| 1 | /* |
| 2 | * LegacyClonk |
| 3 | * |
| 4 | * Copyright (c) 1998-2000, Matthes Bender (RedWolf Design) |
| 5 | * Copyright (c) 2017-2022, The LegacyClonk Team and contributors |
| 6 | * |
| 7 | * Distributed under the terms of the ISC license; see accompanying file |
| 8 | * "COPYING" for details. |
| 9 | * |
| 10 | * "Clonk" is a registered trademark of Matthes Bender, used with permission. |
| 11 | * See accompanying file "TRADEMARK" for details. |
| 12 | * |
| 13 | * To redistribute this file separately, substitute the full license texts |
| 14 | * for the above references. |
| 15 | */ |
| 16 | |
| 17 | /* The command stack controls an object's complex and independent behavior */ |
| 18 | |
| 19 | #pragma once |
| 20 | |
| 21 | #include "C4EnumeratedObjectPtr.h" |
| 22 | #include "C4ResStrTable.h" |
| 23 | #include "C4Value.h" |
| 24 | |
| 25 | #include <string> |
| 26 | |
| 27 | const int32_t C4CMD_None = 0, |
| 28 | C4CMD_Follow = 1, |
| 29 | C4CMD_MoveTo = 2, |
| 30 | C4CMD_Enter = 3, |
| 31 | C4CMD_Exit = 4, |
| 32 | C4CMD_Grab = 5, |
| 33 | C4CMD_Build = 6, |
| 34 | C4CMD_Throw = 7, |
| 35 | C4CMD_Chop = 8, |
| 36 | C4CMD_UnGrab = 9, |
| 37 | C4CMD_Jump = 10, |
| 38 | C4CMD_Wait = 11, |
| 39 | C4CMD_Get = 12, |
| 40 | C4CMD_Put = 13, |
| 41 | C4CMD_Drop = 14, |
| 42 | C4CMD_Dig = 15, |
| 43 | C4CMD_Activate = 16, |
| 44 | C4CMD_PushTo = 17, |
| 45 | C4CMD_Construct = 18, |
| 46 | C4CMD_Transfer = 19, |
| 47 | C4CMD_Attack = 20, |
| 48 | C4CMD_Context = 21, |
| 49 | C4CMD_Buy = 22, |
| 50 | C4CMD_Sell = 23, |
| 51 | C4CMD_Acquire = 24, |
| 52 | C4CMD_Energy = 25, |
| 53 | C4CMD_Retry = 26, |
| 54 | C4CMD_Home = 27, |
| 55 | C4CMD_Call = 28, |
| 56 | C4CMD_Take = 29, // carlo |
| 57 | C4CMD_Take2 = 30; // carlo |
| 58 | |
| 59 | const int32_t C4CMD_First = C4CMD_Follow, |
| 60 | C4CMD_Last = C4CMD_Take2; // carlo |
| 61 | |
| 62 | const int32_t C4CMD_Mode_SilentSub = 0, // subcommand; failure will cause base to fail (no message in case of failure) |
| 63 | C4CMD_Mode_Base = 1, // regular base command |
| 64 | C4CMD_Mode_SilentBase = 2, // silent base command (no message in case of failure) |
| 65 | C4CMD_Mode_Sub = 3; // subcommand; failure will cause base to fail |
| 66 | |
| 67 | // MoveTo and Enter command options: Include push target |
| 68 | const int32_t C4CMD_MoveTo_NoPosAdjust = 1, |
| 69 | C4CMD_MoveTo_PushTarget = 2; |
| 70 | |
| 71 | const int32_t C4CMD_Enter_PushTarget = 2; |
| 72 | |
| 73 | const char *CommandName(int32_t iCommand); |
| 74 | C4ResStrTableKey CommandNameID(int32_t iCommand); |
| 75 | int32_t CommandByName(const char *szCommand); |
| 76 | |
| 77 | class C4Command |
| 78 | { |
| 79 | public: |
| 80 | C4Command(); |
| 81 | ~C4Command(); |
| 82 | |
| 83 | public: |
| 84 | C4Object *cObj; |
| 85 | int32_t Command; |
| 86 | C4Value Tx; |
| 87 | int32_t Ty; |
| 88 | C4EnumeratedObjectPtr Target, Target2; |
| 89 | int32_t Data; |
| 90 | int32_t UpdateInterval; |
| 91 | int32_t Evaluated, PathChecked, Finished; |
| 92 | int32_t Failures, Retries, Permit; |
| 93 | std::string Text; |
| 94 | C4Command *Next; |
| 95 | int32_t iExec; // 0 = not executing, 1 = executing, 2 = executing, command should delete himself on finish |
| 96 | int32_t BaseMode; // 0: subcommand/unmarked base (if failing, base will fail, too); 1: base command; 2: silent base command |
| 97 | |
| 98 | public: |
| 99 | void Set(int32_t iCommand, C4Object *pObj, C4Object *pTarget, C4Value iTx, int32_t iTy, C4Object *pTarget2, int32_t iData, int32_t iUpdateInterval, bool fEvaluated, int32_t iRetries, const char *szText, int32_t iBaseMode); |
| 100 | void Clear(); |
| 101 | void Execute(); |
| 102 | void ClearPointers(C4Object *pObj); |
| 103 | void Default(); |
| 104 | void EnumeratePointers(); |
| 105 | void DenumeratePointers(); |
| 106 | void CompileFunc(StdCompiler *pComp); |
| 107 | |
| 108 | protected: |
| 109 | void Call(); |
| 110 | void Home(); |
| 111 | void Retry(); |
| 112 | void Energy(); |
| 113 | void Fail(const char *szFailMessage = nullptr); |
| 114 | void Acquire(); |
| 115 | void Sell(); |
| 116 | void Buy(); |
| 117 | void Attack(); |
| 118 | void Transfer(); |
| 119 | void Construct(); |
| 120 | void Finish(bool fSuccess = false, const char *szFailMessage = nullptr); |
| 121 | void Follow(); |
| 122 | void MoveTo(); |
| 123 | void Enter(); |
| 124 | void Exit(); |
| 125 | void Grab(); |
| 126 | void UnGrab(); |
| 127 | void Throw(); |
| 128 | void Chop(); |
| 129 | void Build(); |
| 130 | void Jump(); |
| 131 | void Wait(); |
| 132 | void Take(); |
| 133 | void Take2(); |
| 134 | bool GetTryEnter(); // at object pos during get-command: Try entering it |
| 135 | void Get(); |
| 136 | void Put(); |
| 137 | void Drop(); |
| 138 | void Dig(); |
| 139 | void Activate(); |
| 140 | void PushTo(); |
| 141 | void Context(); |
| 142 | int32_t CallFailed(); |
| 143 | bool JumpControl(); |
| 144 | bool FlightControl(); |
| 145 | bool InitEvaluation(); |
| 146 | int32_t GetExpGain(); // get control counts gained by this command; 1EXP=5 ControlCounts |
| 147 | bool CheckMinimumCon(C4Object *pObj); |
| 148 | |
| 149 | private: |
| 150 | C4Command *GetBaseCommand() const; |
| 151 | }; |
| 152 | |