| 1 | /* |
| 2 | * LegacyClonk |
| 3 | * |
| 4 | * Copyright (c) 1998-2000, Matthes Bender (RedWolf Design) |
| 5 | * Copyright (c) 2017-2019, The LegacyClonk Team and contributors |
| 6 | * |
| 7 | * Distributed under the terms of the ISC license; see accompanying file |
| 8 | * "COPYING" for details. |
| 9 | * |
| 10 | * "Clonk" is a registered trademark of Matthes Bender, used with permission. |
| 11 | * See accompanying file "TRADEMARK" for details. |
| 12 | * |
| 13 | * To redistribute this file separately, substitute the full license texts |
| 14 | * for the above references. |
| 15 | */ |
| 16 | |
| 17 | /* Mouse input */ |
| 18 | |
| 19 | #pragma once |
| 20 | |
| 21 | #include "C4ObjectList.h" |
| 22 | #include "C4Player.h" |
| 23 | #include "C4Region.h" |
| 24 | |
| 25 | const int32_t C4MC_Button_None = 0, |
| 26 | C4MC_Button_LeftDown = 1, |
| 27 | C4MC_Button_LeftUp = 2, |
| 28 | C4MC_Button_RightDown = 3, |
| 29 | C4MC_Button_RightUp = 4, |
| 30 | C4MC_Button_LeftDouble = 5, |
| 31 | C4MC_Button_RightDouble = 6, |
| 32 | C4MC_Button_Wheel = 7, |
| 33 | C4MC_Button_MiddleDown = 8, |
| 34 | C4MC_Button_MiddleUp = 9; |
| 35 | |
| 36 | const int32_t C4MC_DragSensitivity = 5; |
| 37 | |
| 38 | class C4MouseControl |
| 39 | { |
| 40 | friend class C4Viewport; |
| 41 | |
| 42 | public: |
| 43 | C4MouseControl(); |
| 44 | ~C4MouseControl(); |
| 45 | |
| 46 | protected: |
| 47 | bool Active; |
| 48 | bool fMouseOwned; |
| 49 | int32_t Player; |
| 50 | C4Player *pPlayer; // valid during Move() |
| 51 | C4Viewport *Viewport; // valid during Move() |
| 52 | std::string Caption; |
| 53 | bool IsHelpCaption; |
| 54 | int32_t Cursor; |
| 55 | int32_t DownCursor; |
| 56 | int32_t CaptionBottomY; |
| 57 | int32_t VpX, VpY, X, Y, ViewX, ViewY; |
| 58 | C4Facet fctViewport; |
| 59 | int32_t DownX, DownY, DownOffsetX, DownOffsetY; |
| 60 | int32_t ShowPointX, ShowPointY; |
| 61 | int32_t KeepCaption; |
| 62 | int32_t ScrollSpeed; |
| 63 | int32_t Drag, DragSelecting; |
| 64 | int32_t DragImagePhase; |
| 65 | bool LeftButtonDown, RightButtonDown, LeftDoubleIgnoreUp; |
| 66 | bool ControlDown; |
| 67 | bool ShiftDown; |
| 68 | bool Scrolling; |
| 69 | bool InitCentered; |
| 70 | bool Help; |
| 71 | bool FogOfWar; |
| 72 | bool Visible; |
| 73 | C4ID DragID; |
| 74 | C4ObjectList Selection; |
| 75 | C4FacetEx DragImage; |
| 76 | // Target object |
| 77 | C4Object *TargetObject; // valid during Move() |
| 78 | C4Object *DownTarget; |
| 79 | int32_t TimeOnTargetObject; |
| 80 | // Region |
| 81 | C4Region *TargetRegion; // valid during Move() |
| 82 | C4Region DownRegion; |
| 83 | |
| 84 | public: |
| 85 | void Default(); |
| 86 | void Clear(); |
| 87 | bool Init(int32_t iPlayer); |
| 88 | void Execute(); |
| 89 | const char *GetCaption(); |
| 90 | void HideCursor(); |
| 91 | void ShowCursor(); |
| 92 | void Draw(C4FacetEx &cgo); |
| 93 | void Move(int32_t iButton, int32_t iX, int32_t iY, uint32_t dwKeyFlags, bool fCenter = false); |
| 94 | bool IsViewport(C4Viewport *pViewport); |
| 95 | void ClearPointers(C4Object *pObj); |
| 96 | void UpdateClip(); // update clipping region for mouse cursor |
| 97 | void SetOwnedMouse(bool fToVal) { fMouseOwned = fToVal; } |
| 98 | bool IsMouseOwned() { return fMouseOwned; } |
| 99 | bool IsActive() { return !!Active; } |
| 100 | |
| 101 | protected: |
| 102 | void SendPlayerSelectNext(); |
| 103 | void UpdateFogOfWar(); |
| 104 | void RightUpDragNone(); |
| 105 | void ButtonUpDragConstruct(); |
| 106 | void ButtonUpDragMoving(); |
| 107 | void ButtonUpDragSelecting(); |
| 108 | void LeftUpDragNone(); |
| 109 | void DragConstruct(); |
| 110 | void Wheel(uint32_t dwFlags); |
| 111 | void RightUp(); |
| 112 | void RightDown(); |
| 113 | void LeftDouble(); |
| 114 | void DragNone(); |
| 115 | void DragMoving(); |
| 116 | void LeftUp(); |
| 117 | void DragSelect(); |
| 118 | void LeftDown(); |
| 119 | void UpdateTargetRegion(); |
| 120 | void UpdateScrolling(); |
| 121 | void CreateDragImage(C4ID id); |
| 122 | void UpdateCursorTarget(); |
| 123 | void SendCommand(int32_t iCommand, int32_t iX = 0, int32_t iY = 0, C4Object *pTarget = nullptr, C4Object *pTarget2 = nullptr, int32_t iData = 0, int32_t iAddMode = C4P_Command_Set); |
| 124 | int32_t UpdateObjectSelection(); |
| 125 | int32_t UpdateCrewSelection(); |
| 126 | int32_t UpdateSingleSelection(); |
| 127 | bool SendControl(int32_t iCom, int32_t iData = 0); |
| 128 | bool UpdatePutTarget(bool fVehicle); |
| 129 | C4Object *GetTargetObject(int32_t iX, int32_t iY, uint32_t &dwOCF, C4Object *pExclude = nullptr); |
| 130 | bool IsPassive(); // return whether mouse is only used to look around |
| 131 | void ScrollView(int32_t iX, int32_t iY, int32_t ViewWdt, int32_t ViewHgt); |
| 132 | |
| 133 | private: |
| 134 | template<C4ResStrTableKey Id, typename T> |
| 135 | void SetCaption(T *nameSource, bool isDouble); |
| 136 | |
| 137 | template<C4ResStrTableKey Id> |
| 138 | void SetCaption(bool isDouble); |
| 139 | |
| 140 | public: |
| 141 | bool IsHelp() { return Help; } |
| 142 | void AbortHelp() { Help = false; } |
| 143 | bool IsDragging(); |
| 144 | void StartConstructionDrag(C4ID id); |
| 145 | int32_t GetPlayer() { return Player; } |
| 146 | }; |
| 147 | |