
| 102 | delete pFont; |
| 103 | } |
| 104 | |
| 105 | #else |
| 106 | |
| 107 | CStdVectorFont *CStdFont::CreateFont(const StdBuf &Data) |
| 108 | { |
| 109 | return 0; |
| 110 | } |
| 111 | |
| 112 | CStdVectorFont *CStdFont::CreateFont(const char *szFaceName) |
| 113 | { |
| 114 | return 0; |
| 115 | } |
| 116 | |
| 117 | void CStdFont::DestroyFont(CStdVectorFont *pFont) {} |
| 118 | |
| 119 | #endif |
| 120 | |
| 121 | CStdFont::CStdFont() |
| 122 | { |
| 123 | // set default values |
| 124 | psfcFontData = nullptr; |
| 125 | sfcCurrent = nullptr; |
| 126 | iNumFontSfcs = 0; |
| 127 | iSfcSizes = 64; |
| 128 | dwDefFontHeight = iLineHgt = 10; |
| 129 | iFontZoom = 1; // default: no internal font zooming - likely no antialiasing either... |
| 130 | iHSpace = -1; |
| 131 | iGfxLineHgt = iLineHgt + 1; |
| 132 | dwWeight = FW_NORMAL; |
| 133 | fDoShadow = false; |
| 134 | fUTF8 = false; |
| 135 | // font not yet initialized |
| 136 | *szFontName = 0; |
| 137 | id = 0; |
| 138 | pCustomImages = nullptr; |
| 139 | fPrerenderedFont = false; |
| 140 | #ifdef HAVE_FREETYPE |
| 141 | pVectorFont = nullptr; |
| 142 | #endif |
| 143 | } |
| 144 | |
| 145 | bool CStdFont::AddSurface() |
| 146 | { |
| 147 | // add new surface as render target; copy old ones |
| 148 | C4Surface **pNewSfcs = new C4Surface *[iNumFontSfcs + 1]; |
| 149 | if (iNumFontSfcs) memcpy(dest: pNewSfcs, src: psfcFontData, n: iNumFontSfcs * sizeof(C4Surface *)); |
| 150 | delete[] psfcFontData; |
| 151 | psfcFontData = pNewSfcs; |
| 152 | C4Surface *sfcNew = psfcFontData[iNumFontSfcs] = new C4Surface(); |
| 153 | ++iNumFontSfcs; |
| 154 | if (iSfcSizes) if (!sfcNew->Create(iWdt: iSfcSizes, iHgt: iSfcSizes)) return false; |
| 155 | if (sfcCurrent) |
| 156 | { |
| 157 | sfcCurrent->Unlock(); |
| 158 | } |
| 159 | sfcCurrent = sfcNew; |
| 160 | sfcCurrent->Lock(); |
| 161 | iCurrentSfcX = iCurrentSfcY = 0; |
| 162 | return true; |
| 163 | } |
| 164 | |
| 165 | bool CStdFont::CheckRenderedCharSpace(uint32_t iCharWdt, uint32_t iCharHgt) |
| 166 | { |
| 167 | // need to do a line break? |
| 168 | if (iCurrentSfcX + iCharWdt >= static_cast<uint32_t>(iSfcSizes)) if (iCurrentSfcX) |
| 169 | { |
| 170 | iCurrentSfcX = 0; |
| 171 | iCurrentSfcY += iCharHgt; |
| 172 | if (iCurrentSfcY + iCharHgt >= static_cast<uint32_t>(iSfcSizes)) |
| 173 | { |
| 174 | // surface is full: Next one |
| 175 | if (!AddSurface()) return false; |
| 176 | } |
| 177 | } |
| 178 | // OK draw it there |
| 179 | return true; |
| 180 | } |
| 181 | |
| 182 | bool CStdFont::AddRenderedChar(uint32_t dwChar, C4Facet *pfctTarget) |
| 183 | { |
| 184 | int shadowSize = fDoShadow ? static_cast<int>(std::round(x: scale)) : 0; |
| 185 | |
| 186 | #ifdef HAVE_FREETYPE |
| 187 | // Freetype character rendering |
| 188 | FT_Set_Pixel_Sizes(face: *pVectorFont, pixel_width: dwDefFontHeight, pixel_height: dwDefFontHeight); |
| 189 | int32_t iBoldness = dwWeight - 400; // zero is normal; 300 is bold |
| 190 | if (iBoldness) |
| 191 | { |
| 192 | iBoldness = (1 << 16) + (iBoldness << 16) / 400; |
| 193 | FT_Matrix mat; |
| 194 | mat.xx = iBoldness; mat.xy = mat.yx = 0; mat.yy = 1 << 16; |
| 195 | // .*(100 + iBoldness/3)/100 |
| 196 | FT_Set_Transform(face: *pVectorFont, matrix: &mat, delta: nullptr); |
| 197 | } |
| 198 | else |
| 199 | { |
| 200 | FT_Set_Transform(face: *pVectorFont, matrix: nullptr, delta: nullptr); |
| 201 | } |
| 202 | // Render |
| 203 | if (FT_Load_Char(face: *pVectorFont, char_code: dwChar, FT_LOAD_RENDER | FT_LOAD_NO_HINTING)) |
| 204 | { |
| 205 | // although the character was not drawn, assume it's not in the font and won't be needed |
| 206 | // so return success here |
| 207 | return true; |
| 208 | } |
| 209 | // Make a shortcut to the glyph |
| 210 | FT_GlyphSlot slot = (*pVectorFont)->glyph; |
| 211 | if (slot->bitmap.pixel_mode != FT_PIXEL_MODE_GRAY) |
| 212 | { |
| 213 | // although the character was drawn in a strange way, assume it's not in the font and won't be needed |
| 214 | // so return success here |
| 215 | return true; |
| 216 | } |
| 217 | // linebreak/ new surface check |
| 218 | int width = std::max<int>(a: slot->advance.x / 64, b: (std::max)(a: slot->bitmap_left, b: 0) + slot->bitmap.width) + shadowSize; |
| 219 | if (!CheckRenderedCharSpace(iCharWdt: width, iCharHgt: iGfxLineHgt)) return false; |
| 220 | // offset from the top |
| 221 | int at_y = iCurrentSfcY + dwDefFontHeight * (*pVectorFont)->ascender / (*pVectorFont)->units_per_EM - slot->bitmap_top; |
| 222 | int at_x = iCurrentSfcX + (std::max)(a: slot->bitmap_left, b: 0); |
| 223 | // Copy to the surface |
| 224 | for (unsigned int y = 0; y < slot->bitmap.rows + shadowSize; ++y) |
| 225 | { |
| 226 | for (unsigned int x = 0; x < slot->bitmap.width + shadowSize; ++x) |
| 227 | { |
| 228 | unsigned char bAlpha, bAlphaShadow; |
| 229 | if (x < slot->bitmap.width && y < slot->bitmap.rows) |
| 230 | bAlpha = 255 - slot->bitmap.buffer[slot->bitmap.width * y + x]; |
| 231 | else |
| 232 | bAlpha = 255; |
| 233 | // Make a shadow from the upper-left pixel, and blur with the eight neighbors |
| 234 | uint32_t dwPixVal = 0u; |
| 235 | bAlphaShadow = 255; |
| 236 | if (fDoShadow && x >= shadowSize && y >= shadowSize) |
| 237 | { |
| 238 | int iShadow = 0; |
| 239 | if (x < slot->bitmap.width && y < slot->bitmap.rows) iShadow += slot->bitmap.buffer[(x - (shadowSize - 1)) + slot->bitmap.width * (y - (shadowSize - 1))]; |
| 240 | if (x > shadowSize && y < slot->bitmap.rows) iShadow += slot->bitmap.buffer[(x - (shadowSize + 1)) + slot->bitmap.width * (y - (shadowSize - 1))]; |
| 241 | if (x > (shadowSize - 1) && y < slot->bitmap.rows) iShadow += slot->bitmap.buffer[(x - shadowSize) + slot->bitmap.width * (y - (shadowSize - 1))]; |
| 242 | if (x < slot->bitmap.width && y > shadowSize) iShadow += slot->bitmap.buffer[(x - (shadowSize - 1)) + slot->bitmap.width * (y - (shadowSize + 1))]; |
| 243 | if (x > shadowSize && y > shadowSize) iShadow += slot->bitmap.buffer[(x - (shadowSize + 1)) + slot->bitmap.width * (y - (shadowSize + 1))]; |
| 244 | if (x > (shadowSize - 1) && y > shadowSize) iShadow += slot->bitmap.buffer[(x - shadowSize) + slot->bitmap.width * (y - (shadowSize + 1))]; |
| 245 | if (x < slot->bitmap.width && y > (shadowSize - 1)) iShadow += slot->bitmap.buffer[(x - (shadowSize - 1)) + slot->bitmap.width * (y - shadowSize)]; |
| 246 | if (x > shadowSize && y > (shadowSize - 1)) iShadow += slot->bitmap.buffer[(x - (shadowSize + 1)) + slot->bitmap.width * (y - shadowSize)]; |
| 247 | if (x > (shadowSize - 1) && y > (shadowSize - 1)) iShadow += slot->bitmap.buffer[(x - shadowSize) + slot->bitmap.width * (y - shadowSize)] * 8; |
| 248 | bAlphaShadow -= iShadow / 16; |
| 249 | // because blitting on a black pixel reduces luminosity as compared to shadowless font, |
| 250 | // assume luminosity as if blitting shadowless font on a 50% gray background |
| 251 | unsigned char cBack = (255 - bAlpha); |
| 252 | dwPixVal = RGB(r: cBack / 2, g: cBack / 2, b: cBack / 2); |
| 253 | } |
| 254 | dwPixVal += bAlphaShadow << 24; |
| 255 | BltAlpha(dst&: dwPixVal, src: bAlpha << 24 | 0xffffff); |
| 256 | sfcCurrent->SetPixDw(iX: at_x + x, iY: at_y + y, dwCol: dwPixVal); |
| 257 | } |
| 258 | } |
| 259 | // Save the position of the glyph for the rendering code |
| 260 | pfctTarget->Set(nsfc: sfcCurrent, nx: iCurrentSfcX, ny: iCurrentSfcY, nwdt: width, nhgt: iGfxLineHgt); |
| 261 | |
| 262 | #endif // end of freetype rendering |
| 263 | |
| 264 | // advance texture position |
| 265 | iCurrentSfcX += pfctTarget->Wdt; |
| 266 | return true; |
| 267 | } |
| 268 | |
| 269 | uint32_t CStdFont::GetNextUTF8Character(const char **pszString) |
| 270 | { |
| 271 | // assume the current character is UTF8 already (i.e., highest bit set) |
| 272 | const char *szString = *pszString; |
| 273 | unsigned char c = *szString++; |
| 274 | uint32_t dwResult = '?'; |
| 275 | assert(c > 127); |
| 276 | if (c > 191 && c < 224) |
| 277 | { |
| 278 | unsigned char c2 = *szString++; |
| 279 | if ((c2 & 192) != 128) { *pszString = szString; return '?'; } |
| 280 | dwResult = ((c & 31) << 6) | (c2 & 63); // two char code |
| 281 | } |
| 282 | else if (c >= 224 && c <= 239) |
| 283 | { |
| 284 | unsigned char c2 = *szString++; |
| 285 | if ((c2 & 192) != 128) { *pszString = szString; return '?'; } |
| 286 | unsigned char c3 = *szString++; |
| 287 | if ((c3 & 192) != 128) { *pszString = szString; return '?'; } |
| 288 | dwResult = ((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63); // three char code |
| 289 | } |
| 290 | else if (c >= 240 && c <= 247) |
| 291 | { |
| 292 | unsigned char c2 = *szString++; |
| 293 | if ((c2 & 192) != 128) { *pszString = szString; return '?'; } |
| 294 | unsigned char c3 = *szString++; |
| 295 | if ((c3 & 192) != 128) { *pszString = szString; return '?'; } |
| 296 | unsigned char c4 = *szString++; |
| 297 | if ((c4 & 192) != 128) { *pszString = szString; return '?'; } |
| 298 | dwResult = ((c & 7) << 18) | ((c2 & 63) << 12) | ((c3 & 63) << 6) | (c4 & 63); // four char code |
| 299 | } |
| 300 | *pszString = szString; |
| 301 | return dwResult; |
| 302 | } |
| 303 | |
| 304 | C4Facet &CStdFont::GetUnicodeCharacterFacet(uint32_t c) |
| 305 | { |
| 306 | // find/add facet in map |
| 307 | C4Facet &rFacet = fctUnicodeMap[c]; |
| 308 | // create character on the fly if necessary and possible |
| 309 | if (!rFacet.Surface && !fPrerenderedFont) |
| 310 | { |
| 311 | sfcCurrent->Lock(); |
| 312 | AddRenderedChar(dwChar: c, pfctTarget: &rFacet); |
| 313 | sfcCurrent->Unlock(); |
| 314 | } |
| 315 | // rendering might have failed, in which case rFacet remains empty. Should be OK; char won't be printed then |
| 316 | return rFacet; |
| 317 | } |
| 318 | |
| 319 | void CStdFont::Init(CStdVectorFont &VectorFont, uint32_t dwHeight, uint32_t dwFontWeight, const char *szCharset, bool fDoShadow, float scale) |
| 320 | { |
| 321 | const auto realHeight = dwHeight; |
| 322 | // clear previous |
| 323 | Clear(); |
| 324 | this->scale = scale; |
| 325 | dwHeight = static_cast<uint32_t>(dwHeight * scale); |
| 326 | // set values |
| 327 | iHSpace = fDoShadow ? -1 : 0; // horizontal shadow |
| 328 | dwWeight = dwFontWeight; |
| 329 | this->fDoShadow = fDoShadow; |
| 330 | if (SEqual(szStr1: szCharset, szStr2: "UTF-8" )) fUTF8 = true; |
| 331 | // determine needed texture size |
| 332 | if (dwHeight * iFontZoom > 40) |
| 333 | iSfcSizes = 512; |
| 334 | else if (dwDefFontHeight * iFontZoom > 20) |
| 335 | iSfcSizes = 256; |
| 336 | else |
| 337 | iSfcSizes = 128; |
| 338 | dwDefFontHeight = dwHeight; |
| 339 | // create surface |
| 340 | if (!AddSurface()) |
| 341 | { |
| 342 | Clear(); |
| 343 | throw std::runtime_error(std::string("Cannot create surface (" ) + szFontName + ")" ); |
| 344 | } |
| 345 | |
| 346 | #ifdef HAVE_FREETYPE |
| 347 | // Store vector font - assumed to be held externally! |
| 348 | pVectorFont = &VectorFont; |
| 349 | // Get size |
| 350 | // FIXME: use bbox or dynamically determined line heights here |
| 351 | iLineHgt = (VectorFont->ascender - VectorFont->descender) * dwHeight / VectorFont->units_per_EM; |
| 352 | iGfxLineHgt = iLineHgt + fDoShadow; // vertical shadow |
| 353 | |
| 354 | #else |
| 355 | |
| 356 | throw std::runtime_error("You have a engine without Truetype support." ); |
| 357 | |
| 358 | #endif // HAVE_FREETYPE |
| 359 | |
| 360 | // loop through all ANSI/ASCII printable characters and prepare them |
| 361 | // in case of UTF8, unicode characters will be created on the fly and extended ASCII characters (128-255) are not needed |
| 362 | // now render all characters! |
| 363 | |
| 364 | #if defined(HAVE_ICONV) |
| 365 | // Initialize iconv |
| 366 | struct iconv_t_wrapper |
| 367 | { |
| 368 | iconv_t i; |
| 369 | iconv_t_wrapper(const char *to, const char *from) |
| 370 | { |
| 371 | i = iconv_open(tocode: to, fromcode: from); |
| 372 | if (i == iconv_t(-1)) |
| 373 | throw std::runtime_error(std::string("Cannot open iconv (" ) + to + ", " + from + ")" ); |
| 374 | } |
| 375 | ~iconv_t_wrapper() { iconv_close(cd: i); } |
| 376 | operator iconv_t() { return i; } |
| 377 | }; |
| 378 | #ifdef __BIG_ENDIAN__ |
| 379 | iconv_t_wrapper iconv_handle("UCS-4BE" , C4Config::GetCharsetCodeName(szCharset)); |
| 380 | #else |
| 381 | iconv_t_wrapper iconv_handle("UCS-4LE" , C4Config::GetCharsetCodeName(charset: szCharset)); |
| 382 | #endif |
| 383 | #elif defined(_WIN32) |
| 384 | int32_t iCodePage = C4Config::GetCharsetCodePage(szCharset); |
| 385 | #endif |
| 386 | int cMax = fUTF8 ? 127 : 255; |
| 387 | for (int c = ' '; c <= cMax; ++c) |
| 388 | { |
| 389 | uint32_t dwChar = c; |
| 390 | #if defined(HAVE_ICONV) |
| 391 | // convert from whatever legacy encoding in use to unicode |
| 392 | if (!fUTF8) |
| 393 | { |
| 394 | // Convert to unicode |
| 395 | char chr = dwChar; |
| 396 | char *in = &chr; |
| 397 | char *out = reinterpret_cast<char *>(&dwChar); |
| 398 | size_t insize = 1; |
| 399 | size_t outsize = 4; |
| 400 | iconv(cd: iconv_handle, inbuf: const_cast<ICONV_CONST char * *>(&in), inbytesleft: &insize, outbuf: &out, outbytesleft: &outsize); |
| 401 | } |
| 402 | #elif defined(_WIN32) |
| 403 | // convert using Win32 API |
| 404 | if (!fUTF8 && c >= 128) |
| 405 | { |
| 406 | char cc[2] = { static_cast<char>(c), '\0' }; |
| 407 | wchar_t outbuf[4]; |
| 408 | if (MultiByteToWideChar(iCodePage, 0, cc, -1, outbuf, 4)) // 2do: Convert using proper codepage |
| 409 | { |
| 410 | // now convert from UTF-16 to UCS-4 |
| 411 | if (((outbuf[0] & 0xfc00) == 0xd800) && ((outbuf[1] & 0xfc00) == 0xdc00)) |
| 412 | { |
| 413 | dwChar = 0x10000 + (((outbuf[0] & 0x3ff) << 10) | (outbuf[1] & 0x3ff)); |
| 414 | } |
| 415 | else |
| 416 | dwChar = outbuf[0]; |
| 417 | } |
| 418 | else |
| 419 | { |
| 420 | // conversion error. Shouldn't be fatal; just pretend it were a Unicode character |
| 421 | } |
| 422 | } |
| 423 | #else |
| 424 | // no conversion available? Just break for non-iso8859-1. |
| 425 | #endif // defined HAVE_ICONV |
| 426 | if (!AddRenderedChar(dwChar, pfctTarget: &(fctAsciiTexCoords[c - ' ']))) |
| 427 | { |
| 428 | sfcCurrent->Unlock(); |
| 429 | Clear(); |
| 430 | throw std::runtime_error(std::string("Cannot render characters for Font (" ) + szFontName + ")" ); |
| 431 | } |
| 432 | } |
| 433 | |
| 434 | sfcCurrent->Unlock(); |
| 435 | |
| 436 | // adjust line height |
| 437 | iLineHgt /= iFontZoom; |
| 438 | this->scale = static_cast<float>(dwHeight) / realHeight; |
| 439 | |
| 440 | fPrerenderedFont = false; |
| 441 | if (0) for (int i = 0; i < iNumFontSfcs; ++i) |
| 442 | { |
| 443 | const std::string pngFilename{std::format(fmt: "{}{}{}_{}.png" , args: +szFontName, args&: dwHeight, args: fDoShadow ? "_shadow" : "" , args&: i)}; |
| 444 | psfcFontData[i]->SavePNG(szFilename: pngFilename.c_str(), fSaveAlpha: true, fApplyGamma: false, fSaveOverlayOnly: false); |
| 445 | } |
| 446 | } |
| 447 | |
| 448 | const uint32_t FontDelimeterColor = 0xff0000, |
| 449 | FontDelimiterColorLB = 0x00ff00, |
| 450 | FontDelimeterColorIndent1 = 0xffff00, |
| 451 | FontDelimeterColorIndent2 = 0xff00ff; |
| 452 | |
| 453 | // perform color matching in 16 bit |
| 454 | inline bool ColorMatch(uint32_t dwClr1, uint32_t dwClr2) |
| 455 | { |
| 456 | return ClrDw2W(dwClr: dwClr1) == ClrDw2W(dwClr: dwClr2); |
| 457 | } |
| 458 | |
| 459 | void CStdFont::Init(const char *szFontName, C4Surface *psfcFontSfc, int iIndent) |
| 460 | { |
| 461 | // clear previous |
| 462 | Clear(); |
| 463 | // grab surface |
| 464 | iSfcSizes = 0; |
| 465 | if (!AddSurface()) { Clear(); throw std::runtime_error(std::string("Error creating surface for " ) + szFontName); } |
| 466 | *sfcCurrent = std::move(*psfcFontSfc); |
| 467 | // extract character positions from image data |
| 468 | if (!sfcCurrent->Hgt) |
| 469 | { |
| 470 | Clear(); |
| 471 | throw std::runtime_error(std::string("Error loading " ) + szFontName); |
| 472 | } |
| 473 | // get line height |
| 474 | iGfxLineHgt = 1; |
| 475 | while (iGfxLineHgt < sfcCurrent->Hgt) |
| 476 | { |
| 477 | uint32_t dwPix = sfcCurrent->GetPixDw(iX: 0, iY: iGfxLineHgt, fApplyModulation: false); |
| 478 | if (ColorMatch(dwClr1: dwPix, dwClr2: FontDelimeterColor) || ColorMatch(dwClr1: dwPix, dwClr2: FontDelimiterColorLB) || |
| 479 | ColorMatch(dwClr1: dwPix, dwClr2: FontDelimeterColorIndent1) || ColorMatch(dwClr1: dwPix, dwClr2: FontDelimeterColorIndent2)) |
| 480 | break; |
| 481 | ++iGfxLineHgt; |
| 482 | } |
| 483 | // set font height and width indent |
| 484 | dwDefFontHeight = iLineHgt = iGfxLineHgt - iIndent; |
| 485 | iHSpace = -iIndent; |
| 486 | // determine character sizes |
| 487 | int iX = 0, iY = 0; |
| 488 | for (int c = ' '; c < 256; ++c) |
| 489 | { |
| 490 | // save character pos |
| 491 | fctAsciiTexCoords[c - ' '].X = iX; // left |
| 492 | fctAsciiTexCoords[c - ' '].Y = iY; // top |
| 493 | bool IsLB = false; |
| 494 | // get horizontal extent |
| 495 | while (iX < sfcCurrent->Wdt) |
| 496 | { |
| 497 | uint32_t dwPix = sfcCurrent->GetPixDw(iX, iY, fApplyModulation: false); |
| 498 | if (ColorMatch(dwClr1: dwPix, dwClr2: FontDelimeterColor) || ColorMatch(dwClr1: dwPix, dwClr2: FontDelimeterColorIndent1) || ColorMatch(dwClr1: dwPix, dwClr2: FontDelimeterColorIndent2)) |
| 499 | break; |
| 500 | if (ColorMatch(dwClr1: dwPix, dwClr2: FontDelimiterColorLB)) { IsLB = true; break; } |
| 501 | ++iX; |
| 502 | } |
| 503 | // remove vertical line |
| 504 | if (iX < sfcCurrent->Wdt) |
| 505 | for (int y = 0; y < iGfxLineHgt; ++y) |
| 506 | sfcCurrent->SetPixDw(iX, iY: iY + y, dwCol: 0xffffffff); |
| 507 | // save char size |
| 508 | fctAsciiTexCoords[c - ' '].Wdt = iX - fctAsciiTexCoords[c - ' '].X; |
| 509 | fctAsciiTexCoords[c - ' '].Hgt = iGfxLineHgt; |
| 510 | // next line? |
| 511 | if (++iX >= sfcCurrent->Wdt || IsLB) |
| 512 | { |
| 513 | iY += iGfxLineHgt; |
| 514 | iX = 0; |
| 515 | // remove horizontal line |
| 516 | if (iY < sfcCurrent->Hgt) |
| 517 | for (int x = 0; x < sfcCurrent->Wdt; ++x) |
| 518 | sfcCurrent->SetPixDw(iX: x, iY, dwCol: 0xffffffff); |
| 519 | // skip empty line |
| 520 | ++iY; |
| 521 | // end reached? |
| 522 | if (iY + iGfxLineHgt > sfcCurrent->Hgt) |
| 523 | { |
| 524 | // all filled |
| 525 | break; |
| 526 | } |
| 527 | } |
| 528 | } |
| 529 | // release texture data |
| 530 | sfcCurrent->Unlock(); |
| 531 | // adjust line height |
| 532 | iLineHgt /= iFontZoom; |
| 533 | // set name |
| 534 | SCopy(szSource: szFontName, sTarget: this->szFontName); |
| 535 | // mark prerendered |
| 536 | fPrerenderedFont = true; |
| 537 | } |
| 538 | |
| 539 | void CStdFont::Clear() |
| 540 | { |
| 541 | #ifdef HAVE_FREETYPE |
| 542 | pVectorFont = nullptr; |
| 543 | #endif |
| 544 | // clear font sfcs |
| 545 | if (psfcFontData) |
| 546 | { |
| 547 | while (iNumFontSfcs--) delete psfcFontData[iNumFontSfcs]; |
| 548 | delete[] psfcFontData; |
| 549 | psfcFontData = nullptr; |
| 550 | } |
| 551 | sfcCurrent = nullptr; |
| 552 | iNumFontSfcs = 0; |
| 553 | for (int c = ' '; c < 256; ++c) fctAsciiTexCoords[c - ' '].Default(); |
| 554 | fctUnicodeMap.clear(); |
| 555 | // set default values |
| 556 | dwDefFontHeight = iLineHgt = 10; |
| 557 | iFontZoom = 1; // default: no internal font zooming - likely no antialiasing either... |
| 558 | iHSpace = -1; |
| 559 | iGfxLineHgt = iLineHgt + 1; |
| 560 | dwWeight = FW_NORMAL; |
| 561 | fDoShadow = false; |
| 562 | fPrerenderedFont = false; |
| 563 | fUTF8 = false; |
| 564 | // font not yet initialized |
| 565 | *szFontName = 0; |
| 566 | id = 0; |
| 567 | } |
| 568 | |
| 569 | /* Text size measurement */ |
| 570 | |
| 571 | bool CStdFont::GetTextExtent(const char *szText, int32_t &rsx, int32_t &rsy, bool fCheckMarkup, bool ignoreScale) |
| 572 | { |
| 573 | float realScale = 1.f; |
| 574 | if (!ignoreScale) |
| 575 | { |
| 576 | realScale = scale; |
| 577 | } |
| 578 | // safety |
| 579 | if (!szText) return false; |
| 580 | // keep track of each row's size |
| 581 | int lineStepHeight = static_cast<int>(std::ceil(x: iLineHgt / realScale)); |
| 582 | float iRowWdt = 0, iWdt = 0; |
| 583 | int iHgt = lineStepHeight; |
| 584 | // ignore any markup |
| 585 | CMarkup MarkupChecker(false); |
| 586 | // go through all text |
| 587 | while (*szText) |
| 588 | { |
| 589 | // ignore markup |
| 590 | if (fCheckMarkup) MarkupChecker.SkipTags(ppText: &szText); |
| 591 | // get current char |
| 592 | uint32_t c = GetNextCharacter(pszString: &szText); |
| 593 | // done? (must check here, because markup-skip may have led to text end) |
| 594 | if (!c) break; |
| 595 | // line break? |
| 596 | if (c == _T('\n') || (fCheckMarkup && c == _T('|'))) { iRowWdt = 0; iHgt += lineStepHeight; continue; } |
| 597 | // ignore system characters |
| 598 | if (c < _T(' ')) continue; |
| 599 | // image? |
| 600 | int iImgLgt; |
| 601 | if (fCheckMarkup && c == '{' && szText[0] == '{' && szText[1] != '{' && (iImgLgt = SCharPos(cTarget: '}', szInStr: szText + 1)) > 0 && szText[iImgLgt + 2] == '}') |
| 602 | { |
| 603 | char imgbuf[101]; |
| 604 | SCopy(szSource: szText + 1, sTarget: imgbuf, iMaxL: (std::min)(a: iImgLgt, b: 100)); |
| 605 | C4Facet fct; |
| 606 | // image renderer initialized? |
| 607 | if (pCustomImages) |
| 608 | // try to get an image then |
| 609 | pCustomImages->GetFontImage(szImageTag: imgbuf, rOutImgFacet&: fct); |
| 610 | if (fct.Hgt) |
| 611 | { |
| 612 | // image found: adjust aspect by font height and calc appropriate width |
| 613 | iRowWdt += (fct.Wdt * iGfxLineHgt) / realScale / fct.Hgt; |
| 614 | } |
| 615 | else |
| 616 | { |
| 617 | // image renderer not hooked or ID not found, or surface not present: just ignore it |
| 618 | // printing it out wouldn't look better... |
| 619 | } |
| 620 | // skip image tag |
| 621 | szText += iImgLgt + 3; |
| 622 | } |
| 623 | else |
| 624 | { |
| 625 | // regular char |
| 626 | // look up character width in texture coordinates table |
| 627 | iRowWdt += GetCharacterFacet(c).Wdt / realScale / iFontZoom; |
| 628 | } |
| 629 | // apply horizontal indent for all but last char |
| 630 | if (*szText) iRowWdt += iHSpace; |
| 631 | // adjust max row size |
| 632 | if (iRowWdt > iWdt) iWdt = iRowWdt; |
| 633 | } |
| 634 | // store output |
| 635 | rsx = static_cast<int>(iWdt); rsy = iHgt; |
| 636 | // done, success |
| 637 | return true; |
| 638 | } |
| 639 | |
| 640 | int CStdFont::BreakMessage(const char *szMsg, int iWdt, StdStrBuf *pOut, bool fCheckMarkup, float fZoom, size_t maxLines) |
| 641 | { |
| 642 | // safety |
| 643 | if (!szMsg || !pOut) return 0; |
| 644 | pOut->Clear(); |
| 645 | uint32_t c; |
| 646 | const char *szPos = szMsg, // current parse position in the text |
| 647 | *szLastBreakPos = szMsg, // points to the char after at (whitespace) or after ('-') which text can be broken |
| 648 | *szLastEmergenyBreakPos, // same, but at last char in case no suitable linebreak could be found |
| 649 | *szLastPos; // last position until which buffer has been transferred to output |
| 650 | int iLastBreakOutLen, iLastEmergencyBreakOutLen; // size of output string at break positions |
| 651 | float iX = 0, // current text width at parse pos |
| 652 | iXBreak = 0, // text width as it was at last break pos |
| 653 | iXEmergencyBreak; // same, but at last char in case no suitable linebreak could be found |
| 654 | int iHgt = GetLineHeight(); // total height of output text |
| 655 | bool fIsFirstLineChar = true; |
| 656 | // ignore any markup |
| 657 | CMarkup MarkupChecker(false); |
| 658 | // go through all text |
| 659 | while (*(szLastPos = szPos)) |
| 660 | { |
| 661 | // ignore markup |
| 662 | if (fCheckMarkup) MarkupChecker.SkipTags(ppText: &szPos); |
| 663 | // get current char |
| 664 | c = GetNextCharacter(pszString: &szPos); |
| 665 | // done? (must check here, because markup-skip may have led to text end) |
| 666 | if (!c) break; |
| 667 | // manual break? |
| 668 | float iCharWdt = 0; |
| 669 | if (c != '\n' && (!fCheckMarkup || c != '|')) |
| 670 | { |
| 671 | // image? |
| 672 | int iImgLgt; |
| 673 | if (fCheckMarkup && c == '{' && szPos[0] == '{' && szPos[1] != '{' && (iImgLgt = SCharPos(cTarget: '}', szInStr: szPos + 1)) > 0 && szPos[iImgLgt + 2] == '}') |
| 674 | { |
| 675 | char imgbuf[101]; |
| 676 | SCopy(szSource: szPos + 1, sTarget: imgbuf, iMaxL: (std::min)(a: iImgLgt, b: 100)); |
| 677 | C4Facet fct; |
| 678 | // image renderer initialized? |
| 679 | if (pCustomImages) |
| 680 | // try to get an image then |
| 681 | pCustomImages->GetFontImage(szImageTag: imgbuf, rOutImgFacet&: fct); |
| 682 | if (fct.Hgt) |
| 683 | { |
| 684 | // image found: adjust aspect by font height and calc appropriate width |
| 685 | iCharWdt = (fct.Wdt * iGfxLineHgt) / scale / fct.Hgt; |
| 686 | } |
| 687 | else |
| 688 | { |
| 689 | // image renderer not hooked or ID not found, or surface not present: just ignore it |
| 690 | // printing it out wouldn't look better... |
| 691 | iCharWdt = 0; |
| 692 | } |
| 693 | // skip image tag |
| 694 | szPos += iImgLgt + 3; |
| 695 | } |
| 696 | else |
| 697 | { |
| 698 | // regular char |
| 699 | // look up character width in texture coordinates table |
| 700 | if (c >= ' ') |
| 701 | iCharWdt = fZoom * GetCharacterFacet(c).Wdt / iFontZoom / scale + iHSpace; |
| 702 | else |
| 703 | iCharWdt = 0; // OMFG ctrl char |
| 704 | } |
| 705 | // add chars to output |
| 706 | pOut->Append(pnData: szLastPos, iChars: szPos - szLastPos); |
| 707 | // add to line; always add one char at minimum |
| 708 | if ((iX += iCharWdt) <= iWdt || fIsFirstLineChar) |
| 709 | { |
| 710 | // check whether linebreak possibility shall be marked here |
| 711 | // 2do: What about unicode-spaces? |
| 712 | if (c < 256) if (isspace(static_cast<unsigned char>(c)) || c == '-') |
| 713 | { |
| 714 | szLastBreakPos = szPos; |
| 715 | iLastBreakOutLen = pOut->getLength(); |
| 716 | // space: Break directly at space if it isn't the first char here |
| 717 | // first char spaces must remain, in case the output area is just one char width |
| 718 | if (c != '-' && !fIsFirstLineChar) --szLastBreakPos; // because c<256, the character length can be safely assumed to be 1 here |
| 719 | iXBreak = iX; |
| 720 | } |
| 721 | // always mark emergency break after char that fitted the line |
| 722 | szLastEmergenyBreakPos = szPos; |
| 723 | iXEmergencyBreak = iX; |
| 724 | iLastEmergencyBreakOutLen = pOut->getLength(); |
| 725 | // line OK; continue filling it |
| 726 | fIsFirstLineChar = false; |
| 727 | continue; |
| 728 | } |
| 729 | // line must be broken now |
| 730 | // check if a linebreak is possible directly here, because it's a space |
| 731 | // only check for space and not for other breakable characters (such as '-'), because the break would happen after those characters instead of at them |
| 732 | if (c < 128 && isspace(static_cast<unsigned char>(c))) |
| 733 | { |
| 734 | szLastBreakPos = szPos - 1; |
| 735 | iLastBreakOutLen = pOut->getLength(); |
| 736 | iXBreak = iX; |
| 737 | } |
| 738 | // if there was no linebreak, do it at emergency pos |
| 739 | else if (szLastBreakPos == szMsg) |
| 740 | { |
| 741 | szLastBreakPos = szLastEmergenyBreakPos; |
| 742 | iLastBreakOutLen = iLastEmergencyBreakOutLen; |
| 743 | iXBreak = iXEmergencyBreak; |
| 744 | } |
| 745 | StdStrBuf tempPart; |
| 746 | // insert linebreak at linebreak pos |
| 747 | // was it a space? Then just overwrite space with a linebreak |
| 748 | if (static_cast<uint8_t>(*szLastBreakPos) < 128 && isspace(static_cast<unsigned char>(*szLastBreakPos))) |
| 749 | { |
| 750 | *pOut->getMPtr(i: iLastBreakOutLen - 1) = '\n'; |
| 751 | if (fCheckMarkup) |
| 752 | { |
| 753 | tempPart.Copy(pnData: pOut->getMPtr(i: iLastBreakOutLen)); |
| 754 | pOut->SetLength(iLastBreakOutLen - 1); |
| 755 | } |
| 756 | } |
| 757 | else |
| 758 | { |
| 759 | // otherwise, insert line break |
| 760 | pOut->InsertChar(cChar: '\n', insert_before: iLastBreakOutLen); |
| 761 | if (fCheckMarkup) |
| 762 | { |
| 763 | tempPart.Copy(pnData: pOut->getMPtr(i: iLastBreakOutLen) + 1); |
| 764 | pOut->SetLength(iLastBreakOutLen); |
| 765 | } |
| 766 | } |
| 767 | if (fCheckMarkup) |
| 768 | { |
| 769 | CMarkup markup(false); |
| 770 | const char *data = pOut->getData(); |
| 771 | const char *lastLine = (std::max)(a: data + pOut->getSize() - 3, b: data); |
| 772 | while (lastLine > data && *lastLine != '\n') --lastLine; |
| 773 | while (*lastLine) |
| 774 | { |
| 775 | while (*lastLine == '<' && markup.Read(ppText: &lastLine)); |
| 776 | if (*lastLine) ++lastLine; |
| 777 | } |
| 778 | pOut->Append(pnData: markup.ToCloseMarkup().c_str()); |
| 779 | pOut->AppendChar(cChar: '\n'); |
| 780 | pOut->Append(pnData: markup.ToMarkup().c_str()); |
| 781 | pOut->Append(Buf2: tempPart); |
| 782 | } |
| 783 | // calc next line usage |
| 784 | iX -= iXBreak; |
| 785 | } |
| 786 | else |
| 787 | { |
| 788 | // a static linebreak: Everything's well; this just resets the line width |
| 789 | iX = 0; |
| 790 | // add to output |
| 791 | pOut->Append(pnData: szLastPos, iChars: szPos - szLastPos); |
| 792 | } |
| 793 | // forced or manual line break: set new line beginning to char after line break |
| 794 | szLastBreakPos = szMsg = szPos; |
| 795 | // manual line break or line width overflow: add char to next line |
| 796 | iHgt += GetLineHeight(); |
| 797 | fIsFirstLineChar = true; |
| 798 | |
| 799 | if (maxLines == 1) |
| 800 | { |
| 801 | pOut->Append(pnData: szPos); |
| 802 | return iHgt; |
| 803 | } |
| 804 | else if (maxLines != 0) --maxLines; |
| 805 | } |
| 806 | // transfer final data to buffer (any missing markup) |
| 807 | pOut->Append(pnData: szLastPos, iChars: szPos - szLastPos); |
| 808 | // return text height |
| 809 | return iHgt; |
| 810 | } |
| 811 | |
| 812 | /* Text drawing */ |
| 813 | |
| 814 | void CStdFont::DrawText(C4Surface *sfcDest, int iX, int iY, uint32_t dwColor, const char *szText, uint32_t dwFlags, CMarkup &Markup, float fZoom) |
| 815 | { |
| 816 | float x = static_cast<float>(iX), y = static_cast<float>(iY); |
| 817 | CBltTransform bt, *pbt = nullptr; |
| 818 | // set blit color |
| 819 | dwColor = InvertRGBAAlpha(dwFromClr: dwColor); |
| 820 | uint32_t dwOldModClr; |
| 821 | bool fWasModulated = lpDDraw->GetBlitModulation(rdwColor&: dwOldModClr); |
| 822 | if (fWasModulated) ModulateClr(dst&: dwColor, src: dwOldModClr); |
| 823 | // get alpha fade percentage |
| 824 | uint32_t dwAlphaMod = BoundBy<int>(bval: ((static_cast<int>(dwColor >> 0x18) - 0x50) * 0xff) / 0xaf, lbound: 0, rbound: 255) << 0x18 | 0xffffff; |
| 825 | // adjust text starting position (horizontal only) |
| 826 | if (dwFlags & STDFONT_CENTERED) |
| 827 | { |
| 828 | // centered |
| 829 | int32_t sx, sy; |
| 830 | GetTextExtent(szText, rsx&: sx, rsy&: sy, fCheckMarkup: !(dwFlags & STDFONT_NOMARKUP)); |
| 831 | x -= fZoom * (sx / 2); |
| 832 | } |
| 833 | else if (dwFlags & STDFONT_RIGHTALGN) |
| 834 | { |
| 835 | // right-aligned |
| 836 | int32_t sx, sy; |
| 837 | GetTextExtent(szText, rsx&: sx, rsy&: sy, fCheckMarkup: !(dwFlags & STDFONT_NOMARKUP)); |
| 838 | x -= fZoom * sx; |
| 839 | } |
| 840 | // apply texture zoom |
| 841 | fZoom /= scale; |
| 842 | fZoom /= iFontZoom; |
| 843 | // set start markup transformation |
| 844 | if (!Markup.Clean()) pbt = &bt; |
| 845 | // output text |
| 846 | uint32_t c; |
| 847 | C4Facet fctFromBlt; // source facet |
| 848 | while (c = GetNextCharacter(pszString: &szText)) |
| 849 | { |
| 850 | // ignore system characters |
| 851 | if (c < _T(' ')) continue; |
| 852 | // apply markup |
| 853 | if (c == '<' && (~dwFlags & STDFONT_NOMARKUP)) |
| 854 | { |
| 855 | // get tag |
| 856 | if (Markup.Read(ppText: &--szText)) |
| 857 | { |
| 858 | // mark transform to be done |
| 859 | // (done only if tag was found, so most normal blits don't init a trasnformation matrix) |
| 860 | pbt = &bt; |
| 861 | // skip the tag |
| 862 | continue; |
| 863 | } |
| 864 | // invalid tag: render it as text |
| 865 | ++szText; |
| 866 | } |
| 867 | float w2, h2; // dst width/height |
| 868 | // custom image? |
| 869 | int iImgLgt; |
| 870 | if (c == '{' && szText[0] == '{' && szText[1] != '{' && (iImgLgt = SCharPos(cTarget: '}', szInStr: szText + 1)) > 0 && szText[iImgLgt + 2] == '}' && !(dwFlags & STDFONT_NOMARKUP)) |
| 871 | { |
| 872 | fctFromBlt.Default(); |
| 873 | char imgbuf[101]; |
| 874 | SCopy(szSource: szText + 1, sTarget: imgbuf, iMaxL: (std::min)(a: iImgLgt, b: 100)); |
| 875 | szText += iImgLgt + 3; |
| 876 | // image renderer initialized? |
| 877 | if (pCustomImages) |
| 878 | // try to get an image then |
| 879 | pCustomImages->GetFontImage(szImageTag: imgbuf, rOutImgFacet&: fctFromBlt); |
| 880 | if (fctFromBlt.Surface && fctFromBlt.Hgt) |
| 881 | { |
| 882 | // image found: adjust aspect by font height and calc appropriate width |
| 883 | w2 = (fctFromBlt.Wdt * iGfxLineHgt) * fZoom / fctFromBlt.Hgt; |
| 884 | h2 = iGfxLineHgt * fZoom; |
| 885 | } |
| 886 | else |
| 887 | { |
| 888 | // image renderer not hooked or ID not found, or surface not present: just ignore it |
| 889 | // printing it out wouldn't look better... |
| 890 | continue; |
| 891 | } |
| 892 | // normal: not modulated, unless done by transform or alpha fadeout |
| 893 | if ((dwColor >> 0x18) <= 0x50) |
| 894 | lpDDraw->DeactivateBlitModulation(); |
| 895 | else |
| 896 | lpDDraw->ActivateBlitModulation(dwWithClr: (dwColor & 0xff000000) | 0xffffff); |
| 897 | } |
| 898 | else |
| 899 | { |
| 900 | // regular char |
| 901 | // get texture coordinates |
| 902 | fctFromBlt = GetCharacterFacet(c); |
| 903 | w2 = fctFromBlt.Wdt * fZoom; h2 = fctFromBlt.Hgt * fZoom; |
| 904 | lpDDraw->ActivateBlitModulation(dwWithClr: dwColor); |
| 905 | } |
| 906 | // do color/markup |
| 907 | if (pbt) |
| 908 | { |
| 909 | // reset data to be transformed by markup |
| 910 | uint32_t dwBlitClr = dwColor; |
| 911 | bt.Set(fA: 1, fB: 0, fC: 0, fD: 0, fE: 1, fF: 0, fG: 0, fH: 0, fI: 1); |
| 912 | // apply markup |
| 913 | Markup.Apply(rBltTrf&: bt, dwClr&: dwBlitClr); |
| 914 | if (dwBlitClr != dwColor) ModulateClrA(dst&: dwBlitClr, src: dwAlphaMod); |
| 915 | lpDDraw->ActivateBlitModulation(dwWithClr: dwBlitClr); |
| 916 | // move transformation center to center of letter |
| 917 | float fOffX = w2 / 2 + x; |
| 918 | float fOffY = h2 / 2 + y; |
| 919 | bt.mat[2] += fOffX - fOffX * bt.mat[0] - fOffY * bt.mat[1]; |
| 920 | bt.mat[5] += fOffY - fOffX * bt.mat[3] - fOffY * bt.mat[4]; |
| 921 | } |
| 922 | // blit character or image |
| 923 | lpDDraw->Blit(sfcSource: fctFromBlt.Surface, fx: float(fctFromBlt.X), fy: float(fctFromBlt.Y), fwdt: float(fctFromBlt.Wdt), fhgt: float(fctFromBlt.Hgt), |
| 924 | sfcTarget: sfcDest, tx: x, ty: y, twdt: w2, thgt: h2, |
| 925 | fSrcColKey: true, pTransform: pbt, noScalingCorrection: true); |
| 926 | // advance pos and skip character indent |
| 927 | x += w2 + iHSpace; |
| 928 | } |
| 929 | // reset blit modulation |
| 930 | if (fWasModulated) |
| 931 | lpDDraw->ActivateBlitModulation(dwWithClr: dwOldModClr); |
| 932 | else |
| 933 | lpDDraw->DeactivateBlitModulation(); |
| 934 | } |
| 935 | |
| 936 | int CStdFont::GetLineHeight() const |
| 937 | { |
| 938 | return static_cast<int>(iLineHgt / scale); |
| 939 | } |
| 940 | |